Zahle Undt
Bullet Cluster
295
|
Posted - 2013.09.10 22:23:00 -
[1] - Quote
Baal Omniscient wrote:Vin Mora wrote:Baal Omniscient wrote:Garrett Blacknova wrote:So... I don't use ARs that much... but I have a question for those who do:
Ignoring the standard full-auto AR, and just comparing the Breach, Tac and Burst variants, are the variant ARs all relatively well balanced against one another?
And leading from that, are they well balanced against the other weapons in the game?
If yes to both questions, the standard AR needs a nerf to be more in line with the other models so they feel more useful. Or every single weapon in the game except the AR needs a buff to line up with how the weapons are "supposed" to be. Currently the full auto is 3 steps above the breach, the breach is a step above the TAR, and the TAR is two steps above the burst. IMHO Have you used the burst recently? The three rounds do more total damage then the single TAC round, and with the nerf to clip size for the TAC the burst ends up with 2 more shots at the target. I would not have posted if I hadn't used it. A breach is pretty decent right now, and in the right hands a TAR is pretty good too. Neither really stands up to the full auto however. The burst may sound good on paper, and yes a single burst can out DPS a single shot from a TAR, but the delay between bursts, the low clip size and the still somewhat gimped hit detection for the burst keeps it from being viable. It takes almost twice as long to kill someone with an Allotek Burst AR as it does with a Duvolle Tactical AR because it's hit detection is off and it's one of the few weapons where making every bullet count is a must. Can't make every bullet count when they aren't connecting properly. Edit: And the fact that the scope is built for longer ranged combat than the burst can cope with due to it's range limitations doesn't help things either.
I've toyed with both the Burst and TAC as the long range option on my Minmatar assault suit (SMG is the "primary" weapon of course) I found that both the TAC and Burst have a low degree of finishing power at the long range they are meant for. So for me it is a wash between those 2 variants and I wound up going with the burst because it is more effective if I have to pull it out to finish someone off in CQC if my SMG is empty and to practice for when we get the Combat Rifle.
In general I wish we could stop asking for buffs and nerfs until at least the other racial rifles are out at which point the new rifle may fit one's playstyle better just like the scrambler rifle is probably the better option for those that like the TAC AR except for its scope has less zoom
|