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Vin Mora
Sanguis Defense Syndicate
141
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Posted - 2013.09.11 10:57:00 -
[1] - Quote
Bendtner92 wrote:http://eve-offline.net/?server=dust
Less than 4k online at peak and only decreasing.
Yes, I agree a fresh start on the PS4 would be the best option, but since a PS4 version hasn't been confirmed yet I would say we're looking at spring 2014 for a PS4 version at the earliest. And on what information is it that you assume 3000+ people playing a day is bad?
Do you have just as hard numbers for COD or Battlefield? If not, then SFTU and stop assuming that the 'low' player count is a bad thing.
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Vin Mora
Sanguis Defense Syndicate
141
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Posted - 2013.09.11 12:04:00 -
[2] - Quote
SponkSponkSponk wrote:Vin Mora wrote:And on what information is it that you assume 3000+ people playing a day is bad?
Do you have just as hard numbers for COD or Battlefield? If not, then SFTU and stop assuming that the 'low' player count is a bad thing.
I'm not saying it's bad, but it's about 15% of the number of people playing planetside, It is honestly surprising to see the numbers that high, a wonder what that will look like with the PS4 launch of the game.
SponkSponkSponk wrote: and there's probably about 50 times as many people playing COD right now. Again with the probably! Get hard numbers like you did above.
You notice how a lot of games don't tell their player counts, because with most games it doesn't matter much. People complain because the game is stale to them, or any other countless reasons. But 3000+ people a night seems pretty good to me. I have a built a large network of associates and public channels on this character, and I hardly ever any of the people that I know. Matchmaking seems to working fine in that respect. |
Vin Mora
Sanguis Defense Syndicate
141
|
Posted - 2013.09.11 12:04:00 -
[3] - Quote
Banning Hammer wrote:Bendtner92 wrote:http://eve-offline.net/?server=dust
Less than 4k online at peak and only decreasing.
Yes, I agree a fresh start on the PS4 would be the best option, but since a PS4 version hasn't been confirmed yet I would say we're looking at spring 2014 for a PS4 version at the earliest. When you guys are going to understand that the problem is not the "Console", but the game itself. Not really, the console (and their choice of game engine) are limiting factors when development experience is an issue. If moving PS4 gives them the ability to use their own, or a more familiar, engine, then that will help the game. |
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