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Mortedeamor
Internal Rebellion
306
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Posted - 2013.10.01 16:34:00 -
[1] - Quote
ok so im sick of getting hatemail over this if you are stupid enough to run into my smg's optimum effective range and try and engage me with an ar you are a fool.
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Master Jaraiya
Ultramarine Corp
1039
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Posted - 2013.10.01 16:36:00 -
[2] - Quote
agreed |
calisk galern
BurgezzE.T.F Public Disorder.
1048
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Posted - 2013.10.01 16:36:00 -
[3] - Quote
as seen with the flaylock, side arms aren't permitted to be better then main weapons, nerf time ;)
btw once I'm done with my logi suit proto i'm speccing into these to troll some games as well heh. |
Vermaak Doe
Neanderthal Nation Public Disorder.
1067
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Posted - 2013.10.01 16:38:00 -
[4] - Quote
calisk galern wrote:as seen with the flaylock, side arms aren't permitted to be better then main weapons, nerf time ;)
btw once I'm done with my logi suit proto i'm speccing into these to troll some games as well heh. This is why we can't have nice things! |
Mortedeamor
Internal Rebellion
306
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Posted - 2013.10.01 16:47:00 -
[5] - Quote
the smg is better than the ar in its own effective area outside that is is almost useless..statements like a sidearm isnt supposed to be better than a main are wrong..because every weapon should be dominant within its optimum conditions..if an ar user uses his ar right it beats the smg..but when they are stupid and die repeatedly trying to beat a close range weapon with a mid range in close combat.. they need to suck it up and accept the fact that they suck at fps |
Clips A'hoy
The Generals EoN.
30
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Posted - 2013.10.01 16:48:00 -
[6] - Quote
Yes... There are a lot of profligates that think an AR should be better than the SMG up close. Welcome to DUST 514, buddy. |
calisk galern
BurgezzE.T.F Public Disorder.
1048
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Posted - 2013.10.01 16:50:00 -
[7] - Quote
Mortedeamor wrote:the smg is better than the ar in its own effective area outside that is is almost useless..statements like a sidearm isnt supposed to be better than a main are wrong..because every weapon should be dominant within its optimum conditions..if an ar user uses his ar right it beats the smg..but when they are stupid and die repeatedly trying to beat a close range weapon with a mid range in close combat.. they need to suck it up and accept the fact that they suck at fps
flaylock was only better at a certain range as well. if you caught flay locks at ar's optimal range they'd win every time as well.
auto aim takes care of the aiming issue with it which was another large complaint with the flay lock. it had an effective range similar to the smg and you gennerally needed the height advantage.
smg's dps once specced is superior to the already broken AR/SCR dps.
issues with nerfing it? none. |
ugg reset
Molon Labe. RISE of LEGION
387
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Posted - 2013.10.01 16:50:00 -
[8] - Quote
Mortedeamor wrote:the smg is better than the ar in its own effective area outside that is is almost useless..statements like a sidearm isnt supposed to be better than a main are wrong..because every weapon should be dominant within its optimum conditions..if an ar user uses his ar right it beats the smg..but when they are stupid and die repeatedly trying to beat a close range weapon with a mid range in close combat.. they need to suck it up and accept the fact that they suck at fps
So what is the MDs effective range? |
Rogatien Merc
Red Star. EoN.
1293
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Posted - 2013.10.01 16:55:00 -
[9] - Quote
SMG is marginally better. Against Armor. At closer ranges.
Love it. lol |
Rynoceros
Rise Of Old Dudes
835
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Posted - 2013.10.01 16:58:00 -
[10] - Quote
SMG, the Proto Eater.
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Paladin Sas
Pro Hic Immortalis
246
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Posted - 2013.10.01 16:59:00 -
[11] - Quote
issues with an SMG, learn to shoot from further away, the SMG is the king of CQC as it should be. AR users need to learn to back up, or deal with a weapon system doing what its intended to do. |
calisk galern
BurgezzE.T.F Public Disorder.
1048
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Posted - 2013.10.01 17:00:00 -
[12] - Quote
Paladin Sas wrote:issues with an SMG, learn to shoot from further away, the SMG is the king of CQC as it should be. AR users need to learn to back up, or deal with a weapon system doing what its intended to do.
sir that's not how dust operates. |
Mortedeamor
Internal Rebellion
307
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Posted - 2013.10.01 17:07:00 -
[13] - Quote
ugg reset wrote:Mortedeamor wrote:the smg is better than the ar in its own effective area outside that is is almost useless..statements like a sidearm isnt supposed to be better than a main are wrong..because every weapon should be dominant within its optimum conditions..if an ar user uses his ar right it beats the smg..but when they are stupid and die repeatedly trying to beat a close range weapon with a mid range in close combat.. they need to suck it up and accept the fact that they suck at fps So what is the MDs effective range? depends on what md i think the exo/stnd is more like 15-25 m i mean it depends if your good i use my assault md exceeding 60 m..but the massdrivers fallback isnt range its height ..if you hAVE THE HEIGHT ADVANTAGE YOU WIN...
smg's seem op because if you are good and skilled into it the aim assist can allow you to land 100% of your shots...the smg was never meant to be that accurate. but also while aiming the smg is fantasticly accurate |
Mortedeamor
Internal Rebellion
307
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Posted - 2013.10.01 17:08:00 -
[14] - Quote
if yu do not fight within your weapons parameters you cannot expect to play good. |
calisk galern
BurgezzE.T.F Public Disorder.
1048
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Posted - 2013.10.01 17:10:00 -
[15] - Quote
Mortedeamor wrote:if yu do not fight within your weapons parameters you cannot expect to play good.
logical defence used to defend the flaylock as well, better try harder ^^
btw i'm just ******* around, smg isn't going to be nerfed yet, it'll be a good month and a half before i'm proto in it, and everyone else finishes speccing into it. |
Paladin Sas
Pro Hic Immortalis
247
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Posted - 2013.10.01 18:09:00 -
[16] - Quote
Mortedeamor wrote:ugg reset wrote:Mortedeamor wrote:the smg is better than the ar in its own effective area outside that is is almost useless..statements like a sidearm isnt supposed to be better than a main are wrong..because every weapon should be dominant within its optimum conditions..if an ar user uses his ar right it beats the smg..but when they are stupid and die repeatedly trying to beat a close range weapon with a mid range in close combat.. they need to suck it up and accept the fact that they suck at fps So what is the MDs effective range? depends on what md i think the exo/stnd is more like 15-25 m i mean it depends if your good i use my assault md exceeding 60 m..but the massdrivers fallback isnt range its height ..if you hAVE THE HEIGHT ADVANTAGE YOU WIN... smg's seem op because if you are good and skilled into it the aim assist can allow you to land 100% of your shots...the smg was never meant to be that accurate. but also while aiming the smg is fantasticly accurate
I would like to point out here that i land the vast majority of my SMG rounds with the aim assist turned off... and i use a DS3, not a mouse |
CLONE117
Planetary Response Organization Test Friends Please Ignore
381
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Posted - 2013.10.01 18:17:00 -
[17] - Quote
heavy with an smg is a great combo... and the greatest part of the smg is it has lots of ammo...
its pretty much the same when comparing to the ar in terms of deadly ness at the same ranges.... only smg is weaker at longer ranges |
Cyrius Li-Moody
The New Age Outlaws
1126
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Posted - 2013.10.01 18:21:00 -
[18] - Quote
Min assault scrambler pistol and smg. Side arm king. Master of short range. Melter of faces. |
Fox Gaden
Immortal Guides
1151
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Posted - 2013.10.01 18:35:00 -
[19] - Quote
At a distance greater than 10m, the AR is stronger than the SMG. At a distance greater than 30m, the SMG is useless.
Fox Guide: SMG, Unlocking Versatility
Complaining about the SMG being stronger than the AR is like complaining about the Shotgun or Nova Knives being better than a AR. Anyone who runs SMG full time knows its limitations very well.
____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. |
Fox Gaden
Immortal Guides
1151
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Posted - 2013.10.01 18:39:00 -
[20] - Quote
Assault Riffle has full damage out to 40m, and is effective out to 65m.
The SMG does full damage out to 10m, and is effective out to 30m.
Do you see a difference?
____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. |
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
444
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Posted - 2013.10.01 18:40:00 -
[21] - Quote
calisk galern wrote:as seen with the flaylock, side arms aren't permitted to be better then main weapons, nerf time ;)
btw once I'm done with my logi suit proto i'm speccing into these to troll some games as well heh.
It isn't better than an AR!!! At most ranges the AR outclasses the SMG both in range and damage. The SMG only has a small window where it's more effective.
Totally balanced! |
Mortedeamor
Internal Rebellion
315
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Posted - 2013.10.01 18:49:00 -
[22] - Quote
calisk galern wrote:Mortedeamor wrote:if yu do not fight within your weapons parameters you cannot expect to play good. logical defence used to defend the flaylock as well, better try harder ^^ btw i'm just ******* around, smg isn't going to be nerfed yet, it'll be a good month and a half before i'm proto in it, and everyone else finishes speccing into it. i have had proto smg in dust for all of dust it is the only sidearm for me. and it will not be nerfed it does not need to be nerfed the flaylock was better than the massdriver. when a explosive sidearm is better than the same form light weapon there is a problem.
the hmg still beats the smg ina duel unless the heavy sucks. sadly most heavies suck with their hmg a true hmg user trumps a true smg user. also the smg when aiming is as improved as the hmg when aiming but with way shorter range..the smg is as it should be it is a mini form of the hmg and if you use it properly it is a15- 20m circle of death just like the hmg. |
Mortedeamor
Internal Rebellion
315
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Posted - 2013.10.01 18:53:00 -
[23] - Quote
R'adeh Hunt wrote:calisk galern wrote:as seen with the flaylock, side arms aren't permitted to be better then main weapons, nerf time ;)
btw once I'm done with my logi suit proto i'm speccing into these to troll some games as well heh. It isn't better than an AR!!! At most ranges the AR outclasses the SMG both in range and damage. The SMG only has a small window where it's more effective. Totally balanced! exactly the smg's area of effectiveness is the ar's area of ineffectiveness i was saying if your such a stupid ar user as to move into that smgs area your direct weak spot..you suck and shouldnt play fps...and you certainly should not make yourself a fool by spamming hatemail to my account and calling me a cheater. said scrub will remain unmentioned as i dont wanna get banned again..i have vehicular feedback to contribute to dust lol.
thats like backing out of your ar's range when dueling with a laser you freaking scrub. |
Flint Beastgood III
GunFall Mobilization Covert Intervention
184
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Posted - 2013.10.01 18:56:00 -
[24] - Quote
Mortedeamor wrote:the smg is better than the ar in its own effective area outside that is is almost useless..statements like a sidearm isnt supposed to be better than a main are wrong..because every weapon should be dominant within its optimum conditions..if an ar user uses his ar right it beats the smg..but when they are stupid and die repeatedly trying to beat a close range weapon with a mid range in close combat.. they need to suck it up and accept the fact that they suck at fps
Yep. Sidenote: I've come to love my dual ADV-SMG fits with sidearm DMG mods :D Great for the science labs. Just when the enemy expects me to reload... out pops another SMG fully loaded - HA! |
Mortedeamor
Internal Rebellion
315
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Posted - 2013.10.01 18:59:00 -
[25] - Quote
Flint Beastgood III wrote:Mortedeamor wrote:the smg is better than the ar in its own effective area outside that is is almost useless..statements like a sidearm isnt supposed to be better than a main are wrong..because every weapon should be dominant within its optimum conditions..if an ar user uses his ar right it beats the smg..but when they are stupid and die repeatedly trying to beat a close range weapon with a mid range in close combat.. they need to suck it up and accept the fact that they suck at fps Yep. Sidenote: I've come to love my dual ADV-SMG fits with sidearm DMG mods :D Great for the science labs. hmm that is nice i used to run a dragon fly with 2 toxins and a flux lol
but more effective is to use the smg's awesome area of effectiveness to directly counter you light weapons area of ineffectiveness.
for example laser smg
ar smg..the combo is nice because the smg covers that ineffective area..i will never understand why minmitar assaults never switch to their smg when they run in close...smg is deadliest on minmatar assault and they run in point blank with they're ar's all the time..the point of the side arm is NOT for emergencies its to make up for what your main weapon lacks. |
calisk galern
BurgezzE.T.F Public Disorder.
1049
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Posted - 2013.10.01 19:04:00 -
[26] - Quote
Mortedeamor wrote:R'adeh Hunt wrote:calisk galern wrote:as seen with the flaylock, side arms aren't permitted to be better then main weapons, nerf time ;)
btw once I'm done with my logi suit proto i'm speccing into these to troll some games as well heh. It isn't better than an AR!!! At most ranges the AR outclasses the SMG both in range and damage. The SMG only has a small window where it's more effective. Totally balanced! exactly the smg's area of effectiveness is the ar's area of ineffectiveness i was saying if your such a stupid ar user as to move into that smgs area your direct weak spot..you suck and shouldnt play fps...and you certainly should not make yourself a fool by spamming hatemail to my account and calling me a cheater. said scrub will remain unmentioned as i dont wanna get banned again..i have vehicular feedback to contribute to dust lol. thats like backing out of your ar's range when dueling with a laser you freaking scrub.
I know you are saying stuff but all I see is ........imes BETTER THEN THE AR.....
that seems to be enough to nerf it.
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Mortedeamor
Internal Rebellion
315
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Posted - 2013.10.01 19:10:00 -
[27] - Quote
calisk galern wrote:Mortedeamor wrote:R'adeh Hunt wrote:calisk galern wrote:as seen with the flaylock, side arms aren't permitted to be better then main weapons, nerf time ;)
btw once I'm done with my logi suit proto i'm speccing into these to troll some games as well heh. It isn't better than an AR!!! At most ranges the AR outclasses the SMG both in range and damage. The SMG only has a small window where it's more effective. Totally balanced! exactly the smg's area of effectiveness is the ar's area of ineffectiveness i was saying if your such a stupid ar user as to move into that smgs area your direct weak spot..you suck and shouldnt play fps...and you certainly should not make yourself a fool by spamming hatemail to my account and calling me a cheater. said scrub will remain unmentioned as i dont wanna get banned again..i have vehicular feedback to contribute to dust lol. thats like backing out of your ar's range when dueling with a laser you freaking scrub. I know you are saying stuff but all I see is ........imes BETTER THEN THE AR..... that seems to be enough to nerf it. no weapon is a universal all coverage weapon not even the ar..it is merely the easiest to use as it resembles realistic modern human weaponry. it has weakness on both sides like all weapons the laser rifle on ineffectiveness is way bigger than the ar..but its overall range is longer...just like the sniper the longer away something is capable of damaging someone the weaker it is up close this is with all weapons. in real life an smg trumps an ar in close combat. |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
367
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Posted - 2013.10.01 19:51:00 -
[28] - Quote
Yep once I have my proto suit completed, in 3 weeks, I will go back to investing in my SMG. At that point my BPO suit SP investment will be complete. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2471
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Posted - 2013.10.01 19:54:00 -
[29] - Quote
Mortedeamor wrote:ok so im sick of getting hatemail over this if you are stupid enough to run into my smg's optimum effective range and try and engage me with an ar you are a fool.
I have had some really odd engagements with SMG's where my AScR has actually out DPSed them, though you are right, get in that things Optimal and you will suffer. |
Chunky Munkey
Amarr Templars Amarr Empire
1649
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Posted - 2013.10.01 19:56:00 -
[30] - Quote
Laser Rifle & SMG. Basically you just run a little forward, or a little back, and you'll **** off an AR. Lovely stuff. |
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
444
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Posted - 2013.10.02 18:08:00 -
[31] - Quote
Mortedeamor wrote:R'adeh Hunt wrote:calisk galern wrote:as seen with the flaylock, side arms aren't permitted to be better then main weapons, nerf time ;)
btw once I'm done with my logi suit proto i'm speccing into these to troll some games as well heh. It isn't better than an AR!!! At most ranges the AR outclasses the SMG both in range and damage. The SMG only has a small window where it's more effective. Totally balanced! exactly the smg's area of effectiveness is the ar's area of ineffectiveness i was saying if your such a stupid ar user as to move into that smgs area your direct weak spot..you suck and shouldnt play fps...and you certainly should not make yourself a fool by spamming hatemail to my account and calling me a cheater. said scrub will remain unmentioned as i dont wanna get banned again..i have vehicular feedback to contribute to dust lol. thats like backing out of your ar's range when dueling with a laser you freaking scrub.
Don't you know....the AR is supposed to beat everything else at every range. How dare SMGs outlass them up close!!
Next thread will be about the scrambler pistol...because it also beats the AR up close if the user is skilled. |
Rogue Saint
Science For Death The Shadow Eclipse
271
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Posted - 2013.10.02 18:11:00 -
[32] - Quote
Mortedeamor wrote:ok so im sick of getting hatemail over this if you are stupid enough to run into my smg's optimum effective range and try and engage me with an ar you are a fool.
Agreed, death by a thousand needles, not my fault. |
Awry Barux
Shining Flame Amarr Empire
155
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Posted - 2013.10.02 18:19:00 -
[33] - Quote
Fox Gaden wrote:Assault Riffle has full damage out to 40m, and is effective out to 65m. The SMG does full damage out to 10m, and is effective out to 30m. Do you see a difference? ____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013.
As I recall, the SMG's optimal goes out to 20-22M according to the weapon ranges guide on the forums. Has this been changed? |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1607
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Posted - 2013.10.02 18:57:00 -
[34] - Quote
So people have issues with being torn apart by an SMG up close? If it's not supposed do that then why the hell is it in the game? |
Jack McReady
DUST University Ivy League
606
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Posted - 2013.10.02 18:59:00 -
[35] - Quote
If you cant aim then SMG is better.
but I can aim and my AR without skills destroys suits in 2 seconds up close it would take me longer with the SMG considering it has less DPS and more spread.
True Adamance wrote:Mortedeamor wrote:ok so im sick of getting hatemail over this if you are stupid enough to run into my smg's optimum effective range and try and engage me with an ar you are a fool.
I have had some really odd engagements with SMG's where my AScR has actually out DPSed them, though you are right, get in that things Optimal and you will suffer.
that is because AScR does more DPS |
Cosgar
ParagonX
5598
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Posted - 2013.10.02 19:01:00 -
[36] - Quote
Jack McReady wrote:If you cant aim then SMG is better. but I can aim and my AR without skills destroys suits in 2 seconds up close it would take me longer with the SMG considering it has less DPS and more spread. ADS and fire in burst while strafing. Ishukone > Duvolle |
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