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Monkey MAC
killer taxi company General Tso's Alliance
393
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Posted - 2013.09.11 09:56:00 -
[1] - Quote
Moejoe Omnipotent wrote:The out-of-gate reception will curse this brand forever and upcoming next-gen consoles will further weaken the already small playerebase. It's clear that CCP has struggled immensely in making good use of the PS3's limited capabilities. It is far too late for this game to recover in its current position.
Start over on the PS4. Use the extra resources available to completely overhaul the gameplay. Rebrand the game and showcase it as a completely new experience (think FF14: A Realm Reborn). Run the beta alongside the current PS3 version for around 6-12 months. Once it's all set and done and people have had enough time to transition, go gold and cut the life-support on the PS3 version permanently.
No, this game is persistent, restarting is now no longer an option, if the wanted to restart that should have been done in closed beta!! DUST will be available on both consoles for a time, when sony cut support for ps3 systems, we will potentially move over completly, they wont overhaul the base code to suit the ps4 until unreal 4 is released, u 4 willmhave the capability of optimizing the game for improved performance on the ps4.
You need to either leave alone, or stick it out, you dont just shutdown andmhave another go, on a game like this!! |
Monkey MAC
killer taxi company General Tso's Alliance
393
|
Posted - 2013.09.11 11:09:00 -
[2] - Quote
Mortedeamor wrote:Mejt0 wrote:And what? Ps4 coming and all games must vo from ps3 version to ps4? I dont think that ALL will buy ps4 at start. sony is not likely to shut the ps3 network down not for a long time and the ps4 is running on the same network so while production of ps3 will probably stop i think they will leave both systems up for a long time why kill the income. but dust cannot be meant for the ps3 the ps3 couldn't support a 100 perfect dust 514 it would burn up
True we will definitely move to ps4 at some point, it would be illogical not to, as for the server stats, we've been like that for months, what is the point your making, also if you look there is an upward curving beginning to appear on thd six month markl! I mean apparently people left in droves when .4 hit, yet we've still got the same number of people playing, so either they lied, or we are getting players back at the same rate we are loosing them!! |
Monkey MAC
killer taxi company General Tso's Alliance
393
|
Posted - 2013.09.11 11:14:00 -
[3] - Quote
Michael Arck wrote:Mejt0 wrote:And what? Ps4 coming and all games must vo from ps3 version to ps4? I dont think that ALL will buy ps4 at start. No they don't. Smart people don't buy first gen tech. And the transitional period is at least a year. Plus the tech has to be realized fully. So that means next gen won't be all next gen until the following year. Go figure.
Of course they dont, the ps2 continued for 3 years after 3 was launched, the ps3 has had one of the longest console life cycles ever, the 4 wont reach its potential anytime soon, it runs cryengine without breaking a sweat!!
And its not the console we should concerned about moving to its when move to unreal 4, the transition of code will generate a lot of bugs!! |
Monkey MAC
killer taxi company General Tso's Alliance
394
|
Posted - 2013.09.11 11:18:00 -
[4] - Quote
Bendtner92 wrote:Vin Mora wrote:And on what information is it that you assume 3000+ people playing a day is bad?
Do you have just as hard numbers for COD or Battlefield? If not, then SFTU and stop assuming that the 'low' player count is a bad thing.
MAG, a game which a part of this forum describes as a failure, had way more players at peak. Also MAG only showed people actually either in battle or waiting in que, and not people just sitting in a party outside a match etc. The Suppression gamemode also didn't show player numbers either, so there could be x amount of players in there as well. So basically current peak numbers for Dust are terribad.
MAG wasn't a fail, it flopped because at the time it spent lot of its resources pushing the network to its limit, it wasn't very reliable or polished, not to mention MAG got a rather large media campaign we haven't, very few people know of dusts exsistence, and the game isn't ready to push its existence . . . . YET!! |
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