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Jathniel
G I A N T EoN.
822
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Posted - 2013.09.05 01:39:00 -
[1] - Quote
I'll be Devil's Advocate here.
The aim assist is decent. This does in fact, help players that don't aim that well. Which is good. Aiming in DUST made you VERY sharp. I know I'm not the only one that developed aim in Dust, and then proceeded to go to games like BF3 and absolutely **** face.
At the same time, the aim assist puts everyone on POTENTIALLY equal-footing. So using cover, and being smart on ground movements is actually vital now.
1.3 and before a couple of ace players could just walk side-by-side in the open, and just kill every noob in their path, now those noobs are able to kill them.
By helping everyone's aim, the matches have been more fun. You guys have GOT to admit that much. Getting a team of blueberries, that can actually hold their own, Aim Assist or not... Every match I have done in 1.4 so far, has been amazingly fun, and my faith in this game has been just that much more restored.
So much so, that I am now an EVE player as well. At the time of this writing, I am using EVE's ingame browser on one monitor, and playing DUST on the other....
1.4 was a success, barring some bothersome bugs like not being able to deploy your full squad... and that will be fixed in a few days tops. |
Jathniel
G I A N T EoN.
823
|
Posted - 2013.09.05 02:01:00 -
[2] - Quote
Maken Tosch wrote:Jathniel wrote:I'll be Devil's Advocate here.
The aim assist is decent. This does in fact, help players that don't aim that well. Which is good. Aiming in DUST made you VERY sharp. I know I'm not the only one that developed aim in Dust, and then proceeded to go to games like BF3 and absolutely **** face.
At the same time, the aim assist puts everyone on POTENTIALLY equal-footing. So using cover, and being smart on ground movements is actually vital now.
1.3 and before a couple of ace players could just walk side-by-side in the open, and just kill every noob in their path, now those noobs are able to kill them.
By helping everyone's aim, the matches have been more fun. You guys have GOT to admit that much. Getting a team of blueberries, that can actually hold their own, Aim Assist or not... Every match I have done in 1.4 so far, has been amazingly fun, and my faith in this game has been just that much more restored.
So much so, that I am now an EVE player as well. At the time of this writing, I am using EVE's ingame browser on one monitor, and playing DUST on the other....
1.4 was a success, barring some bothersome bugs like not being able to deploy your full squad... and that will be fixed in a few days tops. Assuming you are correct, what about us scouts? I really don't mind the new aim-assist if CCP would have at least introduced the cloaking equipment or at least give the scouts a bonus towards sprint speed outside of the kinetic catalyzers or maybe give the knifers the ability to lunge just like the melee does now. If we had these features now, it's likely that I wouldn't be complaining this much and I would be happy to just stick to hiding as usual (as if I haven't done that already). But as it stands, without the features I would like to see available, hiding feels... like a prison now.
Well, even though the noobs can hit us now. They still haven't developed situational awareness. For sure scouts need their cloaking device.
Used to be hardcore scout myself, I know how rough it is. For now, I think we're going in the right direction. We need to get scouts their bonuses. |
Jathniel
G I A N T EoN.
823
|
Posted - 2013.09.05 02:03:00 -
[3] - Quote
But Grenades sure as hell don't need no aim assist.
They seem like more of a problem since we came to 1.4 |
Jathniel
G I A N T EoN.
825
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Posted - 2013.09.05 08:58:00 -
[4] - Quote
The aim assist has had a very positive effect against pub-stomping.
Anything that destroys the monotony of one team totally dominating or being dominated by another is a +1 in my book.
The Aim Assist stays. Our new players will finalyl stay now.
EDIT: As a scrambler rifle user, I would like to point out that the improved cooldown on the scrambler rifle is VERY nice, but with the aim assist you open the chance of it becoming a FOTM weapon.
I recommend CCP increase the cooldown time for the scrambler rifle just a smidge. Put it somewhere between where it is now, and it's 1.3 cooldown.
We can't have the scrambler rifle turning into the TAR, because of the aim assist.
The aim assist is good, the scrambler rifle is good too, but the aim assist WITH the scrambler rifle's new cooldown is a potential recipe for disaster.
Adjust the cooldown. |
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