Rogatien Merc
Red Star. EoN.
1075
|
Posted - 2013.09.08 16:49:00 -
[1] - Quote
Robert JD Niewiadomski wrote:PS There IS something that doesn't sqare for me. In EVE we "actually" store items in our hangars. Not specifically BPOs and BPCs. The items have assigned volume and mass. They ate "tangible". In respect with VR of New Eden of course So why it's different anyway with DUST "items" limited to BPOs and BPCs only? We are all mercenaries fighting in cloned bodies which makes transporting material items cumbersome. Think of the BPO or BPC as the production rights for an item which the mercenary can buy from the corporation owning the copyright on the item. When you spawn in for a planetary battle, you are fighting for a specific corporation, so it might be helpful to think of the entire process as a behind-the-scenes contract between the mercenary, the weapons producers, and the corporations that hire mercenaries. Implicit in current contracts is that the merc will buy the rights to the weapon which the corp he is working for will provide (along with the clone the corp purchased through genulution) through on-the-spot nano-production.
The corp is square with the weapons producer and avoids conflict with THEM because they can say "hey! we're not infringing on your patents, we are using that merc's limited run production license", the weapon producing corp is happy because it is getting paid without having to produce anything new for each transaction (sort of like digital downloads IRL), the merc himself is happy because the merc can plug in whatever weapons he wants as he himself knows how to be most effective on the battlefied, and the corp at war is happy because they avoid transaction costs with the weapons producer while simplifying their own logistics chain. |
Rogatien Merc
Red Star. EoN.
1075
|
Posted - 2013.09.08 16:58:00 -
[2] - Quote
Rogatien Merc wrote:Robert JD Niewiadomski wrote:PS There IS something that doesn't sqare for me. In EVE we "actually" store items in our hangars. Not specifically BPOs and BPCs. The items have assigned volume and mass. They ate "tangible". In respect with VR of New Eden of course So why it's different anyway with DUST "items" limited to BPOs and BPCs only? We are all mercenaries ...[words] .
Oh and also in the New Eden lore, space-based combat has been going on for many years with mortals. "Capsuleers" revolutionized space combat but have only been around for ~10 years in lore and as they were new and the entire capsuleer process is expensive (requires a capsule) they maintain a tie to the mortal realm - they are mortal when out of capsule. Spaceship-sized weapons are also much larger than infantry weapons and the cost of "on-demand" nano-production does NOT scale well to spaceship sizes, economically, so capsuleers remain tied to inventories.
"Mercs" are entirely new species almost who are immortal without the need for capsules. They can flit around the cluster to whatever clone production faciility they code for at the moment of death, which makes being tied to material items inconvenient. This, combined with the economies-of-scale 'on demand' nano-production provides at the infantry item level of production has made it a smart economic decision to produce infantry weapons on demand on the ground as per my previous post.
... this of course all goes out the window when CCP decides to code inventories and **** up my elegant explanation. LOL |