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Dimitri Rascolovitch
The Immortal Knights
40
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Posted - 2013.09.17 18:58:00 -
[1] - Quote
Jathniel wrote:I'll transplant this here. Monkey MAC wrote:Who hey hey less of the monkey, I may found it easy but thats not the point!! ANYONE can do it, the old maps are risk free and open, now you might have to move into about 90m your flipping your lid!! 90m is a sweet spot for weapons like the tactical assautlt rifle, and scrambler rifle. That's no place for a sniper to be, unless he too uses a TAC AR or a SCR. Hm. Sniper Rifles are quickly finding themselves to be useless weapons if CCP continues on this track. For those saying that sniper rifles can still kill up close. I say this: There are weapons more efficient for the ranges that you are using your sniper rifles at. I've eaten a fair share of my fellow snipers, by simply using a charged scrambler shot. .
...............and i say quit your bitching and adapt you want to complain about weapons not doing their intended job, look at the HMG its is ******* pathedic even in its intended role to ANYTHING that everyone else can use if i remember correctly, it was ~chromosone era in which hmgs were actually useful, now even in these CQC maps it is outclassed by smgs and ARs so you have to use your sniper in closer range, i seem to be able to do this with the militia SR perfectly fine, all we see here is a broken playstyle and circular logic on what "you" believe a sniper should be. Your perspective isnt the only one, on the new sockets i have more issues with close ranges snipers than i do long range ones because they arent terribad with a SR. Welcome to New Eden adapt or die |
Dimitri Rascolovitch
The Immortal Knights
40
|
Posted - 2013.09.17 19:59:00 -
[2] - Quote
Jathniel wrote:Dimitri Rascolovitch wrote:Jathniel wrote:I'll transplant this here. Monkey MAC wrote:Who hey hey less of the monkey, I may found it easy but thats not the point!! ANYONE can do it, the old maps are risk free and open, now you might have to move into about 90m your flipping your lid!! 90m is a sweet spot for weapons like the tactical assautlt rifle, and scrambler rifle. That's no place for a sniper to be, unless he too uses a TAC AR or a SCR. Hm. Sniper Rifles are quickly finding themselves to be useless weapons if CCP continues on this track. For those saying that sniper rifles can still kill up close. I say this: There are weapons more efficient for the ranges that you are using your sniper rifles at. I've eaten a fair share of my fellow snipers, by simply using a charged scrambler shot. . ...............and i say quit your bitching and adapt you want to complain about weapons not doing their intended job, look at the HMG its is ******* pathedic even in its intended role to ANYTHING that everyone else can use if i remember correctly, it was ~chromosone era in which hmgs were actually useful, now even in these CQC maps it is outclassed by smgs and ARs so you have to use your sniper in closer range, i seem to be able to do this with the militia SR perfectly fine, all we see here is a broken playstyle and circular logic on what "you" believe a sniper should be. Your perspective isnt the only one, on the new sockets i have more issues with close ranges snipers than i do long range ones because they arent terribad with a SR. Welcome to New Eden adapt or die by the way, sniper isn't a class, its a weapon there aren't really "classes" in this game so stop saying fix the sniper class or remove it as it isn't a class in the first place You sound so miserable... You recognize that niche weapons are NOT operating well within their intended niche, but instead of giving constructive feedback to fix this, you give up, and buy into the bravado of "Adapt or Die", just to prove how much of a little trooper you are. Congratulations, you are the kind of player that is absolutely NO help to the progress of this game. Good job. I didn't call "sniper" a class. It's actually a role, that a player takes on himself. Read it again. I've already "adapted". I'm a sniper that utilizes a scrambler rifle from fire support range. I utilize scrambler rifles with great effect, but that doesn't mean that I will ignore the problem. I'll try to give feedback that supports all sides, with a bias in favor of niche roles because the majority of players are not niche players. If you want to prove how much of a trooper you are, don't wallow in self-pity and take pride in that, by chanting, "Welcome to New Eden... Adapt or Die...." Take some initiative. Get active give feedback and help the game improve! Garrett Blacknova wrote:Source? Link Provided: https://forums.dust514.com/default.aspx?g=posts&t=108079&find=unreadCCP LogicLoop quotes. I'm all for balancing sockets out, but I seriously think that 100% Long-Range Attack proof sockets is imbalanced. Let sockets have both kinds of objective. Some covered, and some exposed, so that all players can participate.
re-read your OP line 17 you do infact call the sniper a class i found the HMG doesnt work, so i stopped using it and found one that does, which also maintains my divercial preferences without folowing the FOTM craze i would post constructive ideas, but after reading near 10 pages of "constructive criticism" of your playstyle and how others make it work with you refusing all of them, all there is to say to you is adapt, be willing to change your gameplay style |
Dimitri Rascolovitch
The Immortal Knights
41
|
Posted - 2013.09.17 20:47:00 -
[3] - Quote
i apologize jath, i wasnt directing my statements at you intentionally, the quotes can get a bit confusing for me, my statements are directed at the OP claiming that his playstyle is perfectly valid and the new maps need to change to suit his wants, that and i am probabally more tired than i should be
i honsetly thought that the quote was of the OP making a similar comment as he has in the past several pages |
Dimitri Rascolovitch
The Immortal Knights
41
|
Posted - 2013.09.17 20:52:00 -
[4] - Quote
Jathniel wrote:Fire of Prometheus wrote:Jathniel wrote: Christ almighty....
FFS.... that really IS a big wall of text.
And you're right. Snipers can adapt right now, by utilizing and skilling into weapons like the TAC AR and Scrambler.... at least until a better remedy is found for either the map sockets or the sniper rifle itself.
I proposed eliminating sway for the sniper rifle while crouched, so that fire support snipers that use the sniper rifle, can crawl in and out of cover without worrying about losing their aim.
True, but I also meant that you can do frontline sniping or just find a spot close to the action, take some shots, move and repeat. Just because a sniper rifle CAN be used on the frontline effectively, doesn't mean it is being used efficiently. Just the same, how a Scout suit CAN melee a Heavy suit effectively, but that doesn't mean that a Scout melee on a Heavy suit is efficient. Everyone saying, "A sniper can still kill upclose." Is using a strawman argument. Here's a question, would you run to front line combat in PC, using a sniper rifle. Just being bold, charging all those proto duvolles and scramblers with your militia sniper rifle? If you say yes, then we know you're being humorous. Very funny. If you say no, than why not? Answer that honestly, and then you'll know why the new sockets are broken for snipers.
only thing stopping me is lack of hipfire crosshairs, and i dont do PC battles yet
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Dimitri Rascolovitch
The Immortal Knights
42
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Posted - 2013.09.18 04:24:00 -
[5] - Quote
Jathniel wrote:Dimitri Rascolovitch wrote:Jathniel wrote:Fire of Prometheus wrote:Jathniel wrote: Christ almighty....
FFS.... that really IS a big wall of text.
And you're right. Snipers can adapt right now, by utilizing and skilling into weapons like the TAC AR and Scrambler.... at least until a better remedy is found for either the map sockets or the sniper rifle itself.
I proposed eliminating sway for the sniper rifle while crouched, so that fire support snipers that use the sniper rifle, can crawl in and out of cover without worrying about losing their aim.
True, but I also meant that you can do frontline sniping or just find a spot close to the action, take some shots, move and repeat. Just because a sniper rifle CAN be used on the frontline effectively, doesn't mean it is being used efficiently. Just the same, how a Scout suit CAN melee a Heavy suit effectively, but that doesn't mean that a Scout melee on a Heavy suit is efficient. Everyone saying, "A sniper can still kill upclose." Is using a strawman argument. Here's a question, would you run to front line combat in PC, using a sniper rifle. Just being bold, charging all those proto duvolles and scramblers with your militia sniper rifle? If you say yes, then we know you're being humorous. Very funny. If you say no, than why not? Answer that honestly, and then you'll know why the new sockets are broken for snipers. only thing stopping me is lack of hipfire crosshairs, and i dont do PC battles yet I'm not trying to be condescending. Just letting you know... that when you finally face off in a top-tier PC match, and you find yourself with a sniper rifle, within 100m of hostiles.... you will find yourself singing a different tune too. "Sniper Rifles Are Just Fine Up Close - by DJ Noob" is NOT be the song you will be singing.
ill be singin whatever the hell i want because i am an arrogant egotistical bastard |
Dimitri Rascolovitch
The Immortal Knights
43
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Posted - 2013.09.18 23:51:00 -
[6] - Quote
Poonmunch wrote:ShinyJay wrote:Poonmunch wrote:ShinyJay wrote:what should be done though is to give the sniper rifle itself some sort of buff in terms of damage, clip size, RoF or minus sway penalty, but only one from that list, not all or some. or what they could do is make weapons customizable in this game as to allow different set up even with same weapons I disagree. I don't need a buff. I just need maps/slots that I can do something useful on. Munch anywhere can be useful, just have to look at where the battle is at, at the given time. snipers just don't want to move from there perch. I move around all game. I snipe, I hack, I scout. Munch
what i believe this guy to mean is most bad "snipers", ya know the ones who find a perch and stay there the whole game even after being killed there a time or two. The kind that call themselves good snipers just because they have a high kdr, and are visible on the top 10 in the kill board near the end. the ones that are usually very useless in terms of objective based play
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