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Israckcatarac
Opus Arcana
28
|
Posted - 2013.09.04 10:02:00 -
[1] - Quote
Small suggestion something like a 5 min wait after a vehicle recall, and 2,5 min wait after a vehivle destroy. |
Lurchasaurus
SVER True Blood Public Disorder.
1530
|
Posted - 2013.09.04 10:03:00 -
[2] - Quote
only if the same timer is applied to infantry at a supply depot.
I fuc.king HATE double standards in this game.
What you people dont seem to realize is tanks arent some auxilliary thing we just pick up as we head into battle, its is OUR ROLE that we SPECCED INTO.
how would you feel if all day tankers kept saying AV needed a 5 minute timer on being able to spawn in with forges and swarms? |
dustwaffle
Ill Omens
433
|
Posted - 2013.09.04 10:04:00 -
[3] - Quote
Lurchasaurus wrote:only if the same timer is applied to infantry at a supply depot.
I fuc.king HATE double standards in this game. Generally easier to come up with an 'idea' than it is to see things from multiple perspectives. What can you do /shrugs |
Mortedeamor
The Black Masquerade
190
|
Posted - 2013.09.04 10:07:00 -
[4] - Quote
another infantry scrub trying to have vehicles nerfed more pathetic its bad enough every vehicle in this game is a 1-4 shot kill but then people like you are on here asking for stupid things like this.
and just fyi there is a call recall timer if you recall and then call then you are left standing their exposed for over a minute.
before you go asking for a nerf for a spec that you are not 100% dedicated to maybe you should consider the exact same nerf applied to your suit?
i run both proto av and have been running vehicles for over a year i have a right to ask for my gear to be nerfed you do not.
people like you are the people who made ccp over nerf tanks in the first place statements like this are what led to vehicles being so ruined in dust so STFU and get good
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Mortedeamor
The Black Masquerade
190
|
Posted - 2013.09.04 10:09:00 -
[5] - Quote
Lurchasaurus wrote:only if the same timer is applied to infantry at a supply depot.
I fuc.king HATE double standards in this game.
What you people dont seem to realize is tanks arent some auxilliary thing we just pick up as we head into battle, its is OUR ROLE that we SPECCED INTO.
how would you feel if all day tankers kept saying AV needed a 5 minute timer on being able to spawn in with forges and swarms? i am always for my av being nerfed i miss my tanks sadly they are so underpowered because of scrubby statements like this guys thread |
Mortedeamor
The Black Masquerade
192
|
Posted - 2013.09.04 10:11:00 -
[6] - Quote
Israckcatarac wrote:Small suggestion something like a 5 min wait after a vehicle recall, and 2,5 min wait after a vehivle destroy. average match = 8 minutes so your saying that you want me to call my **** fight for a few minutes recall and afk for the rest of the match?
WHAT ABOUT TANKER's THAT ONLY HAVE A TANK HUH? you do realize that they're are people with 100% of their sp into all vehicles i used to be one of them..your asking for ccp to nerf a class further into oblivion. you should think about what you are gunna say before you come on the forums and make statement's this stupid.
+1 for scrubbiest statement i've seen this week congrats |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1579
|
Posted - 2013.09.04 10:11:00 -
[7] - Quote
Israckcatarac wrote:Small suggestion something like a 5 min wait after a vehicle recall, and 2,5 min wait after a vehivle destroy.
Why? I want to change tanks just as you want to change dropsuits. |
Lurchasaurus
SVER True Blood Public Disorder.
1538
|
Posted - 2013.09.04 10:12:00 -
[8] - Quote
Mortedeamor wrote:Lurchasaurus wrote:only if the same timer is applied to infantry at a supply depot.
I fuc.king HATE double standards in this game.
What you people dont seem to realize is tanks arent some auxilliary thing we just pick up as we head into battle, its is OUR ROLE that we SPECCED INTO.
how would you feel if all day tankers kept saying AV needed a 5 minute timer on being able to spawn in with forges and swarms? i am always for my av being nerfed i miss my tanks sadly they are so underpowered because of scrubby statements like this guys thread
the problem is noobs. everyone has an opinion.....a valid opinion......EXCEPT NOOBS |
Takahiro Kashuken
Red Star. EoN.
1204
|
Posted - 2013.09.04 10:12:00 -
[9] - Quote
Another infantry player with a bad idea on how to balance something they never ******* use
Are you sure your not a IWS clone? |
Mortedeamor
The Black Masquerade
192
|
Posted - 2013.09.04 10:15:00 -
[10] - Quote
Lurchasaurus wrote:Mortedeamor wrote:Lurchasaurus wrote:only if the same timer is applied to infantry at a supply depot.
I fuc.king HATE double standards in this game.
What you people dont seem to realize is tanks arent some auxilliary thing we just pick up as we head into battle, its is OUR ROLE that we SPECCED INTO.
how would you feel if all day tankers kept saying AV needed a 5 minute timer on being able to spawn in with forges and swarms? i am always for my av being nerfed i miss my tanks sadly they are so underpowered because of scrubby statements like this guys thread the problem is noobs. everyone has an opinion.....a valid opinion......EXCEPT NOOBS i agree i think ccp should make it mandatory for someone to have dedicated over 30 day log ins and have achieved a standard sp lvl before they can post on forums.
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Lurchasaurus
SVER True Blood Public Disorder.
1538
|
Posted - 2013.09.04 10:16:00 -
[11] - Quote
Takahiro Kashuken wrote:Another infantry player with a bad idea on how to balance something they never ******* use
Are you sure your not a IWS clone?
LOL QFT
the problem is he is CPM and spouts his nonsense as if it was backed by the community |
Mortedeamor
The Black Masquerade
192
|
Posted - 2013.09.04 10:16:00 -
[12] - Quote
you should def NOT be able to make a character play one day and hop on here and whine about things you dont understand. i can only hope ccp has learned enough not to take scrubs seriously |
DJINN leukoplast
Hellstorm Inc League of Infamy
1192
|
Posted - 2013.09.04 10:17:00 -
[13] - Quote
Recall timer should be the same as the tank being dropped off by a RDV.
ie, have an RDV come and pick it up, and carry it off. This way the tanker has to choose whether the RDV pick-up area is safe from AV or not.
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Mortedeamor
The Black Masquerade
192
|
Posted - 2013.09.04 10:18:00 -
[14] - Quote
Lurchasaurus wrote:Takahiro Kashuken wrote:Another infantry player with a bad idea on how to balance something they never ******* use
Are you sure your not a IWS clone? LOL QFT the problem is he is CPM and spouts his nonsense as if it was backed by the community ROFLMAO no takahiro is like me someone who knows what they are talking about who doesn't like scrubs mucking things up lol ...ooo ccp while ur about nerfing the swarm very nice btw super effective vs scrubs while not really ruining anything for a fully skilled user like myself..you should apply a nerf with similar effect to my forge please |
Takahiro Kashuken
Red Star. EoN.
1204
|
Posted - 2013.09.04 10:19:00 -
[15] - Quote
Lurchasaurus wrote:Takahiro Kashuken wrote:Another infantry player with a bad idea on how to balance something they never ******* use
Are you sure your not a IWS clone? LOL QFT the problem is he is CPM and spouts his nonsense as if it was backed by the community
Problem is the community are mostly infantry tryhards and do back bad ******* ideas |
Mortedeamor
The Black Masquerade
193
|
Posted - 2013.09.04 10:19:00 -
[16] - Quote
DJINN leukoplast wrote:Recall timer should be the same as the tank being dropped off by a RDV.
ie, have an RDV come and pick it up, and carry it off. This way the tanker has to choose whether the RDV pick-up area is safe from AV or not.
this is a good idea |
Lurchasaurus
SVER True Blood Public Disorder.
1541
|
Posted - 2013.09.04 10:19:00 -
[17] - Quote
DJINN leukoplast wrote:Recall timer should be the same as the tank being dropped off by a RDV.
ie, have an RDV come and pick it up, and carry it off. This way the tanker has to choose whether the RDV pick-up area is safe from AV or not.
edit: you know what.....i will retract this part of my post...
anyway, leukoplast...
infantry hotswap fits to resupply and heal in the HEAT OF BATTLE. i do it all the time. any competitive player does it all the time.
double standards |
demonkiller 12
G.U.T.Z Covert Intervention
162
|
Posted - 2013.09.04 10:21:00 -
[18] - Quote
I dont like how vehicles no longer take burn damage - its ******* stupid, if youre bad enough for your tank to light up like a christmas tree then it should take damage- and if you cant rep it, it SHOULD blow up it was bad enough before 1.4 where another tanker would try to fight me and then just run away to recall, now he doesnt even have to worry about his tank blowing up from passive damage
people need to learn when to both engage and retreat from a fight |
Mortedeamor
The Black Masquerade
193
|
Posted - 2013.09.04 10:22:00 -
[19] - Quote
Takahiro Kashuken wrote:Lurchasaurus wrote:Takahiro Kashuken wrote:Another infantry player with a bad idea on how to balance something they never ******* use
Are you sure your not a IWS clone? LOL QFT the problem is he is CPM and spouts his nonsense as if it was backed by the community Problem is the community are mostly infantry tryhards and do back bad ******* ideas if this game is a balanced by infantry vet knowledge alone the you might as well just take all vehicles and av out of the game as they are not and will not be usefull on an equivalent scale to infantry. currently vehicles are only a giant isk loss no benefit by speccing into anything other than lavs. the vehicle av aspect of dust doesnt even touch the real battle anymore not like it used to..their was a time where if your side had ****** infantry but even 1 great tanker and 1 solid av support for said tank could rally scrubbs and win...hoepfully the day will come again |
Mortedeamor
The Black Masquerade
193
|
Posted - 2013.09.04 10:23:00 -
[20] - Quote
demonkiller 12 wrote:I dont like how vehicles no longer take burn damage - its ******* stupid, if youre bad enough for your tank to light up like a christmas tree then it should take damage- and if you cant rep it, it SHOULD blow up it was bad enough before 1.4 where another tanker would try to fight me and then just run away to recall, now he doesnt even have to worry about his tank blowing up from passive damage
people need to learn when to both engage and retreat from a fight i agree with burn dmg be put back in but only after there is a vehicle lock and caldri users can hop out to armr rep with a tool without bluebies stealing their isk investment..cant count how many times a scrub afking has stopped me from saving myself a vehicle loss. |
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Lurchasaurus
SVER True Blood Public Disorder.
1541
|
Posted - 2013.09.04 10:24:00 -
[21] - Quote
Mortedeamor wrote:Takahiro Kashuken wrote:Lurchasaurus wrote:Takahiro Kashuken wrote:Another infantry player with a bad idea on how to balance something they never ******* use
Are you sure your not a IWS clone? LOL QFT the problem is he is CPM and spouts his nonsense as if it was backed by the community Problem is the community are mostly infantry tryhards and do back bad ******* ideas if this game is a balanced by infantry vet knowledge alone the you might as well just take all vehicles and av out of the game as they are not and will not be usefull on an equivalent scale to infantry. currently vehicles are only a giant isk loss no benefit by speccing into anything other than lavs. the vehicle av aspect of dust doesnt even touch the real battle anymore not like it used to..their was a time where if your side had ****** infantry but even 1 great tanker and 1 solid av support for said tank could rally scrubbs and win...hoepfully the day will come again
just a bunch of forum warriors who had to kill tanks out of game because they couldnt do it ingame.
now we have turrets that cost 1 million isk, tanks that get popped in 3-4 shots by baseball nukes that cost 15k isk, and missiles that couldnt compare to militia grenades if they tried. |
Mortedeamor
The Black Masquerade
193
|
Posted - 2013.09.04 10:26:00 -
[22] - Quote
Lurchasaurus wrote:DJINN leukoplast wrote:Recall timer should be the same as the tank being dropped off by a RDV.
ie, have an RDV come and pick it up, and carry it off. This way the tanker has to choose whether the RDV pick-up area is safe from AV or not.
edit: you know what.....i will retract this part of my post... anyway, leukoplast... infantry hotswap fits to resupply and heal in the HEAT OF BATTLE. i do it all the time. any competitive player does it all the time. double standards those double standard are very explainable the more expensive your gear the ****** ccp makes you game exp. for example most expensive things in dust tanks and durp ships all 1-4 shottable by 50 k and under av suits gen price range 600k-2.4 mill insta poppable by 40 k suit hmmm..is this balance no this is 40 k suits being buffed so they can solo fully specced vehicles (WHAT IS TO BLAME PEOPLE LIKE OP WITH STUPID IDEAS) |
Mortedeamor
The Black Masquerade
193
|
Posted - 2013.09.04 10:27:00 -
[23] - Quote
Lurchasaurus wrote:Mortedeamor wrote:Takahiro Kashuken wrote:Lurchasaurus wrote:Takahiro Kashuken wrote:Another infantry player with a bad idea on how to balance something they never ******* use
Are you sure your not a IWS clone? LOL QFT the problem is he is CPM and spouts his nonsense as if it was backed by the community Problem is the community are mostly infantry tryhards and do back bad ******* ideas if this game is a balanced by infantry vet knowledge alone the you might as well just take all vehicles and av out of the game as they are not and will not be usefull on an equivalent scale to infantry. currently vehicles are only a giant isk loss no benefit by speccing into anything other than lavs. the vehicle av aspect of dust doesnt even touch the real battle anymore not like it used to..their was a time where if your side had ****** infantry but even 1 great tanker and 1 solid av support for said tank could rally scrubbs and win...hoepfully the day will come again just a bunch of forum warriors who had to kill tanks out of game because they couldnt do it ingame. now we have turrets that cost 1 million isk, tanks that get popped in 3-4 shots by baseball nukes that cost 15k isk, and missiles that couldnt compare to militia grenades if they tried. LOL MAYBE THEM no one can say such about me or any of the real av users as we are all asking for nerfs to av or at least buffs to vehicles only scrubs ask for vehicle nerfs...one day the balance will be returned |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1581
|
Posted - 2013.09.04 10:29:00 -
[24] - Quote
Takahiro Kashuken wrote:Lurchasaurus wrote:Takahiro Kashuken wrote:Another infantry player with a bad idea on how to balance something they never ******* use
Are you sure your not a IWS clone? LOL QFT the problem is he is CPM and spouts his nonsense as if it was backed by the community Problem is the community are mostly infantry tryhards and do back bad ******* ideas I'm trying to bridge that gap if I can. About 11 Mill invested in Infantry and AV across 2 characters, and now I'm spending all of my time learning how to Tank, and with the 1,5 Million SP I do have right now I am able to compete with plenty of much more SP invested Tankers.
But In all honesty Tanking is much more enjoyable.
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Mortedeamor
The Black Masquerade
193
|
Posted - 2013.09.04 10:29:00 -
[25] - Quote
chromosome awwws our tanks are almost balanced but still not yet ccp
uprising hmm well lets raise the price of all tanks...oh and lets cut their abilities by 50%.....
hmm well maybe this guy is a secret genious and he has figured out how to get ccp to do the right thing by telling them to do the opposite as thats what they tend to do the exact opposite of whatever the community asks for. |
Mortedeamor
The Black Masquerade
193
|
Posted - 2013.09.04 10:31:00 -
[26] - Quote
True Adamance wrote:Takahiro Kashuken wrote:Lurchasaurus wrote:Takahiro Kashuken wrote:Another infantry player with a bad idea on how to balance something they never ******* use
Are you sure your not a IWS clone? LOL QFT the problem is he is CPM and spouts his nonsense as if it was backed by the community Problem is the community are mostly infantry tryhards and do back bad ******* ideas I'm trying to bridge that gap if I can. About 11 Mill invested in Infantry and AV across 2 characters, and now I'm spending all of my time learning how to Tank, and with the 1,5 Million SP I do have right now I am able to compete with plenty of much more SP invested Tankers. But In all honesty Tanking is much more enjoyable. tanking is more enjoyable because it is harder i regret grabbing both proto av prof V as it has made dust so boring i dont even wanna pull my av suits out... |
sammus420
Goonfeet Top Men.
333
|
Posted - 2013.09.04 10:32:00 -
[27] - Quote
How about instead of a timer the RDV has to come down and pick up your tank when it's recalled, making it very vulnerable for a short period of time? Any thoughts? |
Israckcatarac
Opus Arcana
28
|
Posted - 2013.09.04 10:32:00 -
[28] - Quote
Mortedeamor wrote:another infantry scrub trying to have vehicles nerfed more pathetic its bad enough every vehicle in this game is a 1-4 shot kill but then people like you are on here asking for stupid things like this.
and just fyi there is a call recall timer if you recall and then call then you are left standing their exposed for over a minute.
before you go asking for a nerf for a spec that you are not 100% dedicated to maybe you should consider the exact same nerf applied to your suit?
i run both proto av and have been running vehicles for over a year i have a right to ask for my gear to be nerfed you do not.
people like you are the people who made ccp over nerf tanks in the first place statements like this are what led to vehicles being so ruined in dust so STFU and get good
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Lurchasaurus
SVER True Blood Public Disorder.
1544
|
Posted - 2013.09.04 10:38:00 -
[29] - Quote
sammus420 wrote:How about instead of a timer the RDV has to come down and pick up your tank when it's recalled, making it very vulnerable for a short period of time? Any thoughts?
realistically, when things are balanced, it SHOULD be this way.
Practically, in this build, dropships cant even get off the ground in enough time because forges snipe from towers and ground spawns. You really think the AV that made the tank retreat in the first place wont just poop on the bolas as we wait for it to come pick up our tank?
How about the fact that you can instaswap a fit on a supply depot without any kind of a timer or loading animation e.g. bolas to swap the suit? |
Lurchasaurus
SVER True Blood Public Disorder.
1547
|
Posted - 2013.09.04 10:40:00 -
[30] - Quote
why do people keep offering up nerfs on vehicles? are you THAT freaking bad? holy moley.
why dont we try upping the cost of forges to 250k a gun. then you would STILL only be a fraction of the price. hmm? |
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sammus420
Goonfeet Top Men.
333
|
Posted - 2013.09.04 10:44:00 -
[31] - Quote
Lurchasaurus wrote:
realistically, when things are balanced, it SHOULD be this way.
Practically, in this build, dropships cant even get off the ground in enough time because forges snipe from towers and ground spawns. You really think the AV that made the tank retreat in the first place wont just poop on the bolas as we wait for it to come pick up our tank?
I absolutely, 100% think that is how it will be.
Lurchasaurus wrote: How about the fact that you can instaswap a fit on a supply depot without any kind of a timer or loading animation e.g. bolas to swap the suit?
double standards
I 100% agree with this as well. As a non tanker (dirty caldari assault here) I feel there should be some sort of loading animation (maybe it atomizes your current clone and spits a new one out) when you switch at a supply depot. The whole thing could take 10-15 seconds, during which you're completely immobile and vulnerable. That way people can't swap suits to heal themselves/rearm during the middle of a fire fight.
I also think there should be animations for getting in and out of your vehicle, during which time you're vulnerable so you cant hop out of a car and shoot people then hop back in when you start getting beat up. But, like the old saying goes, **** in one hand and wish in the other and see which one fills up first. |
Lurchasaurus
SVER True Blood Public Disorder.
1547
|
Posted - 2013.09.04 10:47:00 -
[32] - Quote
my point was not that i have a problem with AV shooting at a recalling vehicle. as i said, it should be that way. right now tho with the current across-the-map lock-on av, with tanks that cant see past 250m, that get 3-4 shotted anyway, your trying to step on an ant that has already been sprayed with RAID. |
Decimel
Brutor Vanguard Minmatar Republic
4
|
Posted - 2013.09.04 10:49:00 -
[33] - Quote
sammus420 wrote:Lurchasaurus wrote:
realistically, when things are balanced, it SHOULD be this way.
Practically, in this build, dropships cant even get off the ground in enough time because forges snipe from towers and ground spawns. You really think the AV that made the tank retreat in the first place wont just poop on the bolas as we wait for it to come pick up our tank?
I absolutely, 100% think that is how it will be. Lurchasaurus wrote: How about the fact that you can instaswap a fit on a supply depot without any kind of a timer or loading animation e.g. bolas to swap the suit?
double standards
I 100% agree with this as well. As a non tanker (dirty caldari assault here) I feel there should be some sort of loading animation (maybe it atomizes your current clone and spits a new one out) when you switch at a supply depot. The whole thing could take 10-15 seconds, during which you're completely immobile and vulnerable. That way people can't swap suits to heal themselves/rearm during the middle of a fire fight. I also think there should be animations for getting in and out of your vehicle, during which time you're vulnerable so you cant hop out of a car and shoot people then hop back in when you start getting beat up. But, like the old saying goes, **** in one hand and wish in the other and see which one fills up first.
Or just a cool down. You can only swap once before being locked out for 20 seconds. That way people who call themselves pro but won't fight unless near it would have an additional 20 seconds to run around in circles like a headless chicken :)
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Israckcatarac
Opus Arcana
28
|
Posted - 2013.09.04 10:53:00 -
[34] - Quote
Mortedeamor wrote:you should def NOT be able to make a character play one day and hop on here and whine about things you dont understand. i can only hope ccp has learned enough not to take scrubs seriously Playing longer then you sunshine 25k+ kills senn every update since closed beta launch. And you tanker's brought the nerf on yourselves pub stomping new players. No one should get a get out of jail free card with out a penalty. I am all for a timer on the re-supply. And im sure I have lost more ISK in clones then you have in tank's so I realy don't care about the cost. Problem with tanker's they think they should be invincible. Have a nice day. |
Lurchasaurus
SVER True Blood Public Disorder.
1548
|
Posted - 2013.09.04 10:59:00 -
[35] - Quote
Israckcatarac wrote:Mortedeamor wrote:you should def NOT be able to make a character play one day and hop on here and whine about things you dont understand. i can only hope ccp has learned enough not to take scrubs seriously Playing longer then you sunshine 25k+ kills senn every update since closed beta launch. And you tanker's brought the nerf on yourselves pub stomping new players. No one should get a get out of jail free card with out a penalty. I am all for a timer on the re-supply. And im sure I have lost more ISK in clones then you have in tank's so I realy don't care about the cost. Problem with tanker's they think they should be invincible. Have a nice day.
we got nerfed because tankers are good? lol that is such a common argument and i laugh every time. an AR guy goes 25-0 and he's a good player. a tank goes 25-0 and its, "NERF THAT SH.IT!"
and dude......it doesnt matter if you have been playing Dust since BEFORE closed beta, infantry will never come close to understanding what it means to lose isk. hell, im not even a dropship pilot.
well, unless your just bad. my point.....NEVER complain to a tanker or pilot about ISK. if you have been here since CB you should know this.
timer on resupply? i cant imagine the **** storm that would be caused by all the infantry. |
ladwar
Dead Six Initiative Lokun Listamenn
1464
|
Posted - 2013.09.04 11:22:00 -
[36] - Quote
this is a bad idea. plan and simple. |
Israckcatarac
Opus Arcana
28
|
Posted - 2013.09.04 11:28:00 -
[37] - Quote
Lurchasaurus wrote:Israckcatarac wrote:Mortedeamor wrote:you should def NOT be able to make a character play one day and hop on here and whine about things you dont understand. i can only hope ccp has learned enough not to take scrubs seriously Playing longer then you sunshine 25k+ kills senn every update since closed beta launch. And you tanker's brought the nerf on yourselves pub stomping new players. No one should get a get out of jail free card with out a penalty. I am all for a timer on the re-supply. And im sure I have lost more ISK in clones then you have in tank's so I realy don't care about the cost. Problem with tanker's they think they should be invincible. Have a nice day. we got nerfed because tankers are good? lol that is such a common argument and i laugh every time. an AR guy goes 25-0 and he's a good player. a tank goes 25-0 and its, "NERF THAT SH.IT!" and dude......it doesnt matter if you have been playing Dust since BEFORE closed beta, infantry will never come close to understanding what it means to lose isk. hell, im not even a dropship pilot. well, unless your just bad. my point.....NEVER complain to a tanker or pilot about ISK. if you have been here since CB you should know this. timer on resupply? i cant imagine the **** storm that would be caused by all the infantry. edit: and your not much of a vet if your the one who started this thread in the first place Ihave a lot of point's invested in AV and my suit and I have a serious dislike for the tanker's get out of jail free card. Probably because I like to watch explosion's. As far as ISK go's except for pc you loose a tank every 5~6 matches on a good day 2-3 matches on a bad day and none on a very good day. I learned that tanker's think they loose more money then suit player's. But that's not true if there good tanker's. It's the exact opposite and kind of tired of hearing tanker's pull the ISK card as a defense. But hey tanker's will complain about anything that effects them negatively just like suits will do the same. Human nature every suggestion every nerf/buff request is just one persons request for an advantage. I am just looking to take one away. For my advantage. |
dustwaffle
Ill Omens
442
|
Posted - 2013.09.04 11:40:00 -
[38] - Quote
Israckcatarac wrote: Human nature every suggestion every nerf/buff request is just one persons request for an advantage. I am just looking to take one away. For my advantage. So by your admission, you made a stupid thread? |
ladwar
Dead Six Initiative Lokun Listamenn
1465
|
Posted - 2013.09.04 11:44:00 -
[39] - Quote
Israckcatarac wrote: Ihave a lot of point's invested in AV and my suit and I have a serious dislike for the tanker...
hey tanker's will complain about anything.....
Human nature every suggestion every nerf/buff request is just one persons request for an advantage. I am just looking... For my advantage.
so yea that about sums up what you just said. anyone else see this guy as a scrub w/o any skill and needs his hand held to do anything. |
Israckcatarac
Opus Arcana
28
|
Posted - 2013.09.04 11:52:00 -
[40] - Quote
dustwaffle wrote:Israckcatarac wrote: Human nature every suggestion every nerf/buff request is just one persons request for an advantage. I am just looking to take one away. For my advantage. So by your admission, you made a stupid thread? Is that all you got out of it maybe the words are too big for you I used realy small one's for you. Here I am looking for a ballance to the tankers who recall and spam new tank's. If your a good dedicated skilled tanker then this should be no problem if your a murder taxi driver I can see your problem.
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Israckcatarac
Opus Arcana
28
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Posted - 2013.09.04 12:02:00 -
[41] - Quote
ladwar wrote:Israckcatarac wrote: Ihave a lot of point's invested in AV and my suit and I have a serious dislike for the tanker...
hey tanker's will complain about anything.....
Human nature every suggestion every nerf/buff request is just one persons request for an advantage. I am just looking... For my advantage.
so yea that about sums up what you just said. anyone else see this guy as a scrub w/o any skill and needs his hand held to do anything. Nice cut an paste make you feel all warm and tingly. So many forum troll's like you. To bad your in game play isn't as good. |
dustwaffle
Ill Omens
443
|
Posted - 2013.09.04 12:09:00 -
[42] - Quote
Israckcatarac wrote:Is that all you got out of it maybe the words are too big for you I used realy small one's for you. Here I am looking for a ballance to the tankers who recall and spam new tank's. If your a good dedicated skilled tanker then this should be no problem if your a murder taxi driver I can see your problem.
All I got out of your thread, was that you only think and make stupid suggestions based on what is most advantageous to yourself, and think nothing of balance, nor look at your ideas and suggestions from a different perspective.
Maybe you should also learn to spell before you use 'big words', oh wait, 'small words'...
Quote:realy....ballance...tank's...if your a Utter fail. If you need lessons on how to insult people on the internet, I charge by the hour FYI. |
dustwaffle
Ill Omens
443
|
Posted - 2013.09.04 12:12:00 -
[43] - Quote
Israckcatarac wrote:Nice cut an paste make you feel all warm and tingly. So many forum troll's like you. To bad your in game play isn't as good. Good comeback on getting called out because you made a stupid post which backfired on yourself.
By the way, here's another 'big word' for you: The above was sarcasm
Bonus points if you can spot the errors in your post (I've highlighted some of them just in case). |
MarasdF Loron
Ghost Wolf Industries Alpha Wolf Pack
113
|
Posted - 2013.09.04 13:29:00 -
[44] - Quote
As long as infantry has 5 min wait time between switching suits and 2.5 min respawn timer too, then I am ok with this change. |
The Attorney General
ZionTCD
830
|
Posted - 2013.09.04 13:41:00 -
[45] - Quote
Infantry wants to reduce the effectiveness of vehicles yet again.
Seems reasonable.
Well, since we are asking for reasonable adjustments, how about we go ahead and make the supply depot a large structure and you have to go inside for 2 minutes to change your fit.
It would seem perfectly reasonable that you need to change your suit out, and that should take time. Unless you want to hotswap and waste a clone. Which gives you a death. |
calisk galern
BurgezzE.T.F
837
|
Posted - 2013.09.04 13:44:00 -
[46] - Quote
in the case of vehicles a double standard is pretty much required.
vehicles are a role and I don't think a timer is needed, but they aren't infantry nor can they be handled like infantry, vehicles need to be handled as vehicles and vice versa infantry needs to be handled as a separate entity.
also keep in mind that infantry can only change at supply depos, vehicles can recall anywhere on the map, this fact alone is enough to warrant a short timer, but imo they just need a slower recall time, leaving them more vulnerable when they try that tactic, either this or give vehicles an infrastructure to do thee form of vehicle changes.
1.5 is a vehicle balance patch, if vehicles are being properly balanced, then vehicle recalling should be addressed in that patch definitely not before, as currently vehicles don't need any hits atm. |
Rinzler XVII
Forsaken Immortals Top Men.
56
|
Posted - 2013.09.04 13:45:00 -
[47] - Quote
Mortedeamor wrote:another infantry scrub trying to have vehicles nerfed more pathetic its bad enough every vehicle in this game is a 1-4 shot kill but then people like you are on here asking for stupid things like this.
and just fyi there is a call recall timer if you recall and then call then you are left standing their exposed for over a minute.
before you go asking for a nerf for a spec that you are not 100% dedicated to maybe you should consider the exact same nerf applied to your suit?
i run both proto av and have been running vehicles for over a year i have a right to ask for my gear to be nerfed you do not.
people like you are the people who made ccp over nerf tanks in the first place statements like this are what led to vehicles being so ruined in dust so STFU and get good
recalling a vehicle should take the same amount of time as it does to call in a vehicle, infantry have to GET TO THE SUPPLY DEPOT before they can change their suit .. you can recall your vehicle wherever you want .. you can also switch seats and jump in and out of your vehicle effortlessly .. for all the people who bang on about reality and immersion so no respecs etc etc why is getting into a vehicle instantaneous ... infantry dont get wp for taking a tank to near death and then it gets recalled and then they call in another tank .. in terms of realism its glaringly obvious that its faster to change dropsuits than it is to recall a flipping vehicle .. think of it this way what would take longer .. you getting dressed in the morning or waiting for a tow truck to take your car away ??? So quit QQ you know full well the recall time is far too fast and id have no issue with a 30 sec time to change suits if it took 3 minutes to recall a vehicle ..
dropsuit changes and vehicle changes should not take the same time vehicles should ALWAYS take longer to be called in / recalled |
Rinzler XVII
Forsaken Immortals Top Men.
56
|
Posted - 2013.09.04 13:49:00 -
[48] - Quote
The Attorney General wrote:Infantry wants to reduce the effectiveness of vehicles yet again.
Seems reasonable.
Well, since we are asking for reasonable adjustments, how about we go ahead and make the supply depot a large structure and you have to go inside for 2 minutes to change your fit.
It would seem perfectly reasonable that you need to change your suit out, and that should take time. Unless you want to hotswap and waste a clone. Which gives you a death.
******** point .. as I've already said what takes longer .. getting dressed in the morning or calling to have your car taken away by a tow truck ???? Infantry go to a supply depot to get 'changed' you click on your vehicle for recall and a few seconds later its gone .. where is the RDV coming to collect it after all it did drop it off ? As i've already said a 30 sec timer on changing dropsuits .. fine .. as long as there is a 2min recall on vehicles .. go to a safe place and recall your vehicle .. if your honestly saying you should be able to recall a vehicle on the battlefield instantly as soon as your in trouble or that dropsuit changes should take the same length of time as recalling a flipping vehicle then .. LOL don't bother replying I wont speak to idiots any longer than is necessary |
The Attorney General
ZionTCD
830
|
Posted - 2013.09.04 13:54:00 -
[49] - Quote
Rinzler XVII wrote:
******** point .. as I've already said what takes longer .. getting dressed in the morning or calling to have your car taken away by a tow truck ???? Infantry go to a supply depot to get 'changed' you click on your vehicle for recall and a few seconds later its gone .. where is the RDV coming to collect it after all it did drop it off ? As i've already said a 30 sec timer on changing dropsuits .. fine .. as long as there is a 2min recall on vehicles .. go to a safe place and recall your vehicle .. if your honestly saying you should be able to recall a vehicle on the battlefield instantly as soon as your in trouble then .. LOL
Nope, I'm not an idiot, I call in my next tank before I recall my current one. But I also don't hot swap in the field, unless their is a pressing urge, like I am pinned down by a rail tank in a blaster. Other than that I go back to deployment to swap out. No sense getting sniped in my awful MLT dropsuit while standing around waiting for my new shiny.
Just an FYI think skins, with the new swarm launcher timers, there is no such thing as a safe recall. If a tank is taking enough damage to decide to recall, in the time it takes to hop out, recall and have the vehicle become unhittable is long enough for you to get a full mag of swarms out.
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calisk galern
BurgezzE.T.F
837
|
Posted - 2013.09.04 14:04:00 -
[50] - Quote
The Attorney General wrote:Rinzler XVII wrote:
******** point .. as I've already said what takes longer .. getting dressed in the morning or calling to have your car taken away by a tow truck ???? Infantry go to a supply depot to get 'changed' you click on your vehicle for recall and a few seconds later its gone .. where is the RDV coming to collect it after all it did drop it off ? As i've already said a 30 sec timer on changing dropsuits .. fine .. as long as there is a 2min recall on vehicles .. go to a safe place and recall your vehicle .. if your honestly saying you should be able to recall a vehicle on the battlefield instantly as soon as your in trouble then .. LOL
Nope, I'm not an idiot, I call in my next tank before I recall my current one. But I also don't hot swap in the field, unless their is a pressing urge, like I am pinned down by a rail tank in a blaster. Other than that I go back to deployment to swap out. No sense getting sniped in my awful MLT dropsuit while standing around waiting for my new shiny. Just an FYI thin skins, with the new swarm launcher timers, there is no such thing as a safe recall. If a tank is taking enough damage to decide to recall, in the time it takes to hop out, recall and have the vehicle become unhittable is long enough for you to get a full mag of swarms out.
i'm a proto swarm honestly it doesn't seem much faster at all....I find myself reloading while the tanks get away alot more. |
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Our Deepest Regret
Algintal Core Gallente Federation
88
|
Posted - 2013.09.04 16:03:00 -
[51] - Quote
Rinzler XVII wrote: LOL don't bother replying I wont speak to idiots any longer than is necessary
Oh, well there's the problem right there, amigo. You see, you're not actually speaking to each other, you're writing on a forum. Talking involves verbal communication usually delivered via close proximity but also via electronic devices that transmit our voices over distances. Sometimes talking and reading can become very confusing, I know. Here's a quick test to help you determine if you're writing something, or speaking it. If you're looking at a computer screen and gaining an understanding of a topic through the use of typed characters combined to form words and sentences, then you're reading. If you're responding to those with words and sentences of your own, then you're writing.
If you're using your ears to receive information, then you're listening. If you're using your lungs, vocal cords, and larynx to shape the sound of expelling air into recognizable words and phrases, then you're speaking. Go on and try it!
Listening/speaking. Reading/writing. These are the foundations of communication. If you're trying to read what someone is speaking, or if you're attempting to speak to what someone has written, you are possibly insane and should have your genetic material destroyed before you taint our species with your madness. Ha!
Now go outside, and have an adventure! |
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