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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1564
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Posted - 2013.09.04 07:04:00 -
[1] - Quote
Awesome foursome on the new sockets, can you please let your terrain designers that have one MASSIVE EXTREME FAN. The Gallente Research Outpost was all I could have hoped for and more, even though I'm moving into tanking there are so many possibilities for combat all throughout it myself and my buddy Aero have been exploring them and working out the best ways to get from place to place and where our weapons will work best when inside.
You too man keep up your responsiveness to the sockets and game modes.
Your devdom is on par with Wolfman's. Become my favourite dev and you shall get the lamb promised to him. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1565
|
Posted - 2013.09.04 07:17:00 -
[2] - Quote
CCP LogicLoop wrote:True Adamance wrote: Awesome foursome on the new sockets, can you please let your terrain designers that have one MASSIVE EXTREME FAN. The Gallente Research Outpost was all I could have hoped for and more, even though I'm moving into tanking there are so many possibilities for combat all throughout it myself and my buddy Aero have been exploring them and working out the best ways to get from place to place and where our weapons will work best when inside.
You too man keep up your responsiveness to the sockets and game modes.
Your devdom is on par with Wolfman's. Become my favourite dev and you shall get the lamb promised to him. We appreciate the love. We all worked hard on these areas and are very happy to see the players enjoying them. Its looks and feel like the original 2009 trailer that got me excited for the game in the first place.
All we need are some Amarrian goodies and such and maybe and Amarr HAV's and were cool.... hint hint nudge nudge.
But seriously good work on the outposts I love them. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1596
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Posted - 2013.09.04 19:33:00 -
[3] - Quote
Doyle Reese wrote:Soraya Xel wrote:CCP LogicLoop wrote:Well, we have the power core top that zaps you. But we havn't really considered it for "core" gameplay mechanics to be honest. When CCP gets around to the Storm planet type, I'd love to see random lightning strikes that can kill you, vehicles, turrets, whatever. wait, ...so you actually WANT to be killed arbitrarily by some random event on occasion? well at some point artillery needs is place in Dust 514 and that will be pretty arbitrary in how infantry are killed. |
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