Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1613
|
Posted - 2013.09.05 06:11:00 -
[31] - Quote
Its lovely isn't it?! |
Disturbingly Bored
The Strontium Asylum
624
|
Posted - 2013.09.05 13:18:00 -
[32] - Quote
One last thing I'm going to gush about, because it just occurred to me, and then back to being a jaded ass full time.
Fixed turret placement on the new maps. My god, they're actually useful.
I don't think I've seen a fixed turret without a stupid rock, wall, or outcropping obstructing 60% of its view since before Chromosome. That said, the fixed turrets are all exposed and easy to destroy, as well. Good balance there.
Now, to balance that with a map complaint about something that cuts me to my fatty core:
There. Are. Railings. EVERYWHERE.
And I'm too fat to jump over them like the Assaults and Scouts. They mostly serve to channel foot traffic and bar vehicles, which is fine, but holy crap are there a lot of them... |
Panther Alpha
DarkWingsss
1084
|
Posted - 2013.09.05 13:21:00 -
[33] - Quote
I guess this means that you have to change your name from "Disturbingly Bored" to "Positively Entertained"... haha!.. that sucks for you. |
Protected Void
STRONG-ARMED BANDITS
80
|
Posted - 2013.09.05 13:37:00 -
[34] - Quote
Disturbingly Bored wrote:One last thing I'm going to gush about, because it just occurred to me, and then back to being a jaded ass full time.
Fixed turret placement on the new maps. My god, they're actually useful.
I don't think I've seen a fixed turret without a stupid rock, wall, or outcropping obstructing 60% of its view since before Chromosome. That said, the fixed turrets are all exposed and easy to destroy, as well. Good balance there.
Now, to balance that with a map complaint about something that cuts me to my fatty core:
There. Are. Railings. EVERYWHERE.
And I'm too fat to jump over them like the Assaults and Scouts. They mostly serve to channel foot traffic and bar vehicles, which is fine, but holy crap are there a lot of them...
Also, the turrets seem to be way more aggressive. Which I like. Now there might actually be some merit to capturing them, instead of destroying them for easy points. |
Cody Sietz
Bullet Cluster
887
|
Posted - 2013.09.05 13:42:00 -
[35] - Quote
CCP LogicLoop wrote:Chris F2112 wrote:CCP LogicLoop wrote:Zekain K wrote:Stop smiling on the forums, and get back to work. You have **** to fix. My stuff is fixed. Please bear with us until they are patched in. Thanks for playing. =) Then you should be doing something else for us. Don't think your work is done just cause of one good patch. The FPS crowd is definitely a what-have-you-done-lately sort of crowd. Aside from entertaining our community with answers to questions, responding to feedback and bug reports, I am working as well within maps. Have no fear. Sockets are being made. thank you and hooray!
Also, where's that sammich I ordered?
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3466
|
Posted - 2013.09.05 13:42:00 -
[36] - Quote
Zekain K wrote:Viktor Hadah Jr wrote:1.4 looked amazing on paper. Their were some bugs on day one but nothing to get all butt mad over as it is obvious stuff that would get fixed, but all the fixes they brought with 1.4 did make me happy. Dust is heading in the right direction imo. Yup, heading straight into the ground. You just enjoy shitting on things, don't you? |
Aran Abbas
Goonfeet Top Men.
246
|
Posted - 2013.09.05 13:53:00 -
[37] - Quote
I played my first and only game yesterday. I got ninja knifed in the back with a whole bunch of blues ahead of me. Hmm, I thought, let me spawn in roughly the same place and pretend to be dumb to draw this guy out. He must have been quite surprised when he found his prey more aware the second time round. I turned and gunned him down. He was running a proto suit and I didn't see a ninja knifer again the whole game. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |