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Thor Odinson42
Molon Labe. RISE of LEGION
1331
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Posted - 2013.09.26 17:35:00 -
[1] - Quote
I've said it a million times on here, they need to drive the fighting by lowering and raising the cost of clone packs on a week to week basis.
That goes for the sale of excess clones as well.
Eve has it's own economy. If every industrial player/corp in Eve started make the exact same thing and nobody was buying any of it the prices would drop and/or the product would stop being produced.
One of the leading land holders in MH right now purchased a vast majority of their planets. They will sit on them and they will farm and farm and farm. Even if someone decided to attack they will run out of ISK before they knock a dent in those holdings.
It would be a wiser investment to simply inquire about purchasing a district or 10 from someone.
The system is 100% completely broken. CCP is busy with other stuff, but in the meantime the Dust ISK economy is being completely screwed up.
I think they should announce that 30 days from now that PC will no longer generate any ISK and the system will be converted to the corp battle system. No land will change hands but the MH districts will be the place that the corp battles take place. |
Thor Odinson42
Molon Labe. RISE of LEGION
1331
|
Posted - 2013.09.26 17:38:00 -
[2] - Quote
And about PFC, the last time I looked many of the corps there have their timers set to weird times despite mostly being North American corps.
There were only a few timers we would even consider. We have battles on our district at least 3 days a week. Lately with SVER and Black Pheonix Mercenaries. |
Thor Odinson42
Molon Labe. RISE of LEGION
1331
|
Posted - 2013.09.26 17:41:00 -
[3] - Quote
I tell you what would be fun. If they made it to where ONLY corporations were allowed to enter battles.
Along with that they could make some kind of dynamic where you earned the ability to immediately attack a district. Like a 1 hour timer. Any of the players that are online in the corp being attacked start getting notifications that their district will be attacked in 1 hr, 45 min, 30 min, etc.
And again make the clones cheaper. Most corps just can't afford to play in PC and certainly not while they are learning. |
Thor Odinson42
Molon Labe. RISE of LEGION
1332
|
Posted - 2013.09.26 18:18:00 -
[4] - Quote
BursegSardaukar wrote:Thor Odinson42 wrote:I've said it a million times on here, they need to drive the fighting by lowering and raising the cost of clone packs on a week to week basis.
That goes for the sale of excess clones as well.
Eve has it's own economy. If every industrial player/corp in Eve started make the exact same thing and nobody was buying any of it the prices would drop and/or the product would stop being produced.
One of the leading land holders in MH right now purchased a vast majority of their planets. They will sit on them and they will farm and farm and farm. Even if someone decided to attack they will run out of ISK before they knock a dent in those holdings.
It would be a wiser investment to simply inquire about purchasing a district or 10 from someone.
The system is 100% completely broken. CCP is busy with other stuff, but in the meantime the Dust ISK economy is being completely screwed up.
I think they should announce that 30 days from now that PC will no longer generate any ISK and the system will be converted to the corp battle system. No land will change hands but the MH districts will be the place that the corp battles take place. I've been hoping to see some development in the direction of separating clone generation from ISK generation that has been mentioned many times. If anything, holding a district should COST money to maintain and PVE (or something else) should be required within your districts to farm ISK from the low levels that filters up. The clone generation should only be used to attack districts with, or to sell on the open market to players. Remove Genolution from the equation at this point... unless an OTEC thing is created of course, no one likes monopolies.
There should be ISK generation if the clone packs stay the same price.
Winning a district through clone pack attacks is expensive. It takes over a week of no activity on the district (selling excess clones) to get an ROI.
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Thor Odinson42
Molon Labe. RISE of LEGION
1340
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Posted - 2013.09.26 23:17:00 -
[5] - Quote
^that sounds pretty cool, it's weird that this would come in an Eve patch newsletter though. I've heard ZERO from Dust devs about any drastic PC changes.
That sounds six months to a year type stuff. |
Thor Odinson42
Molon Labe. RISE of LEGION
1349
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Posted - 2013.09.27 18:59:00 -
[6] - Quote
Buttercup Chipmint wrote:As much as this pains me to say this, player base numbers has a huge impact on the current state of PC.
With a large portion of the dedicated player base being in the one controlling alliance and not enough player base to form a much larger or organized alliance to war with them you get what we have now.
There are plenty of people around to fight in PC. There's 16vs16 in every pub match you play. There is just not any incentive for people to enter the fray.
Cost prohibitive, no way to train, laggy, blah blah blah
It needs to be reworked. The numbers are there. I could have 30 people online that are part of the PC team and it might take some convincing to get some of them to play.
It's not out of the question for the individual player to lose 1.5 million ISK in a PC battle. He/she would have to grind for a couple of hours to earn that much ISK. I've heard them say they don't want to balance via ISK, but that is driving all of the problems in PC.
Even if you win you may only profit 500,000 ISK, so you have to have a 3:1 win/loss ratio in PC to profit. There is a very limited number of corps that are able to do that. |
Thor Odinson42
Molon Labe. RISE of LEGION
1349
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Posted - 2013.09.27 19:05:00 -
[7] - Quote
I was thinking about this while driving yesterday.
What if having 30 people (or something above 16) meant that your districts were attackable? If you were not willing to fight you could turn down the contract at a cost. In order to initiate the contract as an attacker you'd have to go through the same process you do now. If accepted the a 30 minute timer would start and you'd have to get ready for the battle.
This would be an instant battle. An attacking corp could still initiate a 24 hour (or 48 hour) attack the same way we do now.
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