Jesper Kines
Molon Labe. RISE of LEGION
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Posted - 2013.09.11 07:15:00 -
[1] - Quote
Liquid Fox88 wrote:Personally, I've had no problem with the new maps. Just stay a bit behind your team and provide cover fire. If someone decides to try and flank, which are usually just scouts, take them out with your sidearm. The only problem I see is if you are one of those guys who specced into a suit without a side arm, which means you're either going to have to pick up another weapon or start the long grind in order to spec into another suit. Plus, overall I think coming down from your perch to mingle with the common folk every now and then allows you to really experience the brutish nature that is within us all. For one day, when you have returned to your perch, you will be able to self-reflect on these experiences and extract the principles held within them as you are having your daily ginseng tea with other like-minded individuals. Always look for the silver lining.
Liquid, I have been looking forward to doing exactly this, especially to learn the maps. The problem I'm having is that I can't seem to go 2 consecutive matches as part of a squad without either getting left behind in merc quarters or having my connection to the voice comm service go haywire (I've tested multiple issues; it's the game, not my setup).
Something I haven't seem mentioned in this thread is the 80m-120m engagements. Even the laser rifle isn't that good at that range and quite a lot of the new maps have engagement areas where that's the distance between the 2 teams' cover. As a sniper, back up about another 30-40m to find some kind of decent cover and have at it.
One of the bad habits of mountain snipers is that a lot of them can't seem to function unless they're crouched as a mobile turret at 200+ meters. They need to skill up to reduce the sway (even lv 3 is a big difference) and try shooting from a standing position, even willing to shoot while walking.
For those of you who feel that "all maps were sniper maps", only on manus peak, ashland, and spine crescent could a sniper have a meaningful impact. On the other 3 maps (yes, even line harvest), snipers were only really good for counter-sniping or maybe protecting an outside cannon in a skirmish match. On those last 3 maps, I have consistently been able to advise squadmates of the cover they should maintain to nullify enemy snipers. |