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Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
206
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Posted - 2013.09.06 17:33:00 -
[1] - Quote
OK its bad when its too effective for what it is i see games as a series of counters, manuvers and tactics, last build due to hit detection a relatively simply trick its really not hard to do but required alot more effort to hit someone that was doing it there fore the effort to power was miles off, where as to shoot a target strafing requires more effort than it takes to do the act of hitting them.
This became very obvious to me over the course of this beta as i could run out to the open kill a few red and get back to cover with no issues i always refused to believe that alot of the people some would refer to as a non factor really could not hit i wrote it off to hit detection, and sure enough 1.4 starts i try to do the usual thing and died very quickly to be honest after a few deaths i adapted and started hit and run tactics flanking so on so forth, it works very well now.
Before this build strafing was a trick that was very powerful and only had massdrivers as a counter who were the ones who often used it to best effect so on that part dust eventually would have become everyone using buffer tanked caldari logi best hp to speed ratio with massdrivers then variety would be gone.
Iam not saying current build is perfectly balenced what iam saying is it is better for everyone not just a select few, i dont claim to be an amasing player but the fact that i survive in the open by simply moving in a irregular pattern against what i would assume to be regualr players makes me belief its not right ive never seen such events in other games.
Its not a bad thing in theory its only bad when over done dust had cluncky controles no movement acceleration and absolutely no down side to actually doing it in reality if one could do that ones weapon would not be able to be as accuarte. To many advantages with no disadvantages are bad. |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
206
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Posted - 2013.09.06 17:37:00 -
[2] - Quote
Monkey MAC wrote:Cosgar wrote:Monkey MAC wrote:semperfi1999 wrote:Cosgar wrote:We're getting way off topic here... You realise it still works dont you? A hop here and there works, what you can't do is wobble around a spot 3m in diameter, strafing still works but you cant just flit back and forth in a 3m area!! Its better than it was and its time for you to adapt semperfi, infact you could say its time to, adapt or die!! Try chop strafing aga- Redberry (Aim-Assisted Militia Assault Rifle) Cosgar Tries chops strafing, dies!! Tries strafing to cover, survives, pops out, kills redberry, repeats!! How many maps in this game have enough cover for that? You're going to get caught out in the open at some point.
If one is caught out in the open they have been out played by ones lack of situation awareness. |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
209
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Posted - 2013.09.06 18:44:00 -
[3] - Quote
semperfi1999 wrote:Cosgar wrote:semperfi1999 wrote:Cosgar wrote:How many maps in this game have enough cover for that? You're going to get caught out in the open at some point. So true. *Straffing to cover* ............ crickets chirp .................... Oh there it is I only have 20 meters more to go now. Off topic again, but something is extremely wrong if you're agreeing with me. Well I agree when you say things that are true. I would be a moron to not agree with your assessment regarding the amount of cover available in Dust........this is also why I think people are ret@rded when they attempt to state Dust is a tactical shooter. Since when does a tactical shooter have no cover at all from which "tactics" can be devised from?
Cover is what you make of it there are areas in this game that some concider open but in fact there are hills to take cover behind, cover is not always a chest high create anything you can put between you and the hostiles bullets is cover of course are are times when one will get caught in open thats why one should avoid open areas as if its the plague and if you find you self in such a situation it is best to make your self a hard target to hit and if there is cover in run for your life range run if not open fire to try and suppress the enemy into cover so he cant shoot back if you can supress a enemy your squad can advance over open terrain its risky but doable. |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
211
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Posted - 2013.09.06 19:02:00 -
[4] - Quote
Ranger SnakeBlood wrote:semperfi1999 wrote:Cosgar wrote:semperfi1999 wrote:[quote=Cosgar]How many maps in this game have enough cover for that? You're going to get caught out in the open at some point. Well I agree when you say things that are true. I would be a moron to not agree with your assessment regarding the amount of cover available in Dust........this is also why I think people are ret@rded when they attempt to state Dust is a tactical shooter. Since when does a tactical shooter have no cover at all from which "tactics" can be devised from? Cover is what you make of it there are areas in this game that some concider open but in fact there are hills to take cover behind, cover is not always a chest high create anything you can put between you and the hostiles bullets is cover of course are are times when one will get caught in open thats why one should avoid open areas as if its the plague and if you find you self in such a situation it is best to make your self a hard target to hit and if there is cover in run for your life range run if not open fire to try and suppress the enemy into cover so he cant shoot back if you can supress a enemy your squad can advance over open terrain its risky but doable. Or you know you could get a lav and drive across!! Or take a tank, or get a tank friemd to drive at running pace, you could use him as cover since you cant get shot from behind a tank!!
Good forgot about that i play as a rifleman, those methods would work also if armor is available that would definatly be a good option or use the tank to suppress attackers while the infantry move up. |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
211
|
Posted - 2013.09.06 19:06:00 -
[5] - Quote
semperfi1999 wrote:Monkey MAC wrote: Or you know you could get a lav and drive across!! Or take a tank, or get a tank friemd to drive at running pace, you could use him as cover since you cant get shot from behind a tank!!
There is no tank user that would willingly use their 1.5-2 mill isk tank as a rolling point of cover for the infantry.
There is current issue with HAV is they are too much gank to little tank, but i fear that may be due to the current Tier advantage of AV tiericde would be good for this game, just to get proper balance. |
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