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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Nullarbor
C C P C C P Alliance
2607
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Posted - 2013.09.30 22:24:00 -
[1] - Quote
I started doing some digging into the EoN war recently and have been posting some stats on my twitter if you're interested.
https://twitter.com/CCP_Nullarbor
Let me know if you guys are interested in any particulars. |
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DJINN Marauder
Ancient Exiles
1528
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Posted - 2013.09.30 22:32:00 -
[2] - Quote
Ancient exiles :) |
Parson Atreides
Ahrendee Mercenaries EoN.
739
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Posted - 2013.09.30 22:35:00 -
[3] - Quote
You (or someone at CCP) should do this for every major war (future and past if you can find the info).
Cool stuff. |
843 Epidemic
Isuuaya Tactical Caldari State
197
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Posted - 2013.09.30 22:37:00 -
[4] - Quote
Good war |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
366
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Posted - 2013.09.30 22:38:00 -
[5] - Quote
i want to know what corp lost the most. :D. |
HowDidThatTaste
Ancient Exiles
3704
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Posted - 2013.09.30 22:50:00 -
[6] - Quote
BobThe 844-1 CakeMan wrote:i want to know what corp lost the most. :D.
And which corp won the most percentage wise
if a corp only played a handful a percent might be better than raw numbers |
Parson Atreides
Ahrendee Mercenaries EoN.
739
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Posted - 2013.09.30 22:54:00 -
[7] - Quote
Top 5 most active corps during the war (in terms of battles fought), with the number of battles for each. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3180
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Posted - 2013.09.30 23:13:00 -
[8] - Quote
Parson Atreides wrote:Top 5 most active corps during the war (in terms of battles fought), with the number of battles for each.
Maybe that would skew too heavily towards EoN corps. How about Top 5 most active EoN corps (with battles fought) and Top 5 most active "Everyone else" corps (with battles fought).
Pssh. TeamPlayers. |
Lillica Deathdealer
Mango and Friends
423
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Posted - 2013.09.30 23:23:00 -
[9] - Quote
Yeah, any major wars that break out should have this tracked. Its quite fancy! This also lets us examine the winners/losers on the equipment side to see whats most worthwhile, at least in the situation presented. Everyone likes detailed analysis. |
The legend345
TeamPlayers EoN.
1006
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Posted - 2013.09.30 23:57:00 -
[10] - Quote
Rip teamplayers. Were noobs now :'( ;) |
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Patrick57
GunFall Mobilization Covert Intervention
403
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Posted - 2013.10.01 01:01:00 -
[11] - Quote
Can you do some stats on the 2nd Skarkon War? This includes battles against SVER, Burgezz, and Dem Durrty Boyz.
That would make my day :D |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3181
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Posted - 2013.10.01 01:01:00 -
[12] - Quote
CCP Nullarbor wrote:I started doing some digging into the EoN war recently and have been posting some stats on my twitter if you're interested. https://twitter.com/CCP_NullarborLet me know if you guys are interested in any particulars.
I'd be interested to see the ratio of players on the side of EoN to players on the side of the opposition. |
Heimdallr69
TeamPlayers EoN.
908
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Posted - 2013.10.01 02:24:00 -
[13] - Quote
CCP Nullarbor wrote:I started doing some digging into the EoN war recently and have been posting some stats on my twitter if you're interested. https://twitter.com/CCP_NullarborLet me know if you guys are interested in any particulars. Idk if you can pull this out or not but I'd like to see an Imp record of pc, cp including all of closed beta and its tourney if not its cool |
General John Ripper
TeamPlayers EoN.
2821
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Posted - 2013.10.01 02:33:00 -
[14] - Quote
someone start a new war. |
XxWarlordxX97
Ancient Exiles
4653
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Posted - 2013.10.01 02:39:00 -
[15] - Quote
General John Ripper wrote:someone start a new war.
Why? |
Gods Architect
SVER True Blood Public Disorder.
589
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Posted - 2013.10.01 02:40:00 -
[16] - Quote
FEC reform into the FSTBC you might have better luck XP |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
1808
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Posted - 2013.10.01 02:43:00 -
[17] - Quote
Thanks Nullarbor for taking the time to post that.
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Booby Tuesdays
Ahrendee Mercenaries EoN.
345
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Posted - 2013.10.01 05:07:00 -
[18] - Quote
XxWarlordxX97 wrote:General John Ripper wrote:someone start a new war. Why? Because it might bring people back to this game and make them give a hoot again. Y'all are one of the only corps that can field a full 16 consistently these days. |
Zatara Rought
TeamPlayers EoN.
1210
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Posted - 2013.10.01 05:45:00 -
[19] - Quote
I would like to see the players that played most battles and their wins percentages, top 25 for each side. Who invested the most playing the most battles.
Furthermore if you had those stats could you add in the top players players who scored the most wp's and kills throughout the war. Reason I ask this is because eons and the fees corps all rang for one another. Our first district lost in the war I think was to AE ringing for pro or someone (overlapping timers cost us 2 battles and they won the 3rd)
Published stats like that would be fantastic. Give a little credit i would to those who sacrificed the most for both sides. |
Morathi III
Red Star. EoN.
252
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Posted - 2013.10.01 06:28:00 -
[20] - Quote
Heimdallr69 wrote:CCP Nullarbor wrote:I started doing some digging into the EoN war recently and have been posting some stats on my twitter if you're interested. https://twitter.com/CCP_NullarborLet me know if you guys are interested in any particulars. Idk if you can pull this out or not but I'd like to see an Imp record of pc, cp including all of closed beta and its tourney if not its cool Wrong topic |
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Prangstar RND
Ahrendee Mercenaries EoN.
197
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Posted - 2013.10.01 08:56:00 -
[21] - Quote
what weapons were favourite in the war and how many EVE players were involved would be good to know. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3989
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Posted - 2013.10.01 09:42:00 -
[22] - Quote
Tbh Nullarbor, stats are something that gamers LOVE to see. They're eye candy for nerds like me |
Zatara Rought
TeamPlayers EoN.
1214
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Posted - 2013.10.01 15:09:00 -
[23] - Quote
Lance 2ballzStrong wrote:Tbh Nullarbor, stats are something that gamers LOVE to see. They're eye candy for nerds like me
Ikr imagine the day you are playing dust and you pull up a players card and it shows all the PC or competitive non pub matches he's been in with kdr wp's average and scoreboard place average. And then pub data showing that kdr etc.
And then a button by his corp tag for his history. And what tourneys he's played it or something. And then a recommendation section where other mercs can either rage or suggest him.
Also put in his highest trained skills or most recently trained skill and a button to pull up all of his skill sets. Perhaps the suit worn most and gun used or vehicle if his time is spent there more. ( can only imagine if they provided kdr based off use of weapon ex better with an ar logi or shotty minja?)
Maybe even show a link to his corp where it shows the corps stats current and lifetime (highest amount of districts held lifetime and currently, how many days each currently owned district has been owned, and then battle stats, which one has been attacked the most, who's the corps that have attacked the most (vendettas would be much more easily carried out if you could just apply to play against them next battle if you're a free and independent merc) And soooo much more
Add those overall lifetime stats as well so I don't have to look at contacts or leader boards and whala! Sweet stats |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
1823
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Posted - 2013.10.01 15:20:00 -
[24] - Quote
Zatara Rought wrote:Lance 2ballzStrong wrote:Tbh Nullarbor, stats are something that gamers LOVE to see. They're eye candy for nerds like me Ikr imagine the day you are playing dust and you pull up a players card and it shows all the PC or competitive non pub matches he's been in with kdr wp's average and scoreboard place average. And then pub data showing that kdr etc. And then a button by his corp tag for his history. And what tourneys he's played it or something. And then a recommendation section where other mercs can either rage or suggest him. Also put in his highest trained skills or most recently trained skill and a button to pull up all of his skill sets. Perhaps the suit worn most and gun used or vehicle if his time is spent there more. ( can only imagine if they provided kdr based off use of weapon ex better with an ar logi or shotty minja?) Maybe even show a link to his corp where it shows the corps stats current and lifetime (highest amount of districts held lifetime and currently, how many days each currently owned district has been owned, and then battle stats, which one has been attacked the most, who's the corps that have attacked the most (vendettas would be much more easily carried out if you could just apply to play against them next battle if you're a free and independent merc) And soooo much more Add those overall lifetime stats as well so I don't have to look at contacts or leader boards and whala! Sweet stats Nullarbor, in case it wasn't clear, we basically want stats for absolutely everything ever. |
Jade Tech
Ahrendee Mercenaries EoN.
23
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Posted - 2013.10.01 16:26:00 -
[25] - Quote
Great analysis. I believe this post will be something people look back on for a while.
Onto other concerns, EoN has become very powerful, comprising of the best of Dust. However, I'm still waiting for a corporation (other than Ancient Exiles) to come out of no where and match us in strength. I root for the underdogs, so after these couple of wars, I was disappointed that all the smaller corporations that attacked EoN did not use their own strength...
Outer Heaven and Ancient Exiles were hired to fight all the battles, and I must say that is very sad. All that means is that the corporation refuses to fight with their own strength, may it be that they don't believe they could win without a handicap. I encourage smaller corporations to get into Dust 514 a bit more, giving them tips and idea how to advance through the game over time.
But peer pressure can get the better of these smaller corporations. AE and OH have the reins for the EoN rebellion. Now other corporations feel as though they have to consult with these two to actually fight EoN. No. Attack on your own. Show your own power, and show that you can stand to be a challenge without using AE's seemingly strong members.
I've already seen a few corps out there being independent, but when it comes to war, everyone defects and asks the strongest corp in the alliance to do all the work.
Get out there underdogs. Show me, and the rest of EoN, what you can do. |
Rogatien Merc
Red Star. EoN.
1293
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Posted - 2013.10.01 16:38:00 -
[26] - Quote
/me likes the FSTBC idea |
Zaria Min Deir
Ancient Exiles
160
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Posted - 2013.10.01 16:47:00 -
[27] - Quote
Iskandar Zul Karnain wrote:Zatara Rought wrote:Lance 2ballzStrong wrote:Tbh Nullarbor, stats are something that gamers LOVE to see. They're eye candy for nerds like me Ikr imagine the day you are playing dust and you pull up a players card and it shows all the PC or competitive non pub matches he's been in with kdr wp's average and scoreboard place average. And then pub data showing that kdr etc. And then a button by his corp tag for his history. And what tourneys he's played it or something. And then a recommendation section where other mercs can either rage or suggest him. Also put in his highest trained skills or most recently trained skill and a button to pull up all of his skill sets. Perhaps the suit worn most and gun used or vehicle if his time is spent there more. ( can only imagine if they provided kdr based off use of weapon ex better with an ar logi or shotty minja?) Maybe even show a link to his corp where it shows the corps stats current and lifetime (highest amount of districts held lifetime and currently, how many days each currently owned district has been owned, and then battle stats, which one has been attacked the most, who's the corps that have attacked the most (vendettas would be much more easily carried out if you could just apply to play against them next battle if you're a free and independent merc) And soooo much more Add those overall lifetime stats as well so I don't have to look at contacts or leader boards and whala! Sweet stats Nullarbor, in case it wasn't clear, we basically want stats for absolutely everything ever. Oh god yes please +1000 |
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CCP Nullarbor
C C P C C P Alliance
2617
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Posted - 2013.10.01 21:05:00 -
[28] - Quote
Zaria Min Deir wrote:Iskandar Zul Karnain wrote:Zatara Rought wrote:Lance 2ballzStrong wrote:Tbh Nullarbor, stats are something that gamers LOVE to see. They're eye candy for nerds like me Ikr imagine the day you are playing dust and you pull up a players card and it shows all the PC or competitive non pub matches he's been in with kdr wp's average and scoreboard place average. And then pub data showing that kdr etc. And then a button by his corp tag for his history. And what tourneys he's played it or something. And then a recommendation section where other mercs can either rage or suggest him. Also put in his highest trained skills or most recently trained skill and a button to pull up all of his skill sets. Perhaps the suit worn most and gun used or vehicle if his time is spent there more. ( can only imagine if they provided kdr based off use of weapon ex better with an ar logi or shotty minja?) Maybe even show a link to his corp where it shows the corps stats current and lifetime (highest amount of districts held lifetime and currently, how many days each currently owned district has been owned, and then battle stats, which one has been attacked the most, who's the corps that have attacked the most (vendettas would be much more easily carried out if you could just apply to play against them next battle if you're a free and independent merc) And soooo much more Add those overall lifetime stats as well so I don't have to look at contacts or leader boards and whala! Sweet stats Nullarbor, in case it wasn't clear, we basically want stats for absolutely everything ever. Oh god yes please +1000
I hear you, although there is a big leap between me querying some information vs making it available for everyone in some meaningful and scalable way in game. We do need some better stats per corp and per character though, similar to EVEs killboard stats you want to be able to measure the efficiency of a single mercenary or a group of mercenaries before you fight alongside or even against them. |
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Soraya Xel
New Eden's Most Wanted Top Men.
642
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Posted - 2013.10.01 21:35:00 -
[29] - Quote
CCP Nullarbor wrote:I hear you, although there is a big leap between me querying some information vs making it available for everyone in some meaningful and scalable way in game. We do need some better stats per corp and per character though, similar to EVEs killboard stats you want to be able to measure the efficiency of a single mercenary or a group of mercenaries before you fight alongside or even against them.
There is one important stat that needs to be in-game, Kill/Death ratio can be REMOVED for all I care. But we NEED ISK EFFICIENCY. We're mercenaries working for corporations. Money is everything. Character sheets, leaderboards, match end boards, should all be focused around our ISK efficiency rating. |
Soraya Xel
New Eden's Most Wanted Top Men.
642
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Posted - 2013.10.01 21:44:00 -
[30] - Quote
Zatara Rought wrote:Also put in his highest trained skills or most recently trained skill and a button to pull up all of his skill sets. Perhaps the suit worn most and gun used or vehicle if his time is spent there more.
This is a truly terrible idea though. I wanted to step out into a separate post just to highlight how bad of an idea this is. DUST is a game where information is valuable. This is WAY too much info for the game client to just give everyone. Not knowing what your opponents are bringing to the fight is an important element of the gameplay complexity. |
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Shotty GoBang
Pro Hic Immortalis
1387
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Posted - 2013.10.01 21:45:00 -
[31] - Quote
Soraya Xel wrote: There is one important stat that needs to be in-game, Kill/Death ratio can be REMOVED for all I care.
Without KDR as a means of measurement, how will we know who runs ARs? |
ZDub 303
TeamPlayers EoN.
2094
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Posted - 2013.10.01 21:45:00 -
[32] - Quote
Soraya Xel wrote:CCP Nullarbor wrote:I hear you, although there is a big leap between me querying some information vs making it available for everyone in some meaningful and scalable way in game. We do need some better stats per corp and per character though, similar to EVEs killboard stats you want to be able to measure the efficiency of a single mercenary or a group of mercenaries before you fight alongside or even against them. There is one important stat that needs to be in-game, Kill/Death ratio can be REMOVED for all I care. But we NEED ISK EFFICIENCY. We're mercenaries working for corporations. Money is everything. Character sheets, leaderboards, match end boards, should all be focused around our ISK efficiency rating.
isk efficiency is so-so imo... win/loss ratio is more important.
Who cares how isk efficient your corp is if you lose every single battle though? Win/Loss ratio makes much more sense... from a 'hire my corp' standpoint imho.
Unfortunately... for many many mercs money is not everything.. but as open beta players phase out due to normal attrition it might become a meaningful stat again.
Unfortunately CCP made a big mistake liquidating the open beta salvage, thus giving anyone who played in open beta around 300-500 million ISK... made it all but irrelevant for many of us. |
Zatara Rought
TeamPlayers EoN.
1216
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Posted - 2013.10.02 00:16:00 -
[33] - Quote
Agreed. Although a isk efficiency for pubs is more important than win loss ratio...unless you could somehow extrapolate a players or corp influence on winning a match in the form of a modifier. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3217
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Posted - 2013.10.02 01:16:00 -
[34] - Quote
Aeon Amadi wrote:CCP Nullarbor wrote:I started doing some digging into the EoN war recently and have been posting some stats on my twitter if you're interested. https://twitter.com/CCP_NullarborLet me know if you guys are interested in any particulars. I'd be interested to see the ratio of players on the side of EoN to players on the side of the opposition.
Bumping this. Out of 2,400 people - the importance of the ratio to who's on who's side is paramount.
The Battle of Thermopylae would not have been nearly as historically significant if it was an even match. |
demens grimwulff
A.N.O.N.Y.M.O.U.S.
11
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Posted - 2013.10.02 04:18:00 -
[35] - Quote
Shotty GoBang wrote:Soraya Xel wrote: There is one important stat that needs to be in-game, Kill/Death ratio can be REMOVED for all I care.
Without KDR as a means of measurement, how will we know who runs ARs?
LOL wow... My non-AR alts have higher KDRs than my AR main... The SCR is way more powerful than the AR and my logi +MD toon is extremely strong too. Please stop the QQ, it is getting silly. |
Paladin Sas
Pro Hic Immortalis
248
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Posted - 2013.10.02 04:45:00 -
[36] - Quote
Shotty GoBang wrote:Soraya Xel wrote: There is one important stat that needs to be in-game, Kill/Death ratio can be REMOVED for all I care.
Without KDR as a means of measurement, how will we know who runs ARs?
simple rational, your an AR user untill proven otherwise.
on a sidenote, im a shameless AR user. +1 for generic unoriginality on myself |
G Torq
ALTA B2O
240
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Posted - 2013.10.02 06:02:00 -
[37] - Quote
ZDub 303 wrote:Soraya Xel wrote:[quote=CCP Nullarbor]Character sheets, leaderboards, match end boards, should all be focused around our ISK efficiency rating. isk efficiency is so-so imo... win/loss ratio is more important. Who cares how isk efficient your corp is if you lose every single battle though? Win/Loss ratio makes much more sense... from a 'hire my corp' standpoint imho. I'm kinda with Nullarbor on this one - first metric people should get used to, is ISK Efficiency, though I'm not sure I want this (or skills/SP) reflected on my public char-sheet.
After that, Win vs Loss vs DNF for public and FW matches. (Yes, I want DNF as a stat, even if if gets affected by things like network issues)
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Doyle Reese
OSG Planetary Operations Covert Intervention
438
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Posted - 2013.10.02 15:08:00 -
[38] - Quote
I hope someone makes an article about this and convert ISK to actual currency (using the price of PLEXes), would like to see how it compares to EVE events |
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