|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Bojo The Mighty
Zanzibar Concept
1962
|
Posted - 2013.09.22 16:22:00 -
[1] - Quote
Order of Suits. with Module Layout
Militia Gallente Light Frame 1 High 1 Low
Scout G - 1 1 High 2 Lows
Scout G/1 Series 2 High <--Problem 2 Lows
Scout g.k0 1 High 4 Lows
Do you see the issue here? Scout G/1 is a completely incompatible direction. It adds a high, when in the pattern suggests a 3rd low slot. This is also an incompatible flavor. It's a gallente suit so the whole is oriented for more Low Slots than High Slots, but this is too balanced, it's like a minmatar but slower and more Armor heavy. There are actually a wider variety of low slots to fit compared to high slots, so adding high slots to the G/1 series isn't adding very much spice at all, especially when 2/3 the scanning modules are low slot oriented and so are armor modules (which the Gallente tank with).
If I wanted a balanced slot configuration I would have headed for the Minmatar scout but many of us Gallente Scouts would prefer it if the G/1 Series was consistent with the pattern and was Low Slot oriented.
Suggestion: 3 Lows 1 High
It's consistent & useful. |
Bojo The Mighty
Zanzibar Concept
1963
|
Posted - 2013.09.22 16:31:00 -
[2] - Quote
lrian Locust wrote:As a Gallente scout, I'd rather keep the 2nd high slot. It doesn't make sense that I can use 2 damage mods on a medium suit and only one on a proto. and 1 on standard and militia? The chain is pretty much broken by this suit and the module set up doesn't even really belong (Lore and use wise). Again, if I wanted the Advanced suit to have 2 Highs and 2 lows, I would have gone with the Minmatar Scout, which is the exact same set up at ADV level. |
Bojo The Mighty
Zanzibar Concept
1968
|
Posted - 2013.09.22 17:48:00 -
[3] - Quote
Maken Tosch wrote:I agree that I do find it inconsistent with the pattern. Gallente suits really aren't meant to deal maximum damage for a scout class as that is the job for the Minmatar suits in the same class. Gallente Scouts are best used for one of two things.
1. An all-seeing-eye as the extra low slots are suppose to give scouts the ability to fit the most amount of range amplifiers for their passive scanners. The built-in passive scanners of the suits, when fully trained up alongside precision enhancement skill plus the bonus from the suit, can potentially see up to 99 meters through man-made structures (but not through rocks).
2. A stealthy infiltrator as the extra low slots can also accommodate the most amount of profile dampeners for the class thus allowing the scout to evade even the most powerful active/passive scanners in the game.
If you want maximum damage, especially for sidearms and melee, the Minmatar scout is the way to go. But for light weapons, it's best to stick with the other classes. Pretty much. The Gallente Suit was designed especially for scanning it would seem. The high slot is left open for a Precision enhancer probably (in design, not in practice). This also opens up better armor tanking, to follow Gallente idealism. Basically the G/1 series is barely better than the G -1 because the second high slot really detracts from suit. |
Bojo The Mighty
Zanzibar Concept
1971
|
Posted - 2013.09.22 21:13:00 -
[4] - Quote
Django Quik wrote:I wish they would fix this but they said recently it's like this by design, so I can't see them doing it. I said it in the scout thread earlier, that I love having 2 slots for damage mods but with the lack of CPU I have to use a CPU mod and effectively am left with just 1 low slot. Make it 2 lo 3 hi and proto 2 hi 4 lo and it works great for all concerned. Either that or give me at least enough CPU to not need a CPU mod and lvl 5 electronics. Yeah it is by design, but it is terrible design. Why would the scout suits have identical module layout except at Militia and Prototype?
I recall that the Amarr Logistics used to only receive a sidearm at Prototype, but CCP changed it short afterward, allowing the Sidearm for the Amarr Logi at Standard level to "so the role gets its defining characteristic from the start". Source: https://forums.dust514.com/default.aspx?g=posts&m=1093728#post1093728
Why can't CCP do the same thing for scouts? Give the gallente scout 3rd low slot "so the role gets its defining characteristic" |
Bojo The Mighty
Zanzibar Concept
1971
|
Posted - 2013.09.22 21:43:00 -
[5] - Quote
voidfaction wrote: I would have to say i would also like it if they made the G/1 have 3 low but thinking the reason cpp did it the way they did is for one really good reason.
If the G/1 had 3 low slots then an advanced suit could be invisible to proto level scanners. only a proto suit or proto scanner would be able to be used to detect an advanced suit. that would not be balanced.
If this game was about being fair Forge Guns would not register on infantry. I can see how that does stop the 3L/1H, but ......it seems like a stretch of an excuse. One piece of equipment is holding back the G/1 series? |
Bojo The Mighty
Zanzibar Concept
1978
|
Posted - 2013.09.23 02:38:00 -
[6] - Quote
Meeko Fent wrote:I foresee removing a module from a Suit, to be a big no-no, as it will break a lot of fits.
Why not add another high to the Proto scout? CCP nerfed Callogi CPU
The point is that the G/1 is too alien, it breaks the sequence and flavor of gallente scouts. On top of that, it makes the shift from ADV to Proto all too messed up. You are gaining 2 low slots and losing a high. That's just weird. It would be better if you never lost anything and gained modules in a chronological order. The minmatar scouts don't have this problem, their suits move in a logical orderly fashion.
Also, I don't care if it breaks my fits. |
Bojo The Mighty
Zanzibar Concept
1987
|
Posted - 2013.09.23 15:21:00 -
[7] - Quote
voidfaction wrote:
1 proto scanner at 15 a proto logi ck.0 with 5 complex precision 13.27 g/1 series scout with 3 complex dampeners 12.81
add in cloak or adaptive camouflage and an advanced scout with 3 lows could be invisible to everything.
Can you verify that Precision Enhancers apply to Active Scanners |
Bojo The Mighty
Zanzibar Concept
1987
|
Posted - 2013.09.23 15:47:00 -
[8] - Quote
Krom Ganesh wrote:Bojo The Mighty wrote:voidfaction wrote:
1 proto scanner at 15 a proto logi ck.0 with 5 complex precision 13.27 g/1 series scout with 3 complex dampeners 12.81
add in cloak or adaptive camouflage and an advanced scout with 3 lows could be invisible to everything.
Can you verify that Precision Enhancers apply to Active Scanners I think that was referring to passive scan, not active. If precision enhancers affected scanners, I'm pretty sure 5 complex precision enhancers would get a 15db scanner quite a bit lower than 13.27. Oh yeah huh |
Bojo The Mighty
Zanzibar Concept
2014
|
Posted - 2013.09.24 16:46:00 -
[9] - Quote
Dominus Fatali wrote: Shield, I know, blasphemy. I prefer the extra health with no speed drawback. Lets me save my low slots for the fiun stuff, as opposed to Ferroscale Plates. Or Precision Enhancer, make Gallente Scouts masters of E-War (Soon tm).
But the suits are so not built for shield extenders. I can tell because my CPU/PG goes in the hole. |
Bojo The Mighty
Zanzibar Concept
2015
|
Posted - 2013.09.24 17:19:00 -
[10] - Quote
Django Quik wrote: But the suits are so not built for shield extenders. I can tell because my CPU/PG goes in the hole.
Nah, it's all about adv gal with 2x cmp dmg mods! Hit and run FTW baby[/quote] PRECISION ENHANCERS!!!!!!!!!!!!
|
|
Bojo The Mighty
Zanzibar Concept
2028
|
Posted - 2013.09.25 03:23:00 -
[11] - Quote
Chilled Pill wrote:I, for one, appreciate the 2nd complex shield extender I can slap on the G/1. Go be a Caldari elsewhere :P
I would prefer a third low slot because of the variety of low slots and the sense it makes. |
Bojo The Mighty
Zanzibar Concept
2029
|
Posted - 2013.09.25 03:44:00 -
[12] - Quote
Niuvo wrote:2/3 layout is not pushing it. Here's the plan. I will lead the revolution for at least a 1H/3L scenario. Once in place, the people who were "not part of the revolution" will complain that they miss the second high slot but admit the 3rd low slot is a good addition to the G/1. Hopefully they will succeed and lead the scouts to 6 total slots. |
Bojo The Mighty
Zanzibar Concept
2034
|
Posted - 2013.09.25 22:43:00 -
[13] - Quote
Dominus Fatali wrote:Bojo The Mighty wrote:Dominus Fatali wrote: Shield, I know, blasphemy. I prefer the extra health with no speed drawback. Lets me save my low slots for the fiun stuff, as opposed to Ferroscale Plates. Or Precision Enhancer, make Gallente Scouts masters of E-War (Soon tm).
But the suits are so not built for shield extenders. I can tell because my CPU/PG goes in the hole. True, the Adv are limited. But I am able to fit my Proto with 100% Proto weapons and modules (with militia grenades and equipment). Because skills make protosuits way more potent than with sub tiers. |
Bojo The Mighty
Zanzibar Concept
2034
|
Posted - 2013.09.25 22:48:00 -
[14] - Quote
Chilled Pill wrote:A gal scout makes a suggestion thread about a new G/1 lay out and no one bats an eye... ...another gal scout comments that he appreciates the extra high slot and everybody loses their minds!! LOL I'm just saying that you will probably in the future convert to the caldari scout. I can tell because (Vincent D'onofrio Law & Order time) you said you like to have the second shield extender. Now any logical gallente scout would omni tank but preferring the 2nd high slot over a 3rd low slot means that you are not a fan of the Comp Ferroscale which are more potent than shield extenders last I checked. But you prefer innate regen to armor don't you! LOL.
Caught You. Caldari Scout living in a gallente scout skin....there are many of you, though more are in Minmatar (in hiding). |
Bojo The Mighty
Zanzibar Concept
2038
|
Posted - 2013.09.26 14:11:00 -
[15] - Quote
Chilled Pill wrote:It is your mistake to assume that by my 'appreciating' the 2nd shield extender, means I 'prefer' a 2nd high slot over a 3rd low slot. My appreciating what is currently there doesn't imply a preference for either but merely a statement offered regarding current state of the G/1. Appreciate =/= like; especially in this particular case wherein you have no choice since there is ,in fact, no third low slot.
Lawyered. You Lawyer-weaseled out of trouble Totally Caldari |
|
|
|