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kayn TARON
Molon Labe. RISE of LEGION
0
|
Posted - 2013.10.01 19:29:00 -
[1] - Quote
Constructive Feed Back Only, Trolls Please Go Read Another Thread
**OFFICIAL REQUEST FOR DETAILED INFORMATION ON UPCOMING CHANGES WITH A REALISTIC TIME FRAME OF RELEASE**
The exact quotes are listed below also with the link: Note this is my first post here as I am not one to normally post in forums unless necessary. Below you will find a link that confirms with two blue posts on that page on how the new vehicles nor weapons changes are coming in 1.6. It appears 1.6 will be nothing more than a band-aid patch. As a dedicated tanker this concerns me as every point I have is wrapped up into tanks, aside from my complex dmg mods so I can at least kill things lol. The weapons and tank changes have been put off now more than once. Tanks are squishy enough as it is, and anyone that says otherwise is losing their mind. This is mainly about tanks, but yes the new weapons would be nice to have as well.
Maxed out Assault Forge Gun doe (*approx*) 2,800 damage every 1.8 seconds. Even with the best tank modules in the game we can't survive that. When that ASSAULT forge gun starts hitting you by the time you hit cover even with nitres you are either crippled or dead. The issue isn't so much the damage as that's what the BREECH forge gun was made for. Keep in mind this was confirmed before by a developer. The assault forge was meant to be used against infantry not tanks.
Combine this with the massive amount of proto swarms that was handed out at the last event, then combine that with the swarm buff recently given. Now a proto swarm can launch all 3 volleys in 4.8 seconds with lock on time included. If they are 300 meters away or so they are able to have all 3 volleys in the air before the first one even hits you!
Based on the calculations I have ran the easiest fix to bandaid this situation is one of two things. A flat 15% passive damage reduction, or a flat 20% HP Buff. The problem with this is fairly obvious though if taken away when the rebalance does hit, it would cause massive outcry by the community unless it was worked into the new equations. Well that or reducing the price would be another potential solution.
All I personally ask is give us the 1.6 as a hotfix to aid us at least until the balance is completed. I don't want a half balanced patch, but a simple hotfix to keep us from losing millions of isk would be nice. I for one have to play twice the hours I'd like to just to afford a hand full of tanks each day.
By the way if you are a troll please go else where *hangs a "Do Not Feed The Trolls" sign up* Lets hear from other tankers on their experiences. Yes I know that tanks are strong, or have the ability to the issue is that a single person can easily destroy with a 20k isk suit near any tank that may very well cost 800-1million isk. (mine sits around 1.2 average without proto gun)
Any constructive thoughts you may have are always welcome.
https://forums.dust514.com/default.aspx?g=posts&m=1352361 ____________________________________________________________________________________________________________ #41Posted: 2013.10.01 11:57 We are looking at putting some stuff into 1.6 to alleviate some pressure points ahead of the general vehicle rebalance, but I don't have specifics (but I think I might have heard something about dropships in between howls in the night) CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro ____________________________________________________________________________________________________________
No. The major vehicle changes aren't going to be in 1.6. We ran into some integration issues with the existing work that's going to take a little too long to iron out. Same goes for the weapon changes. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
kayn TARON
Molon Labe. RISE of LEGION
0
|
Posted - 2013.10.01 19:47:00 -
[2] - Quote
Wow pushed off the front page within seconds LOL. Even after all the thought and time it took into writing this. Alas such is life when the news hits the forums are spammed for several hours :p |
Jake Bloodworth
Molon Labe. RISE of LEGION
172
|
Posted - 2013.10.01 20:15:00 -
[3] - Quote
The level of incompetence that CCP is beginning to show on Dust is downright depressing. I can't say that I give even one care about re-balancing of tanks because I, as a proto forge user with prof 5, see plenty of tanks that are nigh impossible to kill(Armor tanks of course).
The fact is that Dust is sitting in development hell. CCP continues to "enhance" the game with small changes while they ask us to wait for big things. CCP wastes manpower and development time on things like a squad finder when this job has been filled just fine by player corporations and chat channels. Corporation roles, while appreciated by a VERY TINY amount of the population(Read: corporation leadership), adds nothing of real value to the game as a whole. In fact, because of CCP's absolute deafness to the playerbase, problems with the roles have already been pointed out. Problems that could have been avoided had CCP showed even a passing amount of respect for the people they were designing the tools for.
Dust needs content. Recent Eve balancing attempts have been, arguably, a rousing success because balance is being reached in relation to the rest of the content Eve has. Rocks, scissors, and paper all exist in Eve online so balance is a (nearly) achievable goal. That is simply not the case in Dust 514. Instead of committing to FINISHING their game and vision. We have hamfisted developers blindly flailing at game mechanics and "balance".
Consider the content we have been given in relation to what has been left unfinished. Heavy suits have only a single race and no matching racial weapon. What has CCP done about this. They have made Assault Dropships, Flaylock Pistols, Scramble rifles, and scanners(I actually love those). Development on Dust 514 lacks focus. It's like loosing an ADHD child into a room full of Legos and expecting them to build the Notre Dame Cathedral. CCP is here... then they are there... then they are nowhere.
I love Dust 514. I bought a PS3 for Dust. It saddens me to see CCP show such a stunning level incompetence. Reminds me of an indie developer trying to deliver on an overhyped product. |
Chances Ghost
D3M3NT3D M1NDZ The Umbra Combine
1119
|
Posted - 2013.10.01 20:19:00 -
[4] - Quote
ill wait to see what the quality of the "rendering" fixes are in 1.5/1.6 before i judge weather or not this is a good or bad thing.
if rendering is fixed then it may even out tanks a little better to weather the storm till (1.7/1.8....or 1.9)
if rendering isnt fixed, then... well LAVs are the only competitive vehicle because is cheap enough to be disposable. |
Thor Odinson42
Molon Labe. RISE of LEGION
1392
|
Posted - 2013.10.01 20:27:00 -
[5] - Quote
Jake Bloodworth wrote:The level of incompetence that CCP is beginning to show on Dust is downright depressing. I can't say that I give even one care about re-balancing of tanks because I, as a proto forge user with prof 5, see plenty of tanks that are nigh impossible to kill(Armor tanks of course).
The fact is that Dust is sitting in development hell. CCP continues to "enhance" the game with small changes while they ask us to wait for big things. CCP wastes manpower and development time on things like a squad finder when this job has been filled just fine by player corporations and chat channels. Corporation roles, while appreciated by a VERY TINY amount of the population(Read: corporation leadership), adds nothing of real value to the game as a whole. In fact, because of CCP's absolute deafness to the playerbase, problems with the roles have already been pointed out. Problems that could have been avoided had CCP showed even a passing amount of respect for the people they were designing the tools for.
Dust needs content. Recent Eve balancing attempts have been, arguably, a rousing success because balance is being reached in relation to the rest of the content Eve has. Rocks, scissors, and paper all exist in Eve online so balance is a (nearly) achievable goal. That is simply not the case in Dust 514. Instead of committing to FINISHING their game and vision. We have hamfisted developers blindly flailing at game mechanics and "balance".
Consider the content we have been given in relation to what has been left unfinished. Heavy suits have only a single race and no matching racial weapon. What has CCP done about this. They have made Assault Dropships, Flaylock Pistols, Scramble rifles, and scanners(I actually love those). Development on Dust 514 lacks focus. It's like loosing an ADHD child into a room full of Legos and expecting them to build the Notre Dame Cathedral. CCP is here... then they are there... then they are nowhere.
I love Dust 514. I bought a PS3 for Dust. It saddens me to see CCP show such a stunning level incompetence. Reminds me of an indie developer trying to deliver on an overhyped product.
Well said, and it is getting old.
|
Maken Tosch
DUST University Ivy League
4340
|
Posted - 2013.10.01 20:46:00 -
[6] - Quote
Jake Bloodworth wrote:The level of incompetence that CCP is beginning to show on Dust is downright depressing. I can't say that I give even one care about re-balancing of tanks because I, as a proto forge user with prof 5, see plenty of tanks that are nigh impossible to kill(Armor tanks of course).
The fact is that Dust is sitting in development hell. CCP continues to "enhance" the game with small changes while they ask us to wait for big things. CCP wastes manpower and development time on things like a squad finder when this job has been filled just fine by player corporations and chat channels. Corporation roles, while appreciated by a VERY TINY amount of the population(Read: corporation leadership), adds nothing of real value to the game as a whole. In fact, because of CCP's absolute deafness to the playerbase, problems with the roles have already been pointed out. Problems that could have been avoided had CCP showed even a passing amount of respect for the people they were designing the tools for.
Dust needs content. Recent Eve balancing attempts have been, arguably, a rousing success because balance is being reached in relation to the rest of the content Eve has. Rocks, scissors, and paper all exist in Eve online so balance is a (nearly) achievable goal. That is simply not the case in Dust 514. Instead of committing to FINISHING their game and vision. We have hamfisted developers blindly flailing at game mechanics and "balance".
Consider the content we have been given in relation to what has been left unfinished. Heavy suits have only a single race and no matching racial weapon. What has CCP done about this. They have made Assault Dropships, Flaylock Pistols, Scramble rifles, and scanners(I actually love those). Development on Dust 514 lacks focus. It's like loosing an ADHD child into a room full of Legos and expecting them to build the Notre Dame Cathedral. CCP is here... then they are there... then they are nowhere.
I love Dust 514. I bought a PS3 for Dust. It saddens me to see CCP show such a stunning level incompetence. Reminds me of an indie developer trying to deliver on an overhyped product.
I'm having a lot of trouble trying to disagree here. I can't seem to disagree. I have lost the ability to disagree with this statement. |
Blaze Ashra
Holdfast Syndicate Amarr Empire
6
|
Posted - 2013.10.01 21:22:00 -
[7] - Quote
Just drop the enforcer tanks down to 400k, assault dropships down to 300k, half turret cost and change the engineering skill to give 5% pg per level and every vehicle user will definitely be happy. |
Raven Shadowkill
Molon Labe. RISE of LEGION
17
|
Posted - 2013.10.01 21:33:00 -
[8] - Quote
I started playing around May/June and I have yet to see new content beyond maps. This is utterly ridiculous. |
ladwar
Dead Six Initiative Lokun Listamenn
1793
|
Posted - 2013.10.01 21:33:00 -
[9] - Quote
i just don't see where there are going... its like they are lost on the dev team on where they need to take the game. |
da GAND
High-Damage Public Disorder.
253
|
Posted - 2013.10.01 21:35:00 -
[10] - Quote
Jake Bloodworth wrote:The level of incompetence that CCP is beginning to show on Dust is downright depressing. I can't say that I give even one care about re-balancing of tanks because I, as a proto forge user with prof 5, see plenty of tanks that are nigh impossible to kill(Armor tanks of course).
The fact is that Dust is sitting in development hell. CCP continues to "enhance" the game with small changes while they ask us to wait for big things. CCP wastes manpower and development time on things like a squad finder when this job has been filled just fine by player corporations and chat channels. Corporation roles, while appreciated by a VERY TINY amount of the population(Read: corporation leadership), adds nothing of real value to the game as a whole. In fact, because of CCP's absolute deafness to the playerbase, problems with the roles have already been pointed out. Problems that could have been avoided had CCP showed even a passing amount of respect for the people they were designing the tools for.
Dust needs content. Recent Eve balancing attempts have been, arguably, a rousing success because balance is being reached in relation to the rest of the content Eve has. Rocks, scissors, and paper all exist in Eve online so balance is a (nearly) achievable goal. That is simply not the case in Dust 514. Instead of committing to FINISHING their game and vision. We have hamfisted developers blindly flailing at game mechanics and "balance".
Consider the content we have been given in relation to what has been left unfinished. Heavy suits have only a single race and no matching racial weapon. What has CCP done about this. They have made Assault Dropships, Flaylock Pistols, Scramble rifles, and scanners(I actually love those). Development on Dust 514 lacks focus. It's like loosing an ADHD child into a room full of Legos and expecting them to build the Notre Dame Cathedral. CCP is here... then they are there... then they are nowhere.
I love Dust 514. I bought a PS3 for Dust. It saddens me to see CCP show such a stunning level incompetence. Reminds me of an indie developer trying to deliver on an overhyped product.
basically its too late just like I posted awhile back Too Late for CCP
|
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Blaze Ashra
Holdfast Syndicate Amarr Empire
9
|
Posted - 2013.10.02 00:09:00 -
[11] - Quote
Here's a poll to see what/if changes vehicle users would be happy to deal with while we are waiting for the rebalancing to go through. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6608
|
Posted - 2013.10.02 00:15:00 -
[12] - Quote
As someone with an Assault forge gun I genuinely feel for every pilot other than LLAV pilots. Very few vehicles escape my wrath within minutes of me seeing them, and it's a damn shame.
And speaking as a logistics dropship pilot, I can say it sucks being on the receiving end, though I've developed a very specific build and playstyle that lets me survive quite a lot, but it's not really good for...you know....logi'ing, considering remote reps are garbage on dropships, despite CCPs claims to the contrary in their DUST videos. |
KING CHECKMATE
TEAM SATISFACTION
1468
|
Posted - 2013.10.02 00:16:00 -
[13] - Quote
''Tanks are squishy enough as it is,'' - as always , TANKERS exagerate. http://www.youtube.com/watch?v=xDy8oZDrJD0&feature=youtu.be Learn to tanks. thats vs a WHOLE enemy team of the same corp, WITH proto AV.
''Combine this with the massive amount of proto swarms that was handed out at the last event, then combine that with the swarm buff recently given.'' Buff / nerf. More Rof ,but have to reload more frequently, giving chance to any tanks that can survive 3 pro swarms (AKA ALL TANKS except MLT), a good chance to run away and activate modules. OF COURSE, all tankers see is what they can QQ about....
''A flat 15% passive damage reduction, or a flat 20% HP Buff.'' I agree. Also a much needed PG buff.
''Yes I know that tanks are strong,'' My first quote on you is saying they are squishy. WHAT?
+ free bump, stop whining learn the game and be patient. a fix is coming. |
Void Echo
Morsus Mihi Aperuitque Imperium
1576
|
Posted - 2013.10.02 00:19:00 -
[14] - Quote
since the beginning of uprising, and open beta basically, tanks have no real purpose in PC or pub matches other than point defense and enemy suppression.. other than that, if they try to go in its like asking a lone scout to run into a full squad of heavies.. |
Harpyja
Royal Uhlans Amarr Empire
599
|
Posted - 2013.10.02 00:19:00 -
[15] - Quote
Before I had to leave about a month and a half ago, I looked forward to coming back on Thanksgiving week and giving vehicle changes in 1.5 and 1.6 a nice look. Now, I have the same **** to look at for Thanksgiving week. I can only hope they deliver on 1.7 for when I come back for Christmas. |
Spkr4theDead
International-Fleet
939
|
Posted - 2013.10.02 00:22:00 -
[16] - Quote
Ishukone Forge does not do that much damage. I have it to proficiency 3 and it doesn't do near that much each hit. |
KING CHECKMATE
TEAM SATISFACTION
1471
|
Posted - 2013.10.02 00:24:00 -
[17] - Quote
Void Echo wrote:since the beginning of uprising, and open beta basically, tanks have no real purpose in PC or pub matches other than point defense and enemy suppression.. other than that, if they try to go in its like asking a lone scout to run into a full squad of heavies..
''point defense and enemy suppression'' Thats the only purpose of tanks. >..> |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
343
|
Posted - 2013.10.02 00:26:00 -
[18] - Quote
So, please tell me if I have understood this correctly; the vehicle and AV balancing / changes , any of the other racial weapons nor anything else of note for that matter is even being included in 1.6? With no official word? No blogs... |
Spkr4theDead
International-Fleet
940
|
Posted - 2013.10.02 00:34:00 -
[19] - Quote
KING CHECKMATE wrote:Void Echo wrote:since the beginning of uprising, and open beta basically, tanks have no real purpose in PC or pub matches other than point defense and enemy suppression.. other than that, if they try to go in its like asking a lone scout to run into a full squad of heavies.. ''point defense and enemy suppression'' Thats the only purpose of tanks. >..> So you're insinuating tanks should be terrible against each other? |
Fire of Prometheus
DUST University Ivy League
498
|
Posted - 2013.10.02 00:43:00 -
[20] - Quote
CCP, I'm sorry, I was a true fan of dust, I recommended it to all my buddies, I even got a few of my friends to play. They lost interest awhile ago, they were tired of the same stuff, no new gear, they check in once in awhile to do a few matches with me but other than that, they don't play.
I have stuck with you guys, I have rooted for you through thick and thin but lately....it's been kinda hard.
Please give us something new, anything! I don't care if it's a completely OP nova sword or something, at least it will refresh the gameplay a little!!!!
I will still play dust.....but I'm slowly losing faith |
|
Doc Noah
Algintal Core Gallente Federation
616
|
Posted - 2013.10.02 00:56:00 -
[21] - Quote
You guys should work for CCP, they could use someone to yell at them at the office to get stuff done. Maybe even read hatemail out loud straight from the forums. |
Spkr4theDead
International-Fleet
941
|
Posted - 2013.10.02 00:57:00 -
[22] - Quote
KING CHECKMATE wrote:''Tanks are squishy enough as it is,'' - as always , TANKERS exagerate. http://www.youtube.com/watch?v=xDy8oZDrJD0&feature=youtu.beLearn to tanks. thats vs a WHOLE enemy team of the same corp, WITH proto AV. ''Combine this with the massive amount of proto swarms that was handed out at the last event, then combine that with the swarm buff recently given.''Buff / nerf. More Rof ,but have to reload more frequently, giving chance to any tanks that can survive 3 pro swarms (AKA ALL TANKS except MLT), a good chance to run away and activate modules. OF COURSE, all tankers see is what they can QQ about.... ''A flat 15% passive damage reduction, or a flat 20% HP Buff.'' I agree. Also a much needed PG buff. ''Yes I know that tanks are strong,'' My first quote on you is saying they are squishy. WHAT? + free bump, stop whining learn the game and be patient. a fix is coming. So, aside from obviously linking the video with propaganda from you, I see a video with terrible music, and a not-concerted effort on the part of the other team to destroy the tank; note, also, that his team was running PRO gear, and was able to kill or suppress the enemy team's AV, and, also note, that he had 14 kills at the end of it, and took > 37,000 damage from AV and a poorly place orbital.
That's what I saw from the video. He was basically a nuisance to the other team, not destroying them single-handedly like you're so fond of shouting out. Plus, he used his brain and didn't expose himself more than he had to, and also note, the other team did not have a single tank to counter him.
Please, cease posting in any more tank related threads. |
KING CHECKMATE
TEAM SATISFACTION
1478
|
Posted - 2013.10.02 01:12:00 -
[23] - Quote
Spkr4theDead wrote: So, aside from obviously linking the video with propaganda from you, I see a video with terrible music, and a not-concerted effort on the part of the other team to destroy the tank; note, also, that his team was running PRO gear, and was able to kill or suppress the enemy team's AV, and, also note, that he had 14 kills at the end of it, and took > 37,000 damage from AV and a poorly place orbital.
That's what I saw from the video. He was basically a nuisance to the other team, not destroying them single-handedly like you're so fond of shouting out. Plus, he used his brain and didn't expose himself more than he had to, and also note, the other team did not have a single tank to counter him.
Please, cease posting in any more tank related threads.
-HAHAHA XD you are more of a scrub everyday AND you are funny as hell -Thats not propaganda from me, hats a video from the tournament: Ancient exiles vs Teamplayers Tanker. Legend -The music is pretty lame yeah -''not-concerted effort on the part of the other team to destroy the tank''you are saying ancient exiles were not trying to kill the tank, WATCH THE VIDEO, 3 av nades, 5 FG shots and 2 swarms all which im guessing , were proto , in less than 10-15 seconds. -''. He was basically a nuisance to the other team''Going 14-0 in a tournament match is NOT being a nusance to the other team. Is taking the fight for them. Of course, what would YOU know? -']not destroying them single-handedly like you're so fond of shouting out'' Going 14-0 in a tournament match IS destroying them. Its the equivalent of going 40-0 in a pub match. -''. Plus, he used his brain and didn't expose himself more than he had to,''True; thing tankers here in the forums need to learn instead of whining all the time. -''the other team did not have a single tank to counter him.'' Tanks should not be the most effective way to deal with other tanks, unless infantry is the most effective way to deal with infantry.s it is,tanks are too good taking out infantry,same as infantry vs tanks....
You should be more careful before badmouthing people from , you know, good clans. At least they are not here whining every day. Ancient exiles >better than you. If they couldnt take down legend, much less could you and your corp ..... |
Stevez Lau
Royal Uhlans Amarr Empire
1
|
Posted - 2013.10.02 01:17:00 -
[24] - Quote
Fire of Prometheus wrote:CCP, I'm sorry, I was a true fan of dust, I recommended it to all my buddies, I even got a few of my friends to play. They lost interest awhile ago, they were tired of the same stuff, no new gear, they check in once in awhile to do a few matches with me but other than that, they don't play.
I have stuck with you guys, I have rooted for you through thick and thin but lately....it's been kinda hard.
Please give us something new, anything! I don't care if it's a completely OP nova sword or something, at least it will refresh the gameplay a little!!!!
I will still play dust.....but I'm slowly losing faith
This is kinda like me. |
Crimson Judgment
ROGUE SPADES EoN.
125
|
Posted - 2013.10.02 01:17:00 -
[25] - Quote
KING CHECKMATE wrote:''Tanks are squishy enough as it is,'' - as always , TANKERS exagerate. http://www.youtube.com/watch?v=xDy8oZDrJD0&feature=youtu.beLearn to tanks. thats vs a WHOLE enemy team of the same corp, WITH proto AV. ''Combine this with the massive amount of proto swarms that was handed out at the last event, then combine that with the swarm buff recently given.''Buff / nerf. More Rof ,but have to reload more frequently, giving chance to any tanks that can survive 3 pro swarms (AKA ALL TANKS except MLT), a good chance to run away and activate modules. OF COURSE, all tankers see is what they can QQ about.... ''A flat 15% passive damage reduction, or a flat 20% HP Buff.'' I agree. Also a much needed PG buff. ''Yes I know that tanks are strong,'' My first quote on you is saying they are squishy. WHAT? + free bump, stop whining learn the game and be patient. a fix is coming. well it is against a whole corp with proto AV however they're also playing when an objective matters and the ENTIRE enemy team can't pull out AV also i use gunnlogi's exclusively and hold immense hatred for madrugars (not those who pilot them the tank itself) and i now see that video as an invalid argument because that is a high end madrugar in said video and we all know just how good high end madrugars are maybe gunnlogi's could compete if we still had bugged damage mods to fight their bugged armor reps |
Spkr4theDead
International-Fleet
941
|
Posted - 2013.10.02 01:18:00 -
[26] - Quote
KING CHECKMATE wrote:Spkr4theDead wrote: So, aside from obviously linking the video with propaganda from you, I see a video with terrible music, and a not-concerted effort on the part of the other team to destroy the tank; note, also, that his team was running PRO gear, and was able to kill or suppress the enemy team's AV, and, also note, that he had 14 kills at the end of it, and took > 37,000 damage from AV and a poorly place orbital.
That's what I saw from the video. He was basically a nuisance to the other team, not destroying them single-handedly like you're so fond of shouting out. Plus, he used his brain and didn't expose himself more than he had to, and also note, the other team did not have a single tank to counter him.
Please, cease posting in any more tank related threads.
-HAHAHA XD you are more of a scrub everyday AND you are funny as hell -Thats not propaganda from me, hats a video from the tournament: Ancient exiles vs Teamplayers Tanker. Legend -The music is pretty lame yeah- ''not-concerted effort on the part of the other team to destroy the tank''you are saying ancient exiles were not trying to kill the tank, WATCH THE VIDEO, 3 av nades, 5 FG shots and 2 swarms all which im guessing , were proto , in less than 10-15 seconds.-''. He was basically a nuisance to the other team''Going 14-0 in a tournament match is NOT being a nusance to the other team. Is taking the fight for them. Of course, what would YOU know?-']not destroying them single-handedly like you're so fond of shouting out'' Going 14-0 in a tournament match IS destroying them.Its the equivalent of going 30-0 in a pub match. -''. Plus, he used his brain and didn't expose himself more than he had to,''True, thing tankers here in the forums need to learn instead of whining all the time.-''the other team did not have a single tank to counter him.'' Tanks should not be the most effective way to deal with other tanks, unless infantry is the most effective way to deal with infantry.You should be more careful before badmouthing people from , you know, good clans. At least they are not here whining every day. Ancient exiles 2nd >better than you.If they couldnt take down legend, much less could you and your corp ..... All I see is a bunch of "blah blah blah I don't know what I'm talking about."
KING CHECKMATE wrote:Tanks should not be the most effective way to deal with other tanks, unless infantry is the most effective way to deal with infantry.
Wow, what a brilliant thing to say. Tanks shouldn't be effective against other tanks. I can't say the things I want to. I'll just have to deal with it in game as it pertains to you.
I double teamed a known tanker twice today. Also rammed a friend's tank because he stole it, and destroyed it with a lesser tank. I didn't lose my own.
I'll repeat: you don't know what you're talking about. I'll make an offer again. We'll squad up sometime Wednesday, and I'll give you a PC-quality tank in blaster, rail or missile configuration for you to drive around. If you keep it alive 5 matches in a row, then I'll agree that tanks might be OP. If you lose it the first match, then I don't want you to post in another tank thread ever again.
But here's the stipulation: only matches with ADV AV or greater counts.
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da GAND
High-Damage Public Disorder.
253
|
Posted - 2013.10.02 01:21:00 -
[27] - Quote
Stevez Lau wrote:Fire of Prometheus wrote:CCP, I'm sorry, I was a true fan of dust, I recommended it to all my buddies, I even got a few of my friends to play. They lost interest awhile ago, they were tired of the same stuff, no new gear, they check in once in awhile to do a few matches with me but other than that, they don't play.
I have stuck with you guys, I have rooted for you through thick and thin but lately....it's been kinda hard.
Please give us something new, anything! I don't care if it's a completely OP nova sword or something, at least it will refresh the gameplay a little!!!!
I will still play dust.....but I'm slowly losing faith This is kinda like me.
Lost most of my faith in CCP months ago and it goes down every day, right now there's very very little chance of CCP saving Dust 514. |
Reefersmokintaz
Seituoda Taskforce Command Caldari State
66
|
Posted - 2013.10.02 01:37:00 -
[28] - Quote
Im slowly loosing faith in the team developing Dust 514. Progress on EvE is great as normal... CCP Iceland needs to pick up CCP Chinas slack... TAKE YOUR GAME BACK AND FIX IT CCP!!! |
Vell0cet
Royal Uhlans Amarr Empire
361
|
Posted - 2013.10.02 01:39:00 -
[29] - Quote
I supported CCP with the pushback to 1.6, but this is starting to get ridiculous. Either the team behind this is horribly understaffed, or there are some weak coders on the team. I think we deserve a serious dev blog explaining what the hell is going on in Shanghai. 1.7 better be f*cking amazing or you're going to have a lot of pissed off people. |
Disturbingly Bored
The Strontium Asylum
756
|
Posted - 2013.10.02 01:41:00 -
[30] - Quote
Raven Shadowkill wrote:I started playing around May/June and I have yet to see new content beyond maps. This is utterly ridiculous.
I'm a Heavy who's been playing since last August. Haven't seen new content for us in 13 months.
(No. Commando does not count.)
That said... I do still really like the new maps. They were incredibly tasty. But it's time for CCP to finish making good on that "The rest of the dropsuits are coming soon, not SOONGäó" statement they made at Fanfest in May. |
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Flix Keptick
Red Star. EoN.
88
|
Posted - 2013.10.02 03:37:00 -
[31] - Quote
KING CHECKMATE wrote:''Tanks are squishy enough as it is,'' - as always , TANKERS exagerate. http://www.youtube.com/watch?v=xDy8oZDrJD0&feature=youtu.beLearn to tanks. thats vs a WHOLE enemy team of the same corp, WITH proto AV. ''Combine this with the massive amount of proto swarms that was handed out at the last event, then combine that with the swarm buff recently given.''Buff / nerf. More Rof ,but have to reload more frequently, giving chance to any tanks that can survive 3 pro swarms (AKA ALL TANKS except MLT), a good chance to run away and activate modules. OF COURSE, all tankers see is what they can QQ about.... ''A flat 15% passive damage reduction, or a flat 20% HP Buff.'' I agree. Also a much needed PG buff. ''Yes I know that tanks are strong,'' My first quote on you is saying they are squishy. WHAT? + free bump, stop whining learn the game and be patient. a fix is coming. Legend is one of the best tankers in dust, you cant ask people to become that good. That's like me telling you that you need to be the absolute best at what you do just to be effective. |
Maken Tosch
DUST University Ivy League
4355
|
Posted - 2013.10.02 04:10:00 -
[32] - Quote
Dear CCP in Shanghai,
I have been a highly supportive player of Dust 514 since the Replication build of 2012. I saw great potential in this game back then and I still see great potential in this game even now. I have been so supportive of this product that I even specialized in the one profession and in the one suit that everyone and their grandma has been laughing at (nova knifing and scout suits). I have purposefully specced into a setup that many found to be completely useless even back during the Codex build in closed beta. I did it thinking, hoping, and even believing that one day the scout suit and the nova knives will get the love they deserved.
At one point I was ecstatic when I heard that there is a likelihood of a cloaking equipment to come shortly after Fanfest 2013. When the Dust 514 keynote finally came and the battle between the CPM and CCP was showcased, I suddenly received word that there was no cloaking equipment coming in Uprising 1.0. I was bummed out and then I thought "well, maybe CCP will have it in by next update". It has been 4 updates since then and I still don't see any word about it. What happened?
Between then and now, I was having to deal with the fact that the scout suit has not been designed to its full potential. The PG and CPU is kind of lacking even after training up Dropsuit Engineering and Dropsuit Electronics to level 5. Even after training up other skills like Sidearm Operations (bonus reduction to CPU usage of sidearms) and handheld weapon upgrades, etc. my fitting is still too tight to be of any effective use outside of ninja knifing. Then came Uprising 1.4 and we wound up with scouts becoming too easy to kill because speed tanking is now practically useless. On top of that, there has been no way of sprinting with the knives charged which was promised to us a long time ago already by CCP Cmdr Wang in the Feedback Updates.
But what really broke the camel's back for me at this point is when I found out during the past 7 days alone that the changes to the scout suits and to the nova knives have been delayed that they can't put it into 1.5 either.
Now, I don't know what kind of management you guys in the Shanghai office got going over there, but whatever it is you are doing right now you need to stop at this very moment, re-evaluate what the hell you are doing, and start doing the PRIMARY things you promised us long ago.
Take a hard look at the Reykjavik office in Iceland. What do you see? You see a series of teams addressing the primary concerns of the Eve Online players and carefully putting out updates and expansions that are exactly to the demands set by the players in Eve. On top of that, the Reykjavik office works very closely with the CSM in an effort to make sure that the right things are put into the updates in an orderly fashion. Back at Fanfest 2013 they talked about letting Eve players build stargates as part of the 10-year road map. But now, it seems that the core framework for that might come sooner than expected which is a huge deal for Eve players.
Now take a hard look at your Shanghai office. How much of what you promised has been accomplished? Not much, right? You pushed back many of the primary features so far back that now many of us have having much bigger doubts about what's going on over there. There doesn't appear to be any effort on your part to better coordinate with the CPM either. There have been instances when some dev blogs were not posted on the days that you promised. You have yet to address many of the pressing issues that have plagued us since closed beta such as balanced vehicles and costs, skill books that don't provide any bonuses (whether directly or indirectly), lack of meaningful impact in faction warfare along with no FW rewards, almost no structured coordination between Eve and Dust players in a way that can enable Eve players to more easily get involved with faction battles on the ground, etc. To top it all off, you have not provided enough content to keep up entertained. There are too few maps, too few structure variations, too few game modes, Skirmish 1.0 has not returned yet, all racial suits and vehicles have not come yet, etc.
Now, I admit that I still have hope here, but that hope that starting to fade away the longer you keep delaying and the more you keep putting in things that NO ONE asked for. Don't get me wrong. Squad Finder is a nice feature to have, but it's not among the high-priority things we asked you to address.
So please, do us all a favor and coordinate with the CPM (who represent us), start putting out features that we feel are extremely important, start following the example set by the Reykjavik office, and start meeting the deadlines that you originally promised.
We're not asking you. We're telling you to get your **** in order.
Sincerely,
Maken Tosch |
KING CHECKMATE
TEAM SATISFACTION
1493
|
Posted - 2013.10.02 04:17:00 -
[33] - Quote
Spkr4theDead wrote:
Wow, what a brilliant thing to say. Tanks shouldn't be effective against other tanks. I can't say the things I want to. I'll just have to deal with it in game as it pertains to you.
I double teamed a known tanker twice today. Also rammed a friend's tank because he stole it, and destroyed it with a lesser tank. I didn't lose my own.
I'll repeat: you don't know what you're talking about. I'll make an offer again. We'll squad up sometime Wednesday, and I'll give you a PC-quality tank in blaster, rail or missile configuration for you to drive around. If you keep it alive 5 matches in a row, then I'll agree that tanks might be OP. If you lose it the first match, then I don't want you to post in another tank thread ever again.
But here's the stipulation: only matches with ADV AV or greater counts.
I could have the best tank in the world , and i might loose it,because im a bad tanker. that wouldnt proof squat,exept that im a bad tanker.
/your point invalid.
I will,however make you a deal, i will not talk anymore in tank threads,if you dont talk anymore in AV related threads. . |
KING CHECKMATE
TEAM SATISFACTION
1493
|
Posted - 2013.10.02 04:18:00 -
[34] - Quote
Flix Keptick wrote:
Legend is one of the best tankers in dust, you cant ask people to become that good. That's like me telling you that you need to be the absolute best at what you do just to be effective.
With some logic im defeated. GG sir. |
McFurious
TeamPlayers EoN.
378
|
Posted - 2013.10.02 04:47:00 -
[35] - Quote
Fire of Prometheus wrote:CCP, I'm sorry, I was a true fan of dust, I recommended it to all my buddies, I even got a few of my friends to play. They lost interest awhile ago, they were tired of the same stuff, no new gear, they check in once in awhile to do a few matches with me but other than that, they don't play.
I have stuck with you guys, I have rooted for you through thick and thin but lately....it's been kinda hard.
Please give us something new, anything! I don't care if it's a completely OP nova sword or something, at least it will refresh the gameplay a little!!!!
I will still play dust.....but I'm slowly losing faith
Yep. I took a break from Dust to play GTAV for a bit but now I'm finding that I lack much of a desire to play Dust again. It's like I want to but I just can't do it. Not even for the daily log in bonus. At least not yet. I check the forums for news on the next builds but it's still the same crap.
Still love the game but dam this is getting old. |
Spkr4theDead
International-Fleet
946
|
Posted - 2013.10.02 05:07:00 -
[36] - Quote
Jake Bloodworth wrote:The level of incompetence that CCP is beginning to show on Dust is downright depressing. I can't say that I give even one care about re-balancing of tanks because I, as a proto forge user with prof 5, see plenty of tanks that are nigh impossible to kill(Armor tanks of course).
You're doing it wrong then. |
Spkr4theDead
International-Fleet
946
|
Posted - 2013.10.02 05:16:00 -
[37] - Quote
KING CHECKMATE wrote:Spkr4theDead wrote:
Wow, what a brilliant thing to say. Tanks shouldn't be effective against other tanks. I can't say the things I want to. I'll just have to deal with it in game as it pertains to you.
I double teamed a known tanker twice today. Also rammed a friend's tank because he stole it, and destroyed it with a lesser tank. I didn't lose my own.
I'll repeat: you don't know what you're talking about. I'll make an offer again. We'll squad up sometime Wednesday, and I'll give you a PC-quality tank in blaster, rail or missile configuration for you to drive around. If you keep it alive 5 matches in a row, then I'll agree that tanks might be OP. If you lose it the first match, then I don't want you to post in another tank thread ever again.
But here's the stipulation: only matches with ADV AV or greater counts.
I could have the best tank in the world , and i might loose it,because im a bad tanker. that wouldnt proof squat,exept that im a bad tanker.
/your point invalid.
I could however give that tank to Legend and wtch him ravage through a pub match like its nothing XD And tape it for further Forum purposes.
Also,i will make you a deal, i will not talk anymore in tank threads,if you dont talk anymore in AV related threads. . But I have PRO AV. How does that disqualify me from AV threads? Do you want me to take a picture of my skill list to prove it to you? |
Spkr4theDead
International-Fleet
946
|
Posted - 2013.10.02 05:17:00 -
[38] - Quote
KING CHECKMATE wrote:Spkr4theDead wrote:
Wow, what a brilliant thing to say. Tanks shouldn't be effective against other tanks. I can't say the things I want to. I'll just have to deal with it in game as it pertains to you.
I double teamed a known tanker twice today. Also rammed a friend's tank because he stole it, and destroyed it with a lesser tank. I didn't lose my own.
I'll repeat: you don't know what you're talking about. I'll make an offer again. We'll squad up sometime Wednesday, and I'll give you a PC-quality tank in blaster, rail or missile configuration for you to drive around. If you keep it alive 5 matches in a row, then I'll agree that tanks might be OP. If you lose it the first match, then I don't want you to post in another tank thread ever again.
But here's the stipulation: only matches with ADV AV or greater counts.
I could have the best tank in the world , and i might loose it,because im a bad tanker. that wouldnt proof squat,exept that im a bad tanker.
/your point invalid.
I could however give that tank to Legend and wtch him ravage through a pub match like its nothing XD And tape it for further Forum purposes.
Also,i will make you a deal, i will not talk anymore in tank threads,if you dont talk anymore in AV related threads. . Also, are you turning down my offer to prove yourself as a tanker? |
gbh08
CAUSE 4 C0NCERN
180
|
Posted - 2013.10.02 05:37:00 -
[39] - Quote
KING CHECKMATE wrote:
I could have the best tank in the world , and i might loose it,because im a bad tanker. that wouldnt proof squat,exept that im a bad tanker.
/your point invalid.
I could however give that tank to Legend and wtch him ravage through a pub match like its nothing XD And tape it for further Forum purposes.
Also,i will make you a deal, i will not talk anymore in tank threads,if you dont talk anymore in AV related threads. .
If you watch that video, your see theres no fecking av on that tank......
Also, tanks are bad, its blatenty obvious, if you cant kill one yourself, you fecking suck, end off
They wouldnt be getting a whole fecking rebalance if they were fine and dandy now would they
plz stfu you silly cu.nt |
meri jin
Goonfeet Top Men.
495
|
Posted - 2013.10.02 06:00:00 -
[40] - Quote
Stevez Lau wrote:Fire of Prometheus wrote:CCP, I'm sorry, I was a true fan of dust, I recommended it to all my buddies, I even got a few of my friends to play. They lost interest awhile ago, they were tired of the same stuff, no new gear, they check in once in awhile to do a few matches with me but other than that, they don't play.
I have stuck with you guys, I have rooted for you through thick and thin but lately....it's been kinda hard.
Please give us something new, anything! I don't care if it's a completely OP nova sword or something, at least it will refresh the gameplay a little!!!!
I will still play dust.....but I'm slowly losing faith This is kinda like me.
Yes like me as well, except a "little" fix:
I will still play dust.... till November. |
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Beforcial
REAPERS REPUBLIC
26
|
Posted - 2013.10.02 06:48:00 -
[41] - Quote
Jake Bloodworth wrote:The level of incompetence that CCP is beginning to show on Dust is downright depressing. I can't say that I give even one care about re-balancing of tanks because I, as a proto forge user with prof 5, see plenty of tanks that are nigh impossible to kill(Armor tanks of course).
The fact is that Dust is sitting in development hell. CCP continues to "enhance" the game with small changes while they ask us to wait for big things. CCP wastes manpower and development time on things like a squad finder when this job has been filled just fine by player corporations and chat channels. Corporation roles, while appreciated by a VERY TINY amount of the population(Read: corporation leadership), adds nothing of real value to the game as a whole. In fact, because of CCP's absolute deafness to the playerbase, problems with the roles have already been pointed out. Problems that could have been avoided had CCP showed even a passing amount of respect for the people they were designing the tools for.
Dust needs content. Recent Eve balancing attempts have been, arguably, a rousing success because balance is being reached in relation to the rest of the content Eve has. Rocks, scissors, and paper all exist in Eve online so balance is a (nearly) achievable goal. That is simply not the case in Dust 514. Instead of committing to FINISHING their game and vision. We have hamfisted developers blindly flailing at game mechanics and "balance".
Consider the content we have been given in relation to what has been left unfinished. Heavy suits have only a single race and no matching racial weapon. What has CCP done about this. They have made Assault Dropships, Flaylock Pistols, Scramble rifles, and scanners(I actually love those). Development on Dust 514 lacks focus. It's like loosing an ADHD child into a room full of Legos and expecting them to build the Notre Dame Cathedral. CCP is here... then they are there... then they are nowhere.
I love Dust 514. I bought a PS3 for Dust. It saddens me to see CCP show such a stunning level incompetence. Reminds me of an indie developer trying to deliver on an overhyped product.
As above except i didn't buy a PS3 for this game already had one for many years but payed 19.99$ Merc. Pack in to Beta.
Has anyone from their office claimed the contrary and that we are just impatient brats? On here or twitter or whatever?
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Godin Thekiller
Hellstorm Inc League of Infamy
1034
|
Posted - 2013.10.02 07:52:00 -
[42] - Quote
Spkr4theDead wrote:KING CHECKMATE wrote:''Tanks are squishy enough as it is,'' - as always , TANKERS exagerate. http://www.youtube.com/watch?v=xDy8oZDrJD0&feature=youtu.beLearn to tanks. thats vs a WHOLE enemy team of the same corp, WITH proto AV. ''Combine this with the massive amount of proto swarms that was handed out at the last event, then combine that with the swarm buff recently given.''Buff / nerf. More Rof ,but have to reload more frequently, giving chance to any tanks that can survive 3 pro swarms (AKA ALL TANKS except MLT), a good chance to run away and activate modules. OF COURSE, all tankers see is what they can QQ about.... ''A flat 15% passive damage reduction, or a flat 20% HP Buff.'' I agree. Also a much needed PG buff. ''Yes I know that tanks are strong,'' My first quote on you is saying they are squishy. WHAT? + free bump, stop whining learn the game and be patient. a fix is coming. So, aside from obviously linking the video with propaganda from you, I see a video with terrible music, and a not-concerted effort on the part of the other team to destroy the tank; note, also, that his team was running PRO gear, and was able to kill or suppress the enemy team's AV, and, also note, that he had 14 kills at the end of it, and took > 37,000 damage from AV and a poorly place orbital. That's what I saw from the video. He was basically a nuisance to the other team, not destroying them single-handedly like you're so fond of shouting out. Plus, he used his brain and didn't expose himself more than he had to, and also note, the other team did not have a single tank to counter him. Please, cease posting in any more tank related threads.
Also note that the other team wasn't using PROTO gear, as that would do far more damage. |
steadyhand amarr
Amarr S.A.D
1447
|
Posted - 2013.10.02 09:00:00 -
[43] - Quote
Tbh I would not be supprised if they are winding down development before giving up the signs are their tbh the dust project was an awsome tech achievement badly squashed but poor design choices and stubborn leadership that didn't understand what shooter and console fans enjoy.
Next time do market research and dont have your studio in a part of the world that is yet to release a successful shooter |
Ted Nugget
SVER True Blood Public Disorder.
267
|
Posted - 2013.10.20 07:28:00 -
[44] - Quote
KING CHECKMATE wrote:''Tanks are squishy enough as it is,'' - as always , TANKERS exagerate. http://www.youtube.com/watch?v=xDy8oZDrJD0&feature=youtu.beLearn to tanks. thats vs a WHOLE enemy team of the same corp, WITH proto AV. ''Combine this with the massive amount of proto swarms that was handed out at the last event, then combine that with the swarm buff recently given.''Buff / nerf. More Rof ,but have to reload more frequently, giving chance to any tanks that can survive 3 pro swarms (AKA ALL TANKS except MLT), a good chance to run away and activate modules. OF COURSE, all tankers see is what they can QQ about.... ''A flat 15% passive damage reduction, or a flat 20% HP Buff.'' I agree. Also a much needed PG buff. ''Yes I know that tanks are strong,'' My first quote on you is saying they are squishy. WHAT? + free bump, stop whining learn the game and be patient. a fix is coming.
i started watching your video then i saw an armor tank... and everything you say is invalid because armor tanks can tank |
Dandeth Adloth
ReDust Inc.
6
|
Posted - 2013.10.20 07:39:00 -
[45] - Quote
To be honest, I couldn't care less about tankers...
Most of them are no team players (some noble exeptions) and do not give a **** if their efforts are helping the rest of the team.
For that reason, I would take all tanks out of the game. Replace them with APCs and give them an incentive to help the infantry.
Cheers |
jerrmy12 kahoalii
REAPERS REPUBLIC
72
|
Posted - 2013.10.20 08:32:00 -
[46] - Quote
Dandeth Adloth wrote:To be honest, I couldn't care less about tankers...
Most of them are no team players (some noble exeptions) and do not give a **** if their efforts are helping the rest of the team.
For that reason, I would take all tanks out of the game. Replace them with APCs and give them an incentive to help the infantry.
Cheers problem is, if you infintry with MLT noobs, you cant do anything to stop a loss, but a tank should allow him to tank, kill a few guy then retreat if needed, then noobs hack objectives with help of the tank for a chance to win. |
Foundation Seldon
Gespenster Kompanie Villore Accords
119
|
Posted - 2013.10.20 08:40:00 -
[47] - Quote
This comes off as misleading to me.
In that entire 14 minute video you(?) only ever came across concentrated AV (2 or more people focusing on you) once. Note that the strategy they were employing (keeping the city once they secured a lead) and the fact that the Tank is unable to effectively push points in the city meant that there was no reason for them to go out of their way to kill the Tanker after they had established their lead. So a combination of the way the map was setup and the strategy they were employing meant that the Tank was never really a big enough threat to be worth concentrating fire on to begin with.
Congratulations on your(?) ability to deal with a single forge gunner content to stay in the city for the majority of the match I suppose.
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Eurydice Itzhak
Militaires Sans Jeux
224
|
Posted - 2013.10.20 09:03:00 -
[48] - Quote
KING CHECKMATE wrote:''Tanks are squishy enough as it is,'' - as always , TANKERS exagerate. http://www.youtube.com/watch?v=xDy8oZDrJD0&feature=youtu.beLearn to tanks. thats vs a WHOLE enemy team of the same corp, WITH proto AV. ''Combine this with the massive amount of proto swarms that was handed out at the last event, then combine that with the swarm buff recently given.''Buff / nerf. More Rof ,but have to reload more frequently, giving chance to any tanks that can survive 3 pro swarms (AKA ALL TANKS except MLT), a good chance to run away and activate modules. OF COURSE, all tankers see is what they can QQ about.... ''A flat 15% passive damage reduction, or a flat 20% HP Buff.'' I agree. Also a much needed PG buff. ''Yes I know that tanks are strong,'' My first quote on you is saying they are squishy. WHAT? + free bump, stop whining learn the game and be patient. a fix is coming.
That video is a PERFECT example.
The tank is so irrelevent it's 90% straight up ignored. And anytime he takes damage from ONE AV grenade he flees the scene.
Yes one of the best tankers in the game does well in a match. So ******* what.
To the swarm comment, it's a straight buff if you have swarms capped out. The math has been done. The frontload damage is heavier by a huge percentage while the longevity DPS is up by a smaller amount. |
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