Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
N1ck Comeau
Ahrendee Mercenaries EoN.
1352
|
Posted - 2013.09.05 20:25:00 -
[1] - Quote
Did they improve it today? |
Mieli Sydan
Ultramarine Corp
7
|
Posted - 2013.09.05 20:34:00 -
[2] - Quote
It's mostly back to the way it felt in 1.3. Trigger delay feels a little longer and I'm still getting what feels like partial damage on some shots, but it's way better than it was when 1.4 first hit. Shots on target are generally hits, and no more hit registration from what should be total misses. |
Dust LAG-LAG-LAG-LAG 514
Chatelain Rapid Response Gallente Federation
63
|
Posted - 2013.09.05 20:35:00 -
[3] - Quote
lag
still doesnt register hits
maybe back to 1.3 |
N1ck Comeau
Ahrendee Mercenaries EoN.
1353
|
Posted - 2013.09.05 20:36:00 -
[4] - Quote
Mieli Sydan wrote:It's mostly back to the way it felt in 1.3. Trigger delay feels a little longer and I'm still getting what feels like partial damage on some shots, but it's way better than it was when 1.4 first hit. Shots on target are generally hits, and no more hit registration from what should be total misses. so perfect?
Partial damage occurs because the shotgun uses pellets and sometimes they don't all hit. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1353
|
Posted - 2013.09.05 20:37:00 -
[5] - Quote
Dust LAG-LAG-LAG-LAG 514 wrote:lag
still doesnt register hits
maybe back to 1.3 i can't take you seriously with that name |
Mieli Sydan
Ultramarine Corp
7
|
Posted - 2013.09.05 20:47:00 -
[6] - Quote
N1ck Comeau wrote:Mieli Sydan wrote:It's mostly back to the way it felt in 1.3. Trigger delay feels a little longer and I'm still getting what feels like partial damage on some shots, but it's way better than it was when 1.4 first hit. Shots on target are generally hits, and no more hit registration from what should be total misses. so perfect? Partial damage occurs because the shotgun uses pellets and sometimes they don't all hit.
Yeah, I understand the pellet thing, but however it's being done in 1.4, it makes the SG feel weaker than it did in 1.3. It could be that damage falloff over distance is being calculated differently, or the shape of pellet spread changed. Coupled with what feels like a longer delay between pulling the trigger and the gun actually firing, it's nowhere near perfect, but at least it's usable and more predictable now. |
Shotty GoBang
Intara Direct Action Caldari State
948
|
Posted - 2013.09.06 04:11:00 -
[7] - Quote
N1ck Comeau wrote:Did they improve it today? Best detection I've seen since Chromosome. Quite possible that whatever caused the Phantom Pellets of 1.0 thru 1.3 has been remedied. |
Frank Olson Usul
DUST University Ivy League
16
|
Posted - 2013.09.06 04:18:00 -
[8] - Quote
Shotty GoBang wrote:N1ck Comeau wrote:Did they improve it today? Best detection I've seen since Chromosome. Quite possible that whatever caused the Phantom Pellets of 1.0 thru 1.3 has been remedied.
True, true. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1357
|
Posted - 2013.09.06 09:55:00 -
[9] - Quote
Shotty GoBang wrote:N1ck Comeau wrote:Did they improve it today? Best detection I've seen since Chromosome. Quite possible that whatever caused the Phantom Pellets of 1.0 thru 1.3 has been remedied. Thats great news |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
811
|
Posted - 2013.09.06 10:33:00 -
[10] - Quote
I went 21/8 this morning with an active scanner and a shotgun.
I don't even use shotguns...so yeah they fixed something. |
|
LT SHANKS
Amarr Templars Amarr Empire
509
|
Posted - 2013.09.06 10:39:00 -
[11] - Quote
I find it weird that I die to shotguns faster the farther away I am from where they are fired. |
|
|
|
Pages: 1 :: [one page] |