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Nguruthos IX
Tal-Romon Legion Amarr Empire
1574
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Posted - 2013.09.09 07:11:00 -
[1] - Quote
What would be the Dust equivalent of something to spend a lot of ISK on ?
Proto suits and tanks won't cut it here. Both as an individual player, and as a Corp, what could exist in Dust that fills this need? |
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Chad Michael Murray
The Phoenix Federation
13
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Posted - 2013.09.09 07:14:00 -
[2] - Quote
MCC. o.O |
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Duran Lex
Amarr Templars Amarr Empire
232
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Posted - 2013.09.09 07:15:00 -
[3] - Quote
Boba Fettness.
/thread |
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omega 015
Shadow Hawks of Orion
90
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Posted - 2013.09.09 07:16:00 -
[4] - Quote
Nguruthos IX wrote:What would be the Dust equivalent of something to spend a lot of ISK on ?
Proto suits and tanks won't cut it here. Both as an individual player, and as a Corp, what could exist in Dust that fills this need?
That concept doesn't fit well in an fps. |
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Cosgar
ParagonX
5031
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Posted - 2013.09.09 07:18:00 -
[5] - Quote
Heavy Ordinance Vehicles |
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Nguruthos IX
Tal-Romon Legion Amarr Empire
1574
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Posted - 2013.09.09 07:19:00 -
[6] - Quote
Cosgar wrote:Heavy Ordinance Vehicles wats dat |
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Nguruthos IX
Tal-Romon Legion Amarr Empire
1574
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Posted - 2013.09.09 07:20:00 -
[7] - Quote
omega 015 wrote:Nguruthos IX wrote:What would be the Dust equivalent of something to spend a lot of ISK on ?
Proto suits and tanks won't cut it here. Both as an individual player, and as a Corp, what could exist in Dust that fills this need? That concept doesn't fit well in an fps.
arguably neither does non-respec MMO skill trees. But they had to get that to carry over, I'm sure there's some way |
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Cosgar
ParagonX
5031
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Posted - 2013.09.09 07:21:00 -
[8] - Quote
Nguruthos IX wrote:Cosgar wrote:Heavy Ordinance Vehicles wats dat Stuff like mobile fortresses and carriers. |
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Nguruthos IX
Tal-Romon Legion Amarr Empire
1574
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Posted - 2013.09.09 07:23:00 -
[9] - Quote
Cosgar wrote:Nguruthos IX wrote:Cosgar wrote:Heavy Ordinance Vehicles wats dat Stuff like mobile fortresses and carriers. wtb
What was that vehicle called in Halo, the Mammoth or something. It was a huge thing that you could walk around on, had mounted turrets, could park vehicles inside and moved slow as hell. |
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Cosgar
ParagonX
5031
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Posted - 2013.09.09 07:35:00 -
[10] - Quote
Nguruthos IX wrote:Cosgar wrote:Nguruthos IX wrote:Cosgar wrote:Heavy Ordinance Vehicles wats dat Stuff like mobile fortresses and carriers. wtb What was that vehicle called in Halo, the Mammoth or something. It was a huge thing that you could walk around on, had mounted turrets, could park vehicles inside and moved slow as hell. Exactly!
Good luck piloting one upon release unless you saved up a year's worth of SP. |
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Nguruthos IX
Tal-Romon Legion Amarr Empire
1574
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Posted - 2013.09.09 07:38:00 -
[11] - Quote
Cosgar wrote:Nguruthos IX wrote:Cosgar wrote:Nguruthos IX wrote:Cosgar wrote:Heavy Ordinance Vehicles wats dat Stuff like mobile fortresses and carriers. wtb What was that vehicle called in Halo, the Mammoth or something. It was a huge thing that you could walk around on, had mounted turrets, could park vehicles inside and moved slow as hell. Exactly! Good luck piloting one upon release unless you saved up a year's worth of SP.  Hopefully Unreal can handle that type of thing
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Duran Lex
Amarr Templars Amarr Empire
235
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Posted - 2013.09.09 07:39:00 -
[12] - Quote
Crashing an MCC into the ground would be the single greatest thing i would spent millions of isk to achieve. |
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Nguruthos IX
Tal-Romon Legion Amarr Empire
1574
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Posted - 2013.09.09 07:40:00 -
[13] - Quote
Duran Lex wrote:Crashing an MCC into the ground would be the single greatest thing i would spent millions of isk to achieve.
If your MCC is cheaper than the enemies MCC just fly it into them and kamikaze.
Or get a militia MCC and hit their fully decked out proto MCC. derp |
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Cosgar
ParagonX
5033
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Posted - 2013.09.09 07:41:00 -
[14] - Quote
Nguruthos IX wrote: Hopefully Unreal can handle that type of thing
We'll have to wait for Carbon for that. This game was never meant to be on Unreal. |
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Spkr4theDead
International-Fleet
631
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Posted - 2013.09.09 07:45:00 -
[15] - Quote
PRO tanks |
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Duran Lex
Amarr Templars Amarr Empire
235
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Posted - 2013.09.09 07:46:00 -
[16] - Quote
Nguruthos IX wrote:Duran Lex wrote:Crashing an MCC into the ground would be the single greatest thing i would spent millions of isk to achieve. If your MCC is cheaper than the enemies MCC just fly it into them and kamikaze. Or get a militia MCC and hit their fully decked out proto MCC. derp
Nah man, the ground where a few unwary mercenaries might return to Gaia sounds much more enjoyable. |
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
3295
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Posted - 2013.09.09 07:47:00 -
[17] - Quote
Dust endgame?
Switching to Eve. |
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AAGMUNDR
Reliable Overwatch Inc.
73
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Posted - 2013.09.09 07:48:00 -
[18] - Quote
Jump jets. |
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Nguruthos IX
Tal-Romon Legion Amarr Empire
1577
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Posted - 2013.09.09 08:02:00 -
[19] - Quote
TheAmazing FlyingPig wrote:Dust endgame?
Switching to Eve.
thanks but no thanks lol |
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Kira Lannister
Ancient Exiles
1213
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Posted - 2013.09.09 08:04:00 -
[20] - Quote
10,000 proto fits. |
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omega 015
Shadow Hawks of Orion
90
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Posted - 2013.09.09 08:09:00 -
[21] - Quote
Nguruthos IX wrote:omega 015 wrote:Nguruthos IX wrote:What would be the Dust equivalent of something to spend a lot of ISK on ?
Proto suits and tanks won't cut it here. Both as an individual player, and as a Corp, what could exist in Dust that fills this need? That concept doesn't fit well in an fps. arguably neither does non-respec MMO skill trees. But they had to get that to carry over, I'm sure there's some way
A Titan-class supertank comes to mind. It would fit in well with pve |
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Spkr4theDead
International-Fleet
631
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Posted - 2013.09.09 08:16:00 -
[22] - Quote
omega 015 wrote:Nguruthos IX wrote:omega 015 wrote:Nguruthos IX wrote:What would be the Dust equivalent of something to spend a lot of ISK on ?
Proto suits and tanks won't cut it here. Both as an individual player, and as a Corp, what could exist in Dust that fills this need? That concept doesn't fit well in an fps. arguably neither does non-respec MMO skill trees. But they had to get that to carry over, I'm sure there's some way A Titan-class supertank comes to mind. It would fit in well with pve Ah, to have 12,000 HP. 5000 armor, 7000 shield. Recharge rate of 70/s. 4000 PG. 2 heavy boosters, 2 heavy extenders, 120mm plate, 2 heavy armor reppers.
CCP, can this happen? |
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Nguruthos IX
Tal-Romon Legion Amarr Empire
1577
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Posted - 2013.09.09 08:17:00 -
[23] - Quote
I want to be come Lord of the Drones and send drone armies to conquer districts for me.
Enemy team must survive a sustained onslaught of Super AI mega drones for 15 minutes to hold their district. |
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Iron Wolf Saber
Den of Swords
8183
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Posted - 2013.09.09 08:21:00 -
[24] - Quote
MCC command and Planetary Operations. |
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dustwaffle
Ill Omens
482
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Posted - 2013.09.09 08:29:00 -
[25] - Quote
FYI, titans aren't the 'end-game'. Most supercapitals, including titans, are OK but once you sit in one, you can't dock it in station and have to have an alt to babysit if if you want to go out in other ships with more fun factor.
That said, I would imagine MCC/warbarge are what CCP would be looking at as the equivalent. I read somewhere about troop transport via warbarge, which would be shootable in EVE. Not sure how that idea panned out though.
Dropsuits/dropships = Frigates LAV = Cruisers Mechs = Battlecruisers? HAV = Battleships MCC = Capital ships?
Who knows lol |
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Cosgar
ParagonX
5050
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Posted - 2013.09.09 08:41:00 -
[26] - Quote
Iron Wolf Saber wrote:MCC command and Planetary Operations. Hope to see this stuff by the time I retire. |
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Duran Lex
Amarr Templars Amarr Empire
239
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Posted - 2013.09.09 08:56:00 -
[27] - Quote
Nguruthos IX wrote:I want to be come Lord of the Drones and send drone armies to conquer districts for me.
Enemy team must survive a sustained onslaught of Super AI mega drones for 15 minutes to hold their district.
I think it would be neat if you could spawn a drone as an equipment. So many possibilities.
Drone can be a temporary active sanner with limited range.
Or a ridiculously confused AI with a pea shooting turret.
... I can't think of anything else that doesn't sound horribly overpowered.  |
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Nguruthos IX
Tal-Romon Legion Amarr Empire
1577
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Posted - 2013.09.09 09:04:00 -
[28] - Quote
Duran Lex wrote:Nguruthos IX wrote:I want to be come Lord of the Drones and send drone armies to conquer districts for me.
Enemy team must survive a sustained onslaught of Super AI mega drones for 15 minutes to hold their district. I think it would be neat if you could spawn a drone as an equipment. So many possibilities. Drone can be a temporary active sanner with limited range. Or a ridiculously confused AI with a pea shooting turret. ... I can't think of anything else that doesn't sound horribly overpowered. 
CCP pretty much said the reason this isn't a thing right now is that the hardware can't handle rendering that many models at once. If each player had their own personal drone, it would be the same as doubling the player count, far as graphics are concerned
:( |
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Garrett Blacknova
Codex Troopers
3927
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Posted - 2013.09.09 10:08:00 -
[29] - Quote
MCCs are coming as a player-controlled element of the battlefield.
There have been past builds where MCCs were mobile, and I'm pretty sure that Unreal Engine has done more impressive things than a single player-controlled spaceship flying over an online FPS.
Not sure you'll have enough control to crash into the ground, but maybe the enemy MCC (and hopefully with a better collision model than we currently have on the ground).
Militia MCC + a few Militia Dropships/Jets kamikaze into the enemy Proto MCC? Maybe... |
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
72
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Posted - 2013.09.09 10:18:00 -
[30] - Quote
Dust Warbarges used to infiltrate and capture enemy Capitol Ships.. Could have an entire battlefield inside one of those... Then it would be like one of those castle crasher games where one team is the "monsters" and the other designs the Dungeon to maximum effect for the Defenders. |
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