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Lurchasaurus
SVER True Blood Public Disorder.
1891
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Posted - 2013.09.10 10:43:00 -
[1] - Quote
HMGs are a joke right now. they are out-DPSed by ARs past about 20 meters. That does not bode well for heavies and their giant miniguns of doom.
not much of a doom mode when the guy is shrugging off your HMG fire like a light rain. |
Lurchasaurus
SVER True Blood Public Disorder.
1900
|
Posted - 2013.09.10 11:38:00 -
[2] - Quote
Julius Vindice wrote:I been using an LAV to hunt people down who would separate from the group and then jump out to boundless them to the promised land then jump back in and continue hunting. You should try to lure them into a situation you prefer, fight on your terms and by surprise then you'll get better results.
that is typically what i do when in my heavy bpo, you just have to be careful to check there isnt any backup for the guy before you get out lol. with the state of the game you can take the guy out and get dropped in your weakened state before you can get back in the lav |
Lurchasaurus
SVER True Blood Public Disorder.
1901
|
Posted - 2013.09.10 11:55:00 -
[3] - Quote
DildoMcnutz wrote:The HMG is a bit funny like that, at 20m or less it steals the souls of the innocent, it completely demolishes what ever is in front of you. My boundless fitting outputs close to 900 damage per second and up close since the hit detection fixes I can truly say it is tearing people apart at that distance. However, it really does feel like to me that they take one step back from 20m and then 1/4 of your god damn rounds automatically miss! They get around 30m away and it feels like half of them go around the target. I cant really complain though, I only bring out the heavy for the enclosed indoor parts of the maps and it does awesome, I run an assault for everything else. The HMG heavy is situational but its ok for me because I am proto in assault and heavy Forge Gun heavy on the other hand......(starts salivating over his Gastuns BRN-50)
those things are nasty |
Lurchasaurus
SVER True Blood Public Disorder.
1909
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Posted - 2013.09.10 12:18:00 -
[4] - Quote
Jack McReady wrote:Lance 2ballzStrong wrote:Jack McReady wrote:interesting, HMG kill me at 35m at regular basis. no offense, but only bad players using cheap suits get killed by HMGs at that range. btw, some people get shot up by ARs while an HMG takes the kill at that range. I would know as I've gotten kills past 50m already. I got the last bullet in...doesn't mean the HMG is great at range. thats a blatant lie, HMG does decent damage at 30 meters. you wont outgun an AR at that range but this was not the point, nor it is the heavies role. there should be a downside if you are able to demolish stuff sub 20m with 900 dps and this downside is range.
he is actually closer to the truth jack. Dont forget it IS a minigun that the guy is toting, and a heavy weapon at that. It should have that fear about it, similarly to being hit directly by a forge. Should it be sniping out to 50 meters? no
Should it be able to still do relevant DPS past 20 meters? ya |
Lurchasaurus
SVER True Blood Public Disorder.
1911
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Posted - 2013.09.10 12:25:00 -
[5] - Quote
Jack McReady wrote:Lurchasaurus wrote:Jack McReady wrote:Lance 2ballzStrong wrote:Jack McReady wrote:interesting, HMG kill me at 35m at regular basis. no offense, but only bad players using cheap suits get killed by HMGs at that range. btw, some people get shot up by ARs while an HMG takes the kill at that range. I would know as I've gotten kills past 50m already. I got the last bullet in...doesn't mean the HMG is great at range. thats a blatant lie, HMG does decent damage at 30 meters. you wont outgun an AR at that range but this was not the point, nor it is the heavies role. there should be a downside if you are able to demolish stuff sub 20m with 900 dps and this downside is range. he is actually closer to the truth jack. Dont forget it IS a minigun that the guy is toting, and a heavy weapon at that. It should have that fear about it, similarly to being hit directly by a forge. Should it be sniping out to 50 meters? no Should it be able to still do relevant DPS past 20 meters? ya you want a weapon being able to throw 900 dps past 20 meters? whats next? shotgun swarm launcher like back in the closed beta? it does not matter what the guy is rotating, it might be a kitty cannon or his *****. there should be drawbacks to keep balance as long as it is able to throw out 900 dps sub 20m and demolish other suits like no tomorrow. forge gun is not an argument, it is viewed as OP by the majority of the community.
im a tanker and i feel forges are fine. so does CCP. so does much of this community that you think hates them, or at least from what i have read.
AR guys will always QQ when a forge one shots him, but hey.....they just got hit in the dome by a forge.
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