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Llast 326
An Arkhos
56
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Posted - 2013.09.12 06:49:00 -
[1] - Quote
Could we have our Scan Profile, Precision, and Radius added into the statistics option in the fittings menu. It would be helpful to see the totals of this when we are putting together our fittings. With the current scanning and dampening having a more prominent role in the game, I think this would be helpful. While the drop suit itself has a total it does not show totals after modifications from modules or skills, this would help us experiment within the community with EWAR. Thanks
or is it there somewhere and i am missing it. |
Haerr
Molon Labe. RISE of LEGION
35
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Posted - 2013.09.12 09:08:00 -
[2] - Quote
+1
Please add this to the game sooner than what is possible.
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Ansiiis The Trustworthy
WE ARE LEGENDS
302
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Posted - 2013.09.12 09:10:00 -
[3] - Quote
Haerr wrote:+1
Please add this to the game sooner than what is possible.
I agree - for an FPS that swears to be deep and complex it has little to none stats visible. |
Llast 326
An Arkhos
63
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Posted - 2013.09.13 16:16:00 -
[4] - Quote
Thought more people would be interested in this really |
Yan Darn
DUST University Ivy League
131
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Posted - 2013.09.13 17:07:00 -
[5] - Quote
I'm interested! +1
I think a lot of the community are too busy arguing over AA/AR; as time goes on, I think they will start realising that tac-net changes was by far the biggest change in 1.4. Though if modified stats were clearly shown people might at least acknowledge that they exist and mean something now! |
Llast 326
An Arkhos
65
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Posted - 2013.09.13 17:49:00 -
[6] - Quote
Yan Darn wrote:I'm interested! +1
I think a lot of the community are too busy arguing over AA/AR; as time goes on, I think they will start realising that tac-net changes was by far the biggest change in 1.4. Though if modified stats were clearly shown people might at least acknowledge that they exist and mean something now!
I agree I think a lot of things are being overlooked due to the AA/AR threads..... there certainly is a lot of them Overall the changes within the game have created a dynamic of change that seems to have shifted balance as well as gameplay/strategies. I think a more comprehensive understanding of the components of the tacnet changes would help the playerbase adapt and clear up where some of the issues are. |
Omareth Nasadra
QcGOLD
50
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Posted - 2013.09.13 18:02:00 -
[7] - Quote
+1 agreed |
Bojo The Mighty
Zanzibar Concept
1762
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Posted - 2013.09.13 18:56:00 -
[8] - Quote
Yeah I've been asking for stuff like this as well. It should include skill bonuses as well so I know, EXACTLY, what I am getting. |
Llast 326
An Arkhos
69
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Posted - 2013.09.13 20:31:00 -
[9] - Quote
I bet most people who experiment with different fits for different purposes feel the same |
pseudosnipre
DUST University Ivy League
242
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Posted - 2013.09.13 22:54:00 -
[10] - Quote
Kinda takes the magic out of testing new fits and reduces a vet's primary advantage: experience. |
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Llast 326
An Arkhos
72
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Posted - 2013.09.13 23:12:00 -
[11] - Quote
pseudosnipre wrote:Kinda takes the magic out of testing new fits and reduces a vet's primary advantage: experience. How so? I think being able to look at my fit and see how my dampers/amplifiers and skills are stacking when i am building a fit should be simply available to me. Your armour and shields adjust with your fit in the stats screen why not some of the other vital information? It's not really top secret veteran info either it's just math. I'd rather see the info at a glance. And the testing is still important in the meta of what is out there, you don't know what opponents are bringing to the fold. |
Llast 326
An Arkhos
72
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Posted - 2013.09.13 23:20:00 -
[12] - Quote
pseudosnipre wrote:Kinda takes the magic out of testing new fits and reduces a vet's primary advantage: experience.
Personally i miss the days when you had to actually KNOW information, before every diptard with a smartphone could answer who won the '81 world series...
While we're dreaming: -weapon effectiveness vs shields/armor -jumps to stamina depletion -kneeling speed in m/s -suit mass -draw distance -rdv pilot iq
:)
stealth edit while i was asking nice
Smart phones don't have critical thinking skills though Which I suppose contributes to the state of many societies lol I just want to know what my stats are, and now that you mention it the iq of the rdv pilot |
Haerr
125
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Posted - 2013.12.06 10:05:00 -
[13] - Quote
So when are you going to add the missing stats to the fitting window CCP?
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
25
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Posted - 2013.12.06 10:23:00 -
[14] - Quote
+1 |
Sophia Nesmit
Renegades for Life
8
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Posted - 2013.12.06 13:25:00 -
[15] - Quote
+1
Also wishing for all stats to show and maybe a section for weapons and grenades. I'm tired of sleek grenades just saying they can be thrown further.
Warrior of the nether
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Lain Dunhart
Seykal Expeditionary Group Minmatar Republic
3
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Posted - 2013.12.06 13:27:00 -
[16] - Quote
Sophia Nesmit wrote:+1
Also wishing for all stats to show and maybe a section for weapons and grenades. I'm tired of sleek grenades just saying they can be thrown further.
Yep. |
Heavenly Daughter
the Aurum Grinder and Company
222
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Posted - 2013.12.06 13:38:00 -
[17] - Quote
Don't think it was ever there, they did have the damage mod numbers but they were remove fro being incorrect I believe.
. __
/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
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DeadlyAztec11
2513
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Posted - 2013.12.06 14:11:00 -
[18] - Quote
Please, I am tired of finding independent calculations for this on my own.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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DeadlyAztec11
2513
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Posted - 2013.12.06 14:13:00 -
[19] - Quote
pseudosnipre wrote:Kinda takes the magic out of testing new fits and reduces a vet's primary advantage: experience.
Personally i miss the days when you had to actually KNOW information, before every diptard with a smartphone could answer who won the '81 world series...
While we're dreaming: -weapon effectiveness vs shields/armor -jumps to stamina depletion -kneeling speed in m/s -suit mass -draw distance -rdv pilot iq
:) Knowledge should be encouraged!
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Llast 326
An Arkhos
690
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Posted - 2013.12.06 15:56:00 -
[20] - Quote
Haerr wrote:So when are you going to add the missing stats to the fitting window CCP?
@ months and you have used your thredomancy to raise this still valid question Thank you
I shot a man in Black Rise onceGǪ Just to watch him die
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