crazy space 1 wrote:So I've done a lot testing today... The only aim assiantance is that some weapons now Sloooooow down while hip firing or ADS while over a target.
Other weapons do not have this drag. However I read a lot of people saying that if you stay still your gun will just move to a targets head... So I tested this on bad players with every single weapon. I used a proto gallente scout with proto damps so I wouldn't get spotted and an active scanner.
I would test the aim on target who were not moving and I found the only difference is about a 50% slow down while over the target. This moves even better on a moving target since it seems to match up the speed you are aiming with the speed they are moving. So when a scout was running fast the drag on my aim also seems to be faster so only about a 25% slowdown on my aim when compared to aiming at a still target and moving the aim around him. *note this is why so many scouts like me are getting gunned down, people swing the aim over me and it slows down a bit in the middle while they fire blindly and I get hit more than before by noobs*
However it doesn't readjust your aim towards their head at all... That's a blatant lie people need to stop spreading, it doesn't help with the feedback if it's not real..
On the other hand, a seperate issue I feel concerns aim assist, I have killed people AFTER they go out sight. Meaning they duck behind a wall and my AR would fire off a few more rounds and go THROUGH THE WALL and kill them. Is this part of the hit detection changes? If so it doesn't seem to quite understand cover. I was also killed by an AR twice after getting behind cover for sure.
Final words
Aim assist is nothing more than something that changes the speed/sensitivity while you have the aim over a target. Hip fire and ADS do this, however it more obvious with hip fire. The sensitivity changes based on the speed of the target. Only some weapons have aim assist, and I find it easier to kill people will it off all other other than with the LR in which case I no longer flail the thing wildly all over the place due to it "staying on target" by reducing the effect of the joystick on aiming while over a target.
Mouse users already had this advantage if they were using a mouse with a precision button.
So with it off you just need to learn to ease up on the joystick while over a target to get the same effect. It allows noobs who can only hold the joystick at full tilt nonstop to work the joystick the same way I already do anyways. Honestly I get more kills with it off than on, I don't want something changing my sensitivity while I'm playing without me being in control.
THERE IS NO AIM BOT
However if you at any time stop moving the joystick the aim assist is turned off 100% instantly.