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Wombat in combat
TeamPlayers EoN.
88
|
Posted - 2013.10.01 06:37:00 -
[1] - Quote
Tl;dr: The Omega boosters are comparatively very cost-inefficient and not worth it unless you got fat stacks. Most cost-efficient option is still normal active booster or active+passive by buying Mercenary Packs. Do you think a prototype infantry suit lvl 5 is worth $111? Go for the Omegas.
The spreadsheet: https://docs.google.com/spreadsheet/ccc?key=0AnHcQCMUHxsddHVWelZZcmZsWk5Idll2VWFreVhSbnc&usp=sharing
I was very excited to hear that the Omega boosters were making a return. However that excitement got crushed when I logged on this morning to find out the staggering prices on them. The main results in the spreadsheet are under the 'Monthly cap reached' and 'No playing at all' sections. Please note that the calculations don't take into account daily bonuses and only running booster for a full month is considered, not using 1 or 3 day actives to cap out in a marathon. If you can do that then that is your best bet.
If you buy normal boosters the most cost efficient way to do it is to buy Mercenary packs and use the AUR to buy more boosters. If you don't spend the leftover AUR you will be able to buy an extra month of boosters every four months.
Here below are the main results of the spreadsheet:
- $0 no boosters = 1,481,600 SP/month, best if you do not want to spend money
- $8 active booster = 1,862,400 SP/month, best if you are okay with spending a little money
- $15 active + passive = 2,222,400 SP/month, here you get the most for your money
- $31 Omega passive = 2,201,600 SP/month, best if you play little or nothing
- $60 Omega active + passive = 2,963,200 SP/month, best if you got fat stacks
So to put this into perspective. Dust players have a wide variety of choices when it comes to boosters, this is good. The main options are $8 or $15 per month. $15 per month is currently pretty much the standard monthly rate for a MMO (for example Eve). Running Omega active + passive runs you for $60 per month. That's 4 subscriptions in most other games. I would be okay with it being $30 a month so you would get as much for what you pay for but at $60 it is just not worth it in my opinion.
Now players will have to ask themselves the question: is it worth it for me? To give some concrete examples what you can get extra for your money when using the Omega boosters:
- $88 = Light weapon Operations & Proficiency level 5
- $111 = Prototype infantry suit
It's a bit unrelated but I'm aware that the Mercenary Pack is going away. I however urge CCP to make another pack available that enables players to obtain the normal boosters for the same cost, that is $8 and $15 per month for active and active+passive respectively.
My proposed solution
- Scrap the Omega boosters. Make the normal boosters do 100% instead. More incentive for everyone to run boosters.
- If #1 is not doable. Reduce the price of the Omegas such that active + passive set can be obtained for $30.
I thank you for your time if. If you see any errors in the spreadsheet please let me know. |
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
545
|
Posted - 2013.10.01 07:38:00 -
[2] - Quote
Woah now, exposing certain marketing gimmicks with logic may put you in jeopardy.
Tread carefully. |
Nguruthos IX
PEN 15 CLUB
1886
|
Posted - 2013.10.01 07:40:00 -
[3] - Quote
I thought actives do not raise your cap, only how fast you get there. So why would you get any more SP from active unless you grinded tons of games after cap? |
ladwar
Dead Six Initiative Lokun Listamenn
1788
|
Posted - 2013.10.01 07:43:00 -
[4] - Quote
looks like they under charged them to me /shrug |
Shrapnels
The Order 1886
217
|
Posted - 2013.10.01 07:59:00 -
[5] - Quote
dammm what a scam |
Ryme Intrinseca
Seraphim Auxiliaries
100
|
Posted - 2013.10.01 08:41:00 -
[6] - Quote
Your numbers are way out. The passive omega is 65k AUR and the active omega is 17.5k, so if you ran those for a month (which would be nuts, you'd only need 2 actives to cap each week) that would cost 135k. The passive regular is 28k and the active 1 week regular (nearest equivalent to the active omega) is 7k, so if you ran those for a month that would cost 56k. So it costs 2.4 times as much to run Omegas.
But with your creative accountancy the Omegas cost $60 and the regular $15, a multiple of 4. I guess what you're doing is treating the regular boosters as at a special discount because you get them in the merc/vet/elite packs. But that's totally irrelevant. When we're considering whether the omega is good value, we're obviously asking whether it's a good way to spend the AUR we already have. For that question, the correct multiplier for the omega versus the regular is 2.4, not 4.
2.4 is perfectly reasonable given the Omega gives you a) twice as much SP, b) faster SP, and c) SP you can get no other way. Not running the Omega is effectively like not capping, or not activating passive SP on that toon. In fact, given all these points, I'd say Omegas are very good value. |
Dimitri Rascolovitch
The Immortal Knights
47
|
Posted - 2013.10.01 09:18:00 -
[7] - Quote
just a side note
Active boosters do not change the speed in which you cap, they effectively increase the amount of SP you get per week by half the original amount, meaning instead of getting 180k sp you get 270k 180k + 90k
thats assuming the correct number is 180
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Lt Royal
Subdreddit Test Alliance Please Ignore
1889
|
Posted - 2013.10.01 09:27:00 -
[8] - Quote
Omega rant or not; this spreadsheet IS AWESOME!
This should also be posted to the GÇ£Rookie Training GroundsGÇ¥ as its very informative! +1 from me Sir o7
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Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
188
|
Posted - 2013.10.01 09:39:00 -
[9] - Quote
I agree partially, they should just remove Omega boosters and be done with it, but leave the normal boosters as they are.
Normal is good enough already.
If you want to progress, you should play the game instead of pay cash. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
201
|
Posted - 2013.10.01 09:42:00 -
[10] - Quote
Pressing the black word bubble in the upper right corner of the spreadsheet opens the local chat for the spreadsheet up! XP |
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
2581
|
Posted - 2013.10.01 09:52:00 -
[11] - Quote
Ryme Intrinseca wrote:Your numbers are way out. The passive omega is 65k AUR and the active omega is 17.5k, so if you ran those for a month (which would be nuts, you'd only need 2 actives to cap each week) that would cost 135k. The passive regular is 28k and the active 1 week regular (nearest equivalent to the active omega) is 7k, so if you ran those for a month that would cost 56k. So it costs 2.4 times as much to run Omegas. But with your creative accountancy the Omegas cost $60 and the regular $15, a multiple of 4. I guess what you're doing is treating the regular boosters as at a special discount because you get them in the merc/vet/elite packs. But that's totally irrelevant. When we're considering whether the omega is good value, we're obviously asking whether it's a good way to spend the AUR we already have. For that question, the correct multiplier for the omega versus the regular is 2.4, not 4. 2.4 is perfectly reasonable given the Omega gives you a) twice as much SP, b) faster SP, and c) SP you can get no other way. Not running the Omega is effectively like not capping, or not activating passive SP on that toon. In fact, given all these points, I'd say Omegas are very good value.
Spending the cheapest possible amount to get your boosters makes sense either way.
On the one hand, you can pull off 2 weeks with one 7-day. On the other though, you could also technically cap out for 2 weeks with one 3-day (for standard boosters). In either case, it restricts your playstyle somewhat, as you have a shorter window to cap if you're dividing up weeks.
AUR is just a proxy for cash, and if you can get boosters (effectively) cheaper just by buying merc packs of some flavor, then that's a legitimate way to cut that math (much as using a 7-day for two weeks is technically legitimate).
So, you're right on the first count (you don't need 4 7-days if you're attempting to be frugal), but by the same token - assuming you WOULDN'T take the much cheaper option for regular boosters is asinine. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3989
|
Posted - 2013.10.01 09:54:00 -
[12] - Quote
Honestly, even if I had the money to spend on the game, and even if I played DUST everyday, there's NO REASON to buy boosters.
THERE'S NO NEW CONTENT
Why would i spend money to get SP with nothing to put that SP into? To bank SP? Really? For stuff that MIGHT come a couple months from now? For all we know 1.6 might be another update to fix stuff and no new content.
The price is too high though, regardless... but I can at least see why people would buy it if there was actually a reason to. |
Wombat in combat
TeamPlayers EoN.
95
|
Posted - 2013.10.01 10:50:00 -
[13] - Quote
Nguruthos IX wrote:I thought actives do not raise your cap, only how fast you get there. So why would you get any more SP from active unless you grinded tons of games after cap? Technically they do not increase your weekly cap but they do give you more SP, so in effect yeah they for all intents and purposes do increase your cap. Having boosters has no effect on how fast you cap out. If you have no boosters and cap out you will earn 190,400 SP/week. With a normal active booster it'd be 285,600 (50% more), with Omega active booster 380,800 (100% more).
Ryme Intrinseca wrote:Your numbers are way out. The passive omega is 65k AUR and the active omega is 17.5k, so if you ran those for a month (which would be nuts, you'd only need 2 actives to cap each week) that would cost 135k. The passive regular is 28k and the active 1 week regular (nearest equivalent to the active omega) is 7k, so if you ran those for a month that would cost 56k. So it costs 2.4 times as much to run Omegas.
But with your creative accountancy the Omegas cost $60 and the regular $15, a multiple of 4. I guess what you're doing is treating the regular boosters as at a special discount because you get them in the merc/vet/elite packs. But that's totally irrelevant. When we're considering whether the omega is good value, we're obviously asking whether it's a good way to spend the AUR we already have. For that question, the correct multiplier for the omega versus the regular is 2.4, not 4. I thank you for your criticism but if you would have taken the time to read my post in detail you would have come across this little sentence: "Please note that the calculations don't take into account daily bonuses and only running booster for a full month is considered ...". Yes you are quite correct that doing clever things with the 1,3,7 day active boosters is way more efficient but my calculations were mainly focused on the casuals that want maximum flexibility (like Zeylon Rho mentioned) and minimal commitment, hence 24/7 boosting. Given that the numbers are I believe correct, 65K AUR for Omega Passive and 4*17.5K = 70K AUR for the Omega Active, a total of 135K AUR. As the Omega boosters are not included in any PS store packs they'll have to be obtained purely by AUR. Currently the most cost efficient way to obtain AUR is via the $100 pack which gives you 225K AUR or 2250 AUR for every $1 you spend. So 135K AUR costs you 135,000 / 2250 = $60. I thank you for point ing out one error on my part. It's actually $16 but not $15 per month for normal booster. The way I obtained that number: buy 4 Mercenary Packs, you get 4x active boosters and 160K AUR which is enough to buy 4x passives + the active+passive bundle for 46.6K AUR. That means you spend $80 and get 5 months of boosters $80/5 = $16/month. I have corrected the spreadsheet and my original post. If you are only doing a one off buy then it's of course $20 but like previously stated, the calculations assume long term full boosting.
Lt Royal, I thank you kindly!
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Mortedeamor
Internal Rebellion
302
|
Posted - 2013.10.01 10:55:00 -
[14] - Quote
guess i bought my last merc pack then lol oo ccp so u just lost me asa paying customer merc packs were the only thing that could tempt me to open my wallet. but hey thanks for the free game if you ever bring the merc pack back make a post so u can earn some money off me |
Chunky Munkey
Amarr Templars Amarr Empire
1644
|
Posted - 2013.10.01 11:08:00 -
[15] - Quote
Nguruthos IX wrote:I thought actives do not raise your cap, only how fast you get there. So why would you get any more SP from active unless you grinded tons of games after cap?
You have nearly 2000 likes and you still don't know how boosters work? I don't mean to sound patronising. If it's the case you've never bought them I guess you never had an incentive to care about them.
But they do increase your cap. What Wombat overlooks in his calculations is that he is using boosters in the least efficient way they can possibly be used, and then complaining about their inefficiency.
Unless you're planning on running passive Omegas for an enormous length of time, they certainly aren't worth the money. Let's get that out of the way.
But when it comes to the actives. If I had the aurum, I'd buy one or two of the 7day active Omegas. I'd save them for a double or triple SP event, and I'd activate them on a Saturday or Sunday. That would give nearly 400,000 sp, for the use of a single booster, not counting SP gains after-cap.
I'd say that's worth it. |
Chunky Munkey
Amarr Templars Amarr Empire
1644
|
Posted - 2013.10.01 11:12:00 -
[16] - Quote
Dimitri Rascolovitch wrote:just a side note
Active boosters do not change the speed in which you cap, they effectively increase the amount of SP you get per week by half the original amount, meaning instead of getting 180k sp you get 270k 180k + 90k
thats assuming the correct number is 180
190,400 or 190,040 I can't remember which.
So near enough. |
Wombat in combat
TeamPlayers EoN.
96
|
Posted - 2013.10.01 11:26:00 -
[17] - Quote
Chunky Munkey wrote:You have nearly 2000 likes and you still don't know how boosters work? I don't mean to sound patronising. If it's the case you've never bought them I guess you never had an incentive to care about them.
But they do increase your cap. What Wombat overlooks in his calculations is that he is using boosters in the least efficient way they can possibly be used, and then complaining about their inefficiency.
Unless you're planning on running passive Omegas for an enormous length of time, they certainly aren't worth the money. Let's get that out of the way.
But when it comes to the actives. If I had the aurum, I'd buy one or two of the 7day active Omegas. I'd save them for a double or triple SP event, and I'd activate them on a Saturday or Sunday. That would give nearly 400,000 sp, for the use of a single booster, not counting SP gains after-cap.
I'd say that's worth it. No need to be rude here towards Nguruthos IX, it's a very common misunderstanding. There was a sticky thread here somewhere 'explaining' the boosters. IMO they further suggested functionality like Nguruthos IX mentions. I didn't realize it was the other way around until I bought my first boosters.
You are also quite correct my calculations are not aimed at the maximum efficiency (by making boosters overlap weeks), rather the calculations were aimed at long term usage with no restrictions on playing time. You are also quite correct that the 7-day Omega active is extremely worth it should there be more double or triple SP event and I would encourage everyone to stack up 2-4x of them just for those cases. |
Slen Kaleth
BlackWater Liquidations
44
|
Posted - 2013.10.01 11:30:00 -
[18] - Quote
Wombat in combat wrote:Nguruthos IX wrote:I thought actives do not raise your cap, only how fast you get there. So why would you get any more SP from active unless you grinded tons of games after cap? Technically they do not increase your weekly cap but they do give you more SP, so in effect yeah they for all intents and purposes do increase your cap. Having boosters has no effect on how fast you cap out. If you have no boosters and cap out you will earn 190,400 SP/week. With a normal active booster it'd be 285,600 (50% more), with Omega active booster 380,800 (100% more). Ryme Intrinseca wrote:Your numbers are way out. The passive omega is 65k AUR and the active omega is 17.5k, so if you ran those for a month (which would be nuts, you'd only need 2 actives to cap each week) that would cost 135k. The passive regular is 28k and the active 1 week regular (nearest equivalent to the active omega) is 7k, so if you ran those for a month that would cost 56k. So it costs 2.4 times as much to run Omegas.
But with your creative accountancy the Omegas cost $60 and the regular $15, a multiple of 4. I guess what you're doing is treating the regular boosters as at a special discount because you get them in the merc/vet/elite packs. But that's totally irrelevant. When we're considering whether the omega is good value, we're obviously asking whether it's a good way to spend the AUR we already have. For that question, the correct multiplier for the omega versus the regular is 2.4, not 4. I thank you for your criticism but if you would have taken the time to read my post in detail you would have come across this little sentence: " Please note that the calculations don't take into account daily bonuses and only running booster for a full month is considered ...". Yes you are quite correct that doing clever things with the 1,3,7 day active boosters is way more efficient but my calculations were mainly focused on the casuals that want maximum flexibility (like Zeylon Rho mentioned) and minimal commitment, hence 24/7 boosting. Given that the numbers are I believe correct, 65K AUR for Omega Passive and 4*17.5K = 70K AUR for the Omega Active, a total of 135K AUR. As the Omega boosters are not included in any PS store packs they'll have to be obtained purely by AUR. Currently the most cost efficient way to obtain AUR is via the $100 pack which gives you 225K AUR or 2250 AUR for every $1 you spend. So 135K AUR costs you 135,000 / 2250 = $60. I thank you for point ing out one error on my part. It's actually $16 but not $15 per month for normal booster. The way I obtained that number: buy 4 Mercenary Packs, you get 4x active boosters and 160K AUR which is enough to buy 4x passives + the active+passive bundle for 46.6K AUR. That means you spend $80 and get 5 months of boosters $80/5 = $16/month. I have corrected the spreadsheet and my original post. If you are only doing a one off buy then it's of course $20 but like previously stated, the calculations assume long term full boosting. Lt Royal, I thank you kindly!
Your methods discount the fact that you can spend the AUR obtained from these packs on Omega boosters. For example, if you purchased the elite pack for the same cost of the 225k AUR pack you obtain 4 boosters in addition to the 200k AUR. Those 4 booster have an equilivant AUR cost of 93.2k AUR so you are really getting 293.2k AUR in the pack vice the 225k from the pure AUR pack (This is all assuming the only thing you care about are the boosters and that is all you plan on spending your AUR on)
So with those numbers the 200k AUR cost you (200/293.2)*$100 = $68.21. With that we continue the calculations, 200k/68.21 = 2932 AUR per dollar => 135k/2.932k = $46.03, vice the $60 suggested earlier.
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Ryme Intrinseca
Seraphim Auxiliaries
101
|
Posted - 2013.10.01 15:46:00 -
[19] - Quote
Wombat in combat wrote:As the Omega boosters are not included in any PS store packs they'll have to be obtained purely by AUR. Currently the most cost efficient way to obtain AUR is via the $100 pack which gives you 225K AUR or 2250 AUR for every $1 you spend. So 135K AUR costs you 135,000 / 2250 = $60. This is the crux of the matter. Youre comparing buying omega boosters by the most inefficient way (aur pack) with buying normal boosters via the most efficient way (merc pack). But thats not how anyone sensible will buy omegas. Theyll buy merc/vet/elite apacks and spend the aur on omegas. If you buy omegas like that they cost 2.4 times normal boosters, not 4 times. |
Jack McReady
DUST University Ivy League
590
|
Posted - 2013.10.01 15:49:00 -
[20] - Quote
they are just desperate for money because the playerbase is declining nonstop steadily.
http://eve-offline.net/?server=dust
I suggest not investing money at all, chances are that you will have only 1000 or less players by the end of the year during prime time and development will almost stop because there is no money to fund it. |
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Viktor Hadah Jr
Negative-Impact Cult of War
385
|
Posted - 2013.10.01 16:00:00 -
[21] - Quote
Well you know if we are speaking of cost efficiency the use any boosters in general is cost in efficient. We use boosters to get extra Sp quicker for a price, the faster you want the Sp the more it will cost, where did people get off thinking faster sp should be cheaper. |
Wombat in combat
TeamPlayers EoN.
99
|
Posted - 2013.10.02 04:42:00 -
[22] - Quote
Ryme Intrinseca wrote:This is the crux of the matter. Youre comparing buying omega boosters by the most inefficient way (aur pack) with buying normal boosters via the most efficient way (merc pack). But thats not how anyone sensible will buy omegas. Theyll buy merc/vet/elite apacks and spend the aur on omegas. If you buy omegas like that they cost 2.4 times normal boosters, not 4 times.
The comparison is based on the assumption that if you're in the market for Omega booster you are only in the market for Omega boosters, not the others. If you're in the market for mixing it up yes then the Merc/Vet/Elite packs are more efficient because they yield allot of boosters AUR worth. It's a whole another problem that I feel the AUR packs give too little AUR for money spent. |
Vell0cet
Royal Uhlans Amarr Empire
364
|
Posted - 2013.10.02 05:47:00 -
[23] - Quote
I crunched some numbers and I came up with $0.0000345679 per SP with Standard Passive Boosters bought at full price with the $100 AUR pack, and $0.0000401235 per SP with Omega passives. So CCP is charging a 16% premium for getting your points in half the time. It's actually a decent deal when framed this way. |
ballistic surgeon
killer taxi company General Tso's Alliance
4
|
Posted - 2013.10.02 06:57:00 -
[24] - Quote
This is the way I look at it. Passive/ active boosters = 4 cylinder ford focus. Passive/ active omega booster = ford mustang GT. While the regular booster is more cost effective, the omega booster will get u where u want to be faster, for a higher price. If u can afford it then get the omega. If u want more bang for ur aurum then get the regular booster. Simple as that. As for me, I have all the BPOs I need and have leftover aurum, so ill get a 30 day passive omega booster n a 7 day active omega booster when 1.5 comes out |
Mavado V Noriega
SyNergy Gaming EoN.
4307
|
Posted - 2013.10.02 12:36:00 -
[25] - Quote
Wombat in combat wrote:Tl;dr: The Omega boosters are comparatively very cost-inefficient and not worth it unless you got fat stacks. Most cost-efficient option is still normal active booster or active+passive by buying Mercenary Packs. Do you think a prototype infantry suit lvl 5 is worth $111? Go for the Omegas.The spreadsheet: https://docs.google.com/spreadsheet/ccc?key=0AnHcQCMUHxsddHVWelZZcmZsWk5Idll2VWFreVhSbnc&usp=sharingI was very excited to hear that the Omega boosters were making a return. However that excitement got crushed when I logged on this morning to find out the staggering prices on them. The main results in the spreadsheet are under the 'Monthly cap reached' and 'No playing at all' sections. Please note that the calculations don't take into account daily bonuses and only running booster for a full month is considered, not using 1 or 3 day actives to cap out in a marathon. If you can do that then that is your best bet. If you buy normal boosters the most cost efficient way to do it is to buy Mercenary packs and use the AUR to buy more boosters. If you don't spend the leftover AUR you will be able to buy an extra month of boosters every four months. Here below are the main results of the spreadsheet:
- $0 no boosters = 1,481,600 SP/month, best if you do not want to spend money
- $8 active booster = 1,862,400 SP/month, best if you are okay with spending a little money
- $16 active + passive = 2,222,400 SP/month, here you get the most for your money
- $31 Omega passive = 2,201,600 SP/month, best if you play little or nothing
- $60 Omega active + passive = 2,963,200 SP/month, best if you got fat stacks
So to put this into perspective. Dust players have a wide variety of choices when it comes to boosters, this is good. The main options are $8 or $15 per month. $15 per month is currently pretty much the standard monthly rate for a MMO (for example Eve). Running Omega active + passive runs you for $60 per month. That's 4 subscriptions in most other games. I would be okay with it being $30 a month so you would get as much for what you pay for but at $60 it is just not worth it in my opinion. Now players will have to ask themselves the question: is it worth it for me? To give some concrete examples what you can get extra for your money when using the Omega boosters:
- $88 = Light weapon Operations & Proficiency level 5
- $111 = Prototype infantry suit
It's a bit unrelated but I'm aware that the Mercenary Pack is going away. I however urge CCP to make another pack available that enables players to obtain the normal boosters for the same cost, that is $8 and $15 per month for active and active+passive respectively. My proposed solution
- Scrap the Omega boosters. Make the normal boosters do 100% instead. More incentive for everyone to run boosters.
- If #1 is not doable. Reduce the price of the Omegas such that active + passive set can be obtained for $30.
I thank you for your time if. If you see any errors in the spreadsheet please let me know. Edit 1: Updated active + passive booster cost from $15 to $16. Thanx to Ryme Intrinseca for pointing it out.
CCP knows its too expensive. they want ur money tho. The cap pretty much makes 30 day actives worthless as well but hey $$$
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ghjl ghjkl
Patriotic Investment Group Inc.
6
|
Posted - 2013.10.02 12:40:00 -
[26] - Quote
Wombat in combat wrote:Tl;dr: The Omega boosters are comparatively very cost-inefficient and not worth it unless you got fat stacks. Most cost-efficient option is still normal active booster or active+passive by buying Mercenary Packs. Do you think a prototype infantry suit lvl 5 is worth $111? Go for the Omegas.The spreadsheet: https://docs.google.com/spreadsheet/ccc?key=0AnHcQCMUHxsddHVWelZZcmZsWk5Idll2VWFreVhSbnc&usp=sharingI was very excited to hear that the Omega boosters were making a return. However that excitement got crushed when I logged on this morning to find out the staggering prices on them. The main results in the spreadsheet are under the 'Monthly cap reached' and 'No playing at all' sections. Please note that the calculations don't take into account daily bonuses and only running booster for a full month is considered, not using 1 or 3 day actives to cap out in a marathon. If you can do that then that is your best bet. If you buy normal boosters the most cost efficient way to do it is to buy Mercenary packs and use the AUR to buy more boosters. If you don't spend the leftover AUR you will be able to buy an extra month of boosters every four months. Here below are the main results of the spreadsheet:
- $0 no boosters = 1,481,600 SP/month, best if you do not want to spend money
- $8 active booster = 1,862,400 SP/month, best if you are okay with spending a little money
- $16 active + passive = 2,222,400 SP/month, here you get the most for your money
- $31 Omega passive = 2,201,600 SP/month, best if you play little or nothing
- $60 Omega active + passive = 2,963,200 SP/month, best if you got fat stacks
So to put this into perspective. Dust players have a wide variety of choices when it comes to boosters, this is good. The main options are $8 or $15 per month. $15 per month is currently pretty much the standard monthly rate for a MMO (for example Eve). Running Omega active + passive runs you for $60 per month. That's 4 subscriptions in most other games. I would be okay with it being $30 a month so you would get as much for what you pay for but at $60 it is just not worth it in my opinion. Now players will have to ask themselves the question: is it worth it for me? To give some concrete examples what you can get extra for your money when using the Omega boosters:
- $88 = Light weapon Operations & Proficiency level 5
- $111 = Prototype infantry suit
It's a bit unrelated but I'm aware that the Mercenary Pack is going away. I however urge CCP to make another pack available that enables players to obtain the normal boosters for the same cost, that is $8 and $15 per month for active and active+passive respectively. My proposed solution
- Scrap the Omega boosters. Make the normal boosters do 100% instead. More incentive for everyone to run boosters.
- If #1 is not doable. Reduce the price of the Omegas such that active + passive set can be obtained for $30.
I thank you for your time if. If you see any errors in the spreadsheet please let me know. Edit 1: Updated active + passive booster cost from $15 to $16. Thanx to Ryme Intrinseca for pointing it out. thanks for spending hours on your research, bought one anyways.
good day sir |
DS 10
Will Ring For Booze
1006
|
Posted - 2013.10.02 12:40:00 -
[27] - Quote
You like math. I like math. Let's be friends.
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