Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
meri jin
Goonfeet Top Men.
471
|
Posted - 2013.09.24 06:46:00 -
[1] - Quote
AR is NOT broken, it is fine the way it is. The only thing is that this is the most adaptive weapon. It is easy to use, the first weapon you hold in your hands when you start Dust the very first time. I bet there would be more variety if the start suits wouldn't suck so hard. If you as a noob could have hands on laser, and scrambler you would not be so much affected. The AR is very common, a lot of people are using it and a lot of people become very god with it. Reading this forums makes it look like the community is always lokking for the next nerf true to the motto "What could we nerf next?".
This time I see more a sheding tears of people who are (apparently) unhappy with the choice they made in skilling not the AR. It sounds like: "My [weapon] sucks, so nerf the AR!". Have you ever thought about that maybe YOUR weapon is the one who is imbalanced and needs more attention from CCP?
I consider myself a very good AR user, now that I have "mastered" it I'm looking for something more tactical like the scramble rifle. It has the charge shot, a lot of DPS, the downfall is that you have to be very careful. But you HAVE the option to charge a shot or just spray for a while. I was saving some SP for 1.5 to take a very close look at the combat rifle, now I have to think about it, still waiting for 1.6 or invest in to Scrambler. |
Cosgar
ParagonX
5383
|
Posted - 2013.09.24 06:48:00 -
[2] - Quote
It's a placeholder default of all the racial rifles. Your argument invalid. |
meri jin
Goonfeet Top Men.
471
|
Posted - 2013.09.24 06:51:00 -
[3] - Quote
Cosgar wrote:It's a placeholder default of all the racial rifles. Your argument invalid.
Why is it that the first one who replays is as god as always an incompetent? Using total statements like this, wont help anywhere in this discussion. |
Cosgar
ParagonX
5383
|
Posted - 2013.09.24 06:58:00 -
[4] - Quote
It's not a statement, it's fact. You're defending something that a developer admitted on doing wrong on its inception. |
Kasote Denzara
A Vulture
320
|
Posted - 2013.09.24 07:00:00 -
[5] - Quote
The AR is out-preforming HMGs at extremely close range. All I'm going to say. All that needs to be said, really. |
Piraten Hovnoret
No Tax Scrubs
105
|
Posted - 2013.09.24 07:12:00 -
[6] - Quote
meri jin wrote:AR is NOT broken, it is fine the way it is. The only thing is that this is the most adaptive weapon. It is easy to use, the first weapon you hold in your hands when you start Dust the very first time. I bet there would be more variety if the start suits wouldn't suck so hard. If you as a noob could have hands on laser, and scrambler you would not be so much affected. The AR is very common, a lot of people are using it and a lot of people become very god with it. Reading this forums makes it look like the community is always lokking for the next nerf true to the motto "What could we nerf next?".
This time I see more a sheding tears of people who are (apparently) unhappy with the choice they made in skilling not the AR. It sounds like: "My [weapon] sucks, so nerf the AR!". Have you ever thought about that maybe YOUR weapon is the one who is imbalanced and needs more attention from CCP?
I consider myself a very good AR user, now that I have "mastered" it I'm looking for something more tactical like the scramble rifle. It has the charge shot, a lot of DPS, the downfall is that you have to be very careful. But you HAVE the option to charge a shot or just spray for a while. I was saving some SP for 1.5 to take a very close look at the combat rifle, now I have to think about it, still waiting for 1.6 or invest in to Scrambler.
most other guns got nerfed before AA. The AA gave The AR a ninja buff. And for me the AR is a joke atm. No other gun ( exept the forge) kan take out +700HP in about a sec. And yeah i read the killer info. Iit reads to many times as this; duvulle, gek damage delt 747HP range 40-60 meters. And al that in about a sec. This did just not happen in before AA.
sooory for my bad english |
Shattered Mirage
native warlords
315
|
Posted - 2013.09.24 07:15:00 -
[7] - Quote
Piraten Hovnoret wrote:meri jin wrote:AR is NOT broken, it is fine the way it is. The only thing is that this is the most adaptive weapon. It is easy to use, the first weapon you hold in your hands when you start Dust the very first time. I bet there would be more variety if the start suits wouldn't suck so hard. If you as a noob could have hands on laser, and scrambler you would not be so much affected. The AR is very common, a lot of people are using it and a lot of people become very god with it. Reading this forums makes it look like the community is always lokking for the next nerf true to the motto "What could we nerf next?".
This time I see more a sheding tears of people who are (apparently) unhappy with the choice they made in skilling not the AR. It sounds like: "My [weapon] sucks, so nerf the AR!". Have you ever thought about that maybe YOUR weapon is the one who is imbalanced and needs more attention from CCP?
I consider myself a very good AR user, now that I have "mastered" it I'm looking for something more tactical like the scramble rifle. It has the charge shot, a lot of DPS, the downfall is that you have to be very careful. But you HAVE the option to charge a shot or just spray for a while. I was saving some SP for 1.5 to take a very close look at the combat rifle, now I have to think about it, still waiting for 1.6 or invest in to Scrambler. most other guns got nerfed before AA. The AA gave The AR a ninja buff. And for me the AR is a joke atm. No other gun ( exept the forge) kan take out +700HP in about a sec. And yeah i read the killer info. Iit reads to many times as this; duvulle, gek damage delt 747HP range 40-60 meters. And al that in about a sec. This did just not happen in before AA. sooory for my bad english
Believe me, this did happen before we had AA.
|
KGB Sleep
Ikomari-Onu Enforcement Caldari State
279
|
Posted - 2013.09.24 07:22:00 -
[8] - Quote
Cosgar wrote:It's not a statement, it's fact. You're defending something that a developer admitted on doing wrong on its inception.
citation needed.
I'm not finding it with search.
|
Cosgar
ParagonX
5387
|
Posted - 2013.09.24 07:26:00 -
[9] - Quote
KGB Sleep wrote:Cosgar wrote:It's not a statement, it's fact. You're defending something that a developer admitted on doing wrong on its inception. citation needed. I'm not finding it with search. Source
CCP Remnant wrote:We'll be making some adjustments to the rifle ranges in the near future. We're currently testing the Rail Rifle and Combat Rifle internally (the two missing archetypes). Within the assault rifle class the four weapon types will break down as follows:
Assault Rifle (Hybrid - Plasma) - short range Combat Rifle (Projectile - Autocannon) - short-mid range Scrambler Rifle (Laser - Pulse) - mid range Rail Rifle (Hybrid - Railgun) - long range
Keep in mind though that long range for an assault rifle is not equivalent to long range for a sniper rifle, so while they will adhere to existing category definitions don't expect massive differences in the distances between these weapons A lot of the original assault rifle variants (Breach, Burst, Tactical) were created to fill the gaps these newer weapons will fill and so mightGÇÖve felt out of place (not to mention we just plain made mistakes with some of them). The scrambler rifleGÇÖs optimal range will be increased and weGÇÖll be releasing an iteration of the Tactical Assault Rifle with a smaller clip and much wider hip-fire spread making it less effective in CQC. If that change alone does not prove enough we will walk the damage of the TAR down slowly. No big, sweeping changes this time. |
Anita Hardone
Fraternity of St. Venefice Amarr Empire
283
|
Posted - 2013.09.24 07:30:00 -
[10] - Quote
@OP http://25.media.tumblr.com/tumblr_lqlufnfD7U1qii6tmo1_500.gif |
|
Piraten Hovnoret
No Tax Scrubs
105
|
Posted - 2013.09.24 07:51:00 -
[11] - Quote
Shattered Mirage wrote:Piraten Hovnoret wrote:meri jin wrote:AR is NOT broken, it is fine the way it is. The only thing is that this is the most adaptive weapon. It is easy to use, the first weapon you hold in your hands when you start Dust the very first time. I bet there would be more variety if the start suits wouldn't suck so hard. If you as a noob could have hands on laser, and scrambler you would not be so much affected. The AR is very common, a lot of people are using it and a lot of people become very god with it. Reading this forums makes it look like the community is always lokking for the next nerf true to the motto "What could we nerf next?".
This time I see more a sheding tears of people who are (apparently) unhappy with the choice they made in skilling not the AR. It sounds like: "My [weapon] sucks, so nerf the AR!". Have you ever thought about that maybe YOUR weapon is the one who is imbalanced and needs more attention from CCP?
I consider myself a very good AR user, now that I have "mastered" it I'm looking for something more tactical like the scramble rifle. It has the charge shot, a lot of DPS, the downfall is that you have to be very careful. But you HAVE the option to charge a shot or just spray for a while. I was saving some SP for 1.5 to take a very close look at the combat rifle, now I have to think about it, still waiting for 1.6 or invest in to Scrambler. most other guns got nerfed before AA. The AA gave The AR a ninja buff. And for me the AR is a joke atm. No other gun ( exept the forge) kan take out +700HP in about a sec. And yeah i read the killer info. Iit reads to many times as this; duvulle, gek damage delt 747HP range 40-60 meters. And al that in about a sec. This did just not happen in before AA. sooory for my bad english lol yeah I admit i was a bit ralijant ...every now and then it did happen but not as now al the time and to be honest if you can do that without ******* AA you deserv the kill Believe me, this did happen before we had AA.
|
meri jin
Goonfeet Top Men.
471
|
Posted - 2013.09.24 07:55:00 -
[12] - Quote
I'm not using Breach, Burst and Tactical. So the complaining in the forums right now is about the damage? The Assault Rifle (Hybrid - Plasma) - short range is all about damage and tracking speed if I drawing an analogy to EVE Online. If I look at it, it does exactly what it should, damage in short range. A ton of it. How are the other (Breach, Burst and Tactical) performing?
Outperforming the HMG? First, it is minmater technology, it outperforms in the moment you are thinking about using it. Second, if it's not working, use more duck-tape, otherwise it is working as intended. Third, the blaster technology outperforms every other technology in short range. It was born for short range. Not mid, not long.
The hell am I suppose to do with your wife? |
Michael Arck
Anubis Prime Syndicate
1197
|
Posted - 2013.09.24 08:21:00 -
[13] - Quote
Piraten Hovnoret wrote:meri jin wrote:AR is NOT broken, it is fine the way it is. The only thing is that this is the most adaptive weapon. It is easy to use, the first weapon you hold in your hands when you start Dust the very first time. I bet there would be more variety if the start suits wouldn't suck so hard. If you as a noob could have hands on laser, and scrambler you would not be so much affected. The AR is very common, a lot of people are using it and a lot of people become very god with it. Reading this forums makes it look like the community is always lokking for the next nerf true to the motto "What could we nerf next?".
This time I see more a sheding tears of people who are (apparently) unhappy with the choice they made in skilling not the AR. It sounds like: "My [weapon] sucks, so nerf the AR!". Have you ever thought about that maybe YOUR weapon is the one who is imbalanced and needs more attention from CCP?
I consider myself a very good AR user, now that I have "mastered" it I'm looking for something more tactical like the scramble rifle. It has the charge shot, a lot of DPS, the downfall is that you have to be very careful. But you HAVE the option to charge a shot or just spray for a while. I was saving some SP for 1.5 to take a very close look at the combat rifle, now I have to think about it, still waiting for 1.6 or invest in to Scrambler. most other guns got nerfed before AA. The AA gave The AR a ninja buff. And for me the AR is a joke atm. No other gun ( exept the forge) kan take out +700HP in about a sec. And yeah i read the killer info. Iit reads to many times as this; duvulle, gek damage delt 747HP range 40-60 meters. And al that in about a sec. This did just not happen in before AA. sooory for my bad english
Ok. AR hitting at a range of 40-60 meters. What is really the problem? An AR can do that. Also you forget to add in damage mods and specced up AR skillbooks that increase damage output.
And yea, hit detection has been worked on so post 1.4 you get dropped easier
So what's really your point? Seriously, what's everybody's point complaining about the AR? There is no point.
|
meri jin
Goonfeet Top Men.
473
|
Posted - 2013.09.24 08:24:00 -
[14] - Quote
Michael Arck wrote:
So what's really your point? Seriously, what's everybody's point complaining about the AR? There is no point.
Man, I'm trying to find that out to. Again it looks like I described: "My [weapon] sucks, so nerf the AR!" |
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
9
|
Posted - 2013.09.24 08:37:00 -
[15] - Quote
meri jin wrote:Michael Arck wrote:
So what's really your point? Seriously, what's everybody's point complaining about the AR? There is no point.
Man, I'm trying to find that out to. Again it looks like I described: "My [weapon] sucks, so nerf the AR!" getting sniped with a militia assault rifles or dubvile from 50+meters no headshot. |
Michael Arck
Anubis Prime Syndicate
1197
|
Posted - 2013.09.24 08:38:00 -
[16] - Quote
jerrmy12 kahoalii wrote:meri jin wrote:Michael Arck wrote:
So what's really your point? Seriously, what's everybody's point complaining about the AR? There is no point.
Man, I'm trying to find that out to. Again it looks like I described: "My [weapon] sucks, so nerf the AR!" getting sniped with a militia assault rifles or dubvile from 50+meters no headshot.
Dude, an AR can hit up to 100m plus. What are you talking about?? It's not uncommon. |
meri jin
Goonfeet Top Men.
473
|
Posted - 2013.09.24 08:47:00 -
[17] - Quote
Michael Arck wrote:jerrmy12 kahoalii wrote:meri jin wrote:Michael Arck wrote:
So what's really your point? Seriously, what's everybody's point complaining about the AR? There is no point.
Man, I'm trying to find that out to. Again it looks like I described: "My [weapon] sucks, so nerf the AR!" getting sniped with a militia assault rifles or dubvile from 50+meters no headshot. Dude, an AR can hit up to 100m plus. What are you talking about?? It's not uncommon.
Am "militia" sniped you? Please help me to envision this scenario. Where you stain still? Do you run in a naked suit? I have seen a lot, but no one ever sniped me using a militia AR. Sniper yes, very rare. AR? Never happen. I did die to militia ARs, during low HP, reloading, getting stuck in the environment etc.
The scrambler can snipe and one-shot you if it's charged, I see no complains about that. And I'm not going to start complaining about it, I think it work as it should. Like lasers do in Eve. Very high DPS (not alpha) in a short time, followed by a little downtime. |
Monkey MAC
killer taxi company General Tso's Alliance
668
|
Posted - 2013.09.24 09:40:00 -
[18] - Quote
I feel sorry for those specced into the GAR
its gonna be nerfed when the combat and rail are released, and so many GAR users will complain about wasted sp! The current ar is a placeholder all the stats are rolled into 1, hence why the AR out ranges the AScR.
The range will be shortened dramatically, we are talking prehaps 35m effective, 20m optimal, to be in line with plasma tech limitations.
I just feel sorry cause you won't get that sp back and you'll be left outranged by a scrambler pistol! |
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
10
|
Posted - 2013.09.24 10:18:00 -
[19] - Quote
Michael Arck wrote:jerrmy12 kahoalii wrote:meri jin wrote:Michael Arck wrote:
So what's really your point? Seriously, what's everybody's point complaining about the AR? There is no point.
Man, I'm trying to find that out to. Again it looks like I described: "My [weapon] sucks, so nerf the AR!" getting sniped with a militia assault rifles or dubvile from 50+meters no headshot. Dude, an AR can hit up to 100m plus. What are you talking about?? It's not uncommon. i DEFINITLY know that. ar's should NOT hit that range, otherwise sniper rifles are useless and ar's get more op.... |
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
10
|
Posted - 2013.09.24 10:19:00 -
[20] - Quote
meri jin wrote:Michael Arck wrote:jerrmy12 kahoalii wrote:meri jin wrote:Michael Arck wrote:
So what's really your point? Seriously, what's everybody's point complaining about the AR? There is no point.
Man, I'm trying to find that out to. Again it looks like I described: "My [weapon] sucks, so nerf the AR!" getting sniped with a militia assault rifles or dubvile from 50+meters no headshot. Dude, an AR can hit up to 100m plus. What are you talking about?? It's not uncommon. Am "militia" sniped you? Please help me to envision this scenario. Where you stain still? Do you run in a naked suit? I have seen a lot, but no one ever sniped me using a militia AR. Sniper yes, very rare. AR? Never happen. I did die to militia ARs, during low HP, reloading, getting stuck in the environment etc. The scrambler can snipe and one-shot you if it's charged, I see no complains about that. And I'm not goi running, adv suit, extenders and a adv plate........medium fram |
|
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
10
|
Posted - 2013.09.24 10:20:00 -
[21] - Quote
Monkey MAC wrote:I feel sorry for those specced into the GAR
its gonna be nerfed when the combat and rail are released, and so many GAR users will complain about wasted sp! The current ar is a placeholder all the stats are rolled into 1, hence why the AR out ranges the AScR.
The range will be shortened dramatically, we are talking prehaps 35m effective, 20m optimal, to be in line with plasma tech limitations.
I just feel sorry cause you won't get that sp back and you'll be left outranged by a scrambler pistol! sp reset...... |
Monkey MAC
killer taxi company General Tso's Alliance
672
|
Posted - 2013.09.24 10:24:00 -
[22] - Quote
jerrmy12 kahoalii wrote:Monkey MAC wrote:I feel sorry for those specced into the GAR
its gonna be nerfed when the combat and rail are released, and so many GAR users will complain about wasted sp! The current ar is a placeholder all the stats are rolled into 1, hence why the AR out ranges the AScR.
The range will be shortened dramatically, we are talking prehaps 35m effective, 20m optimal, to be in line with plasma tech limitations.
I just feel sorry cause you won't get that sp back and you'll be left outranged by a scrambler pistol! sp reset......
Nope never again! |
Shattered Mirage
native warlords
319
|
Posted - 2013.09.24 10:51:00 -
[23] - Quote
Piraten Hovnoret wrote:Shattered Mirage wrote:Piraten Hovnoret wrote:meri jin wrote:AR is NOT broken, it is fine the way it is. The only thing is that this is the most adaptive weapon. It is easy to use, the first weapon you hold in your hands when you start Dust the very first time. I bet there would be more variety if the start suits wouldn't suck so hard. If you as a noob could have hands on laser, and scrambler you would not be so much affected. The AR is very common, a lot of people are using it and a lot of people become very god with it. Reading this forums makes it look like the community is always lokking for the next nerf true to the motto "What could we nerf next?".
This time I see more a sheding tears of people who are (apparently) unhappy with the choice they made in skilling not the AR. It sounds like: "My [weapon] sucks, so nerf the AR!". Have you ever thought about that maybe YOUR weapon is the one who is imbalanced and needs more attention from CCP?
I consider myself a very good AR user, now that I have "mastered" it I'm looking for something more tactical like the scramble rifle. It has the charge shot, a lot of DPS, the downfall is that you have to be very careful. But you HAVE the option to charge a shot or just spray for a while. I was saving some SP for 1.5 to take a very close look at the combat rifle, now I have to think about it, still waiting for 1.6 or invest in to Scrambler. most other guns got nerfed before AA. The AA gave The AR a ninja buff. And for me the AR is a joke atm. No other gun ( exept the forge) kan take out +700HP in about a sec. And yeah i read the killer info. Iit reads to many times as this; duvulle, gek damage delt 747HP range 40-60 meters. And al that in about a sec. This did just not happen in before AA. sooory for my bad english Believe me, this did happen before we had AA. lol yeah I admit i was a bit ralijant ...every now and then it did happen but not as now al the time and to be honest if you can do that without ******* AA you deserv the kill Fixed. I do not like other trying to speak for me. |
Shattered Mirage
native warlords
319
|
Posted - 2013.09.24 10:52:00 -
[24] - Quote
Kasote Denzara wrote:The AR is out-preforming HMGs at extremely close range. All I'm going to say. All that needs to be said, really.
If there's one thing that I have come to understand during my time at this place, it's to never underestimate the power of stupid people in large numbers.
They will somehow win this argument and find a new reason to nerf everything. |
Piraten Hovnoret
No Tax Scrubs
105
|
Posted - 2013.09.24 10:57:00 -
[25] - Quote
Michael Arck wrote:Piraten Hovnoret wrote:meri jin wrote:AR is NOT broken, it is fine the way it is. The only thing is that this is the most adaptive weapon. It is easy to use, the first weapon you hold in your hands when you start Dust the very first time. I bet there would be more variety if the start suits wouldn't suck so hard. If you as a noob could have hands on laser, and scrambler you would not be so much affected. The AR is very common, a lot of people are using it and a lot of people become very god with it. Reading this forums makes it look like the community is always lokking for the next nerf true to the motto "What could we nerf next?".
This time I see more a sheding tears of people who are (apparently) unhappy with the choice they made in skilling not the AR. It sounds like: "My [weapon] sucks, so nerf the AR!". Have you ever thought about that maybe YOUR weapon is the one who is imbalanced and needs more attention from CCP?
I consider myself a very good AR user, now that I have "mastered" it I'm looking for something more tactical like the scramble rifle. It has the charge shot, a lot of DPS, the downfall is that you have to be very careful. But you HAVE the option to charge a shot or just spray for a while. I was saving some SP for 1.5 to take a very close look at the combat rifle, now I have to think about it, still waiting for 1.6 or invest in to Scrambler. most other guns got nerfed before AA. The AA gave The AR a ninja buff. And for me the AR is a joke atm. No other gun ( exept the forge) kan take out +700HP in about a sec. And yeah i read the killer info. Iit reads to many times as this; duvulle, gek damage delt 747HP range 40-60 meters. And al that in about a sec. This did just not happen in before AA. sooory for my bad english Ok. AR hitting at a range of 40-60 meters. What is really the problem? An AR can do that. Also you forget to add in damage mods and specced up AR skillbooks that increase damage output. And yea, hit detection has been worked on so post 1.4 you get dropped easier So what's really your point? Seriously, what's everybody's point complaining about the AR? There is no point.
Yes there is a point no other gun preforms so effective within its range as the AR. thats the hole point NO other gun can drop 700+HP in like a sec, regardles of damage mods. Take the MD even if yu have max out damage mods and max out SP you will need 3 shoots to kill a dude even with a direct hit . thats 3-4 sec in that time any AR have the potential to kill 3 ppl. same goes for almost every other gun in the game they have draw backs the AR has no draw back whatsoever.
PS i realy dont like the real life example. But trust me this you cant empty a hole clip and hitting close to 100% on a moving target at 40-60 out meters it just cant be done. Then again in RL u only need one bullet to hit
back to game
I do respect the argumets the AR ppl have but dissagre with them al the strongest.
|
Cosgar
ParagonX
5395
|
Posted - 2013.09.24 11:07:00 -
[26] - Quote
Monkey MAC wrote:jerrmy12 kahoalii wrote:Monkey MAC wrote:I feel sorry for those specced into the GAR
its gonna be nerfed when the combat and rail are released, and so many GAR users will complain about wasted sp! The current ar is a placeholder all the stats are rolled into 1, hence why the AR out ranges the AScR.
The range will be shortened dramatically, we are talking prehaps 35m effective, 20m optimal, to be in line with plasma tech limitations.
I just feel sorry cause you won't get that sp back and you'll be left outranged by a scrambler pistol! sp reset...... Nope never again! I doubt it. Best case scenario would be an SP refund on the AR, but highly unlikely. |
Korvin Lomont
United Pwnage Service RISE of LEGION
199
|
Posted - 2013.09.24 11:12:00 -
[27] - Quote
Monkey MAC wrote:I feel sorry for those specced into the GAR
its gonna be nerfed when the combat and rail are released, and so many GAR users will complain about wasted sp! The current ar is a placeholder all the stats are rolled into 1, hence why the AR out ranges the AScR.
The range will be shortened dramatically, we are talking prehaps 35m effective, 20m optimal, to be in line with plasma tech limitations.
I just feel sorry cause you won't get that sp back and you'll be left outranged by a scrambler pistol!
Honestly I guess it will be more 30m optimal and 40 effective and I guess it will come along with a DPS buff otherwise it would make no sense (well CCP could just nerf the DPS of the AsCR as well). I am personally looking forward to a short range high DPS weapon as long as CCP give all the other Rifles their correct Range/DPS profile too that will make the Assault rifles quite interesting and gives a reason to spec into a different one... |
IAmDuncanIdaho II
The Southern Legion The Umbra Combine
76
|
Posted - 2013.09.24 11:19:00 -
[28] - Quote
meri jin wrote:AR is NOT broken, it is fine the way it is. The only thing is that this is the most adaptive weapon. It is easy to use, the first weapon you hold in your hands when you start Dust the very first time. I bet there would be more variety if the start suits wouldn't suck so hard. If you as a noob could have hands on laser, and scrambler you would not be so much affected. The AR is very common, a lot of people are using it and a lot of people become very god with it. Reading this forums makes it look like the community is always lokking for the next nerf true to the motto "What could we nerf next?".
This time I see more a sheding tears of people who are (apparently) unhappy with the choice they made in skilling not the AR. It sounds like: "My [weapon] sucks, so nerf the AR!". Have you ever thought about that maybe YOUR weapon is the one who is imbalanced and needs more attention from CCP?
I consider myself a very good AR user, now that I have "mastered" it I'm looking for something more tactical like the scramble rifle. It has the charge shot, a lot of DPS, the downfall is that you have to be very careful. But you HAVE the option to charge a shot or just spray for a while. I was saving some SP for 1.5 to take a very close look at the combat rifle, now I have to think about it, still waiting for 1.6 or invest in to Scrambler.
meh dude, I have proto AR guy and haven't played him since 1.4's aim assist. Why? Coz it's farking boring and I don't want easy-mode, and I feel forced to use it to remain competitive in that role. I don't care that much for KDR or topping any chart, I'm no try-hard, I'm here to have fun, and the AR is boring as watching a game of tiddlywinks.
Scouts for the win! |
meri jin
Goonfeet Top Men.
474
|
Posted - 2013.09.24 14:39:00 -
[29] - Quote
I don't think that there will be a SP reset, may me (just may be) only the AR brunch. But without giving us the exact details on range, fall of, etc. it will make it very hard to choose a weapon. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3886
|
Posted - 2013.09.24 14:42:00 -
[30] - Quote
lol... sounds like the same argument people had for all the other broken stuff.
- tact Duvolle
- Flaylock Pistol
- Caldari Logi
^ all weren't broken according to the people that used them |
|
low genius
the sound of freedom Renegade Alliance
474
|
Posted - 2013.09.24 14:46:00 -
[31] - Quote
the scrambler rifle is an ar.
|
Cosgar
ParagonX
5408
|
Posted - 2013.09.24 14:49:00 -
[32] - Quote
Korvin Lomont wrote:Monkey MAC wrote:I feel sorry for those specced into the GAR
its gonna be nerfed when the combat and rail are released, and so many GAR users will complain about wasted sp! The current ar is a placeholder all the stats are rolled into 1, hence why the AR out ranges the AScR.
The range will be shortened dramatically, we are talking prehaps 35m effective, 20m optimal, to be in line with plasma tech limitations.
I just feel sorry cause you won't get that sp back and you'll be left outranged by a scrambler pistol! Honestly I guess it will be more 30m optimal and 40 effective and I guess it will come along with a DPS buff otherwise it would make no sense (well CCP could just nerf the DPS of the AsCR as well). I am personally looking forward to a short range high DPS weapon as long as CCP give all the other Rifles their correct Range/DPS profile too that will make the Assault rifles quite interesting and gives a reason to spec into a different one... DPS is fine, but range is a serious issue since it's meant to be high damaging, short range technology. 40-50m absolute range should be a significant sweet spot so mid to long range weapons can compete. |
Monkey MAC
killer taxi company General Tso's Alliance
681
|
Posted - 2013.09.24 15:21:00 -
[33] - Quote
Korvin Lomont wrote:Monkey MAC wrote:I feel sorry for those specced into the GAR
its gonna be nerfed when the combat and rail are released, and so many GAR users will complain about wasted sp! The current ar is a placeholder all the stats are rolled into 1, hence why the AR out ranges the AScR.
The range will be shortened dramatically, we are talking prehaps 35m effective, 20m optimal, to be in line with plasma tech limitations.
I just feel sorry cause you won't get that sp back and you'll be left outranged by a scrambler pistol! Honestly I guess it will be more 30m optimal and 40 effective and I guess it will come along with a DPS buff otherwise it would make no sense (well CCP could just nerf the DPS of the AsCR as well). I am personally looking forward to a short range high DPS weapon as long as CCP give all the other Rifles their correct Range/DPS profile too that will make the Assault rifles quite interesting and gives a reason to spec into a different one...
Thats more minmatar tech, relatively short range breaching, long range suppresion, also I do believe they took the sight of the ar to discourage long range use. |
Cosgar
ParagonX
5408
|
Posted - 2013.09.24 15:25:00 -
[34] - Quote
Monkey MAC wrote:Korvin Lomont wrote:Monkey MAC wrote:I feel sorry for those specced into the GAR
its gonna be nerfed when the combat and rail are released, and so many GAR users will complain about wasted sp! The current ar is a placeholder all the stats are rolled into 1, hence why the AR out ranges the AScR.
The range will be shortened dramatically, we are talking prehaps 35m effective, 20m optimal, to be in line with plasma tech limitations.
I just feel sorry cause you won't get that sp back and you'll be left outranged by a scrambler pistol! Honestly I guess it will be more 30m optimal and 40 effective and I guess it will come along with a DPS buff otherwise it would make no sense (well CCP could just nerf the DPS of the AsCR as well). I am personally looking forward to a short range high DPS weapon as long as CCP give all the other Rifles their correct Range/DPS profile too that will make the Assault rifles quite interesting and gives a reason to spec into a different one... Thats more minmatar tech, relatively short range breaching, long range suppresion, also I do believe they took the sight of the ar to discourage long range use. Minmatar tech is usually mid to long range hit and run skirmishes depending on weapon and ammo types due to their versatility. Get in, do you damage, get out burst repair, get in again... |
Monkey MAC
killer taxi company General Tso's Alliance
681
|
Posted - 2013.09.24 15:42:00 -
[35] - Quote
Cosgar wrote:Monkey MAC wrote:Korvin Lomont wrote:Monkey MAC wrote:I feel sorry for those specced into the GAR
its gonna be nerfed when the combat and rail are released, and so many GAR users will complain about wasted sp! The current ar is a placeholder all the stats are rolled into 1, hence why the AR out ranges the AScR.
The range will be shortened dramatically, we are talking prehaps 35m effective, 20m optimal, to be in line with plasma tech limitations.
I just feel sorry cause you won't get that sp back and you'll be left outranged by a scrambler pistol! Honestly I guess it will be more 30m optimal and 40 effective and I guess it will come along with a DPS buff otherwise it would make no sense (well CCP could just nerf the DPS of the AsCR as well). I am personally looking forward to a short range high DPS weapon as long as CCP give all the other Rifles their correct Range/DPS profile too that will make the Assault rifles quite interesting and gives a reason to spec into a different one... Thats more minmatar tech, relatively short range breaching, long range suppresion, also I do believe they took the sight of the ar to discourage long range use. Minmatar tech is usually mid to long range hit and run skirmishes depending on weapon and ammo types due to their versatility. Get in, do you damage, get out burst repair, get in again...
Its been more short to mid range with hmg and MD. But the hit run style is still quintessential minmatar. It just so happens the hmg and md also make for good long range suppression, not killing but suppression! |
Cosgar
ParagonX
5413
|
Posted - 2013.09.24 15:59:00 -
[36] - Quote
Monkey MAC wrote:Cosgar wrote:Monkey MAC wrote:Korvin Lomont wrote:Monkey MAC wrote:I feel sorry for those specced into the GAR
its gonna be nerfed when the combat and rail are released, and so many GAR users will complain about wasted sp! The current ar is a placeholder all the stats are rolled into 1, hence why the AR out ranges the AScR.
The range will be shortened dramatically, we are talking prehaps 35m effective, 20m optimal, to be in line with plasma tech limitations.
I just feel sorry cause you won't get that sp back and you'll be left outranged by a scrambler pistol! Honestly I guess it will be more 30m optimal and 40 effective and I guess it will come along with a DPS buff otherwise it would make no sense (well CCP could just nerf the DPS of the AsCR as well). I am personally looking forward to a short range high DPS weapon as long as CCP give all the other Rifles their correct Range/DPS profile too that will make the Assault rifles quite interesting and gives a reason to spec into a different one... Thats more minmatar tech, relatively short range breaching, long range suppresion, also I do believe they took the sight of the ar to discourage long range use. Minmatar tech is usually mid to long range hit and run skirmishes depending on weapon and ammo types due to their versatility. Get in, do you damage, get out burst repair, get in again... Its been more short to mid range with hmg and MD. But the hit run style is still quintessential minmatar. It just so happens the hmg and md also make for good long range suppression, not killing but suppression! Mimnatar are essentially the jack of all trades, master of none in New Eden. Their ships are competent in just about any style of combat (kind of lacking in EWAR) but favor mobility more than any other race. I used to fit a bomber like a missile boat to catch people off guard. It all depends on the fit and weapon choice.That's why they've always been ideal ships for PVP. |
|
|
|
Pages: 1 2 :: [one page] |