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Thread Statistics | Show CCP posts - 0 post(s) |
Athena Sentinel
Villore Sec Ops Gallente Federation
2
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Posted - 2013.09.08 02:51:00 -
[1] - Quote
The AR weapon needs some changes. I would like players to share any ideas! Lets promote ideas not down them please.
My IDEA! - Assault Rifles should only have 2 types, breech and Normal. All AR's should have the ability to be auto or burst and the ability to add and remove a scope IN BATTLE. Similar to the scrambler charging or the laser rocking shields (laser could have a cooler ability in battle but that's another thread).
Note* the 1.5 AR is being nerfed. Range is being limited to make other weapons (scrambler and laser more effective) If you are unaware of this, please do not ask here and read other threads about the 1.5 changes to AR.
Thank you, Please share some cool ideas!!!! |
Athena Sentinel
Villore Sec Ops Gallente Federation
4
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Posted - 2013.09.08 15:52:00 -
[2] - Quote
Godin Thekiller wrote:The Plasma Rifle would be useless with anything higher than a 2x scope, and taking off anything lower than 2x would be pointless, so your idea makes no sense. Also, using burst fire in CQ is pointless, so that makes no sense either. Honestly, buff the breach's damage and ROF to make it not completely useless, and lower the range on the basic Plasma RIfle, and then get rid of the Tact. Rifle, and the Burst Plasma RIfle.
We are not taling about Plasma Rifles - We are talking about Assault Rifles. |
Athena Sentinel
Villore Sec Ops Gallente Federation
5
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Posted - 2013.09.08 23:49:00 -
[3] - Quote
calvin b wrote:AR nerf in 1.5, man I am tired of the nerfs. I would like to see all weapons with the ability to modify to the users like.
Ya, it disgusts me that they are so beta still but they still will not allow players to have sp resets when they do major changes.
Anyway - Nerfs might not matte the game will be not even worth it when PS4 comes out and the other free F2P that are FINISHED PRODUCTS, come and remove all the Dust players lol |
Athena Sentinel
Villore Sec Ops Gallente Federation
5
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Posted - 2013.09.08 23:56:00 -
[4] - Quote
Still - I think you make Scramblers and Laser rifles like before. But to fix the issue we had before (longer range battle became impossible to close the distance) Allowing AR player the ability to add and remove a scope would at least let them engage in combat and would not make for gimp situation we had before. Like I said the Scrambler can charge fire and the laser can smash shields so this is just the same as Scrambler charge effect.
All weapons should have a secondary ability if we can modify them.
AR - Scope option Scrambler - Charge Laser -
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Athena Sentinel
Villore Sec Ops Gallente Federation
5
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Posted - 2013.09.10 04:59:00 -
[5] - Quote
KalOfTheRathi wrote:[quote=Athena Sentinel]
Adding or removing a scope in battle is also unlikely. That would need massive support in the game and UI code. .
Ya, like the Scrambler charge ability did |
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