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Quil Evrything
DUST University Ivy League
102
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Posted - 2013.09.11 21:47:00 -
[1] - Quote
Might be reasonable to have this as sort of a "remote explosive" thing. Except it's a "remote scan" thing. Range and precision increases per skill level. Up to .. 30m?
This might be considered by some to be unreasonable. but personally, I find the field-of-view automatic forward ID (reguardless of your scan range or precision skill) to be EXTREMELY unreasonable. So this is small potatoes compared to that.
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Quil Evrything
DUST University Ivy League
103
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Posted - 2013.09.12 17:14:00 -
[2] - Quote
KING CHECKMATE wrote:Yeah...no...
Scouts are ALREADY suffering the active scanner and you want a passive one?
I admit its a well thought idea,sadly,since the scouts RELY on stealth , .... So i will say no to this idea.
There is a standard dust style arms race with scout stealth. By default, scouts are invisible to the tier 1 scanners. So no "suffering" there. But someone gets an ADV scanner, oh noes! .. well, scout just needs to skill into ADV dampening (and use a module)
BUT.. BUT.. PROTO! yeah, well, arms race to proto dampener.
Yes theres the "supperdooper special" proto scanner. But that thing costs about 50k, plus I'm guessing almost no-one uses it on a regular basis. They're gonna use the quantum, "shows enemies for 25 seconds" version, not the flux one.
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Quil Evrything
DUST University Ivy League
104
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Posted - 2013.09.12 21:03:00 -
[3] - Quote
Arkena Wyrnspire wrote: A suitable active scanner will pick up an all-skills maxed scout with three profile dampeners. Some of the higher tier scanners can paint a target for over 20 seconds, with nothing they can do about it.
you're trying to prove your point, by being inapproprately vague about details.
There is only ONE, proto level scanner that can do that, and my bet is that almost no-one uses it, because the other proto scanner is more useful 95% of the time. the one that can pick up a fully damped scout, is not the one that paints for 20+ seconds. It only paints for 5 seconds.
Unless you can see someone equipping a logi suit with BOTH scanners? which would mean the suit cost would be roughly 50k for the scanners alone? (the special one, is 30k, all by itself) !
Don't think so
PS; math. Remember that all but the best non-ultimate scanner, scan only to 28db.
An "All skills maxed scout", means scout suit 5, dampening skill 5, and lets say 2 proto dampeners. That means: 45db start. scout suit skill -5% /level = (.95^5) damping skill -2%/level =( .98 ^5) 2x proto dampener -25% = (.75 ^2)
Ao, resulting scan profile of "maxed" scout, would be
45 * .77378 * .903920 * .5625 = 17.704 dB
That's pretty safely below 28dB Even with "only" one proto damper, it should be 23dB
Heck, even with ONE ADV dampener with those skills, it should be 45 * .77378 * .903920 * .80 = 25.179 dB
Other permutations that work:
Scout suit skill @5, damp @3 . Use two basic. (because 1 ADV doesnt cut it) 45 * (.95^5) * ( .98^2) * (.85^2) =24.161
Heck, lets go the other way with skill weights. Scout suit skill @3, damp @5. Use two basic damps. 45 * (.95^3) * ( .98^5) * (.85^2) = 25.15 (amusingly 2xbasic better than 1xproto, since .85^2=.722, which is less than .75) |
Quil Evrything
DUST University Ivy League
110
|
Posted - 2013.09.12 22:55:00 -
[4] - Quote
Skipper Jones wrote:Is there a way to make this deployable Passive/Scan beacon not OP? I understand that scouts get screwed over with active scanners now. You find him and with the improved hit detection he's dead in a second.
But even then, can these be balanced? If it means giving scouts a lower scan detection. As in LOW. A level 5 scout with scan damping skills shouldn't be popping up on the radar.
I don't know. I don't play as a scout so I can't speak of how bad active scanners are.
Ill point out that a scout suit,(and even a "light" suit), is invisible to the level 1 scanner out of the box)
A scout, with scout suit skill capped at 5, and dampening skill @5, is invisible to the most popular ADV level scanners. They scan to 36db. The above-mentioned scout has a scan profile of 45 * (.95^5) * (.98 ^5) = 31.x
The most comon scanner in the field, is the A-45 Quantum Active Scanner. It scans to 36dB, and lights up enemies for 16s. And its relatively cheap for 4k.
So, my point being, its still relatively easy for a scout to avoid *most* scanning, by equipping a single dampener, of almost any type. And for dedicate scouts, its even easier. |
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