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Csikszent Mihalyi
DUST University Ivy League
105
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Posted - 2013.09.06 15:53:00 -
[1] - Quote
Funkmaster Whale wrote:How about we just turn off aim assist? That's what ****** everything in the first place.
I'll still kill you just as fast with a mouse, aim assist is just levelling the playing field.
Aim assist plus strafing fix was perhaps a bit much at once, so the PERCEIVED average TTK has gone down by a lot.
You can't balance a game around incompetence, and nothing really changed in terms of ACTUAL achievable TTK (if anything it went down due the increased armour values). |
Csikszent Mihalyi
DUST University Ivy League
106
|
Posted - 2013.09.06 21:01:00 -
[2] - Quote
ZDub 303 wrote:TTKs in 1.3 were almost perfect I thought... sans the MD in CQC.
Lets keep the hit detection and aiming where its at but bring back the TTKs from 1.3.
Signed.
And how do you define "TTK from 1.3"? Since everybody is basing this on the perceived average TTK, which is based on most people not being able to hit a rapidly strafing target while using sticks.
In most cases, TTK in 1.3 wasn't any higher for me than it is now (and often lower). So if you just increase average HP throughout the board, TTK in ideal situations will be a lot higher than it was in 1.3. |
Csikszent Mihalyi
DUST University Ivy League
106
|
Posted - 2013.09.06 21:12:00 -
[3] - Quote
Cosgar wrote:Seymor Krelborn wrote:CCP ignore this thread everything is more balanced now than it ever has been. Yeah, so balanced that the smart people are running starter and BPO fits.
That's good then... Because proto fits are still the number one thing that kills me. If everyone uses starter fits, the game should become very enjoyable for me (but I'm not holding my breath ). |
Csikszent Mihalyi
DUST University Ivy League
106
|
Posted - 2013.09.06 21:26:00 -
[4] - Quote
Killar-12 wrote:Csikszent Mihalyi wrote:Cosgar wrote:Seymor Krelborn wrote:CCP ignore this thread everything is more balanced now than it ever has been. Yeah, so balanced that the smart people are running starter and BPO fits. That's good then... Because proto fits are still the number one thing that kills me. If everyone uses starter fits, the game should become very enjoyable for me (but I'm not holding my breath ). Then why use proto gear?
That would be a good question if that would actually be reality, but it doesn't seem to... I have no idea what it's like to run proto just yet (2mil SP), but given how much more difficulty I still have to deal with proto gear than anything else, I still expect that it's well worth it. |
Csikszent Mihalyi
DUST University Ivy League
106
|
Posted - 2013.09.06 21:54:00 -
[5] - Quote
Killar-12 wrote: WHAT so you complain about something you've never used? the Idea behind proto gear is to have something to skill into. I'm sugesting that weapons don't kill in 1 second because that makes speed and regen tanking viable again so I don't have to just have fights come down to who ever has more health.
Who's complaining? I'm saying people still run proto and mostly beat me with it. I'm looking forward to eventually run it myself. I don't see the problem. |
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