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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Iron Wolf Saber
 Den of Swords
 
 8725
 
 
      | Posted - 2013.09.23 03:08:00 -
          [1] - Quote 
 The new guardhouses are coming along nicely to help protect the production facility.
 
 https://pbs.twimg.com/media/BUzwQ7ECAAApu3F.jpg:large
 
 Coming to a Pre-fab Surface Infrastructure near you.
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        |  Nocturnal Soul
 Immortal Retribution
 
 630
 
 
      | Posted - 2013.09.23 03:12:00 -
          [2] - Quote 
 Cool but where my amarr buildings? Hell I'd settle for some minmatar scum building made out of sticks and stone.
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        |  Necandi Brasil
 Conspiratus Immortalis
 Covert Intervention
 
 343
 
 
      | Posted - 2013.09.23 03:14:00 -
          [3] - Quote 
 Cool!
 The new maps are among the best thing they released!
 Will these maps support more players ?
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        |  Iron Wolf Saber
 Den of Swords
 
 8725
 
 
      | Posted - 2013.09.23 03:27:00 -
          [4] - Quote 
 
 Necandi Brasil wrote:Cool! The new maps are among the best thing they released!
 Will these maps support more players ?
 
 That's more of a game engine question these days.
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        |  Xaviah Reaper
 Nyain San
 EoN.
 
 39
 
 
      | Posted - 2013.09.23 04:01:00 -
          [5] - Quote 
 aha yeah a slave pens style arena built in a minmatar theme. I do have to say the new maps are amazing :P
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        |  Iron Wolf Saber
 Den of Swords
 
 8731
 
 
      | Posted - 2013.09.23 04:03:00 -
          [6] - Quote 
 
 Xaviah Reaper wrote:aha yeah a slave pens style arena built in a minmatar theme. I do have to say the new maps are amazing :P 
 They're seemingly putting the classic ones to shame.
 
 My hopes is that Biomass, Comms and the now confirmed to be working on the Orbital Artillery outpost gets redone. The Launch Pad also gets redone and shifted into its own unique socket as an outpost.
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        |  Nocturnal Soul
 Immortal Retribution
 
 634
 
 
      | Posted - 2013.09.23 04:23:00 -
          [7] - Quote 
 
 Iron Wolf Saber wrote:Xaviah Reaper wrote:aha yeah a slave pens style arena built in a minmatar theme. I do have to say the new maps are amazing :P They're seemingly putting the classic ones to shame. My hopes is that Biomass, Comms and the now confirmed to be working on the Orbital Artillery outpost gets redone. The Launch Pad also gets redone and shifted into its own unique socket as an outpost.  Really thats cool kinda miss those maps the new ones are cool but there needs to be a balance between which one gets selected or mix it up alot more.
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        |  gbghg
 L.O.T.I.S.
 
 3505
 
 
      | Posted - 2013.09.23 11:32:00 -
          [8] - Quote 
 
 Nocturnal Soul wrote:Cool but where my amarr buildings? Hell I'd settle for some minmatar scum building made out of sticks and stone. I remember logicloop saying that they were working on the minmatar buildings before the amarr ones, so you have quite a wait ahead of you.
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        |  Sephirian Fair
 0uter.Heaven
 
 99
 
 
      | Posted - 2013.09.23 11:55:00 -
          [9] - Quote 
 
 Iron Wolf Saber wrote:Xaviah Reaper wrote:aha yeah a slave pens style arena built in a minmatar theme. I do have to say the new maps are amazing :P They're seemingly putting the classic ones to shame. My hopes is that Biomass, Comms and the now confirmed to be working on the Orbital Artillery outpost gets redone. The Launch Pad also gets redone and shifted into its own unique socket as an outpost.  
 
 Any news about Line Harvest and Ashland being reworked? As these newer, better designed maps are being released, the horrid flaws and imbalances in the maps are becoming extremely prevalent. It would be nice to see those get some restructuring to be more balanced.
 
 I have really been enjoying the new large socket, Gallente Research Facility. It has quickly become my favorite socket. Multiple levels of fighting, plenty of movement routes and good cover. I do have one complaint however, if you wouldn't mind giving your opinion on it. The high point, typically Bravo when there are four points, the enemy spawn point is directly on the console. People are literally spawning looking directly at the hack point, making it a fairly difficult point to attack without a massive assault force. Smaller forces find it very difficult to take because anyone they kill will spawn directly next to the console, and with the spawn invincibility, it gives quite the advantage.
 
 As for the medium socket that comes with it, those are a lot of fun too along with being well designed. Gives a good feeling of urban combat, and despite the high buildings on that socket, I haven't had any bad instances of enemies dominating from the rooftops because of how the lower levels are designed.
 
 EDIT: Looked up the Gallente Research facility map I was describing. It's "Impact Ridge" for visual clarification.
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        |  Monkey MAC
 killer taxi company
 General Tso's Alliance
 
 636
 
 
      | Posted - 2013.09.23 12:05:00 -
          [10] - Quote 
 So are they gonna do racial "orbital artillery" sockets?
 Will they replace large sockets like the research lab, or medium sockets like the three dozen power core sockets we currently have?
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        |  ChribbaX
 Otherworld Enterprises Dust Control
 Otherworld Empire Productions
 
 787
 
 
      | Posted - 2013.09.23 12:07:00 -
          [11] - Quote 
 I think I spotted Tibus Heth running past there...
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