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BobThe 844-1 CakeMan
Murder Cakes Of Doom
254
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Posted - 2013.09.04 21:49:00 -
[1] - Quote
Lurchasaurus wrote:Zero Harpuia wrote:pyramidhead 420 wrote:Zero Harpuia wrote:Blaze Ashra wrote:My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard. I was within grenade throwing range and he had barely 200 shields when he stopped moving. I did in fact throw all three of my grenades, but his glowing tank ate just enough to survive (I assume shield hardeners?). He hopped out in the middle of nowhere less than 20 meters from me, almost dead, and still had the time to recall. If this happened to you, you'd scream bullshit and you know it. Stop acting the persecuted party HAVs. It doesn't suit you. WWWWWWWWWAAAAAAAAAAAAAAAAAAAAA sidearm much? Sidearm vs Duvolle AR. Guess which wins every time. if the tanker had a duvolle, then hes not much of a tanker and you should have killed his tank outright. if he has a shield tank, then you had the wrong tool for the job i have a duvolle, freedom mass driver, and a isokone forge gun. am i not much of a tanker. and i have my tank with max mods ad turrets. and i have a proto basic suit with proto shield extenders. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
254
|
Posted - 2013.09.04 21:54:00 -
[2] - Quote
Lurchasaurus wrote:your not an average tanker with an average amount of sp i take it tho. and is every one of your skills maxed or just enough to get the best mods? i refer to a tanker as someone who maxes out those skills, as an infantry owuld max out assault skills if he was an assautl, not just enough to be competent in it.
any guy can call in a tank, but not too many have a well specced tank i have sp just to get best mods. i looked into maxing them and the bonus wasn't good enough. i would have prefered to have some infantry skills in case they screw everything up. although i am working on maxing my tank skills now that i have no more infantry skills to get. only need 2 mil sp. :D. well until they release pilot suits. XD |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
254
|
Posted - 2013.09.04 22:31:00 -
[3] - Quote
Lurchasaurus wrote:BobThe 844-1 CakeMan wrote:Lurchasaurus wrote:your not an average tanker with an average amount of sp i take it tho. and is every one of your skills maxed or just enough to get the best mods? i refer to a tanker as someone who maxes out those skills, as an infantry owuld max out assault skills if he was an assautl, not just enough to be competent in it.
any guy can call in a tank, but not too many have a well specced tank i have sp just to get best mods. i looked into maxing them and the bonus wasn't good enough. i would have prefered to have some infantry skills in case they screw everything up. although i am working on maxing my tank skills now that i have no more infantry skills to get. only need 2 mil sp. :D. well until they release pilot suits. XD yeah, well that goes to my point. getting rank 3 of anything doesnt really matter. its 4 and 5 that cost the sp well i'm working on rank 5 now. and rank 3 helps with officer weapons. weapon profs. For vehicles there is not much point. i have a friend who has lvl 5 every armor tank skill and even lvl 5 enforcer and he still does as good as me or we beat eachother by 1 kill or 2 along with our lucky 50 kill plus games XD. one game we both went 25/3. it was scary. we died cause enemy had like 2-3 proto swarms. XD. but then i can do infantry work as well while he is stuck in a tank. :D i like being a little more diverse. but i also have like 2 mil into shield tanks and about 8 mil into armor while 5 mil into infantry. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
258
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Posted - 2013.09.04 23:42:00 -
[4] - Quote
i direct hit 15 infantry on the ground with a forge gun the other day. and 8 the game after. forge is easy u just suck. XD and swarms are easy to use if u say they actually take skill ur a noob. -_-
i 1 shot milita tanks or 2 if modded and blow up most tanks in 2 clips. better tanks might take more. :D |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
258
|
Posted - 2013.09.04 23:45:00 -
[5] - Quote
Zero Harpuia wrote:Blaze Ashra wrote:Still going on about this huh? So does this mean we vehicle uses should get to use infantry tracking missile turrets when we get ammo count? Fair's fair. Yes I'm still going on about this. Teleporting out of battle using a broken system is not 'fair.' having infinite av nades is a broken system as well. am i wrong? and those damn proto nades wreck tanks even with 3 nades. i normally to die to 6 of those nades. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
258
|
Posted - 2013.09.04 23:47:00 -
[6] - Quote
Zero Harpuia wrote:BobThe 844-1 CakeMan wrote:i direct hit 15 infantry on the ground with a forge gun the other day. and 8 the game after. forge is easy u just suck. XD and swarms are easy to use if u say they actually take skill ur a noob. -_-
i 1 shot milita tanks or 2 if modded and blow up most tanks in 2 clips. better tanks might take more. :D The thread isn't about AV power. Please stay on topic. i'm sorry. if ur av was stronger u could have killed the tank. plus if u were smart u wouldn't use swarms on a shield tank in the first place. and recalling tanks is fine it's the only way i can switch what tank i am using without losing 1 million or 2 especially if there is an enemy rail tank and i am a blaster tank. XD i mean u guys have a way to switch between suit why not tanks XD. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
259
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Posted - 2013.09.04 23:54:00 -
[7] - Quote
Zero Harpuia wrote:BobThe 844-1 CakeMan wrote:Zero Harpuia wrote:BobThe 844-1 CakeMan wrote:i direct hit 15 infantry on the ground with a forge gun the other day. and 8 the game after. forge is easy u just suck. XD and swarms are easy to use if u say they actually take skill ur a noob. -_-
i 1 shot milita tanks or 2 if modded and blow up most tanks in 2 clips. better tanks might take more. :D The thread isn't about AV power. Please stay on topic. i'm sorry. if ur av was stronger u could have killed the tank. plus if u were smart u wouldn't use swarms on a shield tank in the first place. and recalling tanks is fine it's the only way i can switch what tank i am using without losing 1 million or 2 especially if there is an enemy rail tank and i am a blaster tank. XD i mean u guys have a way to switch between suit why not tanks XD. I didn't say I wanted recalling gone, I said I wanted it fixed. The tank just disappears off the face of the (whatever planet). If I swap suits and someone is shooting at me they still kill me. I would be fine if the tank could still be killed after a recall took place, like the suggested Bolas pickup. When something crumbles to dust, it is supposed to be dead. Not 'recalled'. Also, the Swarms are the only choice for Light AV, what else am I supposed to use? plasma cannon which does extra damage to shields. although it's a bit weak as an AV weapon. and what he do just jump out and recall the vehicle in front of all of u? did u just let him do it and not shoot him?i mean u have a sidearm for a reason. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
259
|
Posted - 2013.09.04 23:57:00 -
[8] - Quote
Zero Harpuia wrote:BobThe 844-1 CakeMan wrote:Zero Harpuia wrote:Blaze Ashra wrote:Still going on about this huh? So does this mean we vehicle uses should get to use infantry tracking missile turrets when we get ammo count? Fair's fair. Yes I'm still going on about this. Teleporting out of battle using a broken system is not 'fair.' having infinite av nades is a broken system as well. am i wrong? and those damn proto nades wreck tanks even with 3 nades. i normally to die to 6 of those nades. I dislike the Grenade Resupply system, but it is not broken. If you wander into an enemy outpost where they have Nanohives set up, it's your funeral. No questions asked, you screwed up. Also, 6 nades is 3 more than a player can carry, and it is proto versus Standard/Militia. Once again though, off topic. who said anything about wandering into the enemy base they can throw them behind u. or behind a wall. also i know u can only carry 3 nades. it's called a nano hive bro. and they are in proto suits jumping in circles throwing them while i'm activating modules backing up and trying to shoot him all at the same time. then if i get out of range they spam me with swarms. it's not really hard to kill a tank. u just have the wrong tactics. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
259
|
Posted - 2013.09.05 00:08:00 -
[9] - Quote
u act like it's hard to get close to a tank. i mean it's not like i can see behind me. also with 2 hardeners on proto av nades still do 2k armor damage. and u think i'm going to recall a tank while i'm being av nade spamed. it's not tht fast. Lol even if it was i would need a proto mim logi suit with hacking mods. but tht is called a huge skill point sink to recall my tank instantly. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
261
|
Posted - 2013.09.05 00:15:00 -
[10] - Quote
first- if it was so closing to killing it u shouldn't have failed.
second- i kill the pilot before the tank. they are normally an easier target.
third- how did he get behind it. u hop out on the side or in front. so u let him get behind his tank.
forth- the pilot is weaker and u should have known he was recalling it wat else would he be doing? |
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
261
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Posted - 2013.09.05 00:21:00 -
[11] - Quote
The Attorney General wrote:BobThe 844-1 CakeMan wrote:first- if it was so closing to killing it u shouldn't have failed.
second- i kill the pilot before the tank. they are normally an easier target.
third- how did he get behind it. u hop out on the side or in front. so u let him get behind his tank.
forth- the pilot is weaker and u should have known he was recalling it wat else would he be doing? Bob, he is convinced that he was wronged. He will never admit that he messed up and the other guy got very lucky. Stop trying to explain it to him, he doesn't understand tank business. true. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
261
|
Posted - 2013.09.05 00:28:00 -
[12] - Quote
Zero Harpuia wrote:BobThe 844-1 CakeMan wrote:The Attorney General wrote:BobThe 844-1 CakeMan wrote:first- if it was so closing to killing it u shouldn't have failed.
second- i kill the pilot before the tank. they are normally an easier target.
third- how did he get behind it. u hop out on the side or in front. so u let him get behind his tank.
forth- the pilot is weaker and u should have known he was recalling it wat else would he be doing? Bob, he is convinced that he was wronged. He will never admit that he messed up and the other guy got very lucky. Stop trying to explain it to him, he doesn't understand tank business. true. Look at Blaze's post. I was right. I. WIN. look at the date. u lose. |
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