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Thread Statistics | Show CCP posts - 3 post(s) |
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CCP FoxFour
C C P C C P Alliance
116254
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Posted - 2013.09.15 03:48:00 -
[1] - Quote
I don't have the game open right now, a bit to lazy and possibly other things right now to open it, but whats different? I didn't notice a chance and was away on vacation during deployment so missed a lot of what went into the patch. Game Designer // Team True Grit http://twitter.com/regnerba |
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CCP FoxFour
C C P C C P Alliance
116266
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Posted - 2013.09.15 04:34:00 -
[2] - Quote
Shattered Mirage wrote:CCP FoxFour wrote:I don't have the game open right now, a bit to lazy and possibly other things right now to open it, but whats different? I didn't notice a chance and was away on vacation during deployment so missed a lot of what went into the patch. Why don't we ever see any Devs/CPM/GMs in-game? Wait... I actually see Logi Bro sometimes.
:( I would love to play around as CCP FoxFour.
We currently have the same rules in DUST as we do in EVE for how devs interact.
The basic rules are dev characters are not allowed to interfere with the universe.
Players are not allowed to know the devs player characters (ie. the ones we play with).
This is important in EVE because it really is one big sandbox and anything we do could have lots of unknown impacts.
In DUST this is a bit less important as the Public Contracts (instant battles) don't really have an impact on the universe. Well aside from the fact that the gear people lose costs ISK. From what I understand some of the community team, CCP Logibro and CCP Frame for example, are experimenting with playing with their dev characters on TQ in Public Contracts with some rules. I would love to join them but they have some stuff to work through first. Game Designer // Team True Grit http://twitter.com/regnerba |
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CCP FoxFour
C C P C C P Alliance
116266
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Posted - 2013.09.15 04:35:00 -
[3] - Quote
RECON BY FIRE wrote:CCP FoxFour wrote:I don't have the game open right now, a bit to lazy and possibly other things right now to open it, but whats different? I didn't notice a chance and was away on vacation during deployment so missed a lot of what went into the patch. You used to be able to level-up skills from the market for the things you were about to buy. This is no longer the case. It was incredibly convenient, especially for those of us that have trouble remembering which skill you need to level up and how far it needed to be leveled.
Thank you very much, I didn't notice that. Don't think I have even looked at the market in 1.4, just been restocking existing fits. Game Designer // Team True Grit http://twitter.com/regnerba |
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