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ISuperstar
DIOS X. II Top Men.
193
|
Posted - 2013.09.04 22:30:00 -
[1] - Quote
I find it funny how the player base, mainly the vets and KBM users are complaining about the new Aim assist. I quit this game just a little over 2 months ago, you know, back when you nerds were complaining about Aiming being BROKEN.
AnywayI get an email about a Dust update and download the patch yadayadayada, Play a few games and the game is feeling better than it ever did in terms of aiming and UI.
How can you 2-faced monkey's ever hope to see this game succeed when you're always hopping on to the other side of the fence when changes you asked for get implemented.
And just lol @ all the KBM users calling people scrubs for using aim assist. Hey E-nerd welcome to the 21st century, aim assist has been on consoles ever since 2000. And for someone who's been using an obvious and well known advantage referred to as Keyboard & Mouse, to look down upon controller players who use Aim assist. You guys are the true scrubs.
Keep up the good work CCP, it may be a little too late to save your game but job well done. |
Killar-12
The Corporate Raiders
820
|
Posted - 2013.09.04 22:38:00 -
[2] - Quote
ISuperstar wrote:I find it funny how the player base, mainly the vets and KBM users are complaining about the new Aim assist. I quit this game just a little over 2 months ago, you know, back when you nerds were complaining about Aiming being BROKEN. AnywayI get an email about a Dust update and download the patch yadayadayada, Play a few games and the game is feeling better than it ever did in terms of aiming and UI. How can you 2-faced monkey's ever hope to see this game succeed when you're always hopping on to the other side of the fence when changes you asked for get implemented. And just lol @ all the KBM users calling people scrubs for using aim assist. Hey E-nerd welcome to the 21st century, aim assist has been on consoles ever since 2000. And for someone who's been using an obvious and well known advantage referred to as Keyboard & Mouse, to look down upon controller players who use Aim assist. You guys are the true scrubs. Keep up the good work CCP, it may be a little too late to save your game but job well done. HD was the only thing needing fixed, but hell I'll abuse an Aimbot... |
DJINN leukoplast
Hellstorm Inc League of Infamy
1195
|
Posted - 2013.09.04 22:41:00 -
[3] - Quote
I absolutely love the new aiming and aim-assist, makes the game fun again.
Hope CCP doesn't change a thing, as aiming feels very good right now. |
castba
Penguin's March
98
|
Posted - 2013.09.04 22:46:00 -
[4] - Quote
I can only give you a +1 unfortunately Sir. Excellent post.
The problem with developers listening to the community is that the community as a whole does not actually know what it wants and 1.4 is a good example of this it would seem.
As with other updates, a lot of the complaints will subside once the players adjust to the new mechanics. |
Garrett Blacknova
Codex Troopers
3635
|
Posted - 2013.09.04 22:46:00 -
[5] - Quote
Previous aim assist was broken, because it was more often than not doing nothing, and then kicking in to throw your aim off wildly instead of doing anything that resembled "assistance" or "aiming".
New aim assist, on my first encounter with it, looked broken because it was basically a super-headshotting aimbot that took away any need for me to do much more than move and pull the trigger while it did the rest for me. After testing it properly, this seems to NOT happen the majority of the time, although my first encounter was on day 1 and there has been a hotfix (no official mention of changes to aim assist though). It may be that my first time playing after the update was a glitch, and that others have also experienced it as their first encounter with aim assist.
On top of the possibility of a problem, most players I've seen claiming the aim assist is doing ridiculous things to help them are using Laser Rifles. I don't have any personal experience with Laser Rifles, so I can't speak much about it except to suggest that it may have some greater benefit from aim assist than other weapons for some reason.
As long as the hard cap on turn speed is there preventing KB/M users from abusing quick-turning, the control scheme isn't an unbalanced advantage. The added aim precision of the mouse is countered by the loss of precision movement when using WASD.
After saying all that, I'm going to finish by saying that, in spite of my negativity towards some changes (and some things I wish had been changed, but haven't), my overall impression of 1.4 is a positive one. There's definitely more good than bad, and they are working on improving the things they know are working other than as intended. |
Panther Alpha
DarkWingsss
1063
|
Posted - 2013.09.04 22:55:00 -
[6] - Quote
I use the mouse... and i loving the aim-assist in the DS3, it actually feels like a proper "Console" game now... and i most likely going to be hate for saying this... but.. I honestly think that is no need for Dust 514 to support KB/M anymore. |
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
17
|
Posted - 2013.09.04 22:58:00 -
[7] - Quote
Well think about it, the ones whom post to a message board are the hardcore fans, and also probably a bit geeky.
If one were to guess based on this, I would say that the forum posters do not even come close to representing the actual KB/M and controller split. We most likely have WAAAAAAAAAAAAAAAY more people using KB/M on the forums than in the actual game. So of course the loss of the i-Win button (KB/M superiority) will cause a lot of QQing. |
Godin Thekiller
Hellstorm Inc League of Infamy
476
|
Posted - 2013.09.04 23:31:00 -
[8] - Quote
DJINN leukoplast wrote:I absolutely love the new aiming and aim-assist, makes the game fun again.
Hope CCP doesn't change a thing, as aiming feels very good right now.
Well, that's because you're a assaulter, whom likes to FOTM chase and is a complete scrub |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
238
|
Posted - 2013.09.04 23:44:00 -
[9] - Quote
ISuperstar wrote:I find it funny how the player base, mainly the vets and KBM users are complaining about the new Aim assist. I quit this game just a little over 2 months ago, you know, back when you nerds were complaining about Aiming being BROKEN. AnywayI get an email about a Dust update and download the patch yadayadayada, Play a few games and the game is feeling better than it ever did in terms of aiming and UI. How can you 2-faced monkey's ever hope to see this game succeed when you're always hopping on to the other side of the fence when changes you asked for get implemented. And just lol @ all the KBM users calling people scrubs for using aim assist. Hey E-nerd welcome to the 21st century, aim assist has been on consoles ever since 2000. And for someone who's been using an obvious and well known advantage referred to as Keyboard & Mouse, to look down upon controller players who use Aim assist. You guys are the true scrubs. Keep up the good work CCP, it may be a little too late to save your game but job well done.
This idea that just because someone uses KB/M it gives then an upper hand over controllers is just NOT TRUE. Like I have said before, some of the best people in the game that I know, all use the DS3 controller.
Ever since I was a kid I would turn aim assist off. Why the hell would you want easy mode? Having a computer target for you lol. However the aim assist is a very powerful tool. Just as much of a crutch as so many other things have been called so in the past. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
238
|
Posted - 2013.09.04 23:46:00 -
[10] - Quote
Panther Alpha wrote:I use the mouse... and i loving the aim-assist in the DS3, it actually feels like a proper "Console" game now... and i most likely going to be hate for saying this... but.. I honestly think that is no need for Dust 514 to support KB/M anymore.
Do you want people leaving the game?
I assume they intended to have KB/M players as
1. we came from eve where we all use KB/M and 2. They probably knew the game should have been on a PC but instead compromised and had it on the PS3. They keyboard is a token appreciation. |
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Foxbat 072
Condotta Rouvenor Gallente Federation
4
|
Posted - 2013.09.04 23:47:00 -
[11] - Quote
Kinda pathetic that you would need diapers to play this game tbh |
Vrain Matari
ZionTCD
792
|
Posted - 2013.09.05 00:03:00 -
[12] - Quote
CommanderBolt wrote:Panther Alpha wrote:I use the mouse... and i loving the aim-assist in the DS3, it actually feels like a proper "Console" game now... and i most likely going to be hate for saying this... but.. I honestly think that is no need for Dust 514 to support KB/M anymore. Do you want people leaving the game? I assume they intended to have KB/M players as 1. we came from eve where we all use KB/M and 2. They probably knew the game should have been on a PC but instead compromised and had it on the PS3. They keyboard is a token appreciation. I don't really care where peeps came from - the more places and genres and platforms the better, imo.
But i do care about CCP succeeding in implementing kb/m and DS3. It will be a notch in their belt and a way for DUST to distinguish itself from other games. |
Michael Arck
Anubis Prime Syndicate
787
|
Posted - 2013.09.05 00:04:00 -
[13] - Quote
ISuperstar wrote: How can you 2-faced monkey's ever hope to see this game succeed when you're always hopping on to the other side of the fence when changes you asked for get implemented.
Burn! |
Thor Odinson42
Molon Labe. RISE of LEGION
1132
|
Posted - 2013.09.05 00:13:00 -
[14] - Quote
I think it's like playing a brand new game. You have to rework your play style.
I was successful in 1.3 nearly doubling my KDR, but I like the shakeup. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
455
|
Posted - 2013.09.05 00:14:00 -
[15] - Quote
Panther Alpha wrote:I honestly think that is no need for Dust 514 to support KB/M anymore.
Without K/M I would stop playing. I don't care about aimassist on a controller. I want to play my shooters with K/M. Just feels a lot better. Especially because I want to be the one who aims and I don't want to let the game do the job. If you like controllers, then fine. I don't have a problem with DS3 players getting aim assist. I also don't think it's an aimbot like many people on here say. But I would never play Dust with a controller. |
Panther Alpha
DarkWingsss
1067
|
Posted - 2013.09.05 00:23:00 -
[16] - Quote
CommanderBolt wrote:Panther Alpha wrote:I use the mouse... and i loving the aim-assist in the DS3, it actually feels like a proper "Console" game now... and i most likely going to be hate for saying this... but.. I honestly think that is no need for Dust 514 to support KB/M anymore. Do you want people leaving the game? I assume they intended to have KB/M players as 1. we came from eve where we all use KB/M and 2. They probably knew the game should have been on a PC but instead compromised and had it on the PS3. They keyboard is a token appreciation.
People won't leave, if that was the case KB/M users will have gone in the launch of Uprising. In case you forgot... the KB/M have been **** for that long. But PC gamer's are adaptable, and we will adapt to this, like we have done so many other times in Dust 514... we have always been the quiet ones, that just get on with it, and are happy with what we have... even if it totally rubbish.
If i have to adapt.. and use the DS3... so be it. |
Thor McStrut
Reckoners
155
|
Posted - 2013.09.05 00:26:00 -
[17] - Quote
Panther Alpha wrote:I use the mouse... and i loving the aim-assist in the DS3, it actually feels like a proper "Console" game now... and i most likely going to be hate for saying this... but.. I honestly think that is no need for Dust 514 to support KB/M anymore.
This. Unless CCP has some grand scheme to release on PC in the near future, I'd disable KB/M support. If DUST continues to be a console only game, then it should be DS3 only as well. Keep everyone on a level playing field hardware wise. And I'd still disable aim-assist as long as hit detection is working properly. |
Panther Alpha
DarkWingsss
1068
|
Posted - 2013.09.05 00:34:00 -
[18] - Quote
Thor McStrut wrote:Panther Alpha wrote:I use the mouse... and i loving the aim-assist in the DS3, it actually feels like a proper "Console" game now... and i most likely going to be hate for saying this... but.. I honestly think that is no need for Dust 514 to support KB/M anymore. This. Unless CCP has some grand scheme to release on PC in the near future, I'd disable KB/M support. If DUST continues to be a console only game, then it should be DS3 only as well. Keep everyone on a level playing field hardware wise. And I'd still disable aim-assist as long as hit detection is working properly.
if you disable aim-assist ... every PC gamer will leave ...lets get one thing clear here; I like the aim assist we have now as an "Alternative" to using the mouse...But i still hate the DS3 with PASSION. |
Viktor Zokas
High-Damage
336
|
Posted - 2013.09.05 00:39:00 -
[19] - Quote
Crimson Cerberes wrote:Well think about it, the ones whom post to a message board are the hardcore fans, and also probably a bit geeky.
If one were to guess based on this, I would say that the forum posters do not even come close to representing the actual KB/M and controller split. We most likely have WAAAAAAAAAAAAAAAY more people using KB/M on the forums than in the actual game. So of course the loss of the i-Win button (KB/M superiority) will cause a lot of QQing.
That 'I-win' button called skill? I agree, this game shouldn't support a player base that has skill. Let's keep bottle feeding the controller kids with aim bots. |
Bethhy
Ancient Exiles
69
|
Posted - 2013.09.05 00:42:00 -
[20] - Quote
Crimson Cerberes wrote:Well think about it, the ones whom post to a message board are the hardcore fans, and also probably a bit geeky.
If one were to guess based on this, I would say that the forum posters do not even come close to representing the actual KB/M and controller split. We most likely have WAAAAAAAAAAAAAAAY more people using KB/M on the forums than in the actual game. So of course the loss of the i-Win button (KB/M superiority) will cause a lot of QQing.
This magical world where the leaderboard' have been full of KB/M users DOES NOT EXIST. go through the leaderboards and most of them are DS3 users with an occasional KB/M.
Through every single patch of DUST 514... welcome to reality stay a bit.
DS3 users who have spent months and years at acquiring and perfecting their aiming skill think this is a huge problem. how a computer aiming for you will ever make you feel good no one will know. Having an assist helping a new player with finer aiming points was its intention. You believe it should do most of the fine aiming for you, aslong as you can get your aim in the general area. There is the problem, |
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xjumpman23
Royal Uhlans Amarr Empire
455
|
Posted - 2013.09.05 00:53:00 -
[21] - Quote
CCP just dumbed the game down for bad players such as yourself. |
Panther Alpha
DarkWingsss
1069
|
Posted - 2013.09.05 01:03:00 -
[22] - Quote
Aikuchi Tomaru wrote:Panther Alpha wrote:I honestly think that is no need for Dust 514 to support KB/M anymore. Without K/M I would stop playing. I don't care about aimassist on a controller. I want to play my shooters with K/M. Just feels a lot better. Especially because I want to be the one who aims and I don't want to let the game do the job. If you like controllers, then fine. I don't have a problem with DS3 players getting aim assist. I also don't think it's an aimbot like many people on here say. But I would never play Dust with a controller.
I will love to use the mouse... but every new update is a new "Experiment ". Is like having to re-learn how to ******* aim every couple of months ... and i personally have enough now, is either adapt.. or stop playing the game indefinitely. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3445
|
Posted - 2013.09.05 01:03:00 -
[23] - Quote
ISuperstar wrote:I find it funny how the player base, mainly the vets and KBM users are complaining about the new Aim assist. I quit this game just a little over 2 months ago, you know, back when you nerds were complaining about Aiming being BROKEN. AnywayI get an email about a Dust update and download the patch yadayadayada, Play a few games and the game is feeling better than it ever did in terms of aiming and UI. How can you 2-faced monkey's ever hope to see this game succeed when you're always hopping on to the other side of the fence when changes you asked for get implemented. And just lol @ all the KBM users calling people scrubs for using aim assist. Hey E-nerd welcome to the 21st century, aim assist has been on consoles ever since 2000. And for someone who's been using an obvious and well known advantage referred to as Keyboard & Mouse, to look down upon controller players who use Aim assist. You guys are the true scrubs. Keep up the good work CCP, it may be a little too late to save your game but job well done. It's not perfectly even, though. It's not as bad as some people are yelling about, but it's not balanced either.
While watching Jungian stream, who many of you probably know is a pretty good player, Cat Merc and I watched him engage a Caldari player at about 20-25 meters.
Now, they started shooting while not moving very much. Jungian was landing hits, but this guy had just come around the corner and was missing to either side of him.
Now, Jungian was in a Minmatar Logistics suit, and began to strafe quickly to the right.
BOOM
The moment he started moving rapidly to the side, his opponent's AR turned into a laser and hit him with every round, dropping him almost instantly.
To be brief, it would appear from that example and many others both observed personally and relayed to me that the "adherence" aspect of the aim assist is heavily dependent on the movement speed of both players.
This became even more evident in that same stream when as opposed to Jungian hitting that guy standing still with most of his shots in the example I stated, when a shotgun Scout came sprinting at him later, he dropped him in less than a second.
This helps to illustrate that what we appear to have is a situation where the movement of a target, even if it is directly toward you, is somehow causing the "stickiness" of the reticle to compound and result in the aim assist seeming far more potent than it should be.
This would also explain why the observations cited so far on these forums vary so widely from person to person. Someone who is new to the game, or not used to strafe-shooters would feel the aim assist to be fine, while someone who has been playing this game over a long period can now see that the tactics they used to use are being excessively impacted by this new system.
Overall, aim assist needs another look.
NOT to be left alone.
NOT to be removed entirely.
But to have the designers take another look into the mechanics and make sure it's working like it should. |
Garrett Blacknova
Codex Troopers
3647
|
Posted - 2013.09.05 01:10:00 -
[24] - Quote
Michael Arck wrote:ISuperstar wrote: How can you 2-faced monkey's ever hope to see this game succeed when you're always hopping on to the other side of the fence when changes you asked for get implemented.
Burn! That would be a great burn for anyone who complained about the aim assist when it was broken, then complained about it being gone when it was removed, and is complaining again now that it's back.
I can't think of a single name of someone who's done that.
I know a lot of people dislike the original attempt at implementing aim assist. I was one of them, and I, like many others, had several complaints. Firstly, that it was inconsistent and often did literally nothing. Secondly, that when it did something, it was frequently less helpful than having it disabled anyway. And thirdly, there is never any valid reason to implement aim assist without an option for players to turn it off. I know that when it was removed at that time, nobody complained about its loss, because everyone knew it had been a broken mess.
When they re-introduced it - this time with an "off" switch - people complained. This time, which was the release of Uprising, we had several complaints about aiming, including (but not limited to) the aim assist. With aim assist turned off, many players were basically losing all fine aim ability when there was an enemy in CQC range. There was also a problem with CCP deciding to use an acceleration curve when turning, meaning that your turn speed was more related to how long you kept the stick tilted than how far you pushed it. The final problem was that aim assist was, as it had been previously, inconsistent and glitchy and not working properly at all. When CCP removed aim assist this time, we were still complaining. We WEREN'T complaining about the broken aim assist any more, and we weren't complaining about a lack of the feature. We had complaints about the turn acceleration before the aim assist was removed, and even after they've tweaked the acceleration curve (MUCH better than it used to be), they haven't given the option to disable it.
Now they've - once again - brought back aim assist, and it still doesn't resolve the complaints about the turn acceleration being forced instead of optional. Yes, this was tweaked, and yes, it's less obnoxious than it used to be. That doesn't make it work the way someone who wants NO aim acceleration would like. This time around, they seem to be a few steps closer to a good aim assist system, but even when it's working perfectly, it won't make my problem with the aim acceleration go away because they're totally separate complaints.
I complained after seeing evidence of the new aim assist having problems. It seems like it was probably just day one glitchiness, but I'm planning to keep an eye on it in case it becomes a recurring (or worse, reproducible) problem. I complained based on that experience, and I wasn't alone in seeing the problems. At no point has the game's aim assist or lack thereof been even a tiny part of the reason why I want the option to disable turn acceleration. Whie there are problems with aiming that AREN'T related to aim assist, those problems will continue to be problems no matter whether we have aim assist or not, and there will continue to be complaints about them.
TL;DR version: Aim assist problems aren't the sum total of all problems with aiming, and there have been problems for many players since Uprising first showed up that are totally unrelated to aim assist, but are problems with aiming which need to be looked at. |
demonkiller 12
G.U.T.Z Covert Intervention
167
|
Posted - 2013.09.05 01:21:00 -
[25] - Quote
ISuperstar wrote:I find it funny how the player base, mainly the vets and KBM users are complaining about the new Aim assist. I quit this game just a little over 2 months ago, you know, back when you nerds were complaining about Aiming being BROKEN. AnywayI get an email about a Dust update and download the patch yadayadayada, Play a few games and the game is feeling better than it ever did in terms of aiming and UI. How can you 2-faced monkey's ever hope to see this game succeed when you're always hopping on to the other side of the fence when changes you asked for get implemented. And just lol @ all the KBM users calling people scrubs for using aim assist. Hey E-nerd welcome to the 21st century, aim assist has been on consoles ever since 2000. And for someone who's been using an obvious and well known advantage referred to as Keyboard & Mouse, to look down upon controller players who use Aim assist. You guys are the true scrubs. Keep up the good work CCP, it may be a little too late to save your game but job well done. i dont even need to read anything but the tittle just to remind everyone that aim assist does not make anything EQUAL either you learn to aim without aim assist or you pick up a game you might actually be competent at
FYI - i use MKB and DS3 and im just as good either way for the billionth time MKB does not equal advantage, some people are better than DS3 with MKB and some people are better than MKB with DS3
tldr its a matter of play style |
velos ALKARI
DUST University Ivy League
18
|
Posted - 2013.09.05 01:28:00 -
[26] - Quote
it took me one month to get to the point of being able to kill a proto enemy with my regular/adv fittings...without aim assist . . . as a newberry... so no , it was still an even playing field without aim assist...you have to realise , to be good at a game , you must GET good at the game, not rely on your bullets to magnetize to targets when you miss |
Zyrus Amalomyn
Militaires-Sans-Frontieres
251
|
Posted - 2013.09.05 01:39:00 -
[27] - Quote
Panther Alpha wrote:CommanderBolt wrote:Panther Alpha wrote:I use the mouse... and i loving the aim-assist in the DS3, it actually feels like a proper "Console" game now... and i most likely going to be hate for saying this... but.. I honestly think that is no need for Dust 514 to support KB/M anymore. Do you want people leaving the game? I assume they intended to have KB/M players as 1. we came from eve where we all use KB/M and 2. They probably knew the game should have been on a PC but instead compromised and had it on the PS3. They keyboard is a token appreciation. People won't leave, if that was the case KB/M users will have gone in the launch of Uprising. In case you forgot... the KB/M have been **** for that long. But PC gamer's are adaptable, and we will adapt to this, like we have done so many other times in Dust 514... we have always been the quiet ones, that just get on with it, and are happy with what we have... even if it totally rubbish. If i have to adapt.. and use the DS3... so be it.
Speak for yourself. I refuse to play this with a DS3. |
The Robot Devil
Echo Galactic Industries
900
|
Posted - 2013.09.05 01:41:00 -
[28] - Quote
Garrett Blacknova wrote:Previous aim assist was broken, because it was more often than not doing nothing, and then kicking in to throw your aim off wildly instead of doing anything that resembled "assistance" or "aiming".
New aim assist, on my first encounter with it, looked broken because it was basically a super-headshotting aimbot that took away any need for me to do much more than move and pull the trigger while it did the rest for me. After testing it properly, this seems to NOT happen the majority of the time, although my first encounter was on day 1 and there has been a hotfix (no official mention of changes to aim assist though). It may be that my first time playing after the update was a glitch, and that others have also experienced it as their first encounter with aim assist.
On top of the possibility of a problem, most players I've seen claiming the aim assist is doing ridiculous things to help them are using Laser Rifles. I don't have any personal experience with Laser Rifles, so I can't speak much about it except to suggest that it may have some greater benefit from aim assist than other weapons for some reason.
As long as the hard cap on turn speed is there preventing KB/M users from abusing quick-turning, the control scheme isn't an unbalanced advantage. The added aim precision of the mouse is countered by the loss of precision movement when using WASD.
After saying all that, I'm going to finish by saying that, in spite of my negativity towards some changes (and some things I wish had been changed, but haven't), my overall impression of 1.4 is a positive one. There's definitely more good than bad, and they are working on improving the things they know are working other than as intended.
I love and use the LR. It is my favorite weapon by far. The reason the LR seems to have more aim assist is because we can actually see targets at the correct range and the tracking seems to be faster. I am getting my average 7-10 assist and 2-4 kills with it. It will melt you at anything over 85 meters. People also forget that the damage increases over time and my Amarr assault suit let's me add time. Couple that with the complacency that set in while the LR had very bad sights and we have the perfect storm of false OP. This is just my opinion but the aim assist doesn't make me more dangerous but better hit detection, less latency, better tracking speeds and a red dot sight do. |
Tatsumi022
New Eden's Most Wanted Top Men.
6
|
Posted - 2013.09.05 01:49:00 -
[29] - Quote
velos ALKARI wrote:it took me one month to get to the point of being able to kill a proto enemy with my regular/adv fittings...without aim assist . . . as a newberry... so no , it was still an even playing field without aim assist...you have to realise , to be good at a game , you must GET good at the game, not rely on your bullets to magnetize to targets when you miss
+1
|
Alina Heart
DIOS EX. Top Men.
457
|
Posted - 2013.09.05 02:02:00 -
[30] - Quote
If you think this new aim assist is somehow making people "Good" at the game, maybe you just suck? |
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