|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Lurchasaurus
SVER True Blood Public Disorder.
1792
|
Posted - 2013.09.07 18:27:00 -
[1] - Quote
The simple fact that you think we need auto aim simply because we have vehicles and mice tells me all i need to know. |
Lurchasaurus
SVER True Blood Public Disorder.
1824
|
Posted - 2013.09.08 03:26:00 -
[2] - Quote
meri jin wrote:Beeeees wrote:meri jin wrote:
You and your like have no power here!
If CCP wants to earn $$ they need more people. Welcome to the world of console gaming Beeeees.
I am a paying customer, buddy. Welcome to the world of customer and service provider relations. Dust is already hardcore enough. We have a strong death punishment, we have the backstabbing corp and alliance philosophy from eve, we have the as*hole attitude community, and we definitely don't need to make this game even harder.
Simply because you are too casual of a player for Dust does not give you the right to demand unfit changes. People play this game to get away from easy mode COD meatgrinders, or at least a large amount of the above average players I have played with do. |
Lurchasaurus
SVER True Blood Public Disorder.
1824
|
Posted - 2013.09.08 03:28:00 -
[3] - Quote
Alaika Arbosa wrote: Why should I have to "improve my game" if I am satisfied with it where it is?
This opinion is a cancer. |
Lurchasaurus
SVER True Blood Public Disorder.
1827
|
Posted - 2013.09.08 03:40:00 -
[4] - Quote
Cosgar wrote:Alaika Arbosa wrote:Lurchasaurus wrote:Alaika Arbosa wrote: Why should I have to "improve my game" if I am satisfied with it where it is? This opinion is a cancer and a true sign of an entitled, unskilled player. OMG, I spit soda on my monitor with this one lol My, you're just full of yourself aren't you? I think I understand what he meant: We should always be looking for ways to improve no matter how good we get.
Looks like at least some of us have reading comprehension skills. |
Lurchasaurus
SVER True Blood Public Disorder.
1832
|
Posted - 2013.09.08 04:03:00 -
[5] - Quote
Alaika Arbosa wrote:Beeeees wrote:Alaika Arbosa wrote: Denial-mode engaged, strawman mode to lvl 3.
Buddy, you got rekd, accept it. You can think what you want, really, IDGAF, you're going to believe whatever delusions you think are popular so you can feel included with the "in-crowd". @Lurchasaurus Sorry if I saw a personal attack and took nothing else from the post. I am aware of the playstyle I've chosen from the start and the only thing preventing me from further developing it is the fact that we are stuck in lobby after lobby with no opportunity for open world, FPS PvP. If we had that option, I'd be able to further develop my playstyle. We don't, therefore I am happy with where I am and will continue to be until I have a proper environment to develop my playstyle. If you think that I am an "entitled and unskilled player" because of this, go ahead, again, IDGAF. If you'll take note, I've been playing less and less, quickly going down the road of Dust Bittervet.
Nowhere in the post did i say i was referring to you. In fact i expressedly said "This opinion"
|
Lurchasaurus
SVER True Blood Public Disorder.
1834
|
Posted - 2013.09.08 04:54:00 -
[6] - Quote
Christian 1996 wrote:If this game plans to bring in new players aim assist is a must. I believe that the aim assist is perfect. I compare this aim assist to that of halo. In halo gunfights last longer, players jump, strafe and move everywhere. In halo aim assist is a must because 90 percent of the time your tracking your targets during gunfights while jumping and moving around. I feel like the same stands for dust. If CCp decides to take away aim assist, and fix KBM then the only people who will get shafted are the DS3 users. Aiming with KBM is much more precise than DS3. Making fine adjustments at long range, and in your face CQC is where the DS3 fails. Us controller users need a way to balance out the playing field, and thats with aim assist. Which is usually standard on most console games. Why it was taken off in Dust makes no sense to me. And besides probably the reason why people have been getting killed more is not aim assist, but the fact that CCP finally fixed aiming with the DS3. Before 1.4 aiming with the DS3 was awful. Hip firing and ADS had the same aiming speed, and the controls were sluggish, clunky, and wonky.
you realize strafing is dead in 1.4? |
Lurchasaurus
SVER True Blood Public Disorder.
1834
|
Posted - 2013.09.08 05:55:00 -
[7] - Quote
Bob Teller wrote:Mouse and keyboard dominate ds3 without aim assist.There was no way to be competitive with a ds3 before.All those crying about aa are try hards who are used to get all those free kills and now thay cant anymore,,,cry more plz.(all console games have aim assist)
im pretty sure most ds3 players i play with would tell you otherwise. i guess it is convenient to assume all ds3 players are incapable of aiming tho to make your point. |
Lurchasaurus
SVER True Blood Public Disorder.
1835
|
Posted - 2013.09.08 06:33:00 -
[8] - Quote
xxwhitedevilxx M wrote:Lurchasaurus wrote:Bob Teller wrote:Mouse and keyboard dominate ds3 without aim assist.There was no way to be competitive with a ds3 before.All those crying about aa are try hards who are used to get all those free kills and now thay cant anymore,,,cry more plz.(all console games have aim assist) im pretty sure most ds3 players i play with would tell you otherwise. i guess it is convenient to assume all ds3 players are incapable of aiming tho to make your point. It's not that. You literally can't follow a guy who strafe with a keyboard. Even if you have a great eye-fingers coordination you can't follow your target. To strafe with a keyboard you just press "a" "d" for lateral strafe. If you strafe with a ds3 the difference is noticeable, because you see your target strafing "slower" because its change of direction is much slower, letting you track its movement far easier. and...I don't want to talk about mouse sensitivity vs pad sensitivity.
while a mouse has precision over the ds3, a gamepad has much more mobility than a keyboard.
for instance, if i want to throw a grenade, i have to press the x key, which in turn makes me take a finger off wasd. This cannot be rebound lol
|
Lurchasaurus
SVER True Blood Public Disorder.
1838
|
Posted - 2013.09.08 08:32:00 -
[9] - Quote
Ludvig Enraga wrote:meri jin wrote:Ludvig Enraga wrote:One thing AA has done it's made the game more 'enjoyable' for ppl who can't play the game otherwise. For everyone else it has ruined the competitive aspect of, you know, a competitive FPS. You mean like CoD or BF3? You know, the biggest FPS of all time? They have AA and you can't turn it off, even if there is a menu. All you can do, is turn it off for the single player. I did not play those games. Well, 3 matches in COD and one evenining in BF3 and I did not touch either one since then. They are the biggest FPS of all time only in the heads of ppl who play them. AA is for lazy ppl. COD preys on lazy ppl (incidentally the majority of console market) with a demand for self-validation. Also, aim assist is the lazy way of adjusting aiming mechanics.
I see people retreat to the "but its this way in COD" argument and i facepalm every damn time.
your head. pull it out. |
Lurchasaurus
SVER True Blood Public Disorder.
1842
|
Posted - 2013.09.08 09:32:00 -
[10] - Quote
Vell0cet wrote:Lurchasaurus wrote:People play this game to get away from easy mode COD meatgrinders, or at least a large amount of the above average players I have played with do. I'll make you a deal, if you and "the above average players [you] have played with" all buy $10,000 of game packs every month to keep DUST financially viable/sustainable, then we'll let CCP nerf AA into oblivion so you can run around feeling good about yourselves, using your Kb/M to rack up your K/D ratio. In order for DUST to even exist this time next year we need to bring in a lot more new blood (and quickly). The #1 complaint I've heard from new players and reviewers are the controls feel bad. We need proper gameplay tutorials too for sure (people don't read walls of text CCP they want to fight right away). Being accessible to newer players is critical to the survival of this game, making you and the above average players you play with feel superiorl isn't. Removing the 10% buff to all weapon damage would help make fights a little longer, with tank & dps mods playing a larger role in the outcome which should (slightly) favor the vet player in most fights. Since this was originally added to compensate for removing AA at Uprising's launch, it stands to reason that the first change CCP implements would be removing this now unnessisarily addition since they've brought back AA. If this still isn't sufficient, one option would be to reduce AA slightly in FW & PC matches to reward hardcore players. Another option would be giving players who use the controller with AA disabled a 10% SP bonus for being better "superior to everyone else."
having a computer aim for you isnt making the controls feel better. it is taking the controls away. before you get all huffy puffy why not pull your head out of your as.s and see the auto tracking aim assist for what it really is. no one is asking for aim assist to be taken away, it simply needs to be toned down to it doesnt aim for you.
The biggest problem with you people is you think making the game an instant gratification, no skills required game like COD will miraculously fix this game and make people happy. I am sick of COD, it has ruined a genre of gaming, and it breeds players with bad values and a horrible understanding of skill and what constitutes it.
No one gets into a freaking titan in EVE after playing for one week. I hold Dust higher than the other FPSs because it has things that you can actually earn and compensates me for my time investment. CCP will be forsaking their most hardcore fans if they listen to your drivel and the one single game we can still hope for to break the mold and get out of the easy mode gutter will be ruined.
I hope CCP reads this, I am tired of people coming on here demanding things be layed out on a red carpet for them simply because they dont feel they should have to put in as much effort as everyone else has because it is incomvenient.
HTFU |
|
Lurchasaurus
SVER True Blood Public Disorder.
1847
|
Posted - 2013.09.08 10:33:00 -
[11] - Quote
Vell0cet wrote:Lurchasaurus wrote:Having a computer aim for you isnt making the controls feel better. it is taking the controls away. before you get all huffy puffy why not pull your head out of your as.s and see the auto tracking aim assist for what it really is. no one is asking for aim assist to be taken away, it simply needs to be toned down to it doesnt aim for you.
The biggest problem with you people is you think making the game an instant gratification, no skills required game like COD will miraculously fix this game and make people happy. I am sick of COD, it has ruined a genre of gaming, and it breeds players with bad values and a horrible understanding of skill and what constitutes it.
No one gets into a freaking titan in EVE after playing for one week. I hold Dust higher than the other FPSs because it has things that you can actually earn and compensates me for my time investment. CCP will be forsaking their most hardcore fans if they listen to your drivel and the one single game we can still hope for to break the mold and get out of the easy mode gutter will be ruined.
I hope CCP reads this, I am tired of people coming on here demanding things be layed out on a red carpet for them simply because they dont feel they should have to put in as much effort as everyone else has because it is incomvenient.
HTFU The OP posted links showing that DUST's AA is in line with other console shooters in the industry (weaker than most actually). It's what players expect when they fire up a console shooter. Do you honestly think there is a large enough console player base with "good values", as you put it, to sustain DUST's development? If there are, where the f*ck have they been? I think you're failing to grasp the basic economics behind a FTP business model: you need a massive pool of players. In order to get a massive pool of players you need to appeal to what they want and expect. I've posted suggestions on how things could be improved to still reward the top players, you've seem to ignore them. Is it because this is less about competing at the highest levels with players having "good values" and more about your desire to pump up your stats by stomping newbies?
In order to secure a strong financial backing for Dust, CCP doesnt need to kill the competitive aspects of the game, they need to simply do a better job. They have been fumbling around with their patches and now that hit detection seems to be under their belts, they can start working on other things. Many games are FTP nowadays and it doesnt matter how accessible they make them, a half-assed game is a half-assed game and this is the reason a majority of these games are shut down.
I love CCP, but no one is exempt from failure. If they are unable to successfully build Dust at a satisfactory level, then that is a problem in and of itself.
It doesn't matter to me if Dust's aim assist is in line with other shooters, I play Dust BECAUSE it isnt other shooters. Dust is one of the few games now where skill in aiming is actually demanded and rewarded. Well, at least until 1.4. |
Lurchasaurus
SVER True Blood Public Disorder.
1848
|
Posted - 2013.09.08 10:38:00 -
[12] - Quote
Sir Petersen wrote:R'adeh Hunt wrote:What on earth are you talking about? It's not more user friendly!
Yes it is. Everyone with eyes can see this. The gap between the newbies and the protos is less than before 1.4. More user friendly. You will see this in the upcoming weeks when the gamers start to flock in 2 play the game.
It is not more user friendly, it is broken.
The bap between protos and newbs is smaller because newbs have an aim assist so strong it makes player skill irrelevant, thus dragging a skilled player down to a lesser player's level. |
Lurchasaurus
SVER True Blood Public Disorder.
1848
|
Posted - 2013.09.08 10:40:00 -
[13] - Quote
Sir Petersen wrote:R'adeh Hunt wrote:Sir Petersen wrote:R'adeh Hunt wrote:What on earth are you talking about? It's not more user friendly!
Yes it is. Everyone with eyes can see this. The gap between the newbies and the protos is less than before 1.4. More user friendly. You will see this in the upcoming weeks when the gamers start to flock in 2 play the game. That's because they removed all requirements for SKILL and replaced it with a crutch! A game without the requirement for skill is pointless because all challenge is gone. I'm not childish enough to play a game just because it's suddenly "easy" and because I get a hardon for scoring points. I play games for the challenge. You obviously disagree and prefer games with training wheels because you care more about "points" than actual skill. The game needs more players. It was 2 hard for the newbies to shoot against us protobears before so they left. What is it that you want sunshine? Run around alone while playing Dust? Why are you crying??
Pull your head out and realize this is the fault of shoddy matchmaking in pub matches and is not something that should be answered with an auto tracking aim assist. |
Lurchasaurus
SVER True Blood Public Disorder.
1848
|
Posted - 2013.09.08 10:43:00 -
[14] - Quote
Zelorian Dexter snr wrote:I use a ds3 but not aim assist and the update to the ds3 is epic much easier to track targets now don't get we wrong i still miss. The reason the vets!!!! Cough are crying is because the kbm isn't superior any more and they can't give each other reach arounds when looking at there KDR at the end of the match
So now we are assuming all vets use m+kb? |
Lurchasaurus
SVER True Blood Public Disorder.
1848
|
Posted - 2013.09.08 10:44:00 -
[15] - Quote
Vell0cet wrote:Beeeees wrote:Vell0cet wrote: Appealing to the top 10% of the tiny player base isn't a financially viable business model for DUST.
Appealing to the top 10% is the reason CCP still exists. See EVE. If EVE got rid of all the care bears, the economy would collapse and the elite 10% in EVE wouldn't have anything to play. It's also not a twitch game, which you seem to think is the pinnacle of gameplay. What makes EVE interesting is module choice, teamwork, and strategy/tactics. AA doesn't reduce these aspects of DUST at all, in fact they make those aspects of the game even more important. Quote:This game does not need an inflow of noskill-CoDshitters that will be gone the second the new CoD is released. We need more content, once we got proper deployables and at least some variety in dropsuits the people will flow in because "wow what an awesome game", and not because "HAY BRUV CHECK OUT COD:BLOPS 514". You're delusional if you think there will be a massive influx of players eager to get pubstomped for months until they build up the aiming skill and SP to be competitive with Kb/M vets just by adding a few new suits and deployables. You're right that many of the CoD players will be flaky and move on to other titles, but the RPG aspects of DUST and the passive SP gains will draw many of them back (and many will still run passive SP boosters while they're taking a break--helping sustain development). This is especially true when new content is added in the biannual expansions. Not to mention the fact that the power of corps and social gameplay will keep them coming back to want to defend their "sandcastles". DUST is still a very deep game, even with AA, and it will only get moreso as new content comes in. Also, you've not addressed my point about ways the system could be tweaked to still reward hardcore players.
Dont attribute the flaws of matchmaking to the need for strong aim assist. |
Lurchasaurus
SVER True Blood Public Disorder.
1896
|
Posted - 2013.09.10 11:03:00 -
[16] - Quote
semperfi1999 wrote:******sigh******
And people wonder why this game is failing so hardcore with such low player counts. Yes lets take FPS and make it noncompetitive by allowing the computer to do most of the aiming for you.
I am sorry but no. Aim assist (if there even is any at all) should be very very small.....it should never be enough to actually move your cross hair. I can go with lowering your sensitivity slightly when your own target to help you maintain the target but that is the most it should ever be...if the target moves you should have to be forced to follow your target to hit them effectively. Its pathetic the number of likes this person rcved from his post. Whatever happened to the "hardcore" universe of Eve? I have never played a more carebear FPS in my life. This is pretty soon they will just give everyone jet packs that shoot rainbow out of your butts so that you can actually play carebear episodes online.
This is not a competitive FPS......yes its not anymore because scrubs like you and CCP have destroyed it. CCPs original vision was that it would become a major hardcore FPS competitive shooter. Yea they lost that once badly. Why even call it an FPS anymore? Must make it turn based already so that all the Eve kiddies can enjoy their FPS game that doesnt require any handeye coordination skills.
pretty much |
Lurchasaurus
SVER True Blood Public Disorder.
1900
|
Posted - 2013.09.10 11:44:00 -
[17] - Quote
Vell0cet wrote:semperfi1999 wrote:And people wonder why this game is failing so hardcore with such low player counts. Yes lets take FPS and make it noncompetitive by allowing the computer to do most of the aiming for you. It was failing WITHOUT aim assist. People would try the game, not be able to kill anything and uninstall. If No AA was so f*cking fantastic, where were all of the HARDCORE FPS console fans out there? A: they were probably all playing DUST (and there's only a few thousand of you). That's NOT A LARGE ENOUGH PLAYERBASE to keep DUST going. Quote:I am sorry but no. Aim assist (if there even is any at all) should be very very small.....it should never be enough to actually move your cross hair. I can go with lowering your sensitivity slightly when your own target to help you maintain the target but that is the most it should ever be...if the target moves you should have to be forced to follow your target to hit them effectively. Its pathetic the number of likes this person rcved from his post. Whatever happened to the "hardcore" universe of Eve? I have never played a more carebear FPS in my life. This is pretty soon they will just give everyone jet packs that shoot rainbow out of your butts so that you can actually play carebear episodes online.
This is not a competitive FPS......yes its not anymore because scrubs like you and CCP have destroyed it. CCPs original vision was that it would become a major hardcore FPS competitive shooter. Yea they lost that once badly. Why even call it an FPS anymore? Must make it turn based already so that all the Eve kiddies can enjoy their FPS game that doesnt require any handeye coordination skills. Spastically strafing in bizarre directions while being able to hit other people doing the same isn't fun gameplay to a lot of people. It's f*cking stupid to put it bluntly, and nothing like real combat. You can think this is hardcore, or the pinnacle of FPS gameplay, but when one dude can run into a squad of 4 people and take them all down because the controls are such that it's too hard for everyone to hit him, then the game is broken. This would never happen in real life, being "hardcore" to me means having engagements play out more like they would if DUST were real: I.e. no one would ever charge into a group of 4 guys, and if they did they would be shot and killed (even if he was wearing a high-end suit).
This is a tracking FPS, not a meatgrinder. Hit detection fixes should balance this out, as well as proper matchmaking so people are fighting others with comparable fits in pub matches. Aim assist needs to be lessened on the tracking. Frankly, it SHOULD be more of a matter of friction with no tracking anyway, but i guess im also not the authority here. |
Lurchasaurus
SVER True Blood Public Disorder.
1905
|
Posted - 2013.09.10 12:01:00 -
[18] - Quote
meri jin wrote:Beeeees wrote:meri jin wrote:
I can read, you still should go and try for example BF3 to see how controls could be.
I am not giving EA a single cent. And also meri jin wrote:ambitious casual These 2 terms are mutually exclusive. Either you give a f-¦ck, or you dont. If you do, HTFU. If you dont, stop ruining this game thank you very much. There are tons of casual shooters out there for your liking, why do you feel compelled to **** up that one that tries not to be one of them? You really are a stressful fella. Are you capable to maintain a certain behavior without getting verbal all the time? Do you really think that my influence here is so big? I personally ascribe my contribution to this topic only marginal. The Likes I get on the very first page only shows me that there are more people who are thinking the way I am. And I donGÇÖt believe that casual gamers should disclaim something only due to the lack of time. You still can (you should always!) be quite ambitions in the things you do.
you need to understand your whole "fighting for the disenfranchised skill-less player with no time" is like complaining about Battlefield having vehicles. It is a selling point of the game and complaining about it is to complain about something that is at the core of the game. At a certain point, a game simply isnt for you and luckily there are plenty of others out there which frankly, coddle the weaker players much better. |
Lurchasaurus
SVER True Blood Public Disorder.
1915
|
Posted - 2013.09.10 12:34:00 -
[19] - Quote
Rei Shepard wrote:Quote:There is no challenge in killing people using a Kb/M but it is hard to do so with a DS3 from a sofa when the TV is meters away! Oh wow, i am so sorry that we KBM users have been ruining your leisure sofa relax hour when you could barely watch the TV.... Its not like we are trying to kill each other in this game that it requires some kind of attention span ....aw Snap ...wait ...IT DOES... I mean, your just standing there ....so i shouldnt shoot you ? I though i had heard em all from you couch potatos, but this one tips the iceberg... And no, using KBM isnt a challenge, you plug it in and press keys like a DS3, it becomes an art when done perfectly...
yeah....i read that one and facepalmed.....
pretty sad to see that coming from a serious mouth. |
|
|
|