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Thread Statistics | Show CCP posts - 1 post(s) |
Nelo Angel0
The Nommo Insurance Fraud.
162
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Posted - 2013.09.13 10:49:00 -
[1] - Quote
Wait... Maybe i'm misunderstanding but the guys who run around the field want better stability then the guys who stay in one place? Unless you guys are talking about recovery per shot* if TAC snipers got such a nice little buff their range would have to be decreased or at the very least they should have a bigger damage fall-off**.
*don't really know what to call it so i'll stick with recovery after shot or per shot **don't misunderstand a very shallow and empty idea
I personally believe the snipers are fine the way they are now and shouldn't be messed with, aside from the cr*ptastic scopes. |
Nelo Angel0
The Nommo Insurance Fraud.
163
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Posted - 2013.09.13 11:58:00 -
[2] - Quote
Banning Hammer wrote:Nelo Angel0 wrote:Wait... Maybe i'm misunderstanding but the guys who run around the field want better stability then the guys who stay in one place? Unless you guys are talking about recovery per shot* if TAC snipers got such a nice little buff their range would have to be decreased or at the very least they should have a bigger damage fall-off**.
*don't really know what to call it so i'll stick with recovery after shot or per shot **don't misunderstand a very shallow and empty idea
I personally believe the snipers are fine the way they are now and shouldn't be messed with, aside from the cr*ptastic scopes. I was talking about the time it takes from the moment you STOP to the moment you SHOOT. If you aim is "very good" you can land a shoot in about 2 seconds, with lots of aim corrections. But if you wait for your aim to stabilize first, can take as long as 4 or 5 seconds to land a shoot... and that is... very ridiculous.
OHHH. That's the "recovery" I mentioned. What CCP could do is lower it to make it barely non-existent but decrease DMG and RNG on TAC snipers. It'd be like a TACAR but with less recoil, higher DMG, more RNG, less ammo, and a lower ROF. One paper it sounds the same but the thing it's being compared to isn't the TAC but the regular snipers. Can't shoot faster and deal less damage without losing range and gaining speed. |
Nelo Angel0
The Nommo Insurance Fraud.
163
|
Posted - 2013.09.13 12:03:00 -
[3] - Quote
ALPHA DECRIPTER wrote:I long range snipe when the situation calls for it but I find it much more enjoyable to snipe in mid range and even CQC as it adds that "Oh SH*T" feel to it. I can't stand the TAC rifle as I can't rap my mind around sacrificing both damage AND clip size just to get off that 2nd shot sooner. I run around with the ADV SR and tend to find myself making heavies panic in CQC as I tactically swap between my rifle and my SMG (Quick shot, swap, spray a few rounds while backing up, swap, quick shot, take cover, HEAD SHOT) Personally I just want the scope's initial zoom to be on point instead of looking at the sun or trying to find my feet. I mean, you already aim down center while hip-firing so why not while aiming To those who want to say "This isn't CoD" I say to you... Would you rather me redline snipe you?
`Sigh. Just another fun game of DUST .
It's pretty useful for counter sniping and killing medium suits. Since the regular snipers, and very rarely the charge, won't OHK infantry and sometimes you need the next few shots off quicker with little correction before your intended target gets to cover.
"it's only wasted ammo if you didn't get the kill"
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Nelo Angel0
The Nommo Insurance Fraud.
163
|
Posted - 2013.09.13 12:26:00 -
[4] - Quote
lrian Locust wrote:Nelo Angel0 wrote:It's pretty useful for counter sniping and killing medium suits. Since the regular snipers, and very rarely the charge, won't OHK infantry and sometimes you need the next few shots off quicker with little correction before your intended target gets to cover.
With full sniping proficiency, 3 complex damage mods, fully charged proto sniper rifle (less zoom!) and 1 reload, you can take down everyone in 4 charged hits! Of course you also need a proto logi suit to fit it. I think sniper rifles are underpowered. It's crazy to see how much SP and ISK you have to sink into sniping, but still need 4 shots to kill one infantry. With a tactical proto sniping rifle, you need to land 8 shots, which takes at least 16 seconds ang gives anyone plenty of time to run (or even waddle) for cover. Proto sniping rifles need a boost!
That's why i like the TACSRs for. It's less SP sink and more of an ammo sink to kill people. But I agree snipers are pretty underpowered and that's why you don't really see them as much unless there's someone in a logi fit. |
Nelo Angel0
The Nommo Insurance Fraud.
165
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Posted - 2013.09.13 15:07:00 -
[5] - Quote
CCP Rattati wrote:hmm, my least favorite thing is being Thale'd. I was so angry yesterday I spent all my night driving around on the redline with a proto scanner trying to seek and destroy. Half the time I just don't find the sniper no matter how hard I look. What are your sniper hunter methods? One thing I noticed, that occasionally if you zoom all the way in, you can see nanohive globes on the deployment map. That is a fun minigame. If I could see muzzleflare from that as well (am going to thoroughly investigate tonight), I may have the answer. It is harder to see in the redline though. Sorry snipers for picking on you, but you got it good with no killcam
Mine is using the last kill location and just using my snipers scope to scan them out. Alot of snipers think that the scout suit is good for nothing but my ALT, named after The end(MGS3), prays on these poor suckers by counter sniping them. For this to work I only need one thing and that's the hit indicator telling me from which general direction I was shot from. After that it's a simple matter of peek-a-boo. |
Nelo Angel0
The Nommo Insurance Fraud.
166
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Posted - 2013.09.13 17:12:00 -
[6] - Quote
Django Quik wrote:CCP Rattati wrote:hmm, my least favorite thing is being Thale'd. I was so angry yesterday I spent all my night driving around on the redline with a proto scanner trying to seek and destroy. Half the time I just don't find the sniper no matter how hard I look. What are your sniper hunter methods? One thing I noticed, that occasionally if you zoom all the way in, you can see nanohive globes on the deployment map. That is a fun minigame. If I could see muzzleflare from that as well (am going to thoroughly investigate tonight), I may have the answer. It is harder to see in the redline though. Sorry snipers for picking on you, but you got it good with no killcam Sniper hunting is one of my favourite things to do and they're usually in the exact same spots every match. The red line ones can be a pain though because the only thing that can reach them is another sniper and you'll likely have to get into a vulnerable spot to get sight and range on them. Another thing you have going against you, and something I LOVE to take advantage of is when red-line sniping if you snipe a sniper he'll most always try to counter snipe. The thing I love about it is how when trying to revenge snipe people tend to get a bit careless and become predicable kills. Especially when you know which spots are spots you can be found in.
That aside I freggin love my gallente scout G-1 series(the ADV racial variant)+x2 enhanced profiles dampner. Come at me bro if you can find me bro. Also have my scramble pistol operation maxed out for CQC lolz against people who rush. |
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