Gabriella Grey
XERCORE E X T E R M I N A T U S
46
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Posted - 2013.09.05 11:26:00 -
[1] - Quote
CCP Eterne wrote:Hello DUSTies, DUSTettes, and those in between. The DUST 514 Community Team has been running events for several months now and we've been monitoring your feedback in threads across the forums, but now we want to collect your thoughts in one location. We want to hear what you've liked about previous events, what you've hated about them, and what you want to see in the future. Just a few ground rules to start off:
- Please try to be constructive. If you really, really hated, say, the Templar Manhunt we want to know that. But we also want to know WHY.
- Similarly, if you really liked an event, we want to know why as well.
- Shoot for the moon with your suggestions for future events, but be aware that certain things aren't feasible in the short or long term. If you really, really want an event where you get to fight against a 60-meter tall monster you can tell us, but it's probably not going to be something that comes any time soon.
- Conversely, ideas that utilize current game mechanics are the best, because we can do them without asking for extra game development. Of course, if everyone likes an idea that requires development time, it gives us a good case to ask for it.
all the events have been great for me thus far. I would like to see more like the Gallente week where we had to acquire 100 kills, 100 hacks etc. Also perhaps more similar like the Templars event, but with each race variant. Oh, and some type of aurum grand prize one too! Any other thing I can think of at the moment involves player -vs- environment, where you have to search for easter eggs around the various maps while killing drones etc. |
Gabriella Grey
XERCORE E X T E R M I N A T U S
49
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Posted - 2013.09.05 18:34:00 -
[3] - Quote
CCP Eterne wrote:These are some amazing comments guys. Keep them coming. I can't comment on all of them right yet (working on some other stuff), but I did see recommendations for some stuff we've kicked around and a few ideas we haven't thought of yet which are perfectly doable.
One thing I do want to ask, there were some comments about keeping things simple and using the current event as an example of one that is too complicated.
We want to make things that are interesting and unique, so I think that's why we go with more complicated requirements. Are we overthinking this? Does making complex events fail to make them interesting and just make them... well... complex? Or are we doing complexity in them wrong?
I have yet to see any of the events too complex, but I think more so the events have had multiple prizes like the gallente week. I hope you guys don't change anything on the way you have been brainstorming. I never saw so many people respond to an event like the gallente one. Alas I didn't get to participate in the Templar one due to sign on issues, but I thought that one too was very well planned out. |