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Bittersteel the Bastard
WarRavens League of Infamy
559
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Posted - 2013.09.05 18:07:00 -
[1] - Quote
semperfi1999 wrote:Severus Smith wrote:Csikszent Mihalyi wrote:Severus Smith wrote:semperfi1999 wrote:Because Eve kids want this game to be the first turn based FPS tab shooter. Aim assist is strong because the majority of players suck.......badly........
Strafing is and bunny hopping is "bad" because these kids cannot track people who know how to move their character in ways to avoid incoming fire.....so this results in people complaining about those who can successfully do this.
The basic opinion in a nutshell......the people who complain about strafing and inability to track a target are pathetically bad at this game and they want the game to make up for their lack of skill so that people who are good at these two items do not completely roflstomp them. No, its not because I can't aim (I can aim pretty well), but because they make no f***ing sense. Go play paintball and tell me how well you do while bunny hopping / side strafing. If it's such an "pro" topic in infantry tactics then why don't our Seals, or Rangers, or Force Recon guys jump up and down and side to side like idiots while taking fire? You know why, because while it may make you (slightly) harder to hit your aim become absolute s***. So that is why. Not because I can't aim, not because I am not pro, but because it is such a laughably bad tactic that it has no place in any sort of realistic military shooter. That's different issues though. When under open fire and trying to evade the shots, you'll probably do some mad jumps to make yourself hard to hit. Now you cannot even do this defensively anymore. Not saying that's necessarily a bad thing, but your analogy is a bit lacking. Accuracy going down the drain while dodging madly could have been simulated. A good thing about this is that low-accuracy weapons like the mass driver are much less of an advantage now. Making yourself hard to hit while spamming explosives right in front of your feet really did feel a bit stupid. Right now it feels a bit sluggish to me with the 90% strafe, but I also have a feeling that I'll get used to it quickly. I agree, if your in the open and come under fire you're not going to stand there and fire back, you're going to jump or run sideways and find cover. But while jumping or running your aim will be s***. And I am fine with that. It makes sense. I can still run and shoot, but my chance of hitting anything is down to spray and pray. What I don't like is the guy who jumps up and down, left and right, like a jack russel f***ing terrier while hitting me in the head with pinpoint accuracy the whole time. That is stupid. Let me restate, so that Semperfi doesn't get his panties in a twist again, I am answering the OP's question of "why do people hate bunny hopping / left and right strafing" not if I think DUST should remove them (I wish, but that's a different discussion). I hate it because it's stupid, unrealistic, and I wish I could bombard it from orbit. I u/s thats your opinion regarding what you wish CCP to do. But stating you dislike it because its "unrealistic".........if you have to start arguing "realism" in a video game you have already lost the argument unless its a game that is meant to be simulator....which dust is not.
Just because a game is not a simulator doesn't mean it can't have some semblance of realism.
I agree with some of the points you've made in this thread semperfi (surprisingly) related to how the aim assist makes it difficult to not hit your target and takes minimal effort. However the above point I find to be very flawed. |
Bittersteel the Bastard
WarRavens League of Infamy
559
|
Posted - 2013.09.05 18:38:00 -
[2] - Quote
semperfi1999 wrote:Bittersteel the Bastard wrote: Just because a game is not a simulator doesn't mean it can't have some semblance of realism.
I agree with some of the points you've made in this thread semperfi (surprisingly) related to how the aim assist makes it difficult to not hit your target and takes minimal effort. However the above point I find to be very flawed.
Ah but it does have some semblance of realism in other aspects...just not this one. Like I said I understand personal opinion and thats fine that he can choose not to like this ability. However at the same this game was simply never made to be a tactical shooter in that there is cover to use and moving tactics need to be employed. This game was meant to be more of a in your face high TTK tracking shooter with alot of loadout possibilities based on that players preference. Regarding other things mentioned I am ok with getting lower accuracy when strafing and other things like that. But honestly CCP has proven that they really dont have a vision anymore for this game....which is also why I believe they are going to be the first turn based FPS tab shooter. Its the next step with what they have done so far.
I like the whole high TTK thing as well as the tracking, but why can that not incorporate some tactical elements? |
Bittersteel the Bastard
WarRavens League of Infamy
559
|
Posted - 2013.09.05 18:54:00 -
[3] - Quote
Monkey MAC wrote:Bittersteel the Bastard wrote:semperfi1999 wrote:Bittersteel the Bastard wrote: Just because a game is not a simulator doesn't mean it can't have some semblance of realism.
I agree with some of the points you've made in this thread semperfi (surprisingly) related to how the aim assist makes it difficult to not hit your target and takes minimal effort. However the above point I find to be very flawed.
Ah but it does have some semblance of realism in other aspects...just not this one. Like I said I understand personal opinion and thats fine that he can choose not to like this ability. However at the same this game was simply never made to be a tactical shooter in that there is cover to use and moving tactics need to be employed. This game was meant to be more of a in your face high TTK tracking shooter with alot of loadout possibilities based on that players preference. Regarding other things mentioned I am ok with getting lower accuracy when strafing and other things like that. But honestly CCP has proven that they really dont have a vision anymore for this game....which is also why I believe they are going to be the first turn based FPS tab shooter. Its the next step with what they have done so far. I like the whole high TTK thing as well as the tracking, but why can that not incorporate some tactical elements? There are plenty of tactical aspects to the game, but not being able out of cover for less than two seconds, wasn't and should be one of them!!
And that's why there should be higher TTK. However I still think that outstrafing bullets is a little ridiculous. I can see it as a semi-viable tactic that buys you some time but not something that should allow you to stay out of harm almost entirely. |
Bittersteel the Bastard
WarRavens League of Infamy
561
|
Posted - 2013.09.05 19:56:00 -
[4] - Quote
semperfi1999 wrote:Lurchasaurus wrote:Killar-12 wrote:Why are strafing and bunny hopping bad?
Why is aim assist so strong?
This is not spam, just questions to see the opinions of those in this debate? because bunny hopping in combat is silly and in RL anyone bunny hopping instead of using cover is probably gonna get one in the head. Really the real life argument again? In a video game? ROFL this just cracks me up. In RL we also cant be shot multiple times and survive so I suggest that CCP make is so that 1-2 shots kill. Then this would have more realism!!
We are not trying to be make this a WWII military shooter. We are trying to be realistic in both basics and according to the lore. You cannot discredit something like that because it doesn't fit the same exact mold as something else. |
Bittersteel the Bastard
WarRavens League of Infamy
562
|
Posted - 2013.09.05 20:35:00 -
[5] - Quote
semperfi1999 wrote:Bittersteel the Bastard wrote:semperfi1999 wrote:Lurchasaurus wrote:Killar-12 wrote:Why are strafing and bunny hopping bad?
Why is aim assist so strong?
This is not spam, just questions to see the opinions of those in this debate? because bunny hopping in combat is silly and in RL anyone bunny hopping instead of using cover is probably gonna get one in the head. Really the real life argument again? In a video game? ROFL this just cracks me up. In RL we also cant be shot multiple times and survive so I suggest that CCP make is so that 1-2 shots kill. Then this would have more realism!! We are not trying to be make this a WWII military shooter. We are trying to be realistic in both basics and according to the lore. You cannot discredit something like that because it doesn't fit the same exact mold as something else. Actually in truth if you want to argue...."according to lore" there should be no bunny hopping/strafing...... What do you think would happen to a person psychologically if they suddenly become immortal and are constantly fighting all of the time. You think they would honestly care very much for their own "lives". No battlefields would be choked full of people just throwing their "bodies" at one another and trying to take out as many as possible before dying and reanimating to start again. Tactics are done simply because people are fragile and die easily so in order to be the most effective and lose the least number of lives on your end tactics are needed because 1-2 shots will do you in. But if there was a way to be immortal then battle would no longer employ the same tactics....there would be more rushes and different thoughts on what to do to inflict the highest number of casualties on the other side so that they run out of backup clones faster thus giving you free reign over that territory.
Clones cost money and you only have a certain number. That's why you can't just kill them willy-nilly. |
Bittersteel the Bastard
WarRavens League of Infamy
568
|
Posted - 2013.09.05 21:58:00 -
[6] - Quote
Nonsensical considering A.I stands for Artificial Intelligence. I'm not sure about you but my intelligence is not artificial. |
Bittersteel the Bastard
WarRavens League of Infamy
569
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Posted - 2013.09.05 22:19:00 -
[7] - Quote
semperfi1999 wrote:Bittersteel the Bastard wrote:Nonsensical considering A.I stands for Artificial Intelligence. I'm not sure about you but my intelligence is not artificial. Comon serioulsy? You cant give at all for a good tongue in cheek response? I thought it was pretty clever myself but whatever.
Why would I let you do that? :P |
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