|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
937
|
Posted - 2013.09.05 14:16:00 -
[1] - Quote
semperfi1999 wrote:Operative 1171 Aajli wrote:Severus Smith wrote:semperfi1999 wrote:Because Eve kids want this game to be the first turn based FPS tab shooter. Aim assist is strong because the majority of players suck.......badly........
Strafing is and bunny hopping is "bad" because these kids cannot track people who know how to move their character in ways to avoid incoming fire.....so this results in people complaining about those who can successfully do this.
The basic opinion in a nutshell......the people who complain about strafing and inability to track a target are pathetically bad at this game and they want the game to make up for their lack of skill so that people who are good at these two items do not completely roflstomp them. No, its not because I can't aim (I can aim pretty well), but because they make no f***ing sense. Go play paintball and tell me how well you do while bunny hopping / side strafing. If it's such an "pro" topic in infantry tactics then why don't our Seals, or Rangers, or Force Recon guys jump up and down and side to side like idiots while taking fire? You know why, because while it may make you (slightly) harder to hit your aim become absolute s***. So that is why. Not because I can't aim, not because I am not pro, but because it is such a laughably bad tactic that it has no place in any sort of realistic military shooter. Rather than people complain about aim assist or bunny hop to compensate I'd like to see this, on a long enough timeline, translate to better real world modes of tactical movement. I.e. move in and out of cover and strafe to the side as you move into the opponent. Also, move forward more cautiously from cover to cover. What dont you people understand....THIS IS NOT A TACTICAL SHOOTER...if you want a tactical shooter you have to play a different game. THis game was NEVER meant to be a tactical shooter nor will CCP EVER MAKE IT INTO a tactical shooter. Their main goal was to make a shooter that was free to play, connected to the Eve universe, and was Haloesque to draw the type of gamers who enjoy Halo. Halo is NOT a tactical shooter why would you assume this game would be? I mean just the fact that you can survive 1 shot pretty much makes this not a tactical shooter.
Source? Or are you just so awesome that you can speak for CCP without being CCP semperfi? |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
940
|
Posted - 2013.09.05 19:04:00 -
[2] - Quote
semperfi1999 wrote:Yea um if you want you can go back through the forums during closed beta. I have no reason to do this and I could care less if you believe me or not. The fact that Dust has special MAG tribute suits doesnt mean anything of course......
Those were only done to appease us since we were the largest portion of the community outside of Eve purists. I was there for the closed beta and anyone that wasn't in your little elitist circlejerk was shouted down and ridiculed, now here we are in commercial release and ideas that were brought up then keep getting brought up (and in some cases implemented).
You mad that you and your little elitist friends are losing to the flood of "worst players ever"? Is that why you stick around and do what you can to ruin things? |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
940
|
Posted - 2013.09.05 20:51:00 -
[3] - Quote
semperfi1999 wrote:Alaika Arbosa wrote:semperfi1999 wrote:Yea um if you want you can go back through the forums during closed beta. I have no reason to do this and I could care less if you believe me or not. The fact that Dust has special MAG tribute suits doesnt mean anything of course...... Those were only done to appease us since we were the largest portion of the community outside of Eve purists. I was there for the closed beta and anyone that wasn't in your little elitist circlejerk was shouted down and ridiculed, now here we are in commercial release and ideas that were brought up then keep getting brought up (and in some cases implemented). You mad that you and your little elitist friends are losing to the flood of "worst players ever"? Is that why you stick around and do what you can to ruin things? Yes because Dust has been such a resounding success since they started listening more to the flood of "worst players ever" instead of listening to the competitive gamers who actually know a thing or two about FPS games. Please spare me. You all act like this game is succeeding. CCP themselves admitted the game is failing and they are attempting to correct some of that but honestly its probably too little too late. I haven't stated that the game is or isn't succeeding, though I will say that I like most of the things about 1.4 (bear in mind I said "most"). I sincerely hope that CCP is able to turn things around while including the opinions of the entire community, however there are some here that only want their segment of the community to be heard (i.e. the "competitive elite" which by definition needs to be viewed as being a very small portion of the community).
On the upside, I do agree with you about the different tactics that immortality would allow from a lore perspective. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
940
|
Posted - 2013.09.05 21:05:00 -
[4] - Quote
stlcarlos989 wrote:Bunny hopping and strafing make sense because this isn't real life, its way in the future in space. Think about your character he is an essentially immortal soldier who is constantly learning from every kill and death. The longer he is on the battle field, he gets extra practice with his weapon. I'm pretty sure that after thousands upon thousands of kills and deaths these soldiers have gained the experience and practice to be able to accurately maintain aim while strafing or even bunny hopping. Not to mention the fact that their dropsuits and weapons are so advanced that they would have their own built in mechanisms to improve aim and reduce recoil. Especially since there are sniper rifles today capable of self compensating for wind, elevation, etc to make the perfect shot.
Learning from every battle doesn't mean that they are going to start doing the harlem shake while trying to dunk like Jordan on the battlefield.
It is inane to assume that "thousands upon thousands of kills and deaths" would lead to this.
tl;dr: IT IS A BATTLEFIELD NOT A DANCEHALL OR BASKETBALL COURT |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
941
|
Posted - 2013.09.05 21:39:00 -
[5] - Quote
semperfi1999 wrote:See the problem here is that in general the opinions of the "non competitive elite" are usually not very good for game play. I have seen so many games literally die off because they listened to and made changes as requested by the non competitive gamers requests and all the gamers ended up leaving because the game eventually became just horrible. Meanwhile games that consider more heavily the competitive gamer element and work hard to make slight adjustments based on their comments tend to last longer with a larger playerbase. Counterstrike is a perfect example of this. Its still going strong after over a decade of playing...why? Because the devs knew to pay more attention to the elite/pro players than to the average gamer. Did they do everything the elite wanted? No they didnt but they did a pretty good job (not talking about new counterstrike...talking about Source and 1.6).
Another example.......Starcraft 1/2. They work on balancing based on the elite/pro players not based on the average player.
Let's look at another game that has been going strong for 10 years, growing every year-- Eve.
Eve takes input from all aspects of the community and integrates it successfully (Incarnage notwithstanding).
@stlcarlos989
I am not disagreeing with you there, though you need to ask CCP why we don't have built in zoom and the capability to toss LAVs at reddots. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
941
|
Posted - 2013.09.05 22:01:00 -
[6] - Quote
DootDoot wrote:Alaika Arbosa wrote:semperfi1999 wrote:See the problem here is that in general the opinions of the "non competitive elite" are usually not very good for game play. I have seen so many games literally die off because they listened to and made changes as requested by the non competitive gamers requests and all the gamers ended up leaving because the game eventually became just horrible. Meanwhile games that consider more heavily the competitive gamer element and work hard to make slight adjustments based on their comments tend to last longer with a larger playerbase. Counterstrike is a perfect example of this. Its still going strong after over a decade of playing...why? Because the devs knew to pay more attention to the elite/pro players than to the average gamer. Did they do everything the elite wanted? No they didnt but they did a pretty good job (not talking about new counterstrike...talking about Source and 1.6).
Another example.......Starcraft 1/2. They work on balancing based on the elite/pro players not based on the average player. Let's look at another game that has been going strong for 10 years, growing every year-- Eve. Eve takes input from all aspects of the community and integrates it successfully (Incarnage notwithstanding). @stlcarlos989 I am not disagreeing with you there, though you need to ask CCP why we don't have built in zoom and the capability to toss LAVs at reddots. EVE has catered to the hardcore gamer.... from the very inception... If you even think that EVE even thought once about the casual gamer in the last 10 years your delusional. You want WoW its over -------------> I never said that Eve had casual gamers, the entire playerbase is hardcore, therefore it has taken input from all aspects of the community.
Also, sounds like you might know more about WoW than me, it might just be your type of game. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
941
|
Posted - 2013.09.05 22:24:00 -
[7] - Quote
Knight Soiaire wrote:Saying strafing is bad is basically like saying Scouts dont belong in this game.
Medium Frame 514.
Not true at all, give them a passive cloak mechanic similar to Tom Clancy's Ghost Recon Future Soldier.
Covert Ops Cloaks would still allow for sprinting. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
941
|
Posted - 2013.09.05 22:37:00 -
[8] - Quote
Monkey MAC wrote:Knight Soiaire wrote:Saying strafing is bad is basically like saying Scouts dont belong in this game.
Medium Frame 514. No, it means scouts dont belong in slayer combat, scouts need to play smart and you know SCOUT. I have seen plenty of scout suits, one guy I ran with had a sniper in combat of 30-40m and he still did well! He used an active scanner and visual confirmation to give us enemy informatiom, he even hacked a cru right under there noses to give a us a flanking oppurtunity. Scouts need to be prepared to play there actual role, and so do heavies, and logistics suits, this is encouraging people to plau as a team and play to their suits strengths! This guy knows what he is talking about.
Too many people expect their suit of choice to behave how an Assault should.
If you want to play Assault, use an Assault dropsuit. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
941
|
Posted - 2013.09.05 22:49:00 -
[9] - Quote
semperfi1999 wrote:Alaika Arbosa wrote:Monkey MAC wrote:Knight Soiaire wrote:Saying strafing is bad is basically like saying Scouts dont belong in this game.
Medium Frame 514. No, it means scouts dont belong in slayer combat, scouts need to play smart and you know SCOUT. I have seen plenty of scout suits, one guy I ran with had a sniper in combat of 30-40m and he still did well! He used an active scanner and visual confirmation to give us enemy informatiom, he even hacked a cru right under there noses to give a us a flanking oppurtunity. Scouts need to be prepared to play there actual role, and so do heavies, and logistics suits, this is encouraging people to plau as a team and play to their suits strengths! This guy knows what he is talking about. Too many people expect their suit of choice to behave how an Assault should. If you want to play Assault, use a Logi dropsuit. Let me correct this for you. There you go this is now more accurate...carry on!
Yeah, that is really accurate for how things are, though not for how things should be.
They need to just make three simple changes to fix that, give Logis a "Logi Weapon Slot" (Any Sidearm, LR, MD, PC, SG, SL), remove Damage Mods entirely and give Assaults a built in Passive Complex Damage Mod. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
941
|
Posted - 2013.09.05 22:51:00 -
[10] - Quote
Knight Soiaire wrote:Monkey MAC wrote:Knight Soiaire wrote:Saying strafing is bad is basically like saying Scouts dont belong in this game.
Medium Frame 514. No, it means scouts dont belong in slayer combat, scouts need to play smart and you know SCOUT. I have seen plenty of scout suits, one guy I ran with had a sniper in combat of 30-40m and he still did well! He used an active scanner and visual confirmation to give us enemy informatiom, he even hacked a cru right under there noses to give a us a flanking oppurtunity. Scouts need to be prepared to play there actual role, and so do heavies, and logistics suits, this is encouraging people to plau as a team and play to their suits strengths! Yeah. I'll Scout with my equalised scan range, one equipement, and ****** stamina. Boy, CCP sure do know the role of the Scout. Scouts dont have a role, anything a Scout can do, a Logi can do better. Our Stamina was nerfed, we got some ridiculous stamina recharge delay, our passive scanning was nerfed, and we lost an equipment slot. I refuse to use an Active Scanner because my Passive Scanning should be enough, but Scouts are like dropships, CCP still doesn't understand their role, even though its in their name. He really doesn't know what hes talking about. Just because he has better described how things should be rather than how they are, doesn't mean he doesn't know what he is talking about.
Why CCP nerfed scouts the way they have, IDK. |
|
|
|
|