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Benjamin Ciscko
S.e.V.e.N.
58
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Posted - 2013.09.24 21:53:00 -
[31] - Quote
Give 10-20% extra ISK for what people put on the line that way tanks have to survive one less game to go positive, because there's no way I'm putting the majority of my sp into tanks to use them exclusively in PC. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
142
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Posted - 2013.09.24 21:56:00 -
[32] - Quote
Seriously? This is the second thread like this I've seen this well. It's a new low in QQ: "Please pity me, I can't afford my protostompng habit any more!" You must be joking. More protostomping? Oh hell yes, it sounds so fun, please, sign me up for that!
2 questions: One, what kind of tryhard do you have to be if you are completely unable to play in anything but proto? Afraid your precious KDR will suffer or something?
Two, if you have the skill/time invested in this game to have been running proto for 7 months, why are you not in PC? I assume that's where most of the protobears get the ISK they need. |
Bethhy
Ancient Exiles
120
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Posted - 2013.09.24 21:58:00 -
[33] - Quote
bear90211 wrote:at the end of games! a proto suit costs up to 220K(logi's) or an average proto suit costs 140k_170K ISK, the battles only give around 200K (2nd/first place) so, please at least boost it by a 1.5-2X multiplyer, IE 300K-400K for first place or more.
Isk positive in full proto Since chromosome...
Though the one shot militia grenade death's no matter what you do and one shot forge deaths... 6 man squad expansion but same warpoint count for orbitals, Still Ambush's after a year where it will spawn you ontop the enemy.. sometimes several times in a row.
CCP has installed mechanic's to deliberately kill you more its how you classically compress player skill gaps. Add randomness and death's no one can control.
The Isk payout has always been fine... CCP has tweaked the game so you die more. Hit detection was no better or worse in chromosome.. same with TTK... and it's not that funny people.
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Everything Dies
Chatelain Rapid Response Gallente Federation
119
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Posted - 2013.09.25 00:56:00 -
[34] - Quote
Viktor Hadah Jr wrote:I would say reward less ISK maybe 80-90% of current if that will lower proto pub stomps ...and who is that going to impact more, the vet that's sitting on 200 million ISK, or the newer player that's grinding his way through the game with 2 million in his/her account? Remember, the pub stomping isn't occurring due to one or two players running proto gear--it's when you get the squad(s) of five or six corporate vets that can run out in full proto gear and come away with 80 kills/5 deaths combined. Sure, one or two of them might have a small loss from the battle...but compare that to the poor saps that are just trying to compete and are dying over ten times.
The kicker is that it seems to be the more money you have, the easier it is to earn.
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Foxbat 072
Oberon Orbital Operations
41
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Posted - 2013.09.25 01:01:00 -
[35] - Quote
http://evangelicaloutpost.com/images/firstworldproblemsgirl.jpg |
Kim Jong Kim
Tech Guard
12
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Posted - 2013.09.25 01:02:00 -
[36] - Quote
If CCP (For reasons i don't want to know) all of a sudden decide to raise the payouts of the pub matches, then they will have to raise the prices of all the other items on the market and the poor people who have only a few million or hundred thousand to their name will suffer from some proto loving vets. |
grunt party
Carbon 7 CRONOS.
41
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Posted - 2013.09.25 01:08:00 -
[37] - Quote
your not ment to be able to run proto every game unless u don't die/ have a stock pile of cash |
KING CHECKMATE
TEAM SATISFACTION
1252
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Posted - 2013.09.25 01:19:00 -
[38] - Quote
bear90211 wrote:at the end of games! a proto suit costs up to 220K(logi's) or an average proto suit costs 140k_170K ISK, the battles only give around 200K (2nd/first place) so, please at least boost it by a 1.5-2X multiplyer, IE 300K-400K for first place or more.
Sorry you cant do that.If you give that multiplier,players like me that earn 350-450k per game will start earning 500+k per game.
i mean i get games with 450k that would be 900k with you multiplier.I do die about 1 time per game with a proto suit. I could afford around 5 of them with 900k....
Where im going is, Tanks and Proto suits would be more common that they are right now.The current gap between high SP players and low Sp players would expand even more...
Im sorry,i disaprove. |
Patrick57
GunFall Mobilization Covert Intervention
336
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Posted - 2013.09.25 01:22:00 -
[39] - Quote
NIKIA BETHUNE wrote:I agree the only people making isk are the pc players and district holders they need to balance it somewhere Yes to balance it lets give everyone Proto Gear, then everyone uses it in pub matches thus solving the problem of "Proto" stomping because everyone will be all like "hey we need better gear!" etc. etc. |
Shadow Archeus
OSG Planetary Operations Covert Intervention
143
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Posted - 2013.09.25 01:23:00 -
[40] - Quote
Iron Wolf Saber wrote:hmm no... I say lets find more and better ways to spend your isk. You mean like heavies and scouts right |
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KING CHECKMATE
TEAM SATISFACTION
1252
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Posted - 2013.09.25 01:24:00 -
[41] - Quote
Patrick57 wrote:NIKIA BETHUNE wrote:I agree the only people making isk are the pc players and district holders they need to balance it somewhere Yes to balance it lets give everyone Proto Gear, then everyone uses it in pub matches thus solving the problem of "Proto" stomping because everyone will be all like "hey we need better gear!" etc. etc.
Nope.You are making the learning curve harder.The New player input almost zero.
-New player starts -Gets out to play skirmish. -Everyone running proto. -Goes 2-35 -Delete Dust. -Good going NIKIA BETHUNE. |
ladwar
Dead Six Initiative Lokun Listamenn
1696
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Posted - 2013.09.25 01:28:00 -
[42] - Quote
lol... infantry complaining that their stuff cost to much... proto turret 900k enforcer hull 1.2 million. infantry my whole suit cost a grand total of 140k, less then a standard hull with nothing on it.
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fawkuima juggalo
Pawns and Kings The Superpowers
37
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Posted - 2013.09.25 01:47:00 -
[43] - Quote
na. He is right we need more isk. It is way unbalanced right now skill v. price and you know im right. If it doesn't change soon then we could have an occupy new eden on our hands.... WE ARE THE 99% |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
243
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Posted - 2013.09.25 02:11:00 -
[44] - Quote
Everything Dies wrote:Here's the problem: The players that can afford to run proto suits all the time are those are actively participating in Corporations/PC; these are generally the best players and they like to roam in packs...meaning lots and lots of deaths for the opponent. An opponent that is probably still running around in standard gear and asking for Isk in local chat channels due to the fact that they're dying 15 times a game and can't afford to suit up in anything more expensive.
Personally, the lack of Isk rewards means that I no longer run a proto suit if I plan on engaging in direct combat (I still use it for sniper/AV builds for the increased slots.) My "best match" in my proto suit was something like 13 kills/8 assists/4 deaths--I received about 200k Isk for the match, a net loss of about 250k. Now I run a 15k-ish suit and hope for the best. It's actually kind of ridiculous that so much of the game is built around the concept of grinding for better skills/weapons, then actively dissuades you from reaping the rewards.
Summary: The people that can benefit the most from the proto gear are the ones that will likely struggle to afford it. The people that don't need proto gear, however, can run it almost non-stop. Try the laser. My friends and I killed an entire squad of 6 that kept spawning back due to uplinks. We never died. Just needed a laser and my friend used a militia AR. But they had well under 1200 EHP so yeah... but 2 vs 6 is pretty good since they were coming out from all angles. |
ratamaq doc
3dge of D4rkness SoulWing Alliance
86
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Posted - 2013.09.26 02:21:00 -
[45] - Quote
Edit: sorry wrong thread.
Btw, ISK is fine. |
Voztron Yozson
United Federation Mercenary Coalition
0
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Posted - 2013.10.07 05:07:00 -
[46] - Quote
Payout is way too low. I really love and hate playing this game. It's fun when I'm up against someone I have a chance to compete with. But there is a huge gap that would just take way too long of getting killed game after game to finally be able to enjoy playing. Make 3-4 separate classes so elite can do against elite. If you think you're good enough you can go up and join elite battles as a beginner or mediocre player, your choice but the elite can't go down into lower level battles to basically farm their isk and sp. Levels would make it a lot more fun for all without having to hate playing for a year or two to get to a point you enjoy it because you at least have as many kills as deaths instead of these guys getting 0 kills & 10 deaths. I luckily break even or a little less after four months so it's more enjoyable but I hated logging on to a game I really wanted to love knowing i was doing it just to get SP points and would have to deal with getting slaughtered a couple more months until I could raise enough levels. |
Rusty Shallows
Black Jackals
420
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Posted - 2013.10.07 05:29:00 -
[47] - Quote
Shadow Archeus wrote:Iron Wolf Saber wrote:hmm no... I say lets find more and better ways to spend your isk. You mean like heavies and scouts right zing
Whatever the fourmla for payout it's iditoic. Which is probably why CCP has to hide it in shame. They need to get out PvE so we can farm isk for PvP like people do in Eve Online. |
Rusty Shallows
Black Jackals
420
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Posted - 2013.10.07 05:41:00 -
[48] - Quote
fawkuima juggalo wrote:na. He is right we need more isk. It is way unbalanced right now skill v. price and you know im right. If it doesn't change soon then we could have an occupy new eden on our hands.... WE ARE THE 99% *facepalm*
Skill has little to do with it. While you were in the right topic you missed the relevant point in the comparison. It's about manipulating a system to gain the most benefits without productive talent or economically useful skills.
Case in point someone posted a pic of a scoreboard where he AFK-ed and got the number one slot (probably thanks to Uplinks). CCP rewards system needs serious help. |
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