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Knight Soiaire
Better Hide R Die
2353
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Posted - 2013.09.11 11:56:00 -
[1] - Quote
Please turn ADS sensitivity down.
Its so quick.
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Csikszent Mihalyi
DUST University Ivy League
151
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Posted - 2013.09.11 11:59:00 -
[2] - Quote
Knight Soiaire wrote:Please turn ADS sensitivity down. Its so quick.
ADS is the same as hip fire, just scaled for FOV. That's how it should be by default. Now you can turn your sensitivity down and be accurate with hip fire _and_ ADS (or wait until both can be set separately). |
Banning Hammer
Tal-Romon Legion Amarr Empire
1361
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Posted - 2013.09.11 12:03:00 -
[3] - Quote
Really ? my problem is the dead-zone. I have not problems getting to the target, but fine tuning my aim to shoot to head for example, is very annoying. Micro corrections with the mouse still not right. But it looks intentional to me, to stop mouse users from being to "accurate", even if the DS3 users have an aim-assist that is 100% accurate. |
calisk galern
BurgezzE.T.F
923
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Posted - 2013.09.11 12:33:00 -
[4] - Quote
Banning Hammer wrote:Really ? my problem is the dead-zone. I have not problems getting to the target, but fine tuning my aim to shoot to head for example, is very annoying. Micro corrections with the mouse still not right. But it looks intentional to me, to stop mouse users from being to "accurate", even if the DS3 users have an aim-assist that is 100% accurate.
aim assist doesn't help with sniping, it might cause lag, but i'm not sure. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1361
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Posted - 2013.09.11 12:42:00 -
[5] - Quote
calisk galern wrote:Banning Hammer wrote:Really ? my problem is the dead-zone. I have not problems getting to the target, but fine tuning my aim to shoot to head for example, is very annoying. Micro corrections with the mouse still not right. But it looks intentional to me, to stop mouse users from being to "accurate", even if the DS3 users have an aim-assist that is 100% accurate. aim assist doesn't help with sniping, it might cause lag, but i'm not sure on that. I am sure that it doesn't add bullet magnets or adjust my shots any though
I know it doesn't, i was trying to explain why aiming with the sniper rifle doesn't feels right. |
Aramis Madrigal
SVER True Blood Public Disorder.
33
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Posted - 2013.09.11 12:46:00 -
[6] - Quote
Having ADS set to a high sensitivity does have the advantage of allowing you to pan large areas quickly. I've found I'm a bit less accurate when tracking moving/dancing targets, but that if anyone in my visual field decides to stop moving, I can target and kill them more rapidly. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
988
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Posted - 2013.09.11 13:26:00 -
[7] - Quote
I've actually found it easier to snipe with the mouse since 1.4, and all I use is the starter fit with no skills applied. Once you're on target you just have to anchor your hand and nudge the mouse to make small adjustments and find the headshot. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1364
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Posted - 2013.09.11 13:29:00 -
[8] - Quote
Banning Hammer wrote:calisk galern wrote:Banning Hammer wrote:Really ? my problem is the dead-zone. I have not problems getting to the target, but fine tuning my aim to shoot to head for example, is very annoying. Micro corrections with the mouse still not right. But it looks intentional to me, to stop mouse users from being to "accurate", even if the DS3 users have an aim-assist that is 100% accurate. aim assist doesn't help with sniping, it might cause lag, but i'm not sure on that. I am sure that it doesn't add bullet magnets or adjust my shots any though I know it doesn't, i was trying to explain why aiming with the sniper rifle doesn't feels right.
To elaborate a bit ; Try to move your mouse Pointer to the "eyes" of this emote ;
You'll see that you can do Micro adjustments with ease, then try to do the same thing with the sniper rifle in the game, you will clearly see the difference. |
Cass Caul
Namtar Elite Gallente Federation
86
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Posted - 2013.09.11 13:41:00 -
[9] - Quote
Banning Hammer wrote:Banning Hammer wrote:calisk galern wrote:Banning Hammer wrote:Really ? my problem is the dead-zone. I have not problems getting to the target, but fine tuning my aim to shoot to head for example, is very annoying. Micro corrections with the mouse still not right. But it looks intentional to me, to stop mouse users from being to "accurate", even if the DS3 users have an aim-assist that is 100% accurate. aim assist doesn't help with sniping, it might cause lag, but i'm not sure on that. I am sure that it doesn't add bullet magnets or adjust my shots any though I know it doesn't, i was trying to explain why aiming with the sniper rifle doesn't feels right. To elaborate a bit ; Try to move your mouse Pointer to the "eyes" of this emote ; You'll see that you can do Micro adjustments with ease, then try to do the same thing with the sniper rifle in the game, you will clearly see the difference.
Was it ever not like this? DS3 or Kb/M. I was having this problem on both. I am, and have been for the last 15 years, a high-sensitivity sniper. It is precisely because of that issue in many games. It is easier to hit a moving target than one that is standing still. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1365
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Posted - 2013.09.11 13:46:00 -
[10] - Quote
Cass Caul wrote:Banning Hammer wrote:Banning Hammer wrote:calisk galern wrote:Banning Hammer wrote:Really ? my problem is the dead-zone. I have not problems getting to the target, but fine tuning my aim to shoot to head for example, is very annoying. Micro corrections with the mouse still not right. But it looks intentional to me, to stop mouse users from being to "accurate", even if the DS3 users have an aim-assist that is 100% accurate. aim assist doesn't help with sniping, it might cause lag, but i'm not sure on that. I am sure that it doesn't add bullet magnets or adjust my shots any though I know it doesn't, i was trying to explain why aiming with the sniper rifle doesn't feels right. To elaborate a bit ; Try to move your mouse Pointer to the "eyes" of this emote ; You'll see that you can do Micro adjustments with ease, then try to do the same thing with the sniper rifle in the game, you will clearly see the difference. Was it ever not like this? DS3 or Kb/M. I was having this problem on both. I am, and have been for the last 15 years, a high-sensitivity sniper. It is precisely because of that issue in many games. It is easier to hit a moving target than one that is standing still.
It wasn't like this is Chromosome, which is why i don't understand why we can't have that parameters in Uprising too. I'm sure CCP have a good reason for it. This is also why most of us are asking for Raw Input, or the option the change mouse acceleration and dead-zone settings. |
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calisk galern
BurgezzE.T.F
924
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Posted - 2013.09.11 13:46:00 -
[11] - Quote
Cass Caul wrote:Banning Hammer wrote:Banning Hammer wrote:calisk galern wrote:Banning Hammer wrote:Really ? my problem is the dead-zone. I have not problems getting to the target, but fine tuning my aim to shoot to head for example, is very annoying. Micro corrections with the mouse still not right. But it looks intentional to me, to stop mouse users from being to "accurate", even if the DS3 users have an aim-assist that is 100% accurate. aim assist doesn't help with sniping, it might cause lag, but i'm not sure on that. I am sure that it doesn't add bullet magnets or adjust my shots any though I know it doesn't, i was trying to explain why aiming with the sniper rifle doesn't feels right. To elaborate a bit ; Try to move your mouse Pointer to the "eyes" of this emote ; You'll see that you can do Micro adjustments with ease, then try to do the same thing with the sniper rifle in the game, you will clearly see the difference. Was it ever not like this? DS3 or Kb/M. I was having this problem on both. I am, and have been for the last 15 years, a high-sensitivity sniper. It is precisely because of that issue in many games. It is easier to hit a moving target than one that is standing still.
yep it's not easy with either medium, to snipe in dust you need to refine combination of movement prediction/ and extremely subtle movements.
if the target is running you need to move the cursor to where the target will be and let him walk into it, it's why walking like a drunken sailor counters snipers so easily.
it's funny how aim assist was added to fix the same issue for ar users, but snipers still need to deal with it.
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