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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Anarchide
 Greedy Bastards
 
 743
 
 
      | Posted - 2013.10.02 12:52:00 -
          [1] - Quote 
 I was wondering, in term of time, what has been considered as Eve infancy period?
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        |  Rogatien Merc
 Red Star.
 EoN.
 
 1322
 
 
      | Posted - 2013.10.02 12:53:00 -
          [2] - Quote 
 2003 one would assume...
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        |  Maken Tosch
 DUST University
 Ivy League
 
 4361
 
 
      | Posted - 2013.10.02 12:53:00 -
          [3] - Quote 
 About the first two to three years after Eve Online's release back in 2003.
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        |  calisk galern
 BurgezzE.T.F
 Public Disorder.
 
 1055
 
 
      | Posted - 2013.10.02 12:54:00 -
          [4] - Quote 
 
 Anarchide wrote:I was wondering, in term of time, what has been considered as Eve infancy period?  
 honestly i'm not sure, I played even about 4 years after it's release off and on for about a year.
 
 if you look at it today from what I played then it's an entirely different game.
 
 take that for what you will
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        |  Anarchide
 Greedy Bastards
 
 743
 
 
      | Posted - 2013.10.02 13:14:00 -
          [5] - Quote 
 
 calisk galern wrote:Anarchide wrote:I was wondering, in term of time, what has been considered as Eve infancy period?  honestly i'm not sure, I played even about 4 years after it's release off and on for about a year. if you look at it today from what I played then it's an entirely different game. take that for what you will That's what I thought.
 
 We could say that 10 years after, the game have matured quite nicely.
 
 I can't see why the same model wouldn't apply to Dust.
 
 I've played this game only 8 month and a lot of players have played it a lot less than that. Yet, they have severe expectations and no patience.
 
 Hell, we play a lot and intensively. Everything has to come out fast these days. Chillax, give it some time and give it some slack.
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        |  iceyburnz
 Crux Special Tasks Group
 Gallente Federation
 
 1007
 
 
      | Posted - 2013.10.02 13:36:00 -
          [6] - Quote 
 I think the moment eve started to feel like a rounded out game was the first change to exploration, when they reduced the one hour scanning time to some less, um... hardcore.
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        |  iceyburnz
 Crux Special Tasks Group
 Gallente Federation
 
 1007
 
 
      | Posted - 2013.10.02 13:37:00 -
          [7] - Quote 
 
 Anarchide wrote:calisk galern wrote:Anarchide wrote:I was wondering, in term of time, what has been considered as Eve infancy period?  honestly i'm not sure, I played even about 4 years after it's release off and on for about a year. if you look at it today from what I played then it's an entirely different game. take that for what you will That's what I thought. We could say that 10 years after, the game have matured quite nicely. I can't see why the same model wouldn't apply to Dust. I've played this game only 8 month and a lot of players have played it a lot less than that. Yet, they have severe expectations and no patience. Hell, we play a lot and intensively. Everything has to come out fast these days. Chillax, give it some time and give it some slack. 
 The good thing about dust is, once you have a few million SP, you can come back at any time and it doesn't feel like a struggle. IMHO.
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        |  steadyhand amarr
 Amarr S.A.D
 
 1454
 
 
      | Posted - 2013.10.02 13:51:00 -
          [8] - Quote 
 
 iceyburnz wrote:Anarchide wrote:calisk galern wrote:Anarchide wrote:I was wondering, in term of time, what has been considered as Eve infancy period?  honestly i'm not sure, I played even about 4 years after it's release off and on for about a year. if you look at it today from what I played then it's an entirely different game. take that for what you will That's what I thought. We could say that 10 years after, the game have matured quite nicely. I can't see why the same model wouldn't apply to Dust. I've played this game only 8 month and a lot of players have played it a lot less than that. Yet, they have severe expectations and no patience. Hell, we play a lot and intensively. Everything has to come out fast these days. Chillax, give it some time and give it some slack. The good thing about dust is, once you have a few million SP, you can come back at any time and it doesn't feel like a struggle. IMHO. 
 I found 10mill the over the hill point :-)
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        |  iceyburnz
 Crux Special Tasks Group
 Gallente Federation
 
 1007
 
 
      | Posted - 2013.10.02 14:00:00 -
          [9] - Quote 
 I went away for a few month to do real life summer stuff, I play maybe one game a day. Its a nice casual shooter set in the eve universe. Saves me staring at a ship while I wait for so and so to log in to do some disappointing op.
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        |  Cosgar
 ParagonX
 
 5591
 
 
      | Posted - 2013.10.02 14:05:00 -
          [10] - Quote 
 
 iceyburnz wrote:I think the moment eve started to feel like a rounded out game was the first change to exploration, when they reduced the one hour scanning time to some less, um... hardcore. I actually liked the hardcore scanning. Once you learned it, you instantly got the biggest cut of whatever loot your gang found.
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