calisk galern
BurgezzE.T.F Public Disorder.
996
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Posted - 2013.09.22 15:09:00 -
[1] - Quote
there were two categories of events imo.
these would be thematic events, and sp/item events.
the Caldari Prime event was amazing, changing the maps, adding story connections to eve, and over all being quite interesting. though overall the game play didn't change much, and we couldn't choose which side to fight for at the time, kind of detracting from our experience.
the best SP events to date were honestly the 3x sp events, the following events honestly felt more like trying to game the system, playing certain types of matches to avoid the minimum loses, getting screwed over by being put into games half over, or people trying to lose to get the most benefit.
item events are hard to remember honestly non of these have been done very well imo, old one either tied to a story we had no idea of, and made no in game attempt to visually represent this to us, or the rwards are so minor and bland nobody really cares.
so on too suggestions.
sp event - 1) scale rewards for the event based on game mode length, use the average game times of each mode to judge on the rewards. for example I believe a proper reward ratio would be something like 2200 for an ambush 4k for a dom and 5k for a skirmish. without this players will stick to ambushes which is the quickest game mode.
2) winner gets double the pay out, losers get the standard amount. this encourages winning your matches.
3) minimum WP to earn bonus should be set around 400 and/or 3 kills.
4) double/triple the cap as usual, and no more then double the bonus gained from wp.
5) end of event reward - to encourage corporate teaming and get the corps involved - corporations with over 10000 wins during the course of the event will be rewarded with an extra 100k SP for all of their members. this will be calculated by combining all the players wins for everyone in the corp. i.e if a player won a pc battle that would be 16 wins for the corp.
item events - 1) unique drop suits/vehicles, or officer grade gear, nothing more and nothing less....
2) please tie it into a new game mode or story event that can properly be represented in some fashion. let us choose sides and get rewarded based on our points for fighting for that faction if we win.
I.e the blood raiders are fighting the amarr empire in a conflict over a moon or something to that effect if you fight for the ammars and they win the battle you get some points you earn 10 points, if they lose you earn 1 point.
at the end of the event if you have over 100 points you earn a 25 unique lav's and hav's, earn over 500 points and you get 20 amarr heavy frames, if you have over 1000 points you earn 25 officer grade armor repair module that will make you incredibly hard to kill. if the ammars win you will get triple the amount in the rewards.
blood raiders could be AR's, medium and light frames, and incredibly powerful proximity mines.
this wouldn't be the perfect example of how to do it, just an example.
3) reward only the side you have the most points in, so players don't try to get the rewards from both sides. |