
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
750
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Posted - 2013.09.24 04:22:00 -
[1] - Quote
Feedback for previous events: The GOOD Simple events like the original triple SP event and the human endurance event. They were both broad in their requirements and rewards. Anyone could do and reap the rewards despite class and play style (not to mention it sells boosters). The triple SP event brings out all sorts of players and the quick SP lets everyone try something new and meet a goal, its generally a lighter atmosphere. The Caldari Prime event is a perfect example of how you market a game that's supposed to be part of a bigger universe. It was fun, and the rewards were cool, like the Black Eagle suits, really bringing the lore into the game. THE BAD Almost every other event. Without any way to track progress most of the events just became a chore. The event where there were rewards for getting x kills or blowing up x installations are to easy to exploit, and can be near impossible for those who don't, making it the worst kind of grind. The last event with the double SP was terrible. It favored those who ran Ambush, and disappointed a lot of people (including myself) who were hoping to get more SP. This also causes the most hard core players to flock to one match type making it hard to avoid a pubstomp. The rewards weren't that great either, BPCs for Aurum gear still isn't enough to make me want to play for the event, I never use Aurum gear.
So for future Events: Keep it simple, and make it broad enough that all play styles can reward from it.. The rewards should be broad and balanced or at least tailored to what the user would use. An example would be make x revives and be rewarded x injectors or destroy x vehicles and get x swarm launchers. Make it start when the cap resets, I don't know why this isn't already being done for all the SP events. More themed events with unique gear. Like a Gurista event with special Gurista gear rewards. Identical gear as the current rewards, just different skins and names make it a lot more interesting. Did I mention keep it simple?
Even small tasks with small rewards can be fun. Big broken events with high stakes do more harm than good. |