oh no, another one of these threadsI'm trying to stay as unbiased as possible here and give my own personal account of swapping from m/kb to controller back and forth for every round in the last 24 hours. And for comparison's sake (before calling me "just a noob who can't aim), I've consistently had good recent run in Dust, and come from a long history of mainly playing FPS with my friends on PC (counter strike, the battlefield series, unreal tournament, team fortress, etc.)
So...After the ump-teenth time I was beat out at point blank by a frontline assault-militia AR suit, while my mouse seemed to actively fight away from my target
or having someone easily get away when I have the jump on them, with them standing still, crouching, at medium/close range. As soon as I start shooting, all they have to do is step to the left or right, then when I attempt to track, my sights jump from left to right pretty wildly. Every round I played, I had something in the range of a 0.75:1 K/D. What I figured I'd do is try out my controller to see how I'd fair.
With the controller, bearing in mind I am not a console FPS player
at all, my first round I went 12-1 (the 1 was a random forge gun hit). My first encounter in that match? I chased a guy up a flight of steps, he turned to shoot at me, I threw my sights up and watched it track, with me not touching the right stick, right to the center of his body. Then he began to strafe, and again, without me even touching the right stick, the iron sight just followed him perfectly.
Over the last 24 hours I've played enough rounds to just about cap-out, the entire time jumping between my mouse and my pad to see if its just me, or if what's going on is totally ridiculous. Turns out, its totally ridiculous. Every fight with the mouse is about a coin flip, at best. Most of the fights with the pad are almost a sure win, which makes sense given that I have an assault suit with a ton of extenders and damage mods. In both cases, the idea of retreating is out the window because no matter how hard of a target I attempt to make myself, nearly every single bullet being fired in my direction manages to connect.
What I'm curious about is the amount of people who think this is good. Or that "m/kb is finally balanced." Which, if you look at the leaderboards, its not riddled with m/kb players, which leads me to think that the input style was pretty well balanced to begin with. And I can say that while playing other Team Players in matches (or ******* around in no-show PC matches), who I know use pad, they managed to usually beat me, or put up just as good of a fight as my mouse
was putting out.
Also, if you feel that it is finally "balanced", but you're only a pad player, try plugging in any old usb mouse/keyboard and play a few rounds, just to see how you do. Even if you don't think you'll do good just because its a style you're not used to, keep in mind I did the same with the DS3 and found myself doing
better than my preferred controls.
I've tried all kinds of different sensitivities with the mouse, but for some reason its nearly impossible to track anybody. It almost feels like a reverse aim-assist.
Keep in mind, this isn't a big QQ thread. Its just an observation of where the game is right now. Which is basically "everyone is all of a sudden a top FPS player, you all get gold stars, we're all winners here, even you new guys."
And I want to say that I'm still baffled that CCP hasn't fixed the long existing "flowy" feeling mouse controls. They've been busted since Uprising first dropped.