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THUNDER HOURSE
Osmon Surveillance Caldari State
2
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Posted - 2013.09.25 20:31:00 -
[1] - Quote
Dunk Mujunk wrote:If I have a decent amount of SP into AV nades and I engage a tank in a city setting where I have boxes and stuff to hide behind and or enough cover to sneak up behind a tank, then yea, I should be able to solo a tank. The tank had no business being alone in that setting, and doesn't need a buff because of the results.
Tankers can solo all they want in Pubs, and they don't dominate. Yet most Tanker QQing seems to be in relation to Pubs, so I am naturally confused.
I have to call BS for this reason. I myself have spent 7mill in sp to get an proto tank and raise my shields up to 8000 on one of my fits. That I have built . You should not be able to kill that tank by your self. damage heavily yes I can see that and you should be using proto your self. You should be out of ammo at that time and you should be going for ammo unless there is an hive for you, you lucky dog and I should be retreating to repair shields. IMO an merc. AV should tickle and say hey im here but no real threat unless four or five come knocking at the door. ADV. gear should sting and get the tankers attention and have them really think about staying or leaving. Proto AV should be like an slap in the face wake the hell up ur in some stuff now. because if that one person has proto my shields should be just about gone or gone already leaving me naked and pretty much defense less so that an reg. nad could take me out some what easily. If two proto av came at me and I lost that tank I would not be mad because I was in the wrong area no help in such close area maps or you were catching me on a cliff with my pants down. other than that I would run. |
THUNDER HOURSE
Osmon Surveillance Caldari State
2
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Posted - 2013.09.25 22:19:00 -
[2] - Quote
Monkey MAC wrote:jerrmy12 kahoalii wrote:1. i can solo my assault, but not my tank? 2. there are times where i roll with infintry(see wat i did thar)and still get destroyed by forge/swarm/1hk lai dais. 3. i went 15-0 a match infintry solo, no team mates. 4. for 10 dropsuits i pay 100k isk. 5. tanks can't profit if destroyed.
"1man > 1tank" you must be joking, tanks should make infintry run, not tanks running from 1 guy. 1. Your dropsuit can solo other suits, you cant solo tanks with an anti-infantry suit! (Tanks can solo other tanks, but you can't solo avers with a vehicle) 2.Running with Infantry doesn't guarantee a lack of death, you still need situational awareness 3. Good for you, see point 1 4. Are you using cheap fits my adv suits costs 75k a pop 5.Proto suits can't profit if destroyed, and they are more likely to do so "1 man > 1 tank" Im deadly serious, 1man(Aver) should beat 1 tank, in a 1v1 fight Its also a more literal sense 1man is WORTH more than 1 tank But a tank and supporting Infantry say 5men (A squad, for convienience) should be worth more than 2 enemy squads of pure infantry. Tanks are force multipliers, that important statememt defines tanks, and vehicles in general!
I like the last statement the most In other word it say get rdy boys we in some shhhh Oh just to throw a number up. My proto tank full cost at moment with every thing is is 6mil give or take im still tinkering with it. just throwing it out there for the number factor |
THUNDER HOURSE
Osmon Surveillance Caldari State
3
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Posted - 2013.09.25 22:43:00 -
[3] - Quote
not trolling I agree that an tank is an force multiplier that deserves more than one person tanking an tank down. as such like the map where an drop ship puts an AVer to where an tank can not be able to move the turrets high and even if I back out enough to get some kind of shoot off its still not good enough but an swarm can lock on to and destroy the tank. |
THUNDER HOURSE
Osmon Surveillance Caldari State
4
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Posted - 2013.09.25 23:11:00 -
[4] - Quote
There are no tanks in cod there is only acouple tanks that just sit there but u can not drive them or shoot them thats why I love my tanks in this game they are fun to drive. if I can keep them alive long enough lol |
THUNDER HOURSE
Osmon Surveillance Caldari State
4
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Posted - 2013.09.25 23:25:00 -
[5] - Quote
I believe there should be an few more tank choices but the game is still very young and all these concepts have never really been done before so While I do get mad for losing an Proto tank here and there from an non proto weapon I just have to just wait and let CCP work the bugs out I d wish it would be cheaper thou lol. I believe there should be an range on the swarm launcher and different types of swarms. As of now Arent all swarms armor type and not shield? I mention this because I use shield and they tear the hell out of me. I guess they could make another skill tree for that like they do for our turrets that could be possible but alot of work I think One skill for armor swarms and an another for shield base |
THUNDER HOURSE
Osmon Surveillance Caldari State
4
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Posted - 2013.09.25 23:36:00 -
[6] - Quote
Dunk Mujunk wrote:THUNDER HOURSE wrote:Let me ask this say my squad ask for tank support and I go to the outskirts where it should be safe and bring tank out and are going to them to take the objective that were are trying to hold but while im on the way there sits an single comando and he goes to his swarm and is at a very good distance from he lock on and blows me up with one shoot. This is where I dont agree that one person should be able to take an tank out. I can understand that THUNDER. Taken at face value, that **** sucks, I know it does. Is it right..............I don't know. If the AV guy is fully proto'd out into his weapon of choice, and the tank is of lower quality and the tanker isn't speced very far into anything, then I would lean towards that being ok. But if it's just an average AV vs an average tank, no, it should not be that simple. While I believe in the general possibility of AV soloing a tank, I have never once said it should be easy. It should be something you have to work for. I've seen posts suggesting ways to make AV more of a role you would have to spec into, and while I am currently neutral on this concept, the ideas in general make some decent points, on both sides of the fence. Another thing that has been brought up before is the lack of Proto tanks. It seems to me this is a pretty big piece of the puzzle, and one that may be required before serious balance talks can commence. I could be wrong though. What are the feelings on Dusts lack of Proto tanks in regards to the tank balance issue? Something to be considered or a non issue? I've seen posts suggesting ways to make AV more of a role you would have to spec into, Could you see an commando using like an forge and and swarm launch that would be ridiculous scary but that would fill the role of AV and how much SP would that take if it were as much as what the tanks have to do I may be inclined to agree |
THUNDER HOURSE
Osmon Surveillance Caldari State
5
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Posted - 2013.09.26 00:07:00 -
[7] - Quote
Counter measure for Drop Ships Yes I think every one and there MOM would agree on it but for tanks I think it would start to **** off the Swarms Community then it comes down to how many does an tank get since we have better armor or shields the drop ships. IMO they just need to tune the swarms range or even beter get rid of the AIM Lock on till you the highest t proto you can get that would be like an bonus for full spec. I believe missiles have an lock on but its in the proto gear which im working on for the tank. |
THUNDER HOURSE
Osmon Surveillance Caldari State
6
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Posted - 2013.09.26 00:34:00 -
[8] - Quote
That sounds like a sound ideal but how would pg/cpu be on some thing like that . I know of as of now the tanks pg is redunkuless and is an issue lots of ppl have I was just looking for some thing that makes an swarm user go that extra step to get the proto gear for the lock on option I think when an proto meets another proto it takes more ammo to take down the tank instead of this some what wham bam thank you mam kinda of thing going on |
THUNDER HOURSE
Osmon Surveillance Caldari State
6
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Posted - 2013.09.26 00:48:00 -
[9] - Quote
Well if we could get an DEV or CPM in here and give some retrospect on that kind of things it would be awesome and other ppl constructive comments so that when CCP does release it . It has some thing for everyone but still I realize there will be ppl crying for one thing or another. |
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