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RydogV
Shadow Company HQ
298
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Posted - 2013.09.07 23:18:00 -
[1] - Quote
I care
Honestly I am of the opinion that PC needs to become less exclusive. Lets agree to reserve the exclusivity as it grows and expands in the future. Right now, with such a small and fragile player base, people need a reason to log on. PC is only 'enjoyed' by a very minor part of the overall community. Sure there are ways to get involved if you want to jump through hoops like alliances or the logistical nightmare of trying to organize multiple indie corps against one of the larger organizations. It really should not have to be that complex...at least not yet anyway.
I know a lot of core players try and relate PC to the exclusive Null Sec activities of EVE. But the reality is, how exclusive is Null Sec. You don't need to be in an alliance, much less a corporation, to go there and do....well, anything. Sure it's a dangerous place and you are better off when you've got some backup. But you still have the opportunity to roll the dice and take your chances.
Right now PC is only an option for larger corporations. Ones that can effectively field 16 players on a regular basis. That in itself excludes a significant number of players. Now I am not saying their should not be restrictions, but lets lower the bar at this stage of the development. By expanding PC to a new Region, one that has smaller Districts creating battles for smaller teams (8v8) on a 3-point Skirmish, then we can expand the level of participation considerably.
Now of course the reality is that larger organizations can still move into these areas just as effectively. But at least smaller corps have a shot to get in on the action. And these Districts should offer less of everything as a way to remove some incentive for larger organizations from even bothering. Heck, this would even give the smaller corps in alliances a place to be active without having to depend on significant assistance from allies.
The game has years to make things bigger and harder and more challenging. Right now, with the state of the game being what it is, more corps need a chance to get in on the action. Providing specific Districts where a team of 8 can deploy opens that gateway and does not 'take away' from any other aspect of the game.
Better yet, I does not eat up a ton of development resources trying to come up with something new in the short term. I'd like to see it happen. |
RydogV
Shadow Company HQ
299
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Posted - 2013.09.08 20:31:00 -
[2] - Quote
Lurchasaurus wrote:This isn't a charity. If you want land you have to go get it. If you don't have the capacity to go get it then do something about it or accept that you won't be given land for free. New Eden politics are well known for being very very scandalous and rough on those not willing to use their imagination and CCP never gave a noob corp in EVE land because they werent good enough to take it themselves.
CCP devs are probably laughing at people complaining about not being able to have land. Is the amount of ownable land too small? yes.
once we have more areas to conquer more people will have access simply because you cant defend it all, but until then, earn it like the rest of us.
I understand where you are coming from but nobody (at least not me) is asking to be "given" anything. Just that the requirement for particiapation, in this case player count, be lowered in specific (not all) areas of the PC landscape. That is it and that is all.
The reality is, Dust 514 is stagnant, The active community of players is quite small and the influx of new players is not very strong. So most players in the game who are interested in joining a corporation have done so and the majority of those players most likely selected a larger corporation because it offered then the full experience...ie: participation in Planetary Conquest.
That means that smaller corporations have very few resources to draw upon to bolster their ranks, made all the more difficult because they generally can not offer a very active or robust PC experience due to their low numbers. Providing access to PC...not actual land...can be accomplished with suggested changes and give smaller organizations and their members more to do in-game. If successful, they can turn that activity into a recruitment tool and hopefully, one day, become a larger corporation themselves.
Such a change does not take anything away from the larger corporations in terms of their ability to participate and be successful in PC, it just widens the number of corporations who can actively participate. Now I can understand how some larger corporations and alliances might feel threatened this reduction in exclusivity because it might make them less appealing to potential recruits who would prefer to join a smaller organization. But in the interest of better gameplay, I think it best for such groups to concede.
Look, I am actually part of a large community, much like yours, with over 500 active members across various FPS titles. When Dust 514 first entered open beta we focused most of our attention on recruiting players from within, in the hopes they would transfer to the new game. Unfortunately, the game failed to deliver early on and by the time we started to refocus on external recruitment, most players were fairly well settled. As the game continues to improve, we hope folks will reconsider Dust 514. In the meantime, we would love the opportunity to engage in meaningful combat operations. We are not asking for a handout or to be given anything. We are just asking for the chance to compete, without having to jump through hoops or be dictated to by other organizations.
Not really a lot to ask and from where I sit, it does not impact you or your corporation's ability to play the game in any meaningful way. |
RydogV
Shadow Company HQ
301
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Posted - 2013.09.08 22:55:00 -
[3] - Quote
Thor Odinson42 wrote:It all comes down to the expense of PC.
There is no way to train for it without team deploy. FW needs to be team deploy only and it needs to offer similar payouts as PC to the winner along with pub match payouts to the loser.
This gives enough incentive to these small corps to either combine or the players to find a bigger corp. once they can field multiple teams to participate in FW they will slowly start to get better at team play.
I talk to so many players who have adapted their game for squad play in pub matches and its SOOO far from what is needed in PC.
It's beyond me that more people aren't absolutely screaming for team deploy. The game is literally spinning its wheels in place until this happens.
Totally agree on this point. A the very least we should be able to bring in two Squads (12-players) without having to roll the dice with matchmaking. Just make the team option available in Merc Quarters with the option to invite another Squad via the Squad Leader. Then when you go into the Battle Finder the Instant Battle option is shut off and you can only deploy to Faction Warfare. Not only would this make organized play less hassle but its ease will compel other organized teams to participate more often.
Maybe then we can get some better match-ups outside of PC. Of course you are right, there has to be more incentive to play, especially on the winning side. I think a simple 50% ISK bonus to the winners would suffice, while the losers get the normal payout equal to Instant Battles.
This along with fewer PC restrictions could certainly liven up things for a number of players. Combine it all with a continuous stream of new maps and surface installations like we saw in 1.4 and Dust 514 will be moving forward in a very positive way. |
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