|
Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Shouper of BHD
Resheph Interstellar Strategy Gallente Federation
286
|
Posted - 2013.10.02 19:00:00 -
[1] - Quote
what I liked:
turrets got skill books for specialisation to some extent.
armour vs shield looks good on paper.
active vs passive is structures to be balanced.
fighting tactics look balanced. (hit and run vs tenacious).
what I didn`t like:
spawn in CRU WP as well as triage WP were neglected and were 2 of the top 3 requests for WP.
small turrets look bad (UP), missiles prevail over rail guns (small).
pilots are removed of their roles for a while and will require candy to taunt there mercs aboard to get very few WP for allot of work.
HAVs have less slots then DS, this is more of a question, will the heavy modules be strong enough to make up for their lower counts? or is this a meta lv thing? if the ladder what does that mean for DS and tanks?
Logi LAVs are not confirm as slower to help balance as well as their module changed from healing to ammo.
we are not aware of how many vehicles we will have when, such as Python III or Sageris II.
|
Shouper of BHD
Resheph Interstellar Strategy Gallente Federation
286
|
Posted - 2013.10.02 19:08:00 -
[2] - Quote
@CCP, when will there be PRO vehicles and will they improve in more hen HP, PG/CPU, and recharge? like will it gain module count? or will lets say a Logi DS have a lighter frame at PO or advance? or will there be a chasis module that changes the frame weight? |
Shouper of BHD
Resheph Interstellar Strategy Gallente Federation
288
|
Posted - 2013.10.08 19:39:00 -
[3] - Quote
will the vehicle roles be affordable / profitable by ISK? vehicles as a true role and no longer a 5 minute battle changer like it was on the old engine (you call in vehicles by in battle WPs) need to be affordable, this means:
you are able to loose your vehicles in battle more then once, depending your vehicle weight class and meta lv. you can gain a profit from battle easily in your vehicles role and are awarded for being good at it.
you should be able to loose (this is modules, turrets and vehicle of the named meta) 3 STD DS, 2 ADV DS AND 1 PRO DS per battle without loosing ISK and gaining minimum or most likely none if you reached the max death count as listed. tanks should be 2-3 STD, 1-2 for ADV and 0-1 for PRO, this means you can get a PRO tank every other battle or every battle if you got a good battle streak, but PRO tanks should require a group of PRO AV or another vehicle that is AV roles or has a good AV turret.
this provides AV with a continues role award while for once in a long time allowing vehicle roles TO BE A ROLE for once, IT IS NOT A ROLE IF YOU GRIND OTHER ROLES TO USE, there is no way you can say that is a role. |
|
|
|