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semperfi1999
Imperfects Negative-Feedback
924
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Posted - 2013.09.14 14:36:00 -
[1] - Quote
I have used both the AR/Tac and the ASCR/SCR.
The SCR/ASCR is a far superior weapon to the AR. Most people dont seem to realize that the AR once you have fully upgraded does have significantly reduced recoil/dispersion but the ASCR pretty much starts as where the AR finishes with its 1.5 mill SP points into sharpshooter. The sight is better on the ASCR than the AR. Optimal range is similar. ROF is slightly lower for the ASCR but it does 39.6 dmg per shot, DPS is 465.89 with no prof or dmg mods, AR is 467.50....this difference is hardly significant........accuracy for the ASCR is higher than the AR, reload time for the ASCR is higher than for the AR, mag size for the ASCR is 15 rounds more than for the AR.
Without even taking into account the different in shield vs armor the ASCR outshines the AR. If you start taking into account the dmg vs shields and armor then you will see the ASCR gets a larger increase to dmg vs shields than its gets a decrease on dmg vs armor (its does 2 less dmg per shot on armor than the AR but it does ~6 dmg more per shot against shields and proficiency only increases the difference in the dmg to shields it makes no change to the difference in dmg to armor). I have fired an entire mag of the ASCR it does not rise at all even when you empty the mag there is no recoil/rise for this weapon...the AR takes about 25-30 shots but it does start to climb significantly at this point so you either have to push your aim down or you have to stop for half a moment to readjust.
Basically ASCR is far more effective than the AR......why ppl use the AR......its because they choose to definitely not because it beats out the ASCR. |
semperfi1999
Imperfects Negative-Feedback
928
|
Posted - 2013.09.14 15:06:00 -
[2] - Quote
Aeon Amadi wrote:semperfi1999 wrote:I have used both the AR/Tac and the ASCR/SCR.
The SCR/ASCR is a far superior weapon to the AR. Most people dont seem to realize that the AR once you have fully upgraded does have significantly reduced recoil/dispersion but the ASCR pretty much starts as where the AR finishes with its 1.5 mill SP points into sharpshooter. The sight is better on the ASCR than the AR. Optimal range is similar. ROF is slightly lower for the ASCR but it does 39.6 dmg per shot, DPS is 465.89 with no prof or dmg mods, AR is 467.50....this difference is hardly significant........accuracy for the ASCR is higher than the AR, reload time for the ASCR is higher than for the AR, mag size for the ASCR is 15 rounds more than for the AR.
Without even taking into account the different in shield vs armor the ASCR outshines the AR. If you start taking into account the dmg vs shields and armor then you will see the ASCR gets a larger increase to dmg vs shields than its gets a decrease on dmg vs armor (its does 2 less dmg per shot on armor than the AR but it does ~6 dmg more per shot against shields and proficiency only increases the difference in the dmg to shields it makes no change to the difference in dmg to armor). I have fired an entire mag of the ASCR it does not rise at all even when you empty the mag there is no recoil/rise for this weapon...the AR takes about 25-30 shots but it does start to climb significantly at this point so you either have to push your aim down or you have to stop for half a moment to readjust.
Basically ASCR is far more effective than the AR......why ppl use the AR......its because they choose to definitely not because it beats out the ASCR. Finally, someone who actually used the weapons and understands what I've been trying to convey to people. Starting to like the Imperfects more and more lately.
We were hated for our bravado on the forums....and the fact that we could back that up in game. Something people tend not to like. However a lot of imperfects (in regards to game play or game balance) have played FPS games competitively. As a result we know alot about weapon balancing and how it should be done effectively. Ppl just love to continue to hate us for our trolling in other areas and ignore us when we talk about correct weapon balance. |
semperfi1999
Imperfects Negative-Feedback
929
|
Posted - 2013.09.14 15:31:00 -
[3] - Quote
Aeon Amadi wrote:semperfi1999 wrote:Aeon Amadi wrote:semperfi1999 wrote:I have used both the AR/Tac and the ASCR/SCR.
The SCR/ASCR is a far superior weapon to the AR. Most people dont seem to realize that the AR once you have fully upgraded does have significantly reduced recoil/dispersion but the ASCR pretty much starts as where the AR finishes with its 1.5 mill SP points into sharpshooter. The sight is better on the ASCR than the AR. Optimal range is similar. ROF is slightly lower for the ASCR but it does 39.6 dmg per shot, DPS is 465.89 with no prof or dmg mods, AR is 467.50....this difference is hardly significant........accuracy for the ASCR is higher than the AR, reload time for the ASCR is higher than for the AR, mag size for the ASCR is 15 rounds more than for the AR.
Without even taking into account the different in shield vs armor the ASCR outshines the AR. If you start taking into account the dmg vs shields and armor then you will see the ASCR gets a larger increase to dmg vs shields than its gets a decrease on dmg vs armor (its does 2 less dmg per shot on armor than the AR but it does ~6 dmg more per shot against shields and proficiency only increases the difference in the dmg to shields it makes no change to the difference in dmg to armor). I have fired an entire mag of the ASCR it does not rise at all even when you empty the mag there is no recoil/rise for this weapon...the AR takes about 25-30 shots but it does start to climb significantly at this point so you either have to push your aim down or you have to stop for half a moment to readjust.
Basically ASCR is far more effective than the AR......why ppl use the AR......its because they choose to definitely not because it beats out the ASCR. Finally, someone who actually used the weapons and understands what I've been trying to convey to people. Starting to like the Imperfects more and more lately. We were hated for our bravado on the forums....and the fact that we could back that up in game. Something people tend not to like. However a lot of imperfects (in regards to game play or game balance) have played FPS games competitively. As a result we know alot about weapon balancing and how it should be done effectively. Ppl just love to continue to hate us for our trolling in other areas and ignore us when we talk about correct weapon balance. Eh, most of my hatred for you guys stemmed from the bravado aspect and less on the fact you were right. That and the fact that I am mutually hated by many of the members is somewhat amusing - I remember when Internal-Error was part of Hellstorm and someone said, "What the ****, Aeon is in here?" Nothing like a little bit of bad publicity to get the gears going xD Past the general forum banter you guys actually bring up a lot of really good points though - and I'm only just now starting to see this with how idiotic half of the forum goers are.
In that case welcome to the world of forum PvP.....in our minds the forums PvP was always more competitive and fun than the actual game was....especially as CCP continued to make stupid decisions. Sota was the perfect example of this. He joined our ranks so that we could increase our forum trolling and PvP because back when imperfects were actually around (we are in retirement now) our PvP could not be matched. |
semperfi1999
Imperfects Negative-Feedback
929
|
Posted - 2013.09.14 15:59:00 -
[4] - Quote
Aeon Amadi wrote: It has been getting better lately though, you have to admit. Slowly... But it is happening.
Yes is has a bit but then they also took steps backwards....like the strong AA.
That being said its truly going to end up being too little too late. PS4 is coming out....and they will have at least 1 FTP FPS game when PS4 launches and they will be getting 2 more FTP FPS games. And when those games hit they will probably already be where dust is headed (but Dust will likely take another year or more to get to that point). |
semperfi1999
Imperfects Negative-Feedback
929
|
Posted - 2013.09.14 18:41:00 -
[5] - Quote
Talos Alomar wrote:The Robot Devil wrote: The problem is just what you say. If we change ranges then other stats will have to change. I say start slow and use little changes. This game needs diversity and the AR doesn't allow for it. The ranges need to be looked at and adjusted or we will never see anything but ARs.
The lack of diversity has less to do with the AR being unbalanced as it has to do with starter fits all having ARs and not every weapon has a militia variant. We need all of the racial rifles in the game, too. We'll see a bunch more variety when all of the "ARs" are in the game.
About time someone noted the truth. People just dont seem to listen. Starter fits is the main reason why people continue to use the AR. They use it and are comfortable with it...it works so they continue to use it and ignore other weaponry they might be able to try. |
semperfi1999
Imperfects Negative-Feedback
929
|
Posted - 2013.09.14 19:55:00 -
[6] - Quote
Heimdallr69 wrote:Aeon Amadi wrote:semperfi1999 wrote:I have used both the AR/Tac and the ASCR/SCR.
The SCR/ASCR is a far superior weapon to the AR. Most people dont seem to realize that the AR once you have fully upgraded does have significantly reduced recoil/dispersion but the ASCR pretty much starts as where the AR finishes with its 1.5 mill SP points into sharpshooter. The sight is better on the ASCR than the AR. Optimal range is similar. ROF is slightly lower for the ASCR but it does 39.6 dmg per shot, DPS is 465.89 with no prof or dmg mods, AR is 467.50....this difference is hardly significant........accuracy for the ASCR is higher than the AR, reload time for the ASCR is higher than for the AR, mag size for the ASCR is 15 rounds more than for the AR.
Without even taking into account the different in shield vs armor the ASCR outshines the AR. If you start taking into account the dmg vs shields and armor then you will see the ASCR gets a larger increase to dmg vs shields than its gets a decrease on dmg vs armor (its does 2 less dmg per shot on armor than the AR but it does ~6 dmg more per shot against shields and proficiency only increases the difference in the dmg to shields it makes no change to the difference in dmg to armor). I have fired an entire mag of the ASCR it does not rise at all even when you empty the mag there is no recoil/rise for this weapon...the AR takes about 25-30 shots but it does start to climb significantly at this point so you either have to push your aim down or you have to stop for half a moment to readjust.
Basically ASCR is far more effective than the AR......why ppl use the AR......its because they choose to definitely not because it beats out the ASCR. Finally, someone who actually used the weapons and understands what I've been trying to convey to people. Starting to like the Imperfects more and more lately. I have both to officer and I completely disagree get rid of the ******* flash I'm trying to shoot not go blind...and with more people running armor lately that's a perfect counter 80% dmg to armor, what's the counter to ar? Oh yeah nothing cuz its range is far more than its supposed to be
I do find the flash annoying but while it is annoying it doesnt detract from the fact that the stats on the ASCR are better than the AR. Some people may have serious issues with the flash fortunately I am able to ignore the flash mostly so it goes largely unnoticed to me.
However your perfect counter still does not hold any argument. There is 2 dmg difference....even fully upgraded with +15% dmg there is still only 2 dmg difference to armor between the proto lvls of ASCR/AR. The Optimal ranges are the same for both of these weapons.
Personally I do think it would be interesting if CCP actually made the weapons act more like their Eve counterparts and made larger differences in the range vs CQC and DPS. However I dont see them ever doing this. |
semperfi1999
Imperfects Negative-Feedback
929
|
Posted - 2013.09.14 21:04:00 -
[7] - Quote
Heimdallr69 wrote:semperfi1999 wrote:Heimdallr69 wrote:Aeon Amadi wrote:semperfi1999 wrote:I have used both the AR/Tac and the ASCR/SCR.
The SCR/ASCR is a far superior weapon to the AR. Most people dont seem to realize that the AR once you have fully upgraded does have significantly reduced recoil/dispersion but the ASCR pretty much starts as where the AR finishes with its 1.5 mill SP points into sharpshooter. The sight is better on the ASCR than the AR. Optimal range is similar. ROF is slightly lower for the ASCR but it does 39.6 dmg per shot, DPS is 465.89 with no prof or dmg mods, AR is 467.50....this difference is hardly significant........accuracy for the ASCR is higher than the AR, reload time for the ASCR is higher than for the AR, mag size for the ASCR is 15 rounds more than for the AR.
Without even taking into account the different in shield vs armor the ASCR outshines the AR. If you start taking into account the dmg vs shields and armor then you will see the ASCR gets a larger increase to dmg vs shields than its gets a decrease on dmg vs armor (its does 2 less dmg per shot on armor than the AR but it does ~6 dmg more per shot against shields and proficiency only increases the difference in the dmg to shields it makes no change to the difference in dmg to armor). I have fired an entire mag of the ASCR it does not rise at all even when you empty the mag there is no recoil/rise for this weapon...the AR takes about 25-30 shots but it does start to climb significantly at this point so you either have to push your aim down or you have to stop for half a moment to readjust.
Basically ASCR is far more effective than the AR......why ppl use the AR......its because they choose to definitely not because it beats out the ASCR. Finally, someone who actually used the weapons and understands what I've been trying to convey to people. Starting to like the Imperfects more and more lately. I have both to officer and I completely disagree get rid of the ******* flash I'm trying to shoot not go blind...and with more people running armor lately that's a perfect counter 80% dmg to armor, what's the counter to ar? Oh yeah nothing cuz its range is far more than its supposed to be I do find the flash annoying but while it is annoying it doesnt detract from the fact that the stats on the ASCR are better than the AR. Some people may have serious issues with the flash fortunately I am able to ignore the flash mostly so it goes largely unnoticed to me. However your perfect counter still does not hold any argument. There is 2 dmg difference....even fully upgraded with +15% dmg there is still only 2 dmg difference to armor between the proto lvls of ASCR/AR. The Optimal ranges are the same for both of these weapons. Personally I do think it would be interesting if CCP actually made the weapons act more like their Eve counterparts and made larger differences in the range vs CQC and DPS. However I dont see them ever doing this. Oh bf4 beta? Or you don't play bf?
I might try to get into BF4 beta for PS3. But I probably wont bother buying BF4. Seeing what dice did to BF3...massive swings in buffs/nerfs making tanks too easy to kill at times and then making all air a 1 shot hit against a stinger......and several other issues like these I dont know if I can bring myself to purchase this game. especially since there will be equivalent FTP options on the PS4......that and Destiny looks like it will be taking over my FPS life when it comes out. |
semperfi1999
Imperfects Negative-Feedback
929
|
Posted - 2013.09.14 21:33:00 -
[8] - Quote
Heimdallr69 wrote:Stinger takes 2 now with nothing on your vehicle but all vehicles have flares so really shouldn't get hit more than once but anyways the open beta starts on the 4th or 5th closed on the 1st
Well TBH I was glad that I quit and sold BF3 before they came out with that stupid crossbow. Seriously BF3 became straight up dumb with alot of their DLC stuff. |
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