Awry Barux
Shining Flame Amarr Empire
70
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Posted - 2013.09.20 04:57:00 -
[1] - Quote
Master Jaraiya wrote:Aero Yassavi wrote:Master Jaraiya wrote:Aero Yassavi wrote:I've dropped standard heavies in what seems like 0.5 seconds before with a normal DS3. I use the CRW with proficiency 3. Begin with a charge shot to the head then a few rapid fire follow ups, drops most anybody. I'm pretty sure it was you who did this to me! Yes it was you. You were just in a match with a bunch of Contract Hunters. Yes, why yes I was! I assure you I was not using modded controllers or anything. Just a normal black dualshock 3. It was the CRW with proficiency 3 and 2 enhanced light damage mods to be exact. EDIT: Oh, now I remember really clearly because Commander Marquess was in my squad, a former Ultramarine. Got kicked because he would not participate in Gallente/Minmatar FW, so now we always have fun whenever we see you guys on the other team. In your opinion, does this in any way feel "balanced"
Much like cooked core locus grenades (which I would argue are imbalanced, but that's not the point), it's a matter of the charge time. Between charge time and the extreme heat generated by charged shots (generally you can only fit ~3 shots after a fully charged one, if you're not rolling Amarr Assault), the SCR's alpha is balanced. |
Awry Barux
Shining Flame Amarr Empire
72
|
Posted - 2013.09.20 05:03:00 -
[2] - Quote
Master Jaraiya wrote:Aero Yassavi wrote:Master Jaraiya wrote:Aero Yassavi wrote:For those wondering, this happened on spine crescent.
Now I must ask, are you complaining about the particular instance where Commander Marquess and I took two enemies out on the bridge at Alpha? If so, do not forget that Commander Marquess hit you with splash damage of his highly fitted Plasma Cannon before I came in to clean up immediately after. No, I was in my Standard Minmatar Basic Medium Frame then. It's pretty squishy! I'm talking about when we were inside the Delta Building. I had followed a Caldari up the stairs, and you were waiting on the small platform up in the side of the structure. I had just began to hose him down when you dropped me. Ah, the Consolidation Matrix. Anyways, keep in mind that this particular situation isn't necessarily a CRW + Prof 3 + 1 Complex DMG > Boundless HMG + Prof 5 + 1 Complex DMG. There are several other factors to consider here. Like 1. You were chasing someone so I got you while you were distracted 2. You were in an open area so could of been getting shot by other people as well 3. I had the high ground making you an easy target, especially for headshots There's a lot more to it than just brute force. I had the clear tactical edge, wouldn't really say that makes the Scrambler Rifle OP. Oh and in case you were wondering since you logged out during the match, the Minmatar did lose. I actually did Rage Quit right after that death. I'm not even gonna try to lie. So enjoy those tears! I wasn't necessarily asking for how you thought they measured up to each other in that particular situation, it was more of an in general inquiry. I can tell you with absolute certainty that in the HMG's "optimal" range, I have never killed any suit, not even a Scout in that amount of time with Boundless + Proficiency 5 + 1 Comp. Dmg. Mod. I don't think I've killed anyone that fast at point blank range with this setup and I've been able to sneak up on snipers with it, directly blasting the back of their skull. That makes me wonder, is the HMG severely underpowered?
Yes, yes it is severely UP. It's basically a shotgun, with all the range limitations that entails, with smooth DPS instead of alpha damage. Unless I'm a scout trying to nova knife you from the front, HMGs are not scary. IMHO, HMGs need a serious dispersion buff. It needs to get tighter faster and have a higher accuracy ceiling.
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