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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
204
|
Posted - 2013.09.26 03:28:00 -
[1] - Quote
Out of the 245 districts, roughly 30 districts were attacked today. That's 12% of the districts going under attack.
http://evemaps.dotlan.net/districts/Molden_Heath
I'm noticing that many of these corporations that are holding full planets never see an attack to their planets and districts. What's up with this picture? Did everyone give up?
TeamPlayers' nonsensical garbage Planet Fight Club is a bust. One district was attacked today! Two were attacked yesterday. None were attacked the day before. The corporations on that planet just sit on their districts without even fighting each other... That's one heck of a fight club I'm seeing... a whole lot of milking and very little fighting!
It would seem to me that no one cares about taking districts anymore. Numbers don't lie. It doesn't seem worth while to even start an attack which is how I'm interpreting the very low numbers of attacks daily. Roughly 88% of the districts are just sitting there doing nothing. Is this what was intended by CCP with the glorious Planetary Conquest?
With roughly 12% of the districts (10-15% fluctuating daily - That's less than 45 out of 245 districts being attacked daily) how is this planetary conquest a success? Even with the large metagaming-spam by TeamPlayers working really hard to sustain their glorious Milk-Club on Oedelouf doing absolutely nothing, I still see a failure on the part of CCP to inspire a reason to fight.
Thoughts, notions, comments, ideas? |
General John Ripper
TeamPlayers EoN.
2696
|
Posted - 2013.09.26 03:54:00 -
[2] - Quote
it could use more competition. someone start a war. |
Poonmunch
Sanguis Defense Syndicate
418
|
Posted - 2013.09.26 04:19:00 -
[3] - Quote
EVE sounds like this also.
EVE never seems to have big shifts of power and no really big numbers of large fights.
Hey! Maybe that is the magic link between DUST and EVE everyone has been looking for?
I'm serious. Who would hire us? Would it be enough to keep 3,000 people busy?
Munch |
dustwaffle
The Southern Legion The Umbra Combine
587
|
Posted - 2013.09.26 05:10:00 -
[4] - Quote
Cenex Langly wrote:Out of the 245 districts, roughly 30 districts were attacked today. That's 12% of the districts going under attack. http://evemaps.dotlan.net/districts/Molden_HeathI'm noticing that many of these corporations that are holding full planets never see an attack to their planets and districts. What's up with this picture? Did everyone give up? TeamPlayers' nonsensical garbage Planet Fight Club is a bust. One district was attacked today! Two were attacked yesterday. None were attacked the day before. The corporations on that planet just sit on their districts without even fighting each other... That's one heck of a fight club I'm seeing... a whole lot of milking and very little fighting! It would seem to me that no one cares about taking districts anymore. Numbers don't lie. It doesn't seem worth while to even start an attack which is how I'm interpreting the very low numbers of attacks daily. Roughly 88% of the districts are just sitting there doing nothing. Is this what was intended by CCP with the glorious Planetary Conquest? With roughly 12% of the districts (10-15% fluctuating daily - That's less than 45 out of 245 districts being attacked daily) how is this planetary conquest a success? Even with the large metagaming-spam by TeamPlayers working really hard to sustain their glorious Milk-Club on Oedelouf doing absolutely nothing, I still see a failure on the part of CCP to inspire a reason to fight. Thoughts, notions, comments, ideas? Don't agree that CCP should do something to promote fights. While it's a bit hypocritical of TP and other big holders of Molden Heath wrt to fight club activity, still, the initiative should come from the players if they want to change the current stale state of affairs . |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
3814
|
Posted - 2013.09.26 05:12:00 -
[5] - Quote
PC doesn't affect me at all. I need a reason to care. |
KingBlade82
The Phoenix Federation
193
|
Posted - 2013.09.26 05:56:00 -
[6] - Quote
Well we get attacked on fight club all the time and as far as the bigger corps go im sure people r scared to attack them unless u have god players u wont win and CCP hasent made it so even the little guy can take out the big guys with numbers and we really need that in the game
screw fair fights I want a large scale war like in eve |
Kasote Denzara
A Vulture
344
|
Posted - 2013.09.26 05:57:00 -
[7] - Quote
TheAmazing FlyingPig wrote:PC doesn't affect me at all. I need a reason to care.
Once again, someone speaks the utter truth of PC. |
Chesty Ranger
SVER True Blood Public Disorder.
18
|
Posted - 2013.09.26 06:52:00 -
[8] - Quote
My notification inbox and wallet tells another story... |
Vrain Matari
ZionTCD
966
|
Posted - 2013.09.26 12:33:00 -
[9] - Quote
Poonmunch wrote:EVE sounds like this also.
EVE never seems to have big shifts of power and no really big numbers of large fights.
Hey! Maybe that is the magic link between DUST and EVE everyone has been looking for?
I'm serious. Who would hire us? Would it be enough to keep 3,000 people busy?
Munch A failure of game design common to both EVE and DUST atm is the compete lack of small-gang game mechanics and modes when it comes to nullsec/planetary sovereignty. We prolly have a greater opportunity to change that in DUST, tbh.
It is a crippling factor in EVE gameplay though, and it would be a tragedy if the same sterile game mode mechanics infected DUST. |
calvin b
Molon Labe. RISE of LEGION
626
|
Posted - 2013.09.26 13:03:00 -
[10] - Quote
I like PC but it seems to missing something. If the boards were different from Pubs this would be a good start, it just feels old and stale. |
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Draco Cerberus
Hellstorm Inc League of Infamy
331
|
Posted - 2013.09.26 13:38:00 -
[11] - Quote
I bet there would be a war on eve and dust side if we had interaction between the two. An OB is the closest thing to interaction I have seen and is much easier accomplished by warbarging it. Of course having more than one group of fat cats would also help too, where have all the planets gone? Only one line of code to fix this problem, maybe two if CCP decides EON needs to sit out the land grab. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
2468
|
Posted - 2013.09.26 13:58:00 -
[12] - Quote
Maybe a big chunk of people are on a GTA V break? Maybe people are waiting for mechanics to change or PC to be more meaningful?
/shrug
|
RydogV
Shadow Company HQ
368
|
Posted - 2013.09.26 14:08:00 -
[13] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=99325 |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
310
|
Posted - 2013.09.26 14:14:00 -
[14] - Quote
(You know exactly what I am going to say here...)
P.C in one word - Abysmal
Frame rate? = **** there is no 'rate' just pictures that occasionally change. (No joke my last pc match was running around 5fps or less! 100% honest to god.)
Game-mode? - just another skirmish.
No incentive for me to play PC ever again. It feels like we took steps back, CCP was beginning to make P.C smoother and more stable in 1.3 as I recall then boom!
This game should have been ON A PC that's all I want to say. |
Funkmaster Whale
0uter.Heaven
692
|
Posted - 2013.09.26 14:20:00 -
[15] - Quote
Well considering every half-decent corp decided to jump on the EoN train, and every PC-able player most likely joined an EoN corp after their own alliance/corp broke down there isn't much competition anymore.
I'm not blaming EoN per se because it's basic psychology for good players to want to conglomerate with other good players. My corp, for example, has about ~20 PC-ready players but half of them don't come on much or are never on when needed, while someone from an EoN corp can have the same number but have a much larger pool of players to choose from due to being in an alliance. The hardest part about PC is getting people to come on. Attrition is pretty hard on smaller/allianceless corps.
So what does that mean?
People need to get organized and start practicing with each other. The FEC coalition was a mess because they literally would let anyone into PC matches just to fill it up. A wise philosopher named Socrates once said, "A disorderly mob is no more an army than a heap of building materials is a house".
The reason TeamPlayers are so good is because they are just that, team players. They've been playing with each other for a very long time and work extraordinarily well together. Sure this guy or that guy in TP may not excel individually but that doesn't matter in a game like this. Willingness to support your team goes a long way in succeeding, and there are simply too many corps in this game who expect to go into PC and treat it like another pub match. |
Monkey MAC
killer taxi company General Tso's Alliance
754
|
Posted - 2013.09.26 14:23:00 -
[16] - Quote
Like bamm and hooker said on their video for the eve link, planetary conquest needs to beifit alliances, massively! There is not enough of a reason for it at the moment, planetary conquest should be something eve allainces want tonhire dust mercs for.
Dust mercs should have an uphill struggle to own land themselves. And the bonuses so rewarding it should be hotly contested. Eve allainces will pay dust mercs, or recruit them to the allaince in hopes of getting a spot of land.
Then make owning connecting territories worth even more, youll get entire planets being contested for. |
steadyhand amarr
Imperfects Negative-Feedback
1394
|
Posted - 2013.09.26 14:33:00 -
[17] - Quote
In eve numbers matter in Dust514 you top 16 is all u need that's why PC is a bust tbh if they up the match count to 64 players dust would properly become a lot more fun as teamwork overrides all stars |
RydogV
Shadow Company HQ
374
|
Posted - 2013.09.26 14:33:00 -
[18] - Quote
Monkey MAC wrote:Like bamm and hooker said on their video for the eve link, planetary conquest needs to beifit alliances, massively! There is not enough of a reason for it at the moment, planetary conquest should be something eve allainces want tonhire dust mercs for.
Dust mercs should have an uphill struggle to own land themselves. And the bonuses so rewarding it should be hotly contested. Eve allainces will pay dust mercs, or recruit them to the allaince in hopes of getting a spot of land.
Then make owning connecting territories worth even more, youll get entire planets being contested for.
I am all for making rewards better for those groups who can pull off large logistical feats like multi corp alliances. But your 'uphill stuggle' theory is backwards thinking. What motivates the little guy? Certainly not being player #1437 in a alliance where he will rarely get the chance to even participate in a PC battle.
Diversity is the key (especially with such a small player base as this game). Players need a chance to challenge themselves and grow on their own. The only way to do that is provide them meaningful competition in smaller, more manageable chunks. And THAT means opening up PC to smaller groups through 8v8 PC Battles on smaller districts providing reduced payouts and rewards.
In a game that is experiencing so many growing pains, exclusion is not the answer. There is a 10 year plan to layer on more complexity and give large corporations and alliances something to strive for. Crawl, Walk, Run. Give the little guy a chance to get big. Then PC will be active again. |
Monkey MAC
killer taxi company General Tso's Alliance
754
|
Posted - 2013.09.26 14:37:00 -
[19] - Quote
RydogV wrote:Monkey MAC wrote:Like bamm and hooker said on their video for the eve link, planetary conquest needs to beifit alliances, massively! There is not enough of a reason for it at the moment, planetary conquest should be something eve allainces want tonhire dust mercs for.
Dust mercs should have an uphill struggle to own land themselves. And the bonuses so rewarding it should be hotly contested. Eve allainces will pay dust mercs, or recruit them to the allaince in hopes of getting a spot of land.
Then make owning connecting territories worth even more, youll get entire planets being contested for. I am all for making rewards better for those groups who can pull off large logistical feats like multi corp alliances. But your 'uphill stuggle' theory is backwards thinking. What motivates the little guy? Certainly not being player #1437 in a alliance where he will rarely get the chance to even participate in a PC battle. Diversity is the key (especially with such a small player base as this game). Players need a chance to challenge themselves and grow on their own. The only way to do that is provide them meaningful competition in smaller, more manageable chunks. And THAT means opening up PC to smaller groups through 8v8 PC Battles on smaller districts providing reduced payouts and rewards. In a game that is experiencing so many growing pains, exclusion is not the answer. There is a 10 year plan to layer on more complexity and give large corporations and alliances something to strive for. Crawl, Walk, Run. Give the little guy a chance to get big. Then PC will be active again.
Oh yeah like the guys said thats for null sec, let the smaller guys duke it out in molden heath! But you see we also need to follow eve mentality as well, 1 man can achieve a lot, if he knows what hes doing!! I mean AWOXING an allaince as a dust merc should be possible!
|
Monkey MAC
killer taxi company General Tso's Alliance
754
|
Posted - 2013.09.26 14:39:00 -
[20] - Quote
steadyhand amarr wrote:In eve numbers matter in Dust514 you top 16 is all u need that's why PC is a bust tbh if they up the match count to 64 players dust would properly become a lot more fun as teamwork overrides all stars
How about 1024v1024? Its possible on the maps!
But not the performance . . . . Yet |
|
demonkiller 12
G.U.T.Z Covert Intervention
226
|
Posted - 2013.09.26 15:10:00 -
[21] - Quote
or we could just, limit the ammount of districts any single corp or alliance can hold |
General John Ripper
TeamPlayers EoN.
2703
|
Posted - 2013.09.26 15:23:00 -
[22] - Quote
demonkiller 12 wrote:or we could just, limit the ammount of districts any single corp or alliance can hold and then everyone in my corp can become corp leaders with subcorps and share a channel to ring for each other. cool idea. |
Knight Soiaire
Better Hide R Die
2457
|
Posted - 2013.09.26 15:24:00 -
[23] - Quote
I think every remaining player should get a district.
Heck, if all we're going to do is farm, may as well share. |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
350
|
Posted - 2013.09.26 15:28:00 -
[24] - Quote
As in the original PC thread I would like to see the ability to infiltrate districts and blow up facilities e.g. Clone warehouses etc and hack the timer on the attack window and change it to a more convenient time.
This could be done by between 1-6 players. This way small groups can get involved and really mess with the big alliances especially if they have no or limited warning it is happening. |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
350
|
Posted - 2013.09.26 15:29:00 -
[25] - Quote
Knight Soiaire wrote:I think every remaining player should get a district.
Heck, if all we're going to do is farm, may as well share.
Yay, my own little home from home
|
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
246
|
Posted - 2013.09.26 15:34:00 -
[26] - Quote
Tried to take my "indie" corp against other "indie" corps 4 or 5 times only to find top 10 corps making up the entire other team. I think I'll wait for an overhaul instead of spinning my wheels. Considering I won't break from a 0 tax rate and all our ISK comes from donations, I'm more cautious about how it is spent. Now, if only the U.S. Federal Government worked this way... |
steadyhand amarr
Imperfects Negative-Feedback
1396
|
Posted - 2013.09.26 15:36:00 -
[27] - Quote
Or allow raiding to steal clones could even make a ctf game mode out of it littary steal the clones :-D |
steadyhand amarr
Imperfects Negative-Feedback
1397
|
Posted - 2013.09.26 15:45:00 -
[28] - Quote
Or allow raiding to steal clones could even make a ctf game mode out of it littary steal the clones :-D |
Killar-12
The Corporate Raiders Top Men.
1286
|
Posted - 2013.09.26 16:18:00 -
[29] - Quote
Send me some ISK I'll start a war...
To whoever suggested awoxing you better have plenty of AWOXers because an AWOXer can only be used once... |
Marston VC
SVER True Blood Public Disorder.
989
|
Posted - 2013.09.26 16:53:00 -
[30] - Quote
Cenex Langly wrote:Out of the 245 districts, roughly 30 districts were attacked today. That's 12% of the districts going under attack. http://evemaps.dotlan.net/districts/Molden_HeathI'm noticing that many of these corporations that are holding full planets never see an attack to their planets and districts. What's up with this picture? Did everyone give up? TeamPlayers' nonsensical garbage Planet Fight Club is a bust. One district was attacked today! Two were attacked yesterday. None were attacked the day before. The corporations on that planet just sit on their districts without even fighting each other... That's one heck of a fight club I'm seeing... a whole lot of milking and very little fighting! It would seem to me that no one cares about taking districts anymore. Numbers don't lie. It doesn't seem worth while to even start an attack which is how I'm interpreting the very low numbers of attacks daily. Roughly 88% of the districts are just sitting there doing nothing. Is this what was intended by CCP with the glorious Planetary Conquest? With roughly 12% of the districts (10-15% fluctuating daily - That's less than 45 out of 245 districts being attacked daily) how is this planetary conquest a success? Even with the large metagaming-spam by TeamPlayers working really hard to sustain their glorious Milk-Club on Oedelouf doing absolutely nothing, I still see a failure on the part of CCP to inspire a reason to fight. Thoughts, notions, comments, ideas?
Just because there isn't a huge war going on right now does not mean PC is a failure..... I mean EVE online was at a stalemate for months before anything happened. Besides its not like conflict in PC actually effects anybody but the people who lose. I mean aside from the raw isk output districts get. Nobody really gains any sort of benefit from holding land aside from bragging rights. And I mean..... bragging is nice, but the isk right now is useless for the most part. (nothing to spend it on). |
|
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
524
|
Posted - 2013.09.26 16:57:00 -
[31] - Quote
dustwaffle wrote:Cenex Langly wrote:Out of the 245 districts, roughly 30 districts were attacked today. That's 12% of the districts going under attack. http://evemaps.dotlan.net/districts/Molden_HeathI'm noticing that many of these corporations that are holding full planets never see an attack to their planets and districts. What's up with this picture? Did everyone give up? TeamPlayers' nonsensical garbage Planet Fight Club is a bust. One district was attacked today! Two were attacked yesterday. None were attacked the day before. The corporations on that planet just sit on their districts without even fighting each other... That's one heck of a fight club I'm seeing... a whole lot of milking and very little fighting! It would seem to me that no one cares about taking districts anymore. Numbers don't lie. It doesn't seem worth while to even start an attack which is how I'm interpreting the very low numbers of attacks daily. Roughly 88% of the districts are just sitting there doing nothing. Is this what was intended by CCP with the glorious Planetary Conquest? With roughly 12% of the districts (10-15% fluctuating daily - That's less than 45 out of 245 districts being attacked daily) how is this planetary conquest a success? Even with the large metagaming-spam by TeamPlayers working really hard to sustain their glorious Milk-Club on Oedelouf doing absolutely nothing, I still see a failure on the part of CCP to inspire a reason to fight. Thoughts, notions, comments, ideas? Don't agree that CCP should do something to promote fights. While it's a bit hypocritical of TP and other big holders of Molden Heath wrt to fight club activity, still, the initiative should come from the players if they want to change the current stale state of affairs .
Lol that's what the OP was about. There is no reason to change the current state of affairs, it's up to the developer to make a balanced game with proper incentives to keep a game interesting. |
Ryme Intrinseca
Seraphim Auxiliaries
62
|
Posted - 2013.09.26 16:59:00 -
[32] - Quote
demonkiller 12 wrote:or we could just, limit the ammount of districts any single corp or alliance can hold Easy to get around with alt corps. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
524
|
Posted - 2013.09.26 17:04:00 -
[33] - Quote
TheAmazing FlyingPig wrote:PC doesn't affect me at all. I need a reason to care.
'You are a merc, you fight for the money' (CCP) - go fight for the money nau!
I think they should make plexable boosters, so that, I dunno, maybe 5-10 % of the community could boost w/o paying real money. This would be a good sink for ISK, generate a source of metagame (corp taxes and profit distribution would become meaningful instead of meaningless routine) and make ppl actually want to fight. I mean we literaly would be fighting for something that real money can be converted to. |
TechMechMeds
Swamp Marines Kleenex Inc.
257
|
Posted - 2013.09.26 17:05:00 -
[34] - Quote
General John Ripper wrote:it could use more competition. someone start a war.
People just lock up their districts or hire people to win for them, its boring and usually lag decides who wins coupled with random team mate booting. Then add the fact most of the time its a camping forge gun grenade spam fest, all in all not worth the time or effort.
What I would enjoy is corp battles coming back and no ringers allowed in them, corp battles were the only truly competitive thing and got removed. |
Buttercup Chipmint
Amarr Templars Amarr Empire
11
|
Posted - 2013.09.26 17:22:00 -
[35] - Quote
Its 16 v 16. We want large scale, where is our large scale?
And Corps have no way to train its members and get them ready for PC. Q sync into FW is the closest thing we have.
Oh yeah and Lag, holy crap the lag!
But more than anything this,
TheAmazing FlyingPig wrote:PC doesn't affect me at all. I need a reason to care. |
Thor Odinson42
Molon Labe. RISE of LEGION
1331
|
Posted - 2013.09.26 17:35:00 -
[36] - Quote
I've said it a million times on here, they need to drive the fighting by lowering and raising the cost of clone packs on a week to week basis.
That goes for the sale of excess clones as well.
Eve has it's own economy. If every industrial player/corp in Eve started make the exact same thing and nobody was buying any of it the prices would drop and/or the product would stop being produced.
One of the leading land holders in MH right now purchased a vast majority of their planets. They will sit on them and they will farm and farm and farm. Even if someone decided to attack they will run out of ISK before they knock a dent in those holdings.
It would be a wiser investment to simply inquire about purchasing a district or 10 from someone.
The system is 100% completely broken. CCP is busy with other stuff, but in the meantime the Dust ISK economy is being completely screwed up.
I think they should announce that 30 days from now that PC will no longer generate any ISK and the system will be converted to the corp battle system. No land will change hands but the MH districts will be the place that the corp battles take place. |
Thor Odinson42
Molon Labe. RISE of LEGION
1331
|
Posted - 2013.09.26 17:38:00 -
[37] - Quote
And about PFC, the last time I looked many of the corps there have their timers set to weird times despite mostly being North American corps.
There were only a few timers we would even consider. We have battles on our district at least 3 days a week. Lately with SVER and Black Pheonix Mercenaries. |
Thor Odinson42
Molon Labe. RISE of LEGION
1331
|
Posted - 2013.09.26 17:41:00 -
[38] - Quote
I tell you what would be fun. If they made it to where ONLY corporations were allowed to enter battles.
Along with that they could make some kind of dynamic where you earned the ability to immediately attack a district. Like a 1 hour timer. Any of the players that are online in the corp being attacked start getting notifications that their district will be attacked in 1 hr, 45 min, 30 min, etc.
And again make the clones cheaper. Most corps just can't afford to play in PC and certainly not while they are learning. |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
248
|
Posted - 2013.09.26 17:42:00 -
[39] - Quote
Thor Odinson42 wrote:I've said it a million times on here, they need to drive the fighting by lowering and raising the cost of clone packs on a week to week basis.
That goes for the sale of excess clones as well.
Eve has it's own economy. If every industrial player/corp in Eve started make the exact same thing and nobody was buying any of it the prices would drop and/or the product would stop being produced.
One of the leading land holders in MH right now purchased a vast majority of their planets. They will sit on them and they will farm and farm and farm. Even if someone decided to attack they will run out of ISK before they knock a dent in those holdings.
It would be a wiser investment to simply inquire about purchasing a district or 10 from someone.
The system is 100% completely broken. CCP is busy with other stuff, but in the meantime the Dust ISK economy is being completely screwed up.
I think they should announce that 30 days from now that PC will no longer generate any ISK and the system will be converted to the corp battle system. No land will change hands but the MH districts will be the place that the corp battles take place.
I've been hoping to see some development in the direction of separating clone generation from ISK generation that has been mentioned many times. If anything, holding a district should COST money to maintain and PVE (or something else) should be required within your districts to farm ISK from the low levels that filters up.
The clone generation should only be used to attack districts with, or to sell on the open market to players. Remove Genolution from the equation at this point... unless an OTEC thing is created of course, no one likes monopolies. |
Xocoyol Zaraoul
Superior Genetics
1116
|
Posted - 2013.09.26 17:54:00 -
[40] - Quote
Poonmunch wrote:EVE sounds like this also.
EVE never seems to have big shifts of power and no really big numbers of large fights.
Wat... Like clockwork they have big shifts of powers every year, and there are plenty of big fights every month, hell every week if you know where to look like the Red VS Blue crap as just one example. |
|
Heimdallr69
TeamPlayers EoN.
869
|
Posted - 2013.09.26 18:01:00 -
[41] - Quote
General John Ripper wrote:it could use more competition. someone start a war. Could attack SyN or any other Eon corp as a friendly pc match no one loses the district just for fun or practice |
Chunky Munkey
Amarr Templars Amarr Empire
1587
|
Posted - 2013.09.26 18:02:00 -
[42] - Quote
steadyhand amarr wrote:In eve numbers matter in Dust514 you top 16 is all u need that's why PC is a bust tbh if they up the match count to 64 players dust would properly become a lot more fun as teamwork overrides all stars
This.
I was looking forward to holding off hordes of PRO when PC first started. |
Ryme Intrinseca
Seraphim Auxiliaries
63
|
Posted - 2013.09.26 18:14:00 -
[43] - Quote
Thor Odinson42 wrote:I've said it a million times on here, they need to drive the fighting by lowering and raising the cost of clone packs on a week to week basis.
That goes for the sale of excess clones as well. Really good idea. Could be used to fan the flames of conflict when MH is quiet, while actually making sense from an economics perspective. Peace=low demand for clones=low price for clone pack=war. |
Thor Odinson42
Molon Labe. RISE of LEGION
1332
|
Posted - 2013.09.26 18:18:00 -
[44] - Quote
BursegSardaukar wrote:Thor Odinson42 wrote:I've said it a million times on here, they need to drive the fighting by lowering and raising the cost of clone packs on a week to week basis.
That goes for the sale of excess clones as well.
Eve has it's own economy. If every industrial player/corp in Eve started make the exact same thing and nobody was buying any of it the prices would drop and/or the product would stop being produced.
One of the leading land holders in MH right now purchased a vast majority of their planets. They will sit on them and they will farm and farm and farm. Even if someone decided to attack they will run out of ISK before they knock a dent in those holdings.
It would be a wiser investment to simply inquire about purchasing a district or 10 from someone.
The system is 100% completely broken. CCP is busy with other stuff, but in the meantime the Dust ISK economy is being completely screwed up.
I think they should announce that 30 days from now that PC will no longer generate any ISK and the system will be converted to the corp battle system. No land will change hands but the MH districts will be the place that the corp battles take place. I've been hoping to see some development in the direction of separating clone generation from ISK generation that has been mentioned many times. If anything, holding a district should COST money to maintain and PVE (or something else) should be required within your districts to farm ISK from the low levels that filters up. The clone generation should only be used to attack districts with, or to sell on the open market to players. Remove Genolution from the equation at this point... unless an OTEC thing is created of course, no one likes monopolies.
There should be ISK generation if the clone packs stay the same price.
Winning a district through clone pack attacks is expensive. It takes over a week of no activity on the district (selling excess clones) to get an ROI.
|
General John Ripper
TeamPlayers EoN.
2709
|
Posted - 2013.09.26 18:25:00 -
[45] - Quote
I wish clone packs came with more than 120 clones. It can be a close game but close games with clone packs usually end up being cloned out. Makes it tougher for new competition to enter pc. |
Buttercup Chipmint
Amarr Templars Amarr Empire
12
|
Posted - 2013.09.26 18:53:00 -
[46] - Quote
Chunky Munkey wrote:steadyhand amarr wrote:In eve numbers matter in Dust514 you top 16 is all u need that's why PC is a bust tbh if they up the match count to 64 players dust would properly become a lot more fun as teamwork overrides all stars This. I was looking forward to holding off hordes of PRO when PC first started.
128 v 128 would be nice.
But I fear that we will only have 16 v 16 for a very long time. |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
209
|
Posted - 2013.09.26 20:54:00 -
[47] - Quote
There was a bunch of good ideas and responses to this thread. Thanks for that. I'd like to day a few things regarding the eve and dust relationship. As stated previously, eve has driven conflicts from the resource shifts with respect to the moons. Dust has no such driven conflict starter other than the forums and the trolls which any sensible corporation learns to ignore.
As far as what the numbers show on a daily basis from dotlan, there has been a significant decline in the last 2 weeks and an overall decline with the fighting. I foresee a steady decline even further to where under 5% of the districts will be attacked daily within a month or two, simply due to the lack of player interest, the lack of funds from new corps trying to get into pc as well as an overall lack motivation to fight significantly uphill battles constantly where one loss after 2 glorious victories means you've lost the war, as has happened so many times for my corp and many others.
It's very unmotivating to fight one corp, win twice and need that last battle to win the district and on that last battle you're fighting a completely different corporation which decides that your 4 days of fighting were all for nothing. You get to start over 48 hours later. And 150mil ISK down the drain.
There needs to be higher incentives to start a war, there needs to be coast associated with holding districts, like pos fuel, or sovereignty cost, just like in eve. That way it's highly expensive for one corp to hold 50+% of the entire pool of districts.
I'll have to continue later, typing from my phone has become extremely taxing on my fingers haha! |
Vrain Matari
ZionTCD
969
|
Posted - 2013.09.26 23:03:00 -
[48] - Quote
Eve-related good news from the pre-patch newsletter: http://www.eveonline.com/rubicon
"Control Your Destiny
Guerilla-style Warfare Support - Tactics to chip away at the behemoths have surfaced, allowing small fleets of mercenaries, saboteurs and troublemakers to become cause for concern for even the most reinforced of alliance strongholds."
This has been 10 years coming in EVE. If they can have it, we can have it.
What i'd like to see in PC in DUST is that every PC battle contract is actually comprised of a set of sub-contracts, some big, some small, etc., so that taking a district might mean 2 big(team) contracts, 2-3 medium(6v6) contracts and 3-4 small(3v3) contracts.
Contracts can be transferred or sold or auctioned or put up for bid or filled in-house, ofc.
These contracts could have a loose but not mandatory staging order. Success/failure in the early stages would affect bonuses, infrastucture, timers etc. in the later stages.
I always thought the first mission should be a small(3 merc) mission for scouts, the "Covertly install tacnet infrastructure mission". Degree of success here would determine the extent to which the attackers had tacnet. Would be cool if there was an optional EVE component hacking orbital relays and commsats also - another way in which EVE support could make a difference. |
Thor Odinson42
Molon Labe. RISE of LEGION
1340
|
Posted - 2013.09.26 23:17:00 -
[49] - Quote
^that sounds pretty cool, it's weird that this would come in an Eve patch newsletter though. I've heard ZERO from Dust devs about any drastic PC changes.
That sounds six months to a year type stuff. |
Vrain Matari
ZionTCD
969
|
Posted - 2013.09.26 23:48:00 -
[50] - Quote
Thor Odinson42 wrote:^that sounds pretty cool, it's weird that this would come in an Eve patch newsletter though. I've heard ZERO from Dust devs about any drastic PC changes.
That sounds six months to a year type stuff. It's news about EVE, not DUST. You're right, i'm afraid, we poor mercs are going to have to wait a while.
But it's something to shoot for. |
|
Lightning xVx
R 0 N 1 N
205
|
Posted - 2013.09.27 00:29:00 -
[51] - Quote
Cenex Langly wrote:Out of the 245 districts, roughly 30 districts were attacked today. That's 12% of the districts going under attack. http://evemaps.dotlan.net/districts/Molden_HeathI'm noticing that many of these corporations that are holding full planets never see an attack to their planets and districts. What's up with this picture? Did everyone give up? TeamPlayers' nonsensical garbage Planet Fight Club is a bust. One district was attacked today! Two were attacked yesterday. None were attacked the day before. The corporations on that planet just sit on their districts without even fighting each other... That's one heck of a fight club I'm seeing... a whole lot of milking and very little fighting! It would seem to me that no one cares about taking districts anymore. Numbers don't lie. It doesn't seem worth while to even start an attack which is how I'm interpreting the very low numbers of attacks daily. Roughly 88% of the districts are just sitting there doing nothing. Is this what was intended by CCP with the glorious Planetary Conquest? With roughly 12% of the districts (10-15% fluctuating daily - That's less than 45 out of 245 districts being attacked daily) how is this planetary conquest a success? Even with the large metagaming-spam by TeamPlayers working really hard to sustain their glorious Milk-Club on Oedelouf doing absolutely nothing, I still see a failure on the part of CCP to inspire a reason to fight. Thoughts, notions, comments, ideas?
I said exactly this 2 months ago! And NO ONE believed me. THERE IS NO MORE COMPETITION, here's to you Cookiestein for not believing Red and I. |
SgtDoughnut
M.E.R.C. Elite League of Infamy
167
|
Posted - 2013.09.27 00:41:00 -
[52] - Quote
Monkey MAC wrote:steadyhand amarr wrote:In eve numbers matter in Dust514 you top 16 is all u need that's why PC is a bust tbh if they up the match count to 64 players dust would properly become a lot more fun as teamwork overrides all stars How about 1024v1024? Its possible on the maps! But not the performance . . . . Yet
Moving to the PS4 would help quite a bit with that, Sony is confidant it can handle the bigger battles in PS2. |
STYLIE77
KILL-EM-QUICK RISE of LEGION
131
|
Posted - 2013.09.27 01:14:00 -
[53] - Quote
Open up two more regions like Molden Heath...
Change the districts to vary by size, to support 12 vs 12, 24 vs 24 and 32 vs 32.
Larger districts = more cash
Smaller districts = seeded more often in the regions.
This will give small corps a chance to fight large corps on more equal terms.
With some of the new map designs they could easily must make a few installation maps w/ no vehicles that would also allow for a few new game modes such as breach or sabotage.
Something to think about CCP . . . |
STYLIE77
KILL-EM-QUICK RISE of LEGION
131
|
Posted - 2013.09.27 01:18:00 -
[54] - Quote
General John Ripper wrote:I wish clone packs came with more than 120 clones. It can be a close game but close games with clone packs usually end up being cloned out. Makes it tougher for new competition to enter pc.
I agree, having fought Teamplayers several times.
Giving attackers more clones means that they can be more aggressive, yet CCP wants to stay true to the clone count being a deciding factor of the win along side of the MCC damage aspect.
Hard balance to strike, the low clone pack simply reduces the amount of competition a district owner will have.
Milking the money is fine and well, but if your corp doesn't see any action for a while, members may lose interest altogether and go play minecraft on PS4.
PC definitely needs some fresh ideas on how it should work. |
Patrick57
GunFall Mobilization Covert Intervention
376
|
Posted - 2013.09.27 02:15:00 -
[55] - Quote
Cenex Langly wrote:Out of the 245 districts, roughly 30 districts were attacked today. That's 12% of the districts going under attack. http://evemaps.dotlan.net/districts/Molden_HeathI'm noticing that many of these corporations that are holding full planets never see an attack to their planets and districts. What's up with this picture? Did everyone give up? TeamPlayers' nonsensical garbage Planet Fight Club is a bust. One district was attacked today! Two were attacked yesterday. None were attacked the day before. The corporations on that planet just sit on their districts without even fighting each other... That's one heck of a fight club I'm seeing... a whole lot of milking and very little fighting! It would seem to me that no one cares about taking districts anymore. Numbers don't lie. It doesn't seem worth while to even start an attack which is how I'm interpreting the very low numbers of attacks daily. Roughly 88% of the districts are just sitting there doing nothing. Is this what was intended by CCP with the glorious Planetary Conquest? With roughly 12% of the districts (10-15% fluctuating daily - That's less than 45 out of 245 districts being attacked daily) how is this planetary conquest a success? Even with the large metagaming-spam by TeamPlayers working really hard to sustain their glorious Milk-Club on Oedelouf doing absolutely nothing, I still see a failure on the part of CCP to inspire a reason to fight. Thoughts, notions, comments, ideas? Maybe if all the best corps weren't in EoN or PD, it would be alot more interesting. Those are the two best alliances in the game, and there is not much competition.
But, there are a select few very good corps that aren't in an alliance at all. These come to mind: Pro Hic Immortalis ZionTCD ANONYMOUS Ancient Exiles |
SgtDoughnut
M.E.R.C. Elite League of Infamy
173
|
Posted - 2013.09.27 02:22:00 -
[56] - Quote
Patrick57 wrote:Cenex Langly wrote:Out of the 245 districts, roughly 30 districts were attacked today. That's 12% of the districts going under attack. http://evemaps.dotlan.net/districts/Molden_HeathI'm noticing that many of these corporations that are holding full planets never see an attack to their planets and districts. What's up with this picture? Did everyone give up? TeamPlayers' nonsensical garbage Planet Fight Club is a bust. One district was attacked today! Two were attacked yesterday. None were attacked the day before. The corporations on that planet just sit on their districts without even fighting each other... That's one heck of a fight club I'm seeing... a whole lot of milking and very little fighting! It would seem to me that no one cares about taking districts anymore. Numbers don't lie. It doesn't seem worth while to even start an attack which is how I'm interpreting the very low numbers of attacks daily. Roughly 88% of the districts are just sitting there doing nothing. Is this what was intended by CCP with the glorious Planetary Conquest? With roughly 12% of the districts (10-15% fluctuating daily - That's less than 45 out of 245 districts being attacked daily) how is this planetary conquest a success? Even with the large metagaming-spam by TeamPlayers working really hard to sustain their glorious Milk-Club on Oedelouf doing absolutely nothing, I still see a failure on the part of CCP to inspire a reason to fight. Thoughts, notions, comments, ideas? Maybe if all the best corps weren't in EoN or PD, it would be alot more interesting. Those are the two best alliances in the game, and there is not much competition. But, there are a select few very good corps that aren't in an alliance at all. These come to mind: Pro Hic Immortalis ZionTCD ANONYMOUS Ancient Exiles
This happens in EvE as well, you always wind up with northern and southern coalitions, and some outsiders like CVA and the like.
|
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
244
|
Posted - 2013.09.27 02:23:00 -
[57] - Quote
Poonmunch wrote:EVE sounds like this also.
EVE never seems to have big shifts of power and no really big numbers of large fights.
Hey! Maybe that is the magic link between DUST and EVE everyone has been looking for?
I'm serious. Who would hire us? Would it be enough to keep 3,000 people busy?
Munch Yeah EVE never sees massive shifts in power, like when they changed the resourses around in odyssey and goonswarm declared war on test alliance (two largest corps in EVE) resulting in the largest battle in the history of new eden. Why is it that there are no major conflicts in new eden? |
BLACKSTAR AND TSUBAKI
SVER True Blood Public Disorder.
61
|
Posted - 2013.09.27 02:27:00 -
[58] - Quote
Vrain Matari wrote:Eve-related good news from the pre-patch newsletter: http://www.eveonline.com/rubicon"Control Your Destiny Guerilla-style Warfare Support - Tactics to chip away at the behemoths have surfaced, allowing small fleets of mercenaries, saboteurs and troublemakers to become cause for concern for even the most reinforced of alliance strongholds."
This has been 10 years coming in EVE. If they can have it, we can have it. What i'd like to see in PC in DUST is that every PC battle contract is actually comprised of a set of sub-contracts, some big, some small, etc., so that taking a district might mean 2 big(team) contracts, 2-3 medium(6v6) contracts and 3-4 small(3v3) contracts. Contracts can be transferred or sold or auctioned or put up for bid or filled in-house, ofc. These contracts could have a loose but not mandatory staging order. Success/failure in the early stages would affect bonuses, infrastucture, timers etc. in the later stages. I always thought the first mission should be a small(3 merc) mission for scouts, the "Covertly install tacnet infrastructure mission". Degree of success here would determine the extent to which the attackers had tacnet. Would be cool if there was an optional EVE component hacking orbital relays and commsats also - another way in which EVE support could make a difference.
BUMP
|
SgtDoughnut
M.E.R.C. Elite League of Infamy
174
|
Posted - 2013.09.27 02:30:00 -
[59] - Quote
Honestly there needs to be a few changes to clone packs and even the way the maps work.
PC should be more like TF2 attack and defend, the defenders have points they need to protect, such as A, B, C, D. that are linear . You cannot take b without taking A first and so on. Once you lose A defenders cannot get it back. Clone packs need to be the same size as a full district (have different sized packs for different sized districts) but more expensive than even the least productive district can churn out (will also stop people from dec shielding themselves with clonepacks).
Defenders have a massive advantage of being able to do setup before hand so the defenders still have an advantage, however if the attackers can push through that first line it can quickly fail cascade. |
CharCharOdell
Shining Flame Amarr Empire
1024
|
Posted - 2013.09.27 04:25:00 -
[60] - Quote
General John Ripper wrote:it could use more competition. someone start a war.
Why? You won PC. Nobody can fight eon and win, especially now that Eon and PD are blued up. This will be the state of PC for a very long time. |
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Buttercup Chipmint
Amarr Templars Amarr Empire
27
|
Posted - 2013.09.27 11:40:00 -
[61] - Quote
As much as this pains me to say this, player base numbers has a huge impact on the current state of PC.
With a large portion of the dedicated player base being in the one controlling alliance and not enough player base to form a much larger or organized alliance to war with them you get what we have now.
|
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
213
|
Posted - 2013.09.27 17:33:00 -
[62] - Quote
Lightning xVx wrote:Cenex Langly wrote:Out of the 245 districts, roughly 30 districts were attacked today. That's 12% of the districts going under attack. http://evemaps.dotlan.net/districts/Molden_HeathI'm noticing that many of these corporations that are holding full planets never see an attack to their planets and districts. What's up with this picture? Did everyone give up? TeamPlayers' nonsensical garbage Planet Fight Club is a bust. One district was attacked today! Two were attacked yesterday. None were attacked the day before. The corporations on that planet just sit on their districts without even fighting each other... That's one heck of a fight club I'm seeing... a whole lot of milking and very little fighting! It would seem to me that no one cares about taking districts anymore. Numbers don't lie. It doesn't seem worth while to even start an attack which is how I'm interpreting the very low numbers of attacks daily. Roughly 88% of the districts are just sitting there doing nothing. Is this what was intended by CCP with the glorious Planetary Conquest? With roughly 12% of the districts (10-15% fluctuating daily - That's less than 45 out of 245 districts being attacked daily) how is this planetary conquest a success? Even with the large metagaming-spam by TeamPlayers working really hard to sustain their glorious Milk-Club on Oedelouf doing absolutely nothing, I still see a failure on the part of CCP to inspire a reason to fight. Thoughts, notions, comments, ideas? I said exactly this 2 months ago! And NO ONE believed me. THERE IS NO MORE COMPETITION, here's to you Cookiestein for not believing Red and I.
That's most probably because no one read your post or knows who you are. And it's not that no one believed you. 2 months ago was in July, which was still right after uprising first released and right after PC released, giving it only a Month to fluctuate. Now we're 4 months in, nearing half a year of it being released and you can get better results on what is actually happening, especially given the first "positive change" to the system... |
Thor Odinson42
Molon Labe. RISE of LEGION
1349
|
Posted - 2013.09.27 18:59:00 -
[63] - Quote
Buttercup Chipmint wrote:As much as this pains me to say this, player base numbers has a huge impact on the current state of PC.
With a large portion of the dedicated player base being in the one controlling alliance and not enough player base to form a much larger or organized alliance to war with them you get what we have now.
There are plenty of people around to fight in PC. There's 16vs16 in every pub match you play. There is just not any incentive for people to enter the fray.
Cost prohibitive, no way to train, laggy, blah blah blah
It needs to be reworked. The numbers are there. I could have 30 people online that are part of the PC team and it might take some convincing to get some of them to play.
It's not out of the question for the individual player to lose 1.5 million ISK in a PC battle. He/she would have to grind for a couple of hours to earn that much ISK. I've heard them say they don't want to balance via ISK, but that is driving all of the problems in PC.
Even if you win you may only profit 500,000 ISK, so you have to have a 3:1 win/loss ratio in PC to profit. There is a very limited number of corps that are able to do that. |
Thor Odinson42
Molon Labe. RISE of LEGION
1349
|
Posted - 2013.09.27 19:05:00 -
[64] - Quote
I was thinking about this while driving yesterday.
What if having 30 people (or something above 16) meant that your districts were attackable? If you were not willing to fight you could turn down the contract at a cost. In order to initiate the contract as an attacker you'd have to go through the same process you do now. If accepted the a 30 minute timer would start and you'd have to get ready for the battle.
This would be an instant battle. An attacking corp could still initiate a 24 hour (or 48 hour) attack the same way we do now.
|
da GAND
High-Damage
252
|
Posted - 2013.09.27 20:47:00 -
[65] - Quote
TheAmazing FlyingPig wrote:PC doesn't affect me at all. I need a reason to care.
Indeed, PC is basically a corp battle and even then it's not really that different from a pub skirmish battle. |
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