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Poonmunch
Sanguis Defense Syndicate
372
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Posted - 2013.09.17 16:26:00 -
[1] - Quote
An edited re-post of something I posted another thread:
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Well boys, dedicated sniper here.
I think some of you know me because I'm on so many of your in-game hate-mail lists (it comes with the territory when you are a sniper).
I'd like to offer a few thoughts. Before you read on I want you to know that I'm a moving around sniper. I hack when possible. I scout when I'm on comms. I try to run a logi/sniper hybrid, so I drop uplinks, nanohives and REs as I move around.
The absolute best defence against sniping is counter-sniping. A ton of my kills are other snipers. It is a whole meta-game in itself. I love it when the guys in my corp ask me to hunt one down. Or when two snipers know each other are out there and it becomes a grudge match interspersed with sniping the red CQC guys.
I believe one of the best solutions to the sniper problem is to move the redlines out, so they they overlap more (the red and blue ones are the same). I'm not a fan of redline sniping myself. It seems unsporting and artificial. Anyone in the game should be able to CQC me when I'm sniping. Also, make playable areas bigger on the old maps.
A second excellent defence against snipers is anyone who cares to walk over to me with any weapon. I'm usually always scoped in and can't see you. Boom! Sniper paste.
Maps where the CQC is in a bowl completely surrounded by mountains are bad, bad, bad, in my opinion. Some broken terrain with hills or outcrops here and there would be better. A few maps have stretches of terrain like this but there are no objectives on these more open areas; these areas are wasted space.
I haven't found any ladders or otherwise climbable tall features on the new maps and there are lots of wide open spaces. This doesn't mean I'll give up looking, though. The dropship solution is not a bad one but unless the pilot is on comms I can't ask to be let off on a building or mountain. He may not even realize I'm a sniper.
Lots of the new sockets are completely enclosed. This is a change deliberately focussed on us snipers. The map designer, CCP LogicLoop, stated this. Also, many of the doors, entrances and areas around them are hidden or are impossible to see from large parts (and often all parts) of the map. I guess this means I can't cover my team when they jump in for a hack or cover the site after it has been hacked. But isn't that sort of what I'm supposed to do?
I'd like to help scout for my team but the new scanners (the ones I've used) don't have the range I need to snipe and scan properly. Sniping is usually done at a range of about 400m. There may be some scanner variants that can scan up to 400m, so I might be wrong. I can still use my eyeball but I can't really take in big movements, now I'm usually just reporting stragglers, snipers or people at the fringe of the map. Very occasionally I can spot a bigger group that my team isn't aware of. To be clear: I don't want squad vision back, I'm just pointing out things I notice.
I like to help by hacking. But most of the hackable stuff is inside the new sockets, on top of structures, underground or on hills. It's dangerous enough for snipers to hack the old types of objectives because when we do it we are behind the action with no-one to cover us. Now it is a bit more of a gamble because I have to run up or down stairs and around corners. I always seem to run into sentinels with big, nasty guns and worse attitudes. HTFU you say? Ok, that's fair. I'll stay put until I can grind myself to a decent skill level with a CQC weapon. But wait, that means I can't also carry my sniper rifle unless I use a commando drop suit. Commando suits aren't noted for their big slot arrays, so I can't fully prep the suit for either role. HTFU you say? Ok, that's fair. I'll stay put.
Snipers aren't usually packing the top of the killboards to my knowledge. Are we that big of a problem? Players just need to move randomly. It's a pain in the keister to snipe them when they randomly shift around. I think everyone knows this, if not I just gave away the biggest secret in the game. Sorry other snipers.
But the big thing is that almost all of the CQC combat seems to be taking place inside the new sockets. Most of the new sockets are enclosed nearly completely. This means that most of the players are inside the new sockets for fair stretches of the game and can't shoot them. It can get a bit lonely outside the sockets. I sometimes feel like I'm AFKing.
Having said all of this I'm going to reserve judgement. I need to play these maps for a few months to see how things shake out. As the Dev posts seem to indicate, the changes will be monitored and I'm sure they will be revisited if they are a problem.
Munch |
Poonmunch
Sanguis Defense Syndicate
374
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Posted - 2013.09.17 21:02:00 -
[2] - Quote
Jathniel wrote:
Just be straight up honest. Would you go into PC, and charge the front line, with a sniper rifle?
Let's bump it up a notch. Would you go into a PC match against TeamPlayers, Synergy, or Ancient Exiles, and charge and try to flank their front line with a sniper rifle? Would you? Be honest.
Amen, brother.
Munch
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Poonmunch
Sanguis Defense Syndicate
375
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Posted - 2013.09.17 22:02:00 -
[3] - Quote
ShinyJay wrote:what should be done though is to give the sniper rifle itself some sort of buff in terms of damage, clip size, RoF or minus sway penalty, but only one from that list, not all or some. or what they could do is make weapons customizable in this game as to allow different set up even with same weapons
I disagree.
I don't need a buff.
I just need maps/slots that I can do something useful on.
Munch
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Poonmunch
Sanguis Defense Syndicate
378
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Posted - 2013.09.18 10:41:00 -
[4] - Quote
ShinyJay wrote:Poonmunch wrote:ShinyJay wrote:what should be done though is to give the sniper rifle itself some sort of buff in terms of damage, clip size, RoF or minus sway penalty, but only one from that list, not all or some. or what they could do is make weapons customizable in this game as to allow different set up even with same weapons I disagree. I don't need a buff. I just need maps/slots that I can do something useful on. Munch anywhere can be useful, just have to look at where the battle is at, at the given time. snipers just don't want to move from there perch.
I move around all game.
I snipe, I hack, I scout.
Munch
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Poonmunch
Sanguis Defense Syndicate
388
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Posted - 2013.09.19 02:49:00 -
[5] - Quote
Double post.
Munch |
Poonmunch
Sanguis Defense Syndicate
388
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Posted - 2013.09.19 02:50:00 -
[6] - Quote
Dimitri Rascolovitch wrote:what i believe this guy to mean is most bad "snipers", ya know the ones who find a perch and stay there the whole game even after being killed there a time or two. The kind that call themselves good snipers just because they have a high kdr, and are visible on the top 10 in the kill board near the end. the ones that are usually very useless in terms of objective based play
I agree with you. Stationary snipers are often not "good" snipers if they don't take time to watch what is going on and try to help their team. They need to do a few other things:
Cover an objective, so your team can hack it.
Cover a medic, so he can heal your teammates.
Counter-snipe. Oh, baby! SO ... MUCH ... FUN.
Hack anything and everything.
Scout. Talk to your team on comms.
Cover an objective your team owns to stop the reds from hacking it.
Take out red squad leaders.
Get inside red guy's heads, so they are afraid to run across that open ground to do a hack.
Tear the shields and armour off reds, so your team can kill them off.
Snipe the downed reds, so they can't be revived. You get no WP for this.
Snipe drop uplinks, so the reds can't spawn behind the lines.
Lay down some REs, so the reds can fly through the air. Booby traps here, there and everywhere.
Snipe red medics as they heal downed reds. Then snipe the guy he was healing when he staggers back to life.
Lock down enemy movements by sniping at choke points.
Cover that poor, lone SOB trying to solo hack a red objective way, way behind the lines. I'm his best friend in a hostile, lonely world and he doesn't even know my name.
Throw down drop uplinks.
If you do it carefully you can snipe waist gunners out of dropships.
Snipe the reds so much that they get mad and load a bunch of guys into a clown car to go looking for you. You can pull 3 reds out of CQC if you do this right. You might even live if you are quick on your feet.
You can't do this if you are sitting on your butt, roasting marshmallows.
Get up and move around.
Munch |
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