Crash Monster
Snipers Anonymous
1313
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Posted - 2013.09.15 11:59:00 -
[1] - Quote
CCP FoxFour wrote:You listed three conclusions about a problem. Any suggestions on solutions?
Players joining corporations is a huge thing for us, its something we really want to encourage. Not only does it tend to mean people stick around in the game longer, it tends to mean having more fun. Hell I have a lot more fun while in a corporation.
I've never really seen a need to join a corporation. I have my own one man corporation but I see no way to interest others in joining it -- what possible incentive do they have. What fun will they have? What advantages will they have?
I think CCP needs to think a little bit about making it meaningful without punishing those who are not in a corporation. Some bad ideas for others to improve on:
- Maybe a corporation can earn a small amount of interest on its account balance. Nothing major -- but some people really like the process of earning in all its forms. Perhaps the corporation could pay dividends in some semi-automated manner?
- Perhaps a small SP gain bonus or something for fighting in a corporation (with other corporate members)? I'd suggest a combat advantage of some type but that seems a bit harsh for newer players not in a corporation. Pub stumping will always be a favorite sport it seems.
- I don't like EVE concepts that provide things that can only be done via a player corporation. I also don't like the concept of only being involved in one corporation.
- If one or two people can start to do meaningful things, over time, within the corporation then it would be a lot easier to entice others to join. I can't imagine any possible incentive for me to join someone else in a new corporation compared to simply starting my own.
- Right now, anyone with a busy web site or forum group has a large advantage in terms of building up membership and doing something meaningful. How can a corporation be meaningful without big numbers?
- Perhaps allow a corporation to choose it's style -- and provide a small perk of that type to members? If multiple corporate affiliations were possible you'd need to have one corporation chosen for perk and other corporations where you received other benefits, such as dividends, but not cumulative or additional perks. Example perks might include: 2 points off the initial scan profile for any suit used, 100m further player rendering distance when viewed through a scope, 5% more light weapon ammo, 3% damage resistance to HAV armor, and so on.
Other than that -- perhaps allow a corporation to accumulate/lose something when it's members are in pub match combat. If they have players on both sides the win/loss would cancel out. What do they accumulate? How about "land" to use. Allow the corporation to pick from existing maps and have the redline move further out to some maximum distance or shrink down the make the space unusable.
This would be a great corporation only private training environment if you turned off SP and WP but allowed friendly fire. If you had multiple affiliations but one "main" one you could be invited in to see if you wanted to be (or if they wanted to recruit you as) a primary member of that corporation. Make it virtual and allow people to use any fit without consuming it in the process and you could train up safely.
Frankly, to get everyone in a corporation you need to have them not be so exclusive. Right now the only reason to be in one is because you are very good or because you area already friends with another player. You need to give people reasons other than being the best -- as only so many people can ever be the best -- without taking away the reasons why people would compete to be the best. |