Zero Harpuia wrote:Lurchasaurus wrote:Zero Harpuia wrote:The Saggy and Surya shouldn't be brought back, not now that we have active hardeners. You could very well push the thing's resistance into 99% and then some. The old Sag and Sur are far too powerful, birthed from the no-longer-CCP BLAM's feverish notion that vehicles do not need infantry support and that they are the endgame. If they were to bring them back, they would need to alter them heavily. Their attack bonus is obviously now taken by the Enforcer, and having too much defensive power without something lost, namely speed, would make them as uncrackable as they used to be. I'm sure they would eventually still die, put a moron at the helm and a Jovian Mothership is toast, but the old Marauders have no place in the current DUST514.
I do, however, believe that tankers and vehicle users in general need something. Not anything, but something. Hell, we all need something after 1.4.2
You don't know anything it seems.
I hope people don't read your post and take it to other threads.
I know enough you one-sided tank pundit. The Sag and Sur have far too much EHP. If we were to insert them here unaltered, then they would be leagues better than any other tank on the market. Not better bexause of flawed design choices, or better due to circumstance, but flat out better. They were labeled as Marauders, but most players knew of the Sag and Sur as Prototype Tanks due to how much better they were in every area, and areas where they weren't better they were at the very least on par. Marauders need to have a role to fit in to the new DUST system, and seeing as Enforcers are the fast and hard hitters, the Marauders need to be the slow and tanky ones. The Heavy to the Enforcer's Scout.
If they are entered in as they were, they just wouldn't die. If you're having tank problems, I feel for you. I've been a Logi since Mordu, back when Logi suits were a 16x skill, and I get shafted every few updates because boosters leech my class and because Assaults used the Caldari version as a supersuit. But I've seen what tanks can do. My tanker buddy does 32-0 standard in a Soma. Give him a Surya and you will make an unsinkable abortion of science.
/facepalm
k it seems there isnt much point to debating with you as you seem to be angry and not operating on facts.
99% resist? no
There is a mechanic called a stacking penalty for modules to prevent spamming a certain attribute like damage mods.
Marauders being flat out better? no
Marauders as we knew them are no longer in existence. Hell they used to have a flat 50% damage increase to everything. You can say this or that but the fact of the matter is marauders and black-ops tanks do not exist at this point and will not exist in a similar form in the future. Its like arguing about the balancing of remotes from back in E3 when you could throw them like grenades. Yeah, they weren't balanced but they also do not exist in that form anymore.
In EVE marauders gain offensive power in exchange for greatly reduced survivability. It is more of a sidegrade than a higher tier ship and are not used in PVP since they are basically purpose built for PVE missions and ratting. They are also very expensive and are actually worth their price tags.
Enforcers are a red-headed stepchild that never had a use, much like the black-ops tanks.
Other than that, im glad you feel that your friend is a good driver. That's nice.
Is there anything else you would like me to educate you on or are you just going to be angry and insult me some more?